forked from cerc-io/plugeth
184 lines
5.6 KiB
Go
184 lines
5.6 KiB
Go
// Copyright 2020 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package p2p
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import (
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"bytes"
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"crypto/ecdsa"
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"errors"
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"fmt"
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"io"
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"net"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/bitutil"
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"github.com/ethereum/go-ethereum/metrics"
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"github.com/ethereum/go-ethereum/p2p/rlpx"
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"github.com/ethereum/go-ethereum/rlp"
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)
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const (
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// total timeout for encryption handshake and protocol
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// handshake in both directions.
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handshakeTimeout = 5 * time.Second
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// This is the timeout for sending the disconnect reason.
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// This is shorter than the usual timeout because we don't want
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// to wait if the connection is known to be bad anyway.
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discWriteTimeout = 1 * time.Second
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)
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// rlpxTransport is the transport used by actual (non-test) connections.
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// It wraps an RLPx connection with locks and read/write deadlines.
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type rlpxTransport struct {
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rmu, wmu sync.Mutex
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wbuf bytes.Buffer
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conn *rlpx.Conn
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}
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func newRLPX(conn net.Conn, dialDest *ecdsa.PublicKey) transport {
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return &rlpxTransport{conn: rlpx.NewConn(conn, dialDest)}
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}
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func (t *rlpxTransport) ReadMsg() (Msg, error) {
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t.rmu.Lock()
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defer t.rmu.Unlock()
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var msg Msg
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t.conn.SetReadDeadline(time.Now().Add(frameReadTimeout))
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code, data, wireSize, err := t.conn.Read()
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if err == nil {
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// Protocol messages are dispatched to subprotocol handlers asynchronously,
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// but package rlpx may reuse the returned 'data' buffer on the next call
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// to Read. Copy the message data to avoid this being an issue.
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data = common.CopyBytes(data)
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msg = Msg{
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ReceivedAt: time.Now(),
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Code: code,
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Size: uint32(len(data)),
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meterSize: uint32(wireSize),
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Payload: bytes.NewReader(data),
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}
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}
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return msg, err
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}
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func (t *rlpxTransport) WriteMsg(msg Msg) error {
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t.wmu.Lock()
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defer t.wmu.Unlock()
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// Copy message data to write buffer.
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t.wbuf.Reset()
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if _, err := io.CopyN(&t.wbuf, msg.Payload, int64(msg.Size)); err != nil {
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return err
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}
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// Write the message.
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t.conn.SetWriteDeadline(time.Now().Add(frameWriteTimeout))
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size, err := t.conn.Write(msg.Code, t.wbuf.Bytes())
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if err != nil {
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return err
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}
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// Set metrics.
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msg.meterSize = size
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if metrics.Enabled && msg.meterCap.Name != "" { // don't meter non-subprotocol messages
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m := fmt.Sprintf("%s/%s/%d/%#02x", egressMeterName, msg.meterCap.Name, msg.meterCap.Version, msg.meterCode)
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metrics.GetOrRegisterMeter(m, nil).Mark(int64(msg.meterSize))
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metrics.GetOrRegisterMeter(m+"/packets", nil).Mark(1)
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}
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return nil
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}
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func (t *rlpxTransport) close(err error) {
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t.wmu.Lock()
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defer t.wmu.Unlock()
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// Tell the remote end why we're disconnecting if possible.
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// We only bother doing this if the underlying connection supports
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// setting a timeout tough.
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if t.conn != nil {
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if r, ok := err.(DiscReason); ok && r != DiscNetworkError {
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deadline := time.Now().Add(discWriteTimeout)
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if err := t.conn.SetWriteDeadline(deadline); err == nil {
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// Connection supports write deadline.
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t.wbuf.Reset()
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rlp.Encode(&t.wbuf, []DiscReason{r})
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t.conn.Write(discMsg, t.wbuf.Bytes())
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}
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}
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}
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t.conn.Close()
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}
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func (t *rlpxTransport) doEncHandshake(prv *ecdsa.PrivateKey) (*ecdsa.PublicKey, error) {
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t.conn.SetDeadline(time.Now().Add(handshakeTimeout))
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return t.conn.Handshake(prv)
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}
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func (t *rlpxTransport) doProtoHandshake(our *protoHandshake) (their *protoHandshake, err error) {
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// Writing our handshake happens concurrently, we prefer
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// returning the handshake read error. If the remote side
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// disconnects us early with a valid reason, we should return it
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// as the error so it can be tracked elsewhere.
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werr := make(chan error, 1)
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go func() { werr <- Send(t, handshakeMsg, our) }()
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if their, err = readProtocolHandshake(t); err != nil {
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<-werr // make sure the write terminates too
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return nil, err
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}
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if err := <-werr; err != nil {
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return nil, fmt.Errorf("write error: %v", err)
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}
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// If the protocol version supports Snappy encoding, upgrade immediately
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t.conn.SetSnappy(their.Version >= snappyProtocolVersion)
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return their, nil
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}
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func readProtocolHandshake(rw MsgReader) (*protoHandshake, error) {
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msg, err := rw.ReadMsg()
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if err != nil {
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return nil, err
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}
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if msg.Size > baseProtocolMaxMsgSize {
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return nil, errors.New("message too big")
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}
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if msg.Code == discMsg {
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// Disconnect before protocol handshake is valid according to the
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// spec and we send it ourself if the post-handshake checks fail.
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// We can't return the reason directly, though, because it is echoed
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// back otherwise. Wrap it in a string instead.
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var reason [1]DiscReason
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rlp.Decode(msg.Payload, &reason)
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return nil, reason[0]
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}
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if msg.Code != handshakeMsg {
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return nil, fmt.Errorf("expected handshake, got %x", msg.Code)
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}
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var hs protoHandshake
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if err := msg.Decode(&hs); err != nil {
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return nil, err
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}
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if len(hs.ID) != 64 || !bitutil.TestBytes(hs.ID) {
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return nil, DiscInvalidIdentity
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}
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return &hs, nil
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}
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