forked from cerc-io/plugeth
b5b83db450
This also changes the chain export format so there is no enclosing list around the blocks, which enables streaming export.
517 lines
13 KiB
Go
517 lines
13 KiB
Go
package core
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import (
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"bytes"
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"fmt"
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"io"
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"math/big"
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"sync"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/ethereum/go-ethereum/state"
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)
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var (
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chainlogger = logger.NewLogger("CHAIN")
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jsonlogger = logger.NewJsonLogger()
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blockHashPre = []byte("block-hash-")
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blockNumPre = []byte("block-num-")
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)
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type StateQuery interface {
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GetAccount(addr []byte) *state.StateObject
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}
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func CalcDifficulty(block, parent *types.Header) *big.Int {
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diff := new(big.Int)
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min := big.NewInt(2048)
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adjust := new(big.Int).Div(parent.Difficulty, min)
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if (block.Time - parent.Time) < 8 {
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diff.Add(parent.Difficulty, adjust)
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} else {
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diff.Sub(parent.Difficulty, adjust)
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}
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if diff.Cmp(GenesisDiff) < 0 {
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return GenesisDiff
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}
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return diff
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}
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func CalculateTD(block, parent *types.Block) *big.Int {
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uncleDiff := new(big.Int)
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for _, uncle := range block.Uncles() {
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uncleDiff = uncleDiff.Add(uncleDiff, uncle.Difficulty)
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}
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// TD(genesis_block) = 0 and TD(B) = TD(B.parent) + sum(u.difficulty for u in B.uncles) + B.difficulty
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td := new(big.Int)
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td = td.Add(parent.Td, uncleDiff)
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td = td.Add(td, block.Header().Difficulty)
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return td
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}
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func CalcGasLimit(parent, block *types.Block) *big.Int {
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if block.Number().Cmp(big.NewInt(0)) == 0 {
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return common.BigPow(10, 6)
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}
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// ((1024-1) * parent.gasLimit + (gasUsed * 6 / 5)) / 1024
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previous := new(big.Int).Mul(big.NewInt(1024-1), parent.GasLimit())
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current := new(big.Rat).Mul(new(big.Rat).SetInt(parent.GasUsed()), big.NewRat(6, 5))
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curInt := new(big.Int).Div(current.Num(), current.Denom())
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result := new(big.Int).Add(previous, curInt)
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result.Div(result, big.NewInt(1024))
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return common.BigMax(GenesisGasLimit, result)
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}
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type ChainManager struct {
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//eth EthManager
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blockDb common.Database
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stateDb common.Database
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processor types.BlockProcessor
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eventMux *event.TypeMux
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genesisBlock *types.Block
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// Last known total difficulty
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mu sync.RWMutex
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tsmu sync.RWMutex
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td *big.Int
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currentBlock *types.Block
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lastBlockHash common.Hash
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transState *state.StateDB
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txState *state.ManagedState
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quit chan struct{}
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}
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func NewChainManager(blockDb, stateDb common.Database, mux *event.TypeMux) *ChainManager {
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bc := &ChainManager{blockDb: blockDb, stateDb: stateDb, genesisBlock: GenesisBlock(stateDb), eventMux: mux, quit: make(chan struct{})}
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bc.setLastBlock()
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bc.transState = bc.State().Copy()
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// Take ownership of this particular state
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bc.txState = state.ManageState(bc.State().Copy())
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go bc.update()
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return bc
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}
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func (self *ChainManager) Td() *big.Int {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.td
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}
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func (self *ChainManager) LastBlockHash() common.Hash {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.lastBlockHash
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}
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func (self *ChainManager) CurrentBlock() *types.Block {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.currentBlock
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}
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func (self *ChainManager) Status() (td *big.Int, currentBlock common.Hash, genesisBlock common.Hash) {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.td, self.currentBlock.Hash(), self.genesisBlock.Hash()
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}
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func (self *ChainManager) SetProcessor(proc types.BlockProcessor) {
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self.processor = proc
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}
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func (self *ChainManager) State() *state.StateDB {
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return state.New(self.CurrentBlock().Root(), self.stateDb)
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}
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func (self *ChainManager) TransState() *state.StateDB {
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self.tsmu.RLock()
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defer self.tsmu.RUnlock()
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return self.transState
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}
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func (self *ChainManager) TxState() *state.ManagedState {
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self.tsmu.RLock()
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defer self.tsmu.RUnlock()
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return self.txState
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}
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func (self *ChainManager) setTxState(statedb *state.StateDB) {
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self.tsmu.Lock()
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defer self.tsmu.Unlock()
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self.txState = state.ManageState(statedb)
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}
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func (self *ChainManager) setTransState(statedb *state.StateDB) {
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self.transState = statedb
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}
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func (bc *ChainManager) setLastBlock() {
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data, _ := bc.blockDb.Get([]byte("LastBlock"))
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if len(data) != 0 {
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block := bc.GetBlock(common.BytesToHash(data))
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bc.currentBlock = block
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bc.lastBlockHash = block.Hash()
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// Set the last know difficulty (might be 0x0 as initial value, Genesis)
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bc.td = common.BigD(bc.blockDb.LastKnownTD())
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} else {
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bc.Reset()
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}
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chainlogger.Infof("Last block (#%v) %x TD=%v\n", bc.currentBlock.Number(), bc.currentBlock.Hash(), bc.td)
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}
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// Block creation & chain handling
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func (bc *ChainManager) NewBlock(coinbase common.Address) *types.Block {
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bc.mu.RLock()
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defer bc.mu.RUnlock()
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var (
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root common.Hash
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parentHash common.Hash
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)
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if bc.currentBlock != nil {
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root = bc.currentBlock.Header().Root
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parentHash = bc.lastBlockHash
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}
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block := types.NewBlock(
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parentHash,
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coinbase,
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root,
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common.BigPow(2, 32),
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0,
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"")
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block.SetUncles(nil)
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block.SetTransactions(nil)
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block.SetReceipts(nil)
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parent := bc.currentBlock
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if parent != nil {
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header := block.Header()
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header.Difficulty = CalcDifficulty(block.Header(), parent.Header())
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header.Number = new(big.Int).Add(parent.Header().Number, common.Big1)
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header.GasLimit = CalcGasLimit(parent, block)
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}
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return block
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}
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func (bc *ChainManager) Reset() {
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bc.mu.Lock()
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defer bc.mu.Unlock()
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for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.Header().ParentHash) {
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bc.removeBlock(block)
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}
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// Prepare the genesis block
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bc.write(bc.genesisBlock)
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bc.insert(bc.genesisBlock)
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bc.currentBlock = bc.genesisBlock
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bc.setTotalDifficulty(common.Big("0"))
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}
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func (bc *ChainManager) removeBlock(block *types.Block) {
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bc.blockDb.Delete(append(blockHashPre, block.Hash().Bytes()...))
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}
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func (bc *ChainManager) ResetWithGenesisBlock(gb *types.Block) {
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bc.mu.Lock()
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defer bc.mu.Unlock()
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for block := bc.currentBlock; block != nil; block = bc.GetBlock(block.Header().ParentHash) {
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bc.removeBlock(block)
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}
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// Prepare the genesis block
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bc.genesisBlock = gb
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bc.write(bc.genesisBlock)
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bc.insert(bc.genesisBlock)
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bc.currentBlock = bc.genesisBlock
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}
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// Export writes the active chain to the given writer.
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func (self *ChainManager) Export(w io.Writer) error {
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self.mu.RLock()
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defer self.mu.RUnlock()
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chainlogger.Infof("exporting %v blocks...\n", self.currentBlock.Header().Number)
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for block := self.currentBlock; block != nil; block = self.GetBlock(block.Header().ParentHash) {
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if err := block.EncodeRLP(w); err != nil {
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return err
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}
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}
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return nil
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}
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func (bc *ChainManager) insert(block *types.Block) {
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bc.blockDb.Put([]byte("LastBlock"), block.Hash().Bytes())
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bc.currentBlock = block
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bc.lastBlockHash = block.Hash()
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key := append(blockNumPre, block.Number().Bytes()...)
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bc.blockDb.Put(key, bc.lastBlockHash.Bytes())
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}
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func (bc *ChainManager) write(block *types.Block) {
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enc, _ := rlp.EncodeToBytes((*types.StorageBlock)(block))
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key := append(blockHashPre, block.Hash().Bytes()...)
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bc.blockDb.Put(key, enc)
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}
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// Accessors
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func (bc *ChainManager) Genesis() *types.Block {
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return bc.genesisBlock
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}
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// Block fetching methods
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func (bc *ChainManager) HasBlock(hash common.Hash) bool {
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data, _ := bc.blockDb.Get(append(blockHashPre, hash[:]...))
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return len(data) != 0
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}
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func (self *ChainManager) GetBlockHashesFromHash(hash common.Hash, max uint64) (chain []common.Hash) {
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block := self.GetBlock(hash)
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if block == nil {
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return
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}
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// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
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for i := uint64(0); i < max; i++ {
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parentHash := block.Header().ParentHash
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block = self.GetBlock(parentHash)
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if block == nil {
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chainlogger.Infof("GetBlockHashesFromHash Parent UNKNOWN %x\n", parentHash)
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break
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}
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chain = append(chain, block.Hash())
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if block.Header().Number.Cmp(common.Big0) <= 0 {
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break
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}
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}
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return
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}
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func (self *ChainManager) GetBlock(hash common.Hash) *types.Block {
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data, _ := self.blockDb.Get(append(blockHashPre, hash[:]...))
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if len(data) == 0 {
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return nil
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}
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var block types.StorageBlock
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if err := rlp.Decode(bytes.NewReader(data), &block); err != nil {
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chainlogger.Errorf("invalid block RLP for hash %x: %v", hash, err)
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return nil
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}
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return (*types.Block)(&block)
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}
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func (self *ChainManager) GetBlockByNumber(num uint64) *types.Block {
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self.mu.RLock()
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defer self.mu.RUnlock()
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key, _ := self.blockDb.Get(append(blockNumPre, big.NewInt(int64(num)).Bytes()...))
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if len(key) == 0 {
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return nil
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}
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return self.GetBlock(common.BytesToHash(key))
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}
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func (self *ChainManager) GetUnclesInChain(block *types.Block, length int) (uncles []*types.Header) {
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for i := 0; block != nil && i < length; i++ {
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uncles = append(uncles, block.Uncles()...)
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block = self.GetBlock(block.ParentHash())
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}
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return
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}
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func (self *ChainManager) GetAncestors(block *types.Block, length int) (blocks []*types.Block) {
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for i := 0; i < length; i++ {
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block = self.GetBlock(block.ParentHash())
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if block == nil {
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break
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}
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blocks = append(blocks, block)
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}
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return
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}
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func (bc *ChainManager) setTotalDifficulty(td *big.Int) {
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bc.blockDb.Put([]byte("LTD"), td.Bytes())
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bc.td = td
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}
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func (self *ChainManager) CalcTotalDiff(block *types.Block) (*big.Int, error) {
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parent := self.GetBlock(block.Header().ParentHash)
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if parent == nil {
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return nil, fmt.Errorf("Unable to calculate total diff without known parent %x", block.Header().ParentHash)
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}
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parentTd := parent.Td
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uncleDiff := new(big.Int)
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for _, uncle := range block.Uncles() {
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uncleDiff = uncleDiff.Add(uncleDiff, uncle.Difficulty)
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}
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td := new(big.Int)
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td = td.Add(parentTd, uncleDiff)
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td = td.Add(td, block.Header().Difficulty)
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return td, nil
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}
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func (bc *ChainManager) Stop() {
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close(bc.quit)
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}
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type queueEvent struct {
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queue []interface{}
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canonicalCount int
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sideCount int
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splitCount int
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}
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func (self *ChainManager) InsertChain(chain types.Blocks) error {
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//self.tsmu.Lock()
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//defer self.tsmu.Unlock()
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// A queued approach to delivering events. This is generally faster than direct delivery and requires much less mutex acquiring.
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var queue = make([]interface{}, len(chain))
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var queueEvent = queueEvent{queue: queue}
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for i, block := range chain {
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// Call in to the block processor and check for errors. It's likely that if one block fails
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// all others will fail too (unless a known block is returned).
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td, err := self.processor.Process(block)
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if err != nil {
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if IsKnownBlockErr(err) {
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continue
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}
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h := block.Header()
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chainlogger.Infof("INVALID block #%v (%x)\n", h.Number, h.Hash().Bytes()[:4])
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chainlogger.Infoln(err)
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chainlogger.Debugln(block)
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return err
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}
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block.Td = td
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self.mu.Lock()
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cblock := self.currentBlock
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{
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// Write block to database. Eventually we'll have to improve on this and throw away blocks that are
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// not in the canonical chain.
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self.write(block)
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// Compare the TD of the last known block in the canonical chain to make sure it's greater.
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// At this point it's possible that a different chain (fork) becomes the new canonical chain.
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if td.Cmp(self.td) > 0 {
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if block.Header().Number.Cmp(new(big.Int).Add(cblock.Header().Number, common.Big1)) < 0 {
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chash := cblock.Hash()
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hash := block.Hash()
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chainlogger.Infof("Split detected. New head #%v (%x) TD=%v, was #%v (%x) TD=%v\n", block.Header().Number, hash[:4], td, cblock.Header().Number, chash[:4], self.td)
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queue[i] = ChainSplitEvent{block}
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queueEvent.splitCount++
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}
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self.setTotalDifficulty(td)
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self.insert(block)
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/* XXX crashes
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jsonlogger.LogJson(&logger.EthChainNewHead{
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BlockHash: common.Bytes2Hex(block.Hash()),
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BlockNumber: block.Number(),
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ChainHeadHash: common.Bytes2Hex(cblock.Hash()),
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BlockPrevHash: common.Bytes2Hex(block.ParentHash()),
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})
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*/
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self.setTransState(state.New(block.Root(), self.stateDb))
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self.setTxState(state.New(block.Root(), self.stateDb))
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queue[i] = ChainEvent{block}
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queueEvent.canonicalCount++
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} else {
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queue[i] = ChainSideEvent{block}
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queueEvent.sideCount++
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}
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}
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self.mu.Unlock()
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}
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// XXX put this in a goroutine?
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go self.eventMux.Post(queueEvent)
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return nil
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}
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func (self *ChainManager) update() {
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events := self.eventMux.Subscribe(queueEvent{})
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out:
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for {
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select {
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case ev := <-events.Chan():
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switch ev := ev.(type) {
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case queueEvent:
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for i, event := range ev.queue {
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switch event := event.(type) {
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case ChainEvent:
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// We need some control over the mining operation. Acquiring locks and waiting for the miner to create new block takes too long
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// and in most cases isn't even necessary.
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if i == ev.canonicalCount {
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self.eventMux.Post(ChainHeadEvent{event.Block})
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}
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case ChainSplitEvent:
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// On chain splits we need to reset the transaction state. We can't be sure whether the actual
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// state of the accounts are still valid.
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if i == ev.splitCount {
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self.setTxState(state.New(event.Block.Root(), self.stateDb))
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}
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}
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self.eventMux.Post(event)
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}
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}
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case <-self.quit:
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break out
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}
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}
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}
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/*
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// Satisfy state query interface
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func (self *ChainManager) GetAccount(addr common.Hash) *state.StateObject {
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return self.State().GetAccount(addr)
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}
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*/
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