forked from cerc-io/plugeth
4996fce25a
* les, les/lespay/server: refactor client pool * les: use ns.Operation and sub calls where needed * les: fixed tests * les: removed active/inactive logic from peerSet * les: removed active/inactive peer logic * les: fixed linter warnings * les: fixed more linter errors and added missing metrics * les: addressed comments * cmd/geth: fixed TestPriorityClient * les: simplified clientPool state machine * les/lespay/server: do not use goroutine for balance callbacks * internal/web3ext: fix addBalance required parameters * les: removed freeCapacity, always connect at minCapacity initially * les: only allow capacity change with priority status Co-authored-by: rjl493456442 <garyrong0905@gmail.com>
130 lines
3.7 KiB
Go
130 lines
3.7 KiB
Go
// Copyright 2020 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package server
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import (
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"math/rand"
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"reflect"
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"testing"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/enr"
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"github.com/ethereum/go-ethereum/p2p/nodestate"
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)
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var (
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testSetup = &nodestate.Setup{}
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ppTestClientFlag = testSetup.NewFlag("ppTestClientFlag")
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ppTestClientField = testSetup.NewField("ppTestClient", reflect.TypeOf(&ppTestClient{}))
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ppUpdateFlag = testSetup.NewFlag("ppUpdateFlag")
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ppTestSetup = NewPriorityPoolSetup(testSetup)
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)
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func init() {
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ppTestSetup.Connect(ppTestClientField, ppUpdateFlag)
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}
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const (
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testCapacityStepDiv = 100
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testCapacityToleranceDiv = 10
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)
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type ppTestClient struct {
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node *enode.Node
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balance, cap uint64
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}
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func (c *ppTestClient) Priority(now mclock.AbsTime, cap uint64) int64 {
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return int64(c.balance / cap)
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}
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func (c *ppTestClient) EstMinPriority(until mclock.AbsTime, cap uint64, update bool) int64 {
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return int64(c.balance / cap)
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}
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func TestPriorityPool(t *testing.T) {
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clock := &mclock.Simulated{}
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ns := nodestate.NewNodeStateMachine(nil, nil, clock, testSetup)
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ns.SubscribeField(ppTestSetup.CapacityField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
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if n := ns.GetField(node, ppTestSetup.priorityField); n != nil {
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c := n.(*ppTestClient)
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c.cap = newValue.(uint64)
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}
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})
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pp := NewPriorityPool(ns, ppTestSetup, clock, 100, 0, testCapacityStepDiv)
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ns.Start()
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pp.SetLimits(100, 1000000)
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clients := make([]*ppTestClient, 100)
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raise := func(c *ppTestClient) {
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for {
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var ok bool
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ns.Operation(func() {
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_, ok = pp.RequestCapacity(c.node, c.cap+c.cap/testCapacityStepDiv, 0, true)
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})
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if !ok {
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return
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}
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}
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}
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var sumBalance uint64
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check := func(c *ppTestClient) {
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expCap := 1000000 * c.balance / sumBalance
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capTol := expCap / testCapacityToleranceDiv
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if c.cap < expCap-capTol || c.cap > expCap+capTol {
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t.Errorf("Wrong node capacity (expected %d, got %d)", expCap, c.cap)
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}
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}
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for i := range clients {
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c := &ppTestClient{
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node: enode.SignNull(&enr.Record{}, enode.ID{byte(i)}),
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balance: 1000000000,
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cap: 1000,
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}
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sumBalance += c.balance
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clients[i] = c
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ns.SetState(c.node, ppTestClientFlag, nodestate.Flags{}, 0)
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ns.SetField(c.node, ppTestSetup.priorityField, c)
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ns.SetState(c.node, ppTestSetup.InactiveFlag, nodestate.Flags{}, 0)
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raise(c)
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check(c)
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}
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for count := 0; count < 100; count++ {
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c := clients[rand.Intn(len(clients))]
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oldBalance := c.balance
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c.balance = uint64(rand.Int63n(1000000000) + 1000000000)
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sumBalance += c.balance - oldBalance
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pp.ns.SetState(c.node, ppUpdateFlag, nodestate.Flags{}, 0)
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pp.ns.SetState(c.node, nodestate.Flags{}, ppUpdateFlag, 0)
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if c.balance > oldBalance {
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raise(c)
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} else {
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for _, c := range clients {
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raise(c)
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}
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}
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for _, c := range clients {
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check(c)
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}
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}
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ns.Stop()
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}
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