plugeth/p2p/simulations/http_test.go
Lewis Marshall 9feec51e2d p2p: add network simulation framework (#14982)
This commit introduces a network simulation framework which
can be used to run simulated networks of devp2p nodes. The
intention is to use this for testing protocols, performing
benchmarks and visualising emergent network behaviour.
2017-09-25 10:08:07 +02:00

824 lines
20 KiB
Go

// Copyright 2017 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package simulations
import (
"context"
"fmt"
"math/rand"
"net/http/httptest"
"reflect"
"sync"
"sync/atomic"
"testing"
"time"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/rpc"
)
// testService implements the node.Service interface and provides protocols
// and APIs which are useful for testing nodes in a simulation network
type testService struct {
id discover.NodeID
// peerCount is incremented once a peer handshake has been performed
peerCount int64
peers map[discover.NodeID]*testPeer
peersMtx sync.Mutex
// state stores []byte which is used to test creating and loading
// snapshots
state atomic.Value
}
func newTestService(ctx *adapters.ServiceContext) (node.Service, error) {
svc := &testService{
id: ctx.Config.ID,
peers: make(map[discover.NodeID]*testPeer),
}
svc.state.Store(ctx.Snapshot)
return svc, nil
}
type testPeer struct {
testReady chan struct{}
dumReady chan struct{}
}
func (t *testService) peer(id discover.NodeID) *testPeer {
t.peersMtx.Lock()
defer t.peersMtx.Unlock()
if peer, ok := t.peers[id]; ok {
return peer
}
peer := &testPeer{
testReady: make(chan struct{}),
dumReady: make(chan struct{}),
}
t.peers[id] = peer
return peer
}
func (t *testService) Protocols() []p2p.Protocol {
return []p2p.Protocol{
{
Name: "test",
Version: 1,
Length: 3,
Run: t.RunTest,
},
{
Name: "dum",
Version: 1,
Length: 1,
Run: t.RunDum,
},
{
Name: "prb",
Version: 1,
Length: 1,
Run: t.RunPrb,
},
}
}
func (t *testService) APIs() []rpc.API {
return []rpc.API{{
Namespace: "test",
Version: "1.0",
Service: &TestAPI{
state: &t.state,
peerCount: &t.peerCount,
},
}}
}
func (t *testService) Start(server *p2p.Server) error {
return nil
}
func (t *testService) Stop() error {
return nil
}
// handshake performs a peer handshake by sending and expecting an empty
// message with the given code
func (t *testService) handshake(rw p2p.MsgReadWriter, code uint64) error {
errc := make(chan error, 2)
go func() { errc <- p2p.Send(rw, code, struct{}{}) }()
go func() { errc <- p2p.ExpectMsg(rw, code, struct{}{}) }()
for i := 0; i < 2; i++ {
if err := <-errc; err != nil {
return err
}
}
return nil
}
func (t *testService) RunTest(p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := t.peer(p.ID())
// perform three handshakes with three different message codes,
// used to test message sending and filtering
if err := t.handshake(rw, 2); err != nil {
return err
}
if err := t.handshake(rw, 1); err != nil {
return err
}
if err := t.handshake(rw, 0); err != nil {
return err
}
// close the testReady channel so that other protocols can run
close(peer.testReady)
// track the peer
atomic.AddInt64(&t.peerCount, 1)
defer atomic.AddInt64(&t.peerCount, -1)
// block until the peer is dropped
for {
_, err := rw.ReadMsg()
if err != nil {
return err
}
}
}
func (t *testService) RunDum(p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := t.peer(p.ID())
// wait for the test protocol to perform its handshake
<-peer.testReady
// perform a handshake
if err := t.handshake(rw, 0); err != nil {
return err
}
// close the dumReady channel so that other protocols can run
close(peer.dumReady)
// block until the peer is dropped
for {
_, err := rw.ReadMsg()
if err != nil {
return err
}
}
}
func (t *testService) RunPrb(p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := t.peer(p.ID())
// wait for the dum protocol to perform its handshake
<-peer.dumReady
// perform a handshake
if err := t.handshake(rw, 0); err != nil {
return err
}
// block until the peer is dropped
for {
_, err := rw.ReadMsg()
if err != nil {
return err
}
}
}
func (t *testService) Snapshot() ([]byte, error) {
return t.state.Load().([]byte), nil
}
// TestAPI provides a test API to:
// * get the peer count
// * get and set an arbitrary state byte slice
// * get and increment a counter
// * subscribe to counter increment events
type TestAPI struct {
state *atomic.Value
peerCount *int64
counter int64
feed event.Feed
}
func (t *TestAPI) PeerCount() int64 {
return atomic.LoadInt64(t.peerCount)
}
func (t *TestAPI) Get() int64 {
return atomic.LoadInt64(&t.counter)
}
func (t *TestAPI) Add(delta int64) {
atomic.AddInt64(&t.counter, delta)
t.feed.Send(delta)
}
func (t *TestAPI) GetState() []byte {
return t.state.Load().([]byte)
}
func (t *TestAPI) SetState(state []byte) {
t.state.Store(state)
}
func (t *TestAPI) Events(ctx context.Context) (*rpc.Subscription, error) {
notifier, supported := rpc.NotifierFromContext(ctx)
if !supported {
return nil, rpc.ErrNotificationsUnsupported
}
rpcSub := notifier.CreateSubscription()
go func() {
events := make(chan int64)
sub := t.feed.Subscribe(events)
defer sub.Unsubscribe()
for {
select {
case event := <-events:
notifier.Notify(rpcSub.ID, event)
case <-sub.Err():
return
case <-rpcSub.Err():
return
case <-notifier.Closed():
return
}
}
}()
return rpcSub, nil
}
var testServices = adapters.Services{
"test": newTestService,
}
func testHTTPServer(t *testing.T) (*Network, *httptest.Server) {
adapter := adapters.NewSimAdapter(testServices)
network := NewNetwork(adapter, &NetworkConfig{
DefaultService: "test",
})
return network, httptest.NewServer(NewServer(network))
}
// TestHTTPNetwork tests interacting with a simulation network using the HTTP
// API
func TestHTTPNetwork(t *testing.T) {
// start the server
network, s := testHTTPServer(t)
defer s.Close()
// subscribe to events so we can check them later
client := NewClient(s.URL)
events := make(chan *Event, 100)
var opts SubscribeOpts
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// check we can retrieve details about the network
gotNetwork, err := client.GetNetwork()
if err != nil {
t.Fatalf("error getting network: %s", err)
}
if gotNetwork.ID != network.ID {
t.Fatalf("expected network to have ID %q, got %q", network.ID, gotNetwork.ID)
}
// start a simulation network
nodeIDs := startTestNetwork(t, client)
// check we got all the events
x := &expectEvents{t, events, sub}
x.expect(
x.nodeEvent(nodeIDs[0], false),
x.nodeEvent(nodeIDs[1], false),
x.nodeEvent(nodeIDs[0], true),
x.nodeEvent(nodeIDs[1], true),
x.connEvent(nodeIDs[0], nodeIDs[1], false),
x.connEvent(nodeIDs[0], nodeIDs[1], true),
)
// reconnect the stream and check we get the current nodes and conns
events = make(chan *Event, 100)
opts.Current = true
sub, err = client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
x = &expectEvents{t, events, sub}
x.expect(
x.nodeEvent(nodeIDs[0], true),
x.nodeEvent(nodeIDs[1], true),
x.connEvent(nodeIDs[0], nodeIDs[1], true),
)
}
func startTestNetwork(t *testing.T, client *Client) []string {
// create two nodes
nodeCount := 2
nodeIDs := make([]string, nodeCount)
for i := 0; i < nodeCount; i++ {
node, err := client.CreateNode(nil)
if err != nil {
t.Fatalf("error creating node: %s", err)
}
nodeIDs[i] = node.ID
}
// check both nodes exist
nodes, err := client.GetNodes()
if err != nil {
t.Fatalf("error getting nodes: %s", err)
}
if len(nodes) != nodeCount {
t.Fatalf("expected %d nodes, got %d", nodeCount, len(nodes))
}
for i, nodeID := range nodeIDs {
if nodes[i].ID != nodeID {
t.Fatalf("expected node %d to have ID %q, got %q", i, nodeID, nodes[i].ID)
}
node, err := client.GetNode(nodeID)
if err != nil {
t.Fatalf("error getting node %d: %s", i, err)
}
if node.ID != nodeID {
t.Fatalf("expected node %d to have ID %q, got %q", i, nodeID, node.ID)
}
}
// start both nodes
for _, nodeID := range nodeIDs {
if err := client.StartNode(nodeID); err != nil {
t.Fatalf("error starting node %q: %s", nodeID, err)
}
}
// connect the nodes
for i := 0; i < nodeCount-1; i++ {
peerId := i + 1
if i == nodeCount-1 {
peerId = 0
}
if err := client.ConnectNode(nodeIDs[i], nodeIDs[peerId]); err != nil {
t.Fatalf("error connecting nodes: %s", err)
}
}
return nodeIDs
}
type expectEvents struct {
*testing.T
events chan *Event
sub event.Subscription
}
func (t *expectEvents) nodeEvent(id string, up bool) *Event {
return &Event{
Type: EventTypeNode,
Node: &Node{
Config: &adapters.NodeConfig{
ID: discover.MustHexID(id),
},
Up: up,
},
}
}
func (t *expectEvents) connEvent(one, other string, up bool) *Event {
return &Event{
Type: EventTypeConn,
Conn: &Conn{
One: discover.MustHexID(one),
Other: discover.MustHexID(other),
Up: up,
},
}
}
func (t *expectEvents) expectMsgs(expected map[MsgFilter]int) {
actual := make(map[MsgFilter]int)
timeout := time.After(10 * time.Second)
loop:
for {
select {
case event := <-t.events:
t.Logf("received %s event: %s", event.Type, event)
if event.Type != EventTypeMsg || event.Msg.Received {
continue loop
}
if event.Msg == nil {
t.Fatal("expected event.Msg to be set")
}
filter := MsgFilter{
Proto: event.Msg.Protocol,
Code: int64(event.Msg.Code),
}
actual[filter]++
if actual[filter] > expected[filter] {
t.Fatalf("received too many msgs for filter: %v", filter)
}
if reflect.DeepEqual(actual, expected) {
return
}
case err := <-t.sub.Err():
t.Fatalf("network stream closed unexpectedly: %s", err)
case <-timeout:
t.Fatal("timed out waiting for expected events")
}
}
}
func (t *expectEvents) expect(events ...*Event) {
timeout := time.After(10 * time.Second)
i := 0
for {
select {
case event := <-t.events:
t.Logf("received %s event: %s", event.Type, event)
expected := events[i]
if event.Type != expected.Type {
t.Fatalf("expected event %d to have type %q, got %q", i, expected.Type, event.Type)
}
switch expected.Type {
case EventTypeNode:
if event.Node == nil {
t.Fatal("expected event.Node to be set")
}
if event.Node.ID() != expected.Node.ID() {
t.Fatalf("expected node event %d to have id %q, got %q", i, expected.Node.ID().TerminalString(), event.Node.ID().TerminalString())
}
if event.Node.Up != expected.Node.Up {
t.Fatalf("expected node event %d to have up=%t, got up=%t", i, expected.Node.Up, event.Node.Up)
}
case EventTypeConn:
if event.Conn == nil {
t.Fatal("expected event.Conn to be set")
}
if event.Conn.One != expected.Conn.One {
t.Fatalf("expected conn event %d to have one=%q, got one=%q", i, expected.Conn.One.TerminalString(), event.Conn.One.TerminalString())
}
if event.Conn.Other != expected.Conn.Other {
t.Fatalf("expected conn event %d to have other=%q, got other=%q", i, expected.Conn.Other.TerminalString(), event.Conn.Other.TerminalString())
}
if event.Conn.Up != expected.Conn.Up {
t.Fatalf("expected conn event %d to have up=%t, got up=%t", i, expected.Conn.Up, event.Conn.Up)
}
}
i++
if i == len(events) {
return
}
case err := <-t.sub.Err():
t.Fatalf("network stream closed unexpectedly: %s", err)
case <-timeout:
t.Fatal("timed out waiting for expected events")
}
}
}
// TestHTTPNodeRPC tests calling RPC methods on nodes via the HTTP API
func TestHTTPNodeRPC(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// start a node in the network
client := NewClient(s.URL)
node, err := client.CreateNode(nil)
if err != nil {
t.Fatalf("error creating node: %s", err)
}
if err := client.StartNode(node.ID); err != nil {
t.Fatalf("error starting node: %s", err)
}
// create two RPC clients
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
defer cancel()
rpcClient1, err := client.RPCClient(ctx, node.ID)
if err != nil {
t.Fatalf("error getting node RPC client: %s", err)
}
rpcClient2, err := client.RPCClient(ctx, node.ID)
if err != nil {
t.Fatalf("error getting node RPC client: %s", err)
}
// subscribe to events using client 1
events := make(chan int64, 1)
sub, err := rpcClient1.Subscribe(ctx, "test", events, "events")
if err != nil {
t.Fatalf("error subscribing to events: %s", err)
}
defer sub.Unsubscribe()
// call some RPC methods using client 2
if err := rpcClient2.CallContext(ctx, nil, "test_add", 10); err != nil {
t.Fatalf("error calling RPC method: %s", err)
}
var result int64
if err := rpcClient2.CallContext(ctx, &result, "test_get"); err != nil {
t.Fatalf("error calling RPC method: %s", err)
}
if result != 10 {
t.Fatalf("expected result to be 10, got %d", result)
}
// check we got an event from client 1
select {
case event := <-events:
if event != 10 {
t.Fatalf("expected event to be 10, got %d", event)
}
case <-ctx.Done():
t.Fatal(ctx.Err())
}
}
// TestHTTPSnapshot tests creating and loading network snapshots
func TestHTTPSnapshot(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// create a two-node network
client := NewClient(s.URL)
nodeCount := 2
nodes := make([]*p2p.NodeInfo, nodeCount)
for i := 0; i < nodeCount; i++ {
node, err := client.CreateNode(nil)
if err != nil {
t.Fatalf("error creating node: %s", err)
}
if err := client.StartNode(node.ID); err != nil {
t.Fatalf("error starting node: %s", err)
}
nodes[i] = node
}
if err := client.ConnectNode(nodes[0].ID, nodes[1].ID); err != nil {
t.Fatalf("error connecting nodes: %s", err)
}
// store some state in the test services
states := make([]string, nodeCount)
for i, node := range nodes {
rpc, err := client.RPCClient(context.Background(), node.ID)
if err != nil {
t.Fatalf("error getting RPC client: %s", err)
}
defer rpc.Close()
state := fmt.Sprintf("%x", rand.Int())
if err := rpc.Call(nil, "test_setState", []byte(state)); err != nil {
t.Fatalf("error setting service state: %s", err)
}
states[i] = state
}
// create a snapshot
snap, err := client.CreateSnapshot()
if err != nil {
t.Fatalf("error creating snapshot: %s", err)
}
for i, state := range states {
gotState := snap.Nodes[i].Snapshots["test"]
if string(gotState) != state {
t.Fatalf("expected snapshot state %q, got %q", state, gotState)
}
}
// create another network
_, s = testHTTPServer(t)
defer s.Close()
client = NewClient(s.URL)
// subscribe to events so we can check them later
events := make(chan *Event, 100)
var opts SubscribeOpts
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// load the snapshot
if err := client.LoadSnapshot(snap); err != nil {
t.Fatalf("error loading snapshot: %s", err)
}
// check the nodes and connection exists
net, err := client.GetNetwork()
if err != nil {
t.Fatalf("error getting network: %s", err)
}
if len(net.Nodes) != nodeCount {
t.Fatalf("expected network to have %d nodes, got %d", nodeCount, len(net.Nodes))
}
for i, node := range nodes {
id := net.Nodes[i].ID().String()
if id != node.ID {
t.Fatalf("expected node %d to have ID %s, got %s", i, node.ID, id)
}
}
if len(net.Conns) != 1 {
t.Fatalf("expected network to have 1 connection, got %d", len(net.Conns))
}
conn := net.Conns[0]
if conn.One.String() != nodes[0].ID {
t.Fatalf("expected connection to have one=%q, got one=%q", nodes[0].ID, conn.One)
}
if conn.Other.String() != nodes[1].ID {
t.Fatalf("expected connection to have other=%q, got other=%q", nodes[1].ID, conn.Other)
}
// check the node states were restored
for i, node := range nodes {
rpc, err := client.RPCClient(context.Background(), node.ID)
if err != nil {
t.Fatalf("error getting RPC client: %s", err)
}
defer rpc.Close()
var state []byte
if err := rpc.Call(&state, "test_getState"); err != nil {
t.Fatalf("error getting service state: %s", err)
}
if string(state) != states[i] {
t.Fatalf("expected snapshot state %q, got %q", states[i], state)
}
}
// check we got all the events
x := &expectEvents{t, events, sub}
x.expect(
x.nodeEvent(nodes[0].ID, false),
x.nodeEvent(nodes[0].ID, true),
x.nodeEvent(nodes[1].ID, false),
x.nodeEvent(nodes[1].ID, true),
x.connEvent(nodes[0].ID, nodes[1].ID, false),
x.connEvent(nodes[0].ID, nodes[1].ID, true),
)
}
// TestMsgFilterPassMultiple tests streaming message events using a filter
// with multiple protocols
func TestMsgFilterPassMultiple(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// subscribe to events with a message filter
client := NewClient(s.URL)
events := make(chan *Event, 10)
opts := SubscribeOpts{
Filter: "prb:0-test:0",
}
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// start a simulation network
startTestNetwork(t, client)
// check we got the expected events
x := &expectEvents{t, events, sub}
x.expectMsgs(map[MsgFilter]int{
{"test", 0}: 2,
{"prb", 0}: 2,
})
}
// TestMsgFilterPassWildcard tests streaming message events using a filter
// with a code wildcard
func TestMsgFilterPassWildcard(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// subscribe to events with a message filter
client := NewClient(s.URL)
events := make(chan *Event, 10)
opts := SubscribeOpts{
Filter: "prb:0,2-test:*",
}
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// start a simulation network
startTestNetwork(t, client)
// check we got the expected events
x := &expectEvents{t, events, sub}
x.expectMsgs(map[MsgFilter]int{
{"test", 2}: 2,
{"test", 1}: 2,
{"test", 0}: 2,
{"prb", 0}: 2,
})
}
// TestMsgFilterPassSingle tests streaming message events using a filter
// with a single protocol and code
func TestMsgFilterPassSingle(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
// subscribe to events with a message filter
client := NewClient(s.URL)
events := make(chan *Event, 10)
opts := SubscribeOpts{
Filter: "dum:0",
}
sub, err := client.SubscribeNetwork(events, opts)
if err != nil {
t.Fatalf("error subscribing to network events: %s", err)
}
defer sub.Unsubscribe()
// start a simulation network
startTestNetwork(t, client)
// check we got the expected events
x := &expectEvents{t, events, sub}
x.expectMsgs(map[MsgFilter]int{
{"dum", 0}: 2,
})
}
// TestMsgFilterPassSingle tests streaming message events using an invalid
// filter
func TestMsgFilterFailBadParams(t *testing.T) {
// start the server
_, s := testHTTPServer(t)
defer s.Close()
client := NewClient(s.URL)
events := make(chan *Event, 10)
opts := SubscribeOpts{
Filter: "foo:",
}
_, err := client.SubscribeNetwork(events, opts)
if err == nil {
t.Fatalf("expected event subscription to fail but succeeded!")
}
opts.Filter = "bzz:aa"
_, err = client.SubscribeNetwork(events, opts)
if err == nil {
t.Fatalf("expected event subscription to fail but succeeded!")
}
opts.Filter = "invalid"
_, err = client.SubscribeNetwork(events, opts)
if err == nil {
t.Fatalf("expected event subscription to fail but succeeded!")
}
}