forked from cerc-io/plugeth
eb0e7b1b81
...and make it a top-level function instead. The original idea behind having EncodeMsg in the interface was that implementations might be able to encode RLP data to their underlying writer directly instead of buffering the encoded data. The encoder will buffer anyway, so that doesn't matter anymore. Given the recent problems with EncodeMsg (copy-pasted implementation bug) I'd rather implement once, correctly.
239 lines
6.1 KiB
Go
239 lines
6.1 KiB
Go
package p2p
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"math/big"
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"sync/atomic"
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"github.com/ethereum/go-ethereum/ethutil"
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"github.com/ethereum/go-ethereum/rlp"
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)
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// Msg defines the structure of a p2p message.
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//
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// Note that a Msg can only be sent once since the Payload reader is
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// consumed during sending. It is not possible to create a Msg and
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// send it any number of times. If you want to reuse an encoded
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// structure, encode the payload into a byte array and create a
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// separate Msg with a bytes.Reader as Payload for each send.
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type Msg struct {
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Code uint64
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Size uint32 // size of the paylod
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Payload io.Reader
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}
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// NewMsg creates an RLP-encoded message with the given code.
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func NewMsg(code uint64, params ...interface{}) Msg {
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buf := new(bytes.Buffer)
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for _, p := range params {
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buf.Write(ethutil.Encode(p))
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}
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return Msg{Code: code, Size: uint32(buf.Len()), Payload: buf}
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}
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func encodePayload(params ...interface{}) []byte {
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buf := new(bytes.Buffer)
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for _, p := range params {
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buf.Write(ethutil.Encode(p))
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}
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return buf.Bytes()
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}
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// Decode parse the RLP content of a message into
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// the given value, which must be a pointer.
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//
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// For the decoding rules, please see package rlp.
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func (msg Msg) Decode(val interface{}) error {
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s := rlp.NewListStream(msg.Payload, uint64(msg.Size))
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if err := s.Decode(val); err != nil {
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return newPeerError(errInvalidMsg, "(code %#x) (size %d) %v", msg.Code, msg.Size, err)
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}
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return nil
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}
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func (msg Msg) String() string {
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return fmt.Sprintf("msg #%v (%v bytes)", msg.Code, msg.Size)
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}
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// Discard reads any remaining payload data into a black hole.
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func (msg Msg) Discard() error {
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_, err := io.Copy(ioutil.Discard, msg.Payload)
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return err
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}
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type MsgReader interface {
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ReadMsg() (Msg, error)
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}
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type MsgWriter interface {
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// WriteMsg sends a message. It will block until the message's
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// Payload has been consumed by the other end.
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//
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// Note that messages can be sent only once.
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WriteMsg(Msg) error
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}
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// MsgReadWriter provides reading and writing of encoded messages.
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type MsgReadWriter interface {
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MsgReader
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MsgWriter
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}
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// EncodeMsg writes an RLP-encoded message with the given code and
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// data elements.
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func EncodeMsg(w MsgWriter, code uint64, data ...interface{}) error {
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return w.WriteMsg(NewMsg(code, data...))
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}
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var magicToken = []byte{34, 64, 8, 145}
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func writeMsg(w io.Writer, msg Msg) error {
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// TODO: handle case when Size + len(code) + len(listhdr) overflows uint32
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code := ethutil.Encode(uint32(msg.Code))
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listhdr := makeListHeader(msg.Size + uint32(len(code)))
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payloadLen := uint32(len(listhdr)) + uint32(len(code)) + msg.Size
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start := make([]byte, 8)
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copy(start, magicToken)
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binary.BigEndian.PutUint32(start[4:], payloadLen)
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for _, b := range [][]byte{start, listhdr, code} {
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if _, err := w.Write(b); err != nil {
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return err
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}
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}
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_, err := io.CopyN(w, msg.Payload, int64(msg.Size))
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return err
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}
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func makeListHeader(length uint32) []byte {
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if length < 56 {
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return []byte{byte(length + 0xc0)}
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}
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enc := big.NewInt(int64(length)).Bytes()
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lenb := byte(len(enc)) + 0xf7
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return append([]byte{lenb}, enc...)
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}
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// readMsg reads a message header from r.
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// It takes an rlp.ByteReader to ensure that the decoding doesn't buffer.
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func readMsg(r rlp.ByteReader) (msg Msg, err error) {
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// read magic and payload size
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start := make([]byte, 8)
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if _, err = io.ReadFull(r, start); err != nil {
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return msg, newPeerError(errRead, "%v", err)
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}
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if !bytes.HasPrefix(start, magicToken) {
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return msg, newPeerError(errMagicTokenMismatch, "got %x, want %x", start[:4], magicToken)
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}
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size := binary.BigEndian.Uint32(start[4:])
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// decode start of RLP message to get the message code
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posr := &postrack{r, 0}
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s := rlp.NewStream(posr)
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if _, err := s.List(); err != nil {
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return msg, err
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}
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code, err := s.Uint()
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if err != nil {
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return msg, err
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}
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payloadsize := size - posr.p
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return Msg{code, payloadsize, io.LimitReader(r, int64(payloadsize))}, nil
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}
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// postrack wraps an rlp.ByteReader with a position counter.
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type postrack struct {
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r rlp.ByteReader
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p uint32
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}
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func (r *postrack) Read(buf []byte) (int, error) {
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n, err := r.r.Read(buf)
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r.p += uint32(n)
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return n, err
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}
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func (r *postrack) ReadByte() (byte, error) {
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b, err := r.r.ReadByte()
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if err == nil {
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r.p++
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}
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return b, err
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}
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// MsgPipe creates a message pipe. Reads on one end are matched
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// with writes on the other. The pipe is full-duplex, both ends
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// implement MsgReadWriter.
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func MsgPipe() (*MsgPipeRW, *MsgPipeRW) {
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var (
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c1, c2 = make(chan Msg), make(chan Msg)
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closing = make(chan struct{})
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closed = new(int32)
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rw1 = &MsgPipeRW{c1, c2, closing, closed}
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rw2 = &MsgPipeRW{c2, c1, closing, closed}
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)
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return rw1, rw2
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}
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// ErrPipeClosed is returned from pipe operations after the
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// pipe has been closed.
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var ErrPipeClosed = errors.New("p2p: read or write on closed message pipe")
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// MsgPipeRW is an endpoint of a MsgReadWriter pipe.
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type MsgPipeRW struct {
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w chan<- Msg
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r <-chan Msg
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closing chan struct{}
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closed *int32
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}
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// WriteMsg sends a messsage on the pipe.
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// It blocks until the receiver has consumed the message payload.
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func (p *MsgPipeRW) WriteMsg(msg Msg) error {
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if atomic.LoadInt32(p.closed) == 0 {
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consumed := make(chan struct{}, 1)
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msg.Payload = &eofSignal{msg.Payload, int64(msg.Size), consumed}
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select {
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case p.w <- msg:
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if msg.Size > 0 {
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// wait for payload read or discard
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<-consumed
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}
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return nil
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case <-p.closing:
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}
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}
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return ErrPipeClosed
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}
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// ReadMsg returns a message sent on the other end of the pipe.
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func (p *MsgPipeRW) ReadMsg() (Msg, error) {
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if atomic.LoadInt32(p.closed) == 0 {
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select {
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case msg := <-p.r:
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return msg, nil
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case <-p.closing:
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}
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}
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return Msg{}, ErrPipeClosed
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}
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// Close unblocks any pending ReadMsg and WriteMsg calls on both ends
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// of the pipe. They will return ErrPipeClosed. Note that Close does
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// not interrupt any reads from a message payload.
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func (p *MsgPipeRW) Close() error {
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if atomic.AddInt32(p.closed, 1) != 1 {
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// someone else is already closing
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atomic.StoreInt32(p.closed, 1) // avoid overflow
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return nil
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}
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close(p.closing)
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return nil
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}
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