forked from cerc-io/plugeth
688 lines
23 KiB
Go
688 lines
23 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package legacypool
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import (
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"container/heap"
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"math"
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"math/big"
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"sort"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/holiman/uint256"
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"golang.org/x/exp/slices"
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)
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// nonceHeap is a heap.Interface implementation over 64bit unsigned integers for
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// retrieving sorted transactions from the possibly gapped future queue.
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type nonceHeap []uint64
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func (h nonceHeap) Len() int { return len(h) }
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func (h nonceHeap) Less(i, j int) bool { return h[i] < h[j] }
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func (h nonceHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
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func (h *nonceHeap) Push(x interface{}) {
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*h = append(*h, x.(uint64))
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}
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func (h *nonceHeap) Pop() interface{} {
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old := *h
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n := len(old)
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x := old[n-1]
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old[n-1] = 0
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*h = old[0 : n-1]
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return x
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}
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// sortedMap is a nonce->transaction hash map with a heap based index to allow
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// iterating over the contents in a nonce-incrementing way.
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type sortedMap struct {
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items map[uint64]*types.Transaction // Hash map storing the transaction data
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index *nonceHeap // Heap of nonces of all the stored transactions (non-strict mode)
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cache types.Transactions // Cache of the transactions already sorted
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cacheMu sync.Mutex // Mutex covering the cache
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}
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// newSortedMap creates a new nonce-sorted transaction map.
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func newSortedMap() *sortedMap {
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return &sortedMap{
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items: make(map[uint64]*types.Transaction),
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index: new(nonceHeap),
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}
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}
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// Get retrieves the current transactions associated with the given nonce.
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func (m *sortedMap) Get(nonce uint64) *types.Transaction {
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return m.items[nonce]
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}
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// Put inserts a new transaction into the map, also updating the map's nonce
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// index. If a transaction already exists with the same nonce, it's overwritten.
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func (m *sortedMap) Put(tx *types.Transaction) {
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nonce := tx.Nonce()
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if m.items[nonce] == nil {
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heap.Push(m.index, nonce)
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}
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m.cacheMu.Lock()
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m.items[nonce], m.cache = tx, nil
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m.cacheMu.Unlock()
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}
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// Forward removes all transactions from the map with a nonce lower than the
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// provided threshold. Every removed transaction is returned for any post-removal
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// maintenance.
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func (m *sortedMap) Forward(threshold uint64) types.Transactions {
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var removed types.Transactions
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// Pop off heap items until the threshold is reached
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for m.index.Len() > 0 && (*m.index)[0] < threshold {
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nonce := heap.Pop(m.index).(uint64)
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removed = append(removed, m.items[nonce])
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delete(m.items, nonce)
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}
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// If we had a cached order, shift the front
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m.cacheMu.Lock()
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if m.cache != nil {
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m.cache = m.cache[len(removed):]
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}
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m.cacheMu.Unlock()
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return removed
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}
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// Filter iterates over the list of transactions and removes all of them for which
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// the specified function evaluates to true.
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// Filter, as opposed to 'filter', re-initialises the heap after the operation is done.
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// If you want to do several consecutive filterings, it's therefore better to first
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// do a .filter(func1) followed by .Filter(func2) or reheap()
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func (m *sortedMap) Filter(filter func(*types.Transaction) bool) types.Transactions {
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removed := m.filter(filter)
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// If transactions were removed, the heap and cache are ruined
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if len(removed) > 0 {
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m.reheap()
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}
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return removed
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}
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func (m *sortedMap) reheap() {
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*m.index = make([]uint64, 0, len(m.items))
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for nonce := range m.items {
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*m.index = append(*m.index, nonce)
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}
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heap.Init(m.index)
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m.cacheMu.Lock()
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m.cache = nil
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m.cacheMu.Unlock()
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}
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// filter is identical to Filter, but **does not** regenerate the heap. This method
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// should only be used if followed immediately by a call to Filter or reheap()
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func (m *sortedMap) filter(filter func(*types.Transaction) bool) types.Transactions {
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var removed types.Transactions
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// Collect all the transactions to filter out
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for nonce, tx := range m.items {
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if filter(tx) {
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removed = append(removed, tx)
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delete(m.items, nonce)
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}
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}
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if len(removed) > 0 {
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m.cacheMu.Lock()
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m.cache = nil
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m.cacheMu.Unlock()
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}
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return removed
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}
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// Cap places a hard limit on the number of items, returning all transactions
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// exceeding that limit.
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func (m *sortedMap) Cap(threshold int) types.Transactions {
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// Short circuit if the number of items is under the limit
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if len(m.items) <= threshold {
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return nil
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}
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// Otherwise gather and drop the highest nonce'd transactions
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var drops types.Transactions
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slices.Sort(*m.index)
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for size := len(m.items); size > threshold; size-- {
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drops = append(drops, m.items[(*m.index)[size-1]])
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delete(m.items, (*m.index)[size-1])
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}
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*m.index = (*m.index)[:threshold]
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// The sorted m.index slice is still a valid heap, so there is no need to
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// reheap after deleting tail items.
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// If we had a cache, shift the back
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m.cacheMu.Lock()
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if m.cache != nil {
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m.cache = m.cache[:len(m.cache)-len(drops)]
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}
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m.cacheMu.Unlock()
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return drops
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}
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// Remove deletes a transaction from the maintained map, returning whether the
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// transaction was found.
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func (m *sortedMap) Remove(nonce uint64) bool {
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// Short circuit if no transaction is present
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_, ok := m.items[nonce]
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if !ok {
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return false
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}
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// Otherwise delete the transaction and fix the heap index
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for i := 0; i < m.index.Len(); i++ {
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if (*m.index)[i] == nonce {
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heap.Remove(m.index, i)
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break
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}
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}
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delete(m.items, nonce)
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m.cacheMu.Lock()
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m.cache = nil
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m.cacheMu.Unlock()
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return true
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}
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// Ready retrieves a sequentially increasing list of transactions starting at the
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// provided nonce that is ready for processing. The returned transactions will be
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// removed from the list.
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//
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// Note, all transactions with nonces lower than start will also be returned to
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// prevent getting into an invalid state. This is not something that should ever
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// happen but better to be self correcting than failing!
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func (m *sortedMap) Ready(start uint64) types.Transactions {
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// Short circuit if no transactions are available
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if m.index.Len() == 0 || (*m.index)[0] > start {
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return nil
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}
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// Otherwise start accumulating incremental transactions
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var ready types.Transactions
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for next := (*m.index)[0]; m.index.Len() > 0 && (*m.index)[0] == next; next++ {
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ready = append(ready, m.items[next])
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delete(m.items, next)
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heap.Pop(m.index)
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}
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m.cacheMu.Lock()
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m.cache = nil
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m.cacheMu.Unlock()
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return ready
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}
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// Len returns the length of the transaction map.
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func (m *sortedMap) Len() int {
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return len(m.items)
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}
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func (m *sortedMap) flatten() types.Transactions {
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m.cacheMu.Lock()
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defer m.cacheMu.Unlock()
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// If the sorting was not cached yet, create and cache it
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if m.cache == nil {
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m.cache = make(types.Transactions, 0, len(m.items))
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for _, tx := range m.items {
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m.cache = append(m.cache, tx)
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}
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sort.Sort(types.TxByNonce(m.cache))
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}
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return m.cache
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}
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// Flatten creates a nonce-sorted slice of transactions based on the loosely
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// sorted internal representation. The result of the sorting is cached in case
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// it's requested again before any modifications are made to the contents.
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func (m *sortedMap) Flatten() types.Transactions {
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cache := m.flatten()
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// Copy the cache to prevent accidental modification
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txs := make(types.Transactions, len(cache))
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copy(txs, cache)
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return txs
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}
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// LastElement returns the last element of a flattened list, thus, the
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// transaction with the highest nonce
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func (m *sortedMap) LastElement() *types.Transaction {
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cache := m.flatten()
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return cache[len(cache)-1]
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}
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// list is a "list" of transactions belonging to an account, sorted by account
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// nonce. The same type can be used both for storing contiguous transactions for
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// the executable/pending queue; and for storing gapped transactions for the non-
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// executable/future queue, with minor behavioral changes.
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type list struct {
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strict bool // Whether nonces are strictly continuous or not
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txs *sortedMap // Heap indexed sorted hash map of the transactions
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costcap *uint256.Int // Price of the highest costing transaction (reset only if exceeds balance)
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gascap uint64 // Gas limit of the highest spending transaction (reset only if exceeds block limit)
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totalcost *uint256.Int // Total cost of all transactions in the list
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}
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// newList creates a new transaction list for maintaining nonce-indexable fast,
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// gapped, sortable transaction lists.
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func newList(strict bool) *list {
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return &list{
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strict: strict,
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txs: newSortedMap(),
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costcap: new(uint256.Int),
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totalcost: new(uint256.Int),
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}
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}
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// Contains returns whether the list contains a transaction
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// with the provided nonce.
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func (l *list) Contains(nonce uint64) bool {
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return l.txs.Get(nonce) != nil
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}
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// Add tries to insert a new transaction into the list, returning whether the
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// transaction was accepted, and if yes, any previous transaction it replaced.
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//
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// If the new transaction is accepted into the list, the lists' cost and gas
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// thresholds are also potentially updated.
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func (l *list) Add(tx *types.Transaction, priceBump uint64) (bool, *types.Transaction) {
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// If there's an older better transaction, abort
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old := l.txs.Get(tx.Nonce())
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if old != nil {
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if old.GasFeeCapCmp(tx) >= 0 || old.GasTipCapCmp(tx) >= 0 {
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return false, nil
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}
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// thresholdFeeCap = oldFC * (100 + priceBump) / 100
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a := big.NewInt(100 + int64(priceBump))
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aFeeCap := new(big.Int).Mul(a, old.GasFeeCap())
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aTip := a.Mul(a, old.GasTipCap())
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// thresholdTip = oldTip * (100 + priceBump) / 100
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b := big.NewInt(100)
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thresholdFeeCap := aFeeCap.Div(aFeeCap, b)
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thresholdTip := aTip.Div(aTip, b)
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// We have to ensure that both the new fee cap and tip are higher than the
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// old ones as well as checking the percentage threshold to ensure that
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// this is accurate for low (Wei-level) gas price replacements.
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if tx.GasFeeCapIntCmp(thresholdFeeCap) < 0 || tx.GasTipCapIntCmp(thresholdTip) < 0 {
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return false, nil
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}
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// Old is being replaced, subtract old cost
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l.subTotalCost([]*types.Transaction{old})
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}
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// Add new tx cost to totalcost
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cost, overflow := uint256.FromBig(tx.Cost())
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if overflow {
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return false, nil
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}
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l.totalcost.Add(l.totalcost, cost)
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// Otherwise overwrite the old transaction with the current one
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l.txs.Put(tx)
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if l.costcap.Cmp(cost) < 0 {
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l.costcap = cost
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}
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if gas := tx.Gas(); l.gascap < gas {
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l.gascap = gas
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}
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return true, old
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}
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// Forward removes all transactions from the list with a nonce lower than the
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// provided threshold. Every removed transaction is returned for any post-removal
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// maintenance.
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func (l *list) Forward(threshold uint64) types.Transactions {
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txs := l.txs.Forward(threshold)
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l.subTotalCost(txs)
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return txs
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}
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// Filter removes all transactions from the list with a cost or gas limit higher
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// than the provided thresholds. Every removed transaction is returned for any
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// post-removal maintenance. Strict-mode invalidated transactions are also
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// returned.
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//
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// This method uses the cached costcap and gascap to quickly decide if there's even
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// a point in calculating all the costs or if the balance covers all. If the threshold
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// is lower than the costgas cap, the caps will be reset to a new high after removing
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// the newly invalidated transactions.
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func (l *list) Filter(costLimit *uint256.Int, gasLimit uint64) (types.Transactions, types.Transactions) {
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// If all transactions are below the threshold, short circuit
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if l.costcap.Cmp(costLimit) <= 0 && l.gascap <= gasLimit {
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return nil, nil
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}
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l.costcap = new(uint256.Int).Set(costLimit) // Lower the caps to the thresholds
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l.gascap = gasLimit
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// Filter out all the transactions above the account's funds
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removed := l.txs.Filter(func(tx *types.Transaction) bool {
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return tx.Gas() > gasLimit || tx.Cost().Cmp(costLimit.ToBig()) > 0
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})
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if len(removed) == 0 {
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return nil, nil
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}
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var invalids types.Transactions
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// If the list was strict, filter anything above the lowest nonce
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if l.strict {
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lowest := uint64(math.MaxUint64)
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for _, tx := range removed {
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if nonce := tx.Nonce(); lowest > nonce {
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lowest = nonce
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}
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}
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invalids = l.txs.filter(func(tx *types.Transaction) bool { return tx.Nonce() > lowest })
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}
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// Reset total cost
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l.subTotalCost(removed)
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l.subTotalCost(invalids)
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l.txs.reheap()
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return removed, invalids
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}
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// Cap places a hard limit on the number of items, returning all transactions
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// exceeding that limit.
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func (l *list) Cap(threshold int) types.Transactions {
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txs := l.txs.Cap(threshold)
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l.subTotalCost(txs)
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return txs
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}
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// Remove deletes a transaction from the maintained list, returning whether the
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// transaction was found, and also returning any transaction invalidated due to
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// the deletion (strict mode only).
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func (l *list) Remove(tx *types.Transaction) (bool, types.Transactions) {
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// Remove the transaction from the set
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nonce := tx.Nonce()
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if removed := l.txs.Remove(nonce); !removed {
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return false, nil
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}
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l.subTotalCost([]*types.Transaction{tx})
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// In strict mode, filter out non-executable transactions
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if l.strict {
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txs := l.txs.Filter(func(tx *types.Transaction) bool { return tx.Nonce() > nonce })
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l.subTotalCost(txs)
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return true, txs
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}
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return true, nil
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}
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// Ready retrieves a sequentially increasing list of transactions starting at the
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// provided nonce that is ready for processing. The returned transactions will be
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// removed from the list.
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//
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// Note, all transactions with nonces lower than start will also be returned to
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// prevent getting into an invalid state. This is not something that should ever
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// happen but better to be self correcting than failing!
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func (l *list) Ready(start uint64) types.Transactions {
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txs := l.txs.Ready(start)
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l.subTotalCost(txs)
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return txs
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}
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// Len returns the length of the transaction list.
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func (l *list) Len() int {
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return l.txs.Len()
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}
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// Empty returns whether the list of transactions is empty or not.
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func (l *list) Empty() bool {
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return l.Len() == 0
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}
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// Flatten creates a nonce-sorted slice of transactions based on the loosely
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// sorted internal representation. The result of the sorting is cached in case
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// it's requested again before any modifications are made to the contents.
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func (l *list) Flatten() types.Transactions {
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return l.txs.Flatten()
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}
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// LastElement returns the last element of a flattened list, thus, the
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// transaction with the highest nonce
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func (l *list) LastElement() *types.Transaction {
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return l.txs.LastElement()
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}
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// subTotalCost subtracts the cost of the given transactions from the
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// total cost of all transactions.
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func (l *list) subTotalCost(txs []*types.Transaction) {
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for _, tx := range txs {
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_, underflow := l.totalcost.SubOverflow(l.totalcost, uint256.MustFromBig(tx.Cost()))
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if underflow {
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panic("totalcost underflow")
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}
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}
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}
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// priceHeap is a heap.Interface implementation over transactions for retrieving
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// price-sorted transactions to discard when the pool fills up. If baseFee is set
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// then the heap is sorted based on the effective tip based on the given base fee.
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// If baseFee is nil then the sorting is based on gasFeeCap.
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type priceHeap struct {
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baseFee *big.Int // heap should always be re-sorted after baseFee is changed
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list []*types.Transaction
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}
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func (h *priceHeap) Len() int { return len(h.list) }
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func (h *priceHeap) Swap(i, j int) { h.list[i], h.list[j] = h.list[j], h.list[i] }
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func (h *priceHeap) Less(i, j int) bool {
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switch h.cmp(h.list[i], h.list[j]) {
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case -1:
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return true
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case 1:
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return false
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default:
|
|
return h.list[i].Nonce() > h.list[j].Nonce()
|
|
}
|
|
}
|
|
|
|
func (h *priceHeap) cmp(a, b *types.Transaction) int {
|
|
if h.baseFee != nil {
|
|
// Compare effective tips if baseFee is specified
|
|
if c := a.EffectiveGasTipCmp(b, h.baseFee); c != 0 {
|
|
return c
|
|
}
|
|
}
|
|
// Compare fee caps if baseFee is not specified or effective tips are equal
|
|
if c := a.GasFeeCapCmp(b); c != 0 {
|
|
return c
|
|
}
|
|
// Compare tips if effective tips and fee caps are equal
|
|
return a.GasTipCapCmp(b)
|
|
}
|
|
|
|
func (h *priceHeap) Push(x interface{}) {
|
|
tx := x.(*types.Transaction)
|
|
h.list = append(h.list, tx)
|
|
}
|
|
|
|
func (h *priceHeap) Pop() interface{} {
|
|
old := h.list
|
|
n := len(old)
|
|
x := old[n-1]
|
|
old[n-1] = nil
|
|
h.list = old[0 : n-1]
|
|
return x
|
|
}
|
|
|
|
// pricedList is a price-sorted heap to allow operating on transactions pool
|
|
// contents in a price-incrementing way. It's built upon the all transactions
|
|
// in txpool but only interested in the remote part. It means only remote transactions
|
|
// will be considered for tracking, sorting, eviction, etc.
|
|
//
|
|
// Two heaps are used for sorting: the urgent heap (based on effective tip in the next
|
|
// block) and the floating heap (based on gasFeeCap). Always the bigger heap is chosen for
|
|
// eviction. Transactions evicted from the urgent heap are first demoted into the floating heap.
|
|
// In some cases (during a congestion, when blocks are full) the urgent heap can provide
|
|
// better candidates for inclusion while in other cases (at the top of the baseFee peak)
|
|
// the floating heap is better. When baseFee is decreasing they behave similarly.
|
|
type pricedList struct {
|
|
// Number of stale price points to (re-heap trigger).
|
|
stales atomic.Int64
|
|
|
|
all *lookup // Pointer to the map of all transactions
|
|
urgent, floating priceHeap // Heaps of prices of all the stored **remote** transactions
|
|
reheapMu sync.Mutex // Mutex asserts that only one routine is reheaping the list
|
|
}
|
|
|
|
const (
|
|
// urgentRatio : floatingRatio is the capacity ratio of the two queues
|
|
urgentRatio = 4
|
|
floatingRatio = 1
|
|
)
|
|
|
|
// newPricedList creates a new price-sorted transaction heap.
|
|
func newPricedList(all *lookup) *pricedList {
|
|
return &pricedList{
|
|
all: all,
|
|
}
|
|
}
|
|
|
|
// Put inserts a new transaction into the heap.
|
|
func (l *pricedList) Put(tx *types.Transaction, local bool) {
|
|
if local {
|
|
return
|
|
}
|
|
// Insert every new transaction to the urgent heap first; Discard will balance the heaps
|
|
heap.Push(&l.urgent, tx)
|
|
}
|
|
|
|
// Removed notifies the prices transaction list that an old transaction dropped
|
|
// from the pool. The list will just keep a counter of stale objects and update
|
|
// the heap if a large enough ratio of transactions go stale.
|
|
func (l *pricedList) Removed(count int) {
|
|
// Bump the stale counter, but exit if still too low (< 25%)
|
|
stales := l.stales.Add(int64(count))
|
|
if int(stales) <= (len(l.urgent.list)+len(l.floating.list))/4 {
|
|
return
|
|
}
|
|
// Seems we've reached a critical number of stale transactions, reheap
|
|
l.Reheap()
|
|
}
|
|
|
|
// Underpriced checks whether a transaction is cheaper than (or as cheap as) the
|
|
// lowest priced (remote) transaction currently being tracked.
|
|
func (l *pricedList) Underpriced(tx *types.Transaction) bool {
|
|
// Note: with two queues, being underpriced is defined as being worse than the worst item
|
|
// in all non-empty queues if there is any. If both queues are empty then nothing is underpriced.
|
|
return (l.underpricedFor(&l.urgent, tx) || len(l.urgent.list) == 0) &&
|
|
(l.underpricedFor(&l.floating, tx) || len(l.floating.list) == 0) &&
|
|
(len(l.urgent.list) != 0 || len(l.floating.list) != 0)
|
|
}
|
|
|
|
// underpricedFor checks whether a transaction is cheaper than (or as cheap as) the
|
|
// lowest priced (remote) transaction in the given heap.
|
|
func (l *pricedList) underpricedFor(h *priceHeap, tx *types.Transaction) bool {
|
|
// Discard stale price points if found at the heap start
|
|
for len(h.list) > 0 {
|
|
head := h.list[0]
|
|
if l.all.GetRemote(head.Hash()) == nil { // Removed or migrated
|
|
l.stales.Add(-1)
|
|
heap.Pop(h)
|
|
continue
|
|
}
|
|
break
|
|
}
|
|
// Check if the transaction is underpriced or not
|
|
if len(h.list) == 0 {
|
|
return false // There is no remote transaction at all.
|
|
}
|
|
// If the remote transaction is even cheaper than the
|
|
// cheapest one tracked locally, reject it.
|
|
return h.cmp(h.list[0], tx) >= 0
|
|
}
|
|
|
|
// Discard finds a number of most underpriced transactions, removes them from the
|
|
// priced list and returns them for further removal from the entire pool.
|
|
// If noPending is set to true, we will only consider the floating list
|
|
//
|
|
// Note local transaction won't be considered for eviction.
|
|
func (l *pricedList) Discard(slots int, force bool) (types.Transactions, bool) {
|
|
drop := make(types.Transactions, 0, slots) // Remote underpriced transactions to drop
|
|
for slots > 0 {
|
|
if len(l.urgent.list)*floatingRatio > len(l.floating.list)*urgentRatio {
|
|
// Discard stale transactions if found during cleanup
|
|
tx := heap.Pop(&l.urgent).(*types.Transaction)
|
|
if l.all.GetRemote(tx.Hash()) == nil { // Removed or migrated
|
|
l.stales.Add(-1)
|
|
continue
|
|
}
|
|
// Non stale transaction found, move to floating heap
|
|
heap.Push(&l.floating, tx)
|
|
} else {
|
|
if len(l.floating.list) == 0 {
|
|
// Stop if both heaps are empty
|
|
break
|
|
}
|
|
// Discard stale transactions if found during cleanup
|
|
tx := heap.Pop(&l.floating).(*types.Transaction)
|
|
if l.all.GetRemote(tx.Hash()) == nil { // Removed or migrated
|
|
l.stales.Add(-1)
|
|
continue
|
|
}
|
|
// Non stale transaction found, discard it
|
|
drop = append(drop, tx)
|
|
slots -= numSlots(tx)
|
|
}
|
|
}
|
|
// If we still can't make enough room for the new transaction
|
|
if slots > 0 && !force {
|
|
for _, tx := range drop {
|
|
heap.Push(&l.urgent, tx)
|
|
}
|
|
return nil, false
|
|
}
|
|
return drop, true
|
|
}
|
|
|
|
// Reheap forcibly rebuilds the heap based on the current remote transaction set.
|
|
func (l *pricedList) Reheap() {
|
|
l.reheapMu.Lock()
|
|
defer l.reheapMu.Unlock()
|
|
start := time.Now()
|
|
l.stales.Store(0)
|
|
l.urgent.list = make([]*types.Transaction, 0, l.all.RemoteCount())
|
|
l.all.Range(func(hash common.Hash, tx *types.Transaction, local bool) bool {
|
|
l.urgent.list = append(l.urgent.list, tx)
|
|
return true
|
|
}, false, true) // Only iterate remotes
|
|
heap.Init(&l.urgent)
|
|
|
|
// balance out the two heaps by moving the worse half of transactions into the
|
|
// floating heap
|
|
// Note: Discard would also do this before the first eviction but Reheap can do
|
|
// is more efficiently. Also, Underpriced would work suboptimally the first time
|
|
// if the floating queue was empty.
|
|
floatingCount := len(l.urgent.list) * floatingRatio / (urgentRatio + floatingRatio)
|
|
l.floating.list = make([]*types.Transaction, floatingCount)
|
|
for i := 0; i < floatingCount; i++ {
|
|
l.floating.list[i] = heap.Pop(&l.urgent).(*types.Transaction)
|
|
}
|
|
heap.Init(&l.floating)
|
|
reheapTimer.Update(time.Since(start))
|
|
}
|
|
|
|
// SetBaseFee updates the base fee and triggers a re-heap. Note that Removed is not
|
|
// necessary to call right before SetBaseFee when processing a new block.
|
|
func (l *pricedList) SetBaseFee(baseFee *big.Int) {
|
|
l.urgent.baseFee = baseFee
|
|
l.Reheap()
|
|
}
|