plugeth/les/fetcher.go
Felix Lange b628d72766
build: upgrade to go 1.19 (#25726)
This changes the CI / release builds to use the latest Go version. It also
upgrades golangci-lint to a newer version compatible with Go 1.19.

In Go 1.19, godoc has gained official support for links and lists. The
syntax for code blocks in doc comments has changed and now requires a
leading tab character. gofmt adapts comments to the new syntax
automatically, so there are a lot of comment re-formatting changes in this
PR. We need to apply the new format in order to pass the CI lint stage with
Go 1.19.

With the linter upgrade, I have decided to disable 'gosec' - it produces
too many false-positive warnings. The 'deadcode' and 'varcheck' linters
have also been removed because golangci-lint warns about them being
unmaintained. 'unused' provides similar coverage and we already have it
enabled, so we don't lose much with this change.
2022-09-10 13:25:40 +02:00

570 lines
18 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les
import (
"math/big"
"math/rand"
"sync"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/consensus"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/les/fetcher"
"github.com/ethereum/go-ethereum/light"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/enode"
)
const (
blockDelayTimeout = 10 * time.Second // Timeout for retrieving the headers from the peer
gatherSlack = 100 * time.Millisecond // Interval used to collate almost-expired requests
cachedAnnosThreshold = 64 // The maximum queued announcements
)
// announce represents an new block announcement from the les server.
type announce struct {
data *announceData
trust bool
peerid enode.ID
}
// request represents a record when the header request is sent.
type request struct {
reqid uint64
peerid enode.ID
sendAt time.Time
hash common.Hash
}
// response represents a response packet from network as well as a channel
// to return all un-requested data.
type response struct {
reqid uint64
headers []*types.Header
peerid enode.ID
remain chan []*types.Header
}
// fetcherPeer holds the fetcher-specific information for each active peer
type fetcherPeer struct {
latest *announceData // The latest announcement sent from the peer
// These following two fields can track the latest announces
// from the peer with limited size for caching. We hold the
// assumption that all enqueued announces are td-monotonic.
announces map[common.Hash]*announce // Announcement map
fifo []common.Hash // FIFO announces list
}
// addAnno enqueues an new trusted announcement. If the queued announces overflow,
// evict from the oldest.
func (fp *fetcherPeer) addAnno(anno *announce) {
// Short circuit if the anno already exists. In normal case it should
// never happen since only monotonic anno is accepted. But the adversary
// may feed us fake announces with higher td but same hash. In this case,
// ignore the anno anyway.
hash := anno.data.Hash
if _, exist := fp.announces[hash]; exist {
return
}
fp.announces[hash] = anno
fp.fifo = append(fp.fifo, hash)
// Evict oldest if the announces are oversized.
if len(fp.fifo)-cachedAnnosThreshold > 0 {
for i := 0; i < len(fp.fifo)-cachedAnnosThreshold; i++ {
delete(fp.announces, fp.fifo[i])
}
copy(fp.fifo, fp.fifo[len(fp.fifo)-cachedAnnosThreshold:])
fp.fifo = fp.fifo[:cachedAnnosThreshold]
}
}
// forwardAnno removes all announces from the map with a number lower than
// the provided threshold.
func (fp *fetcherPeer) forwardAnno(td *big.Int) []*announce {
var (
cutset int
evicted []*announce
)
for ; cutset < len(fp.fifo); cutset++ {
anno := fp.announces[fp.fifo[cutset]]
if anno == nil {
continue // In theory it should never ever happen
}
if anno.data.Td.Cmp(td) > 0 {
break
}
evicted = append(evicted, anno)
delete(fp.announces, anno.data.Hash)
}
if cutset > 0 {
copy(fp.fifo, fp.fifo[cutset:])
fp.fifo = fp.fifo[:len(fp.fifo)-cutset]
}
return evicted
}
// lightFetcher implements retrieval of newly announced headers. It reuses
// the eth.BlockFetcher as the underlying fetcher but adding more additional
// rules: e.g. evict "timeout" peers.
type lightFetcher struct {
// Various handlers
ulc *ulc
chaindb ethdb.Database
reqDist *requestDistributor
peerset *serverPeerSet // The global peerset of light client which shared by all components
chain *light.LightChain // The local light chain which maintains the canonical header chain.
fetcher *fetcher.BlockFetcher // The underlying fetcher which takes care block header retrieval.
// Peerset maintained by fetcher
plock sync.RWMutex
peers map[enode.ID]*fetcherPeer
// Various channels
announceCh chan *announce
requestCh chan *request
deliverCh chan *response
syncDone chan *types.Header
closeCh chan struct{}
wg sync.WaitGroup
// Callback
synchronise func(peer *serverPeer)
// Test fields or hooks
newHeadHook func(*types.Header)
}
// newLightFetcher creates a light fetcher instance.
func newLightFetcher(chain *light.LightChain, engine consensus.Engine, peers *serverPeerSet, ulc *ulc, chaindb ethdb.Database, reqDist *requestDistributor, syncFn func(p *serverPeer)) *lightFetcher {
// Construct the fetcher by offering all necessary APIs
validator := func(header *types.Header) error {
// Disable seal verification explicitly if we are running in ulc mode.
return engine.VerifyHeader(chain, header, ulc == nil)
}
heighter := func() uint64 { return chain.CurrentHeader().Number.Uint64() }
dropper := func(id string) { peers.unregister(id) }
inserter := func(headers []*types.Header) (int, error) {
// Disable PoW checking explicitly if we are running in ulc mode.
checkFreq := 1
if ulc != nil {
checkFreq = 0
}
return chain.InsertHeaderChain(headers, checkFreq)
}
f := &lightFetcher{
ulc: ulc,
peerset: peers,
chaindb: chaindb,
chain: chain,
reqDist: reqDist,
fetcher: fetcher.NewBlockFetcher(true, chain.GetHeaderByHash, nil, validator, nil, heighter, inserter, nil, dropper),
peers: make(map[enode.ID]*fetcherPeer),
synchronise: syncFn,
announceCh: make(chan *announce),
requestCh: make(chan *request),
deliverCh: make(chan *response),
syncDone: make(chan *types.Header),
closeCh: make(chan struct{}),
}
peers.subscribe(f)
return f
}
func (f *lightFetcher) start() {
f.wg.Add(1)
f.fetcher.Start()
go f.mainloop()
}
func (f *lightFetcher) stop() {
close(f.closeCh)
f.fetcher.Stop()
f.wg.Wait()
}
// registerPeer adds an new peer to the fetcher's peer set
func (f *lightFetcher) registerPeer(p *serverPeer) {
f.plock.Lock()
defer f.plock.Unlock()
f.peers[p.ID()] = &fetcherPeer{announces: make(map[common.Hash]*announce)}
}
// unregisterPeer removes the specified peer from the fetcher's peer set
func (f *lightFetcher) unregisterPeer(p *serverPeer) {
f.plock.Lock()
defer f.plock.Unlock()
delete(f.peers, p.ID())
}
// peer returns the peer from the fetcher peerset.
func (f *lightFetcher) peer(id enode.ID) *fetcherPeer {
f.plock.RLock()
defer f.plock.RUnlock()
return f.peers[id]
}
// forEachPeer iterates the fetcher peerset, abort the iteration if the
// callback returns false.
func (f *lightFetcher) forEachPeer(check func(id enode.ID, p *fetcherPeer) bool) {
f.plock.RLock()
defer f.plock.RUnlock()
for id, peer := range f.peers {
if !check(id, peer) {
return
}
}
}
// mainloop is the main event loop of the light fetcher, which is responsible for
//
// - announcement maintenance(ulc)
//
// If we are running in ultra light client mode, then all announcements from
// the trusted servers are maintained. If the same announcements from trusted
// servers reach the threshold, then the relevant header is requested for retrieval.
//
// - block header retrieval
// Whenever we receive announce with higher td compared with local chain, the
// request will be made for header retrieval.
//
// - re-sync trigger
// If the local chain lags too much, then the fetcher will enter "synchronise"
// mode to retrieve missing headers in batch.
func (f *lightFetcher) mainloop() {
defer f.wg.Done()
var (
syncInterval = uint64(1) // Interval used to trigger a light resync.
syncing bool // Indicator whether the client is syncing
ulc = f.ulc != nil
headCh = make(chan core.ChainHeadEvent, 100)
fetching = make(map[uint64]*request)
requestTimer = time.NewTimer(0)
// Local status
localHead = f.chain.CurrentHeader()
localTd = f.chain.GetTd(localHead.Hash(), localHead.Number.Uint64())
)
sub := f.chain.SubscribeChainHeadEvent(headCh)
defer sub.Unsubscribe()
// reset updates the local status with given header.
reset := func(header *types.Header) {
localHead = header
localTd = f.chain.GetTd(header.Hash(), header.Number.Uint64())
}
// trustedHeader returns an indicator whether the header is regarded as
// trusted. If we are running in the ulc mode, only when we receive enough
// same announcement from trusted server, the header will be trusted.
trustedHeader := func(hash common.Hash, number uint64) (bool, []enode.ID) {
var (
agreed []enode.ID
trusted bool
)
f.forEachPeer(func(id enode.ID, p *fetcherPeer) bool {
if anno := p.announces[hash]; anno != nil && anno.trust && anno.data.Number == number {
agreed = append(agreed, id)
if 100*len(agreed)/len(f.ulc.keys) >= f.ulc.fraction {
trusted = true
return false // abort iteration
}
}
return true
})
return trusted, agreed
}
for {
select {
case anno := <-f.announceCh:
peerid, data := anno.peerid, anno.data
log.Debug("Received new announce", "peer", peerid, "number", data.Number, "hash", data.Hash, "reorg", data.ReorgDepth)
peer := f.peer(peerid)
if peer == nil {
log.Debug("Receive announce from unknown peer", "peer", peerid)
continue
}
// Announced tds should be strictly monotonic, drop the peer if
// the announce is out-of-order.
if peer.latest != nil && data.Td.Cmp(peer.latest.Td) <= 0 {
f.peerset.unregister(peerid.String())
log.Debug("Non-monotonic td", "peer", peerid, "current", data.Td, "previous", peer.latest.Td)
continue
}
peer.latest = data
// Filter out any stale announce, the local chain is ahead of announce
if localTd != nil && data.Td.Cmp(localTd) <= 0 {
continue
}
peer.addAnno(anno)
// If we are not syncing, try to trigger a single retrieval or re-sync
if !ulc && !syncing {
// Two scenarios lead to re-sync:
// - reorg happens
// - local chain lags
// We can't retrieve the parent of the announce by single retrieval
// in both cases, so resync is necessary.
if data.Number > localHead.Number.Uint64()+syncInterval || data.ReorgDepth > 0 {
syncing = true
go f.startSync(peerid)
log.Debug("Trigger light sync", "peer", peerid, "local", localHead.Number, "localhash", localHead.Hash(), "remote", data.Number, "remotehash", data.Hash)
continue
}
f.fetcher.Notify(peerid.String(), data.Hash, data.Number, time.Now(), f.requestHeaderByHash(peerid), nil)
log.Debug("Trigger header retrieval", "peer", peerid, "number", data.Number, "hash", data.Hash)
}
// Keep collecting announces from trusted server even we are syncing.
if ulc && anno.trust {
// Notify underlying fetcher to retrieve header or trigger a resync if
// we have receive enough announcements from trusted server.
trusted, agreed := trustedHeader(data.Hash, data.Number)
if trusted && !syncing {
if data.Number > localHead.Number.Uint64()+syncInterval || data.ReorgDepth > 0 {
syncing = true
go f.startSync(peerid)
log.Debug("Trigger trusted light sync", "local", localHead.Number, "localhash", localHead.Hash(), "remote", data.Number, "remotehash", data.Hash)
continue
}
p := agreed[rand.Intn(len(agreed))]
f.fetcher.Notify(p.String(), data.Hash, data.Number, time.Now(), f.requestHeaderByHash(p), nil)
log.Debug("Trigger trusted header retrieval", "number", data.Number, "hash", data.Hash)
}
}
case req := <-f.requestCh:
fetching[req.reqid] = req // Tracking all in-flight requests for response latency statistic.
if len(fetching) == 1 {
f.rescheduleTimer(fetching, requestTimer)
}
case <-requestTimer.C:
for reqid, request := range fetching {
if time.Since(request.sendAt) > blockDelayTimeout-gatherSlack {
delete(fetching, reqid)
f.peerset.unregister(request.peerid.String())
log.Debug("Request timeout", "peer", request.peerid, "reqid", reqid)
}
}
f.rescheduleTimer(fetching, requestTimer)
case resp := <-f.deliverCh:
if req := fetching[resp.reqid]; req != nil {
delete(fetching, resp.reqid)
f.rescheduleTimer(fetching, requestTimer)
// The underlying fetcher does not check the consistency of request and response.
// The adversary can send the fake announces with invalid hash and number but always
// delivery some mismatched header. So it can't be punished by the underlying fetcher.
// We have to add two more rules here to detect.
if len(resp.headers) != 1 {
f.peerset.unregister(req.peerid.String())
log.Debug("Deliver more than requested", "peer", req.peerid, "reqid", req.reqid)
continue
}
if resp.headers[0].Hash() != req.hash {
f.peerset.unregister(req.peerid.String())
log.Debug("Deliver invalid header", "peer", req.peerid, "reqid", req.reqid)
continue
}
resp.remain <- f.fetcher.FilterHeaders(resp.peerid.String(), resp.headers, time.Now())
} else {
// Discard the entire packet no matter it's a timeout response or unexpected one.
resp.remain <- resp.headers
}
case ev := <-headCh:
// Short circuit if we are still syncing.
if syncing {
continue
}
reset(ev.Block.Header())
// Clean stale announcements from les-servers.
var droplist []enode.ID
f.forEachPeer(func(id enode.ID, p *fetcherPeer) bool {
removed := p.forwardAnno(localTd)
for _, anno := range removed {
if header := f.chain.GetHeaderByHash(anno.data.Hash); header != nil {
if header.Number.Uint64() != anno.data.Number {
droplist = append(droplist, id)
break
}
// In theory td should exists.
td := f.chain.GetTd(anno.data.Hash, anno.data.Number)
if td != nil && td.Cmp(anno.data.Td) != 0 {
droplist = append(droplist, id)
break
}
}
}
return true
})
for _, id := range droplist {
f.peerset.unregister(id.String())
log.Debug("Kicked out peer for invalid announcement")
}
if f.newHeadHook != nil {
f.newHeadHook(localHead)
}
case origin := <-f.syncDone:
syncing = false // Reset the status
// Rewind all untrusted headers for ulc mode.
if ulc {
head := f.chain.CurrentHeader()
ancestor := rawdb.FindCommonAncestor(f.chaindb, origin, head)
// Recap the ancestor with genesis header in case the ancestor
// is not found. It can happen the original head is before the
// checkpoint while the synced headers are after it. In this
// case there is no ancestor between them.
if ancestor == nil {
ancestor = f.chain.Genesis().Header()
}
var untrusted []common.Hash
for head.Number.Cmp(ancestor.Number) > 0 {
hash, number := head.Hash(), head.Number.Uint64()
if trusted, _ := trustedHeader(hash, number); trusted {
break
}
untrusted = append(untrusted, hash)
head = f.chain.GetHeader(head.ParentHash, number-1)
if head == nil {
break // all the synced headers will be dropped
}
}
if len(untrusted) > 0 {
for i, j := 0, len(untrusted)-1; i < j; i, j = i+1, j-1 {
untrusted[i], untrusted[j] = untrusted[j], untrusted[i]
}
f.chain.Rollback(untrusted)
}
}
// Reset local status.
reset(f.chain.CurrentHeader())
if f.newHeadHook != nil {
f.newHeadHook(localHead)
}
log.Debug("light sync finished", "number", localHead.Number, "hash", localHead.Hash())
case <-f.closeCh:
return
}
}
}
// announce processes a new announcement message received from a peer.
func (f *lightFetcher) announce(p *serverPeer, head *announceData) {
select {
case f.announceCh <- &announce{peerid: p.ID(), trust: p.trusted, data: head}:
case <-f.closeCh:
return
}
}
// trackRequest sends a reqID to main loop for in-flight request tracking.
func (f *lightFetcher) trackRequest(peerid enode.ID, reqid uint64, hash common.Hash) {
select {
case f.requestCh <- &request{reqid: reqid, peerid: peerid, sendAt: time.Now(), hash: hash}:
case <-f.closeCh:
}
}
// requestHeaderByHash constructs a header retrieval request and sends it to
// local request distributor.
//
// Note, we rely on the underlying eth/fetcher to retrieve and validate the
// response, so that we have to obey the rule of eth/fetcher which only accepts
// the response from given peer.
func (f *lightFetcher) requestHeaderByHash(peerid enode.ID) func(common.Hash) error {
return func(hash common.Hash) error {
req := &distReq{
getCost: func(dp distPeer) uint64 { return dp.(*serverPeer).getRequestCost(GetBlockHeadersMsg, 1) },
canSend: func(dp distPeer) bool { return dp.(*serverPeer).ID() == peerid },
request: func(dp distPeer) func() {
peer, id := dp.(*serverPeer), rand.Uint64()
cost := peer.getRequestCost(GetBlockHeadersMsg, 1)
peer.fcServer.QueuedRequest(id, cost)
return func() {
f.trackRequest(peer.ID(), id, hash)
peer.requestHeadersByHash(id, hash, 1, 0, false)
}
},
}
f.reqDist.queue(req)
return nil
}
}
// startSync invokes synchronisation callback to start syncing.
func (f *lightFetcher) startSync(id enode.ID) {
defer func(header *types.Header) {
f.syncDone <- header
}(f.chain.CurrentHeader())
peer := f.peerset.peer(id.String())
if peer == nil || peer.onlyAnnounce {
return
}
f.synchronise(peer)
}
// deliverHeaders delivers header download request responses for processing
func (f *lightFetcher) deliverHeaders(peer *serverPeer, reqid uint64, headers []*types.Header) []*types.Header {
remain := make(chan []*types.Header, 1)
select {
case f.deliverCh <- &response{reqid: reqid, headers: headers, peerid: peer.ID(), remain: remain}:
case <-f.closeCh:
return nil
}
return <-remain
}
// rescheduleTimer resets the specified timeout timer to the next request timeout.
func (f *lightFetcher) rescheduleTimer(requests map[uint64]*request, timer *time.Timer) {
// Short circuit if no inflight requests
if len(requests) == 0 {
timer.Stop()
return
}
// Otherwise find the earliest expiring request
earliest := time.Now()
for _, req := range requests {
if earliest.After(req.sendAt) {
earliest = req.sendAt
}
}
timer.Reset(blockDelayTimeout - time.Since(earliest))
}