forked from cerc-io/plugeth
ecdbb402ee
When we flush a batch of trie nodes into database during the state sync, we should guarantee that all children should be flushed before parent. Actually the trie nodes commit order is strict by: children -> parent. But when we flush all ready nodes into db, we don't need the order anymore since (1) they are all ready nodes (no more dependency) (2) underlying database provides write atomicity
343 lines
11 KiB
Go
343 lines
11 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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"errors"
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"fmt"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/prque"
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"github.com/ethereum/go-ethereum/ethdb"
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)
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// ErrNotRequested is returned by the trie sync when it's requested to process a
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// node it did not request.
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var ErrNotRequested = errors.New("not requested")
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// ErrAlreadyProcessed is returned by the trie sync when it's requested to process a
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// node it already processed previously.
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var ErrAlreadyProcessed = errors.New("already processed")
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// request represents a scheduled or already in-flight state retrieval request.
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type request struct {
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hash common.Hash // Hash of the node data content to retrieve
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data []byte // Data content of the node, cached until all subtrees complete
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raw bool // Whether this is a raw entry (code) or a trie node
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parents []*request // Parent state nodes referencing this entry (notify all upon completion)
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depth int // Depth level within the trie the node is located to prioritise DFS
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deps int // Number of dependencies before allowed to commit this node
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callback LeafCallback // Callback to invoke if a leaf node it reached on this branch
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}
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// SyncResult is a simple list to return missing nodes along with their request
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// hashes.
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type SyncResult struct {
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Hash common.Hash // Hash of the originally unknown trie node
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Data []byte // Data content of the retrieved node
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}
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// syncMemBatch is an in-memory buffer of successfully downloaded but not yet
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// persisted data items.
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type syncMemBatch struct {
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batch map[common.Hash][]byte // In-memory membatch of recently completed items
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}
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// newSyncMemBatch allocates a new memory-buffer for not-yet persisted trie nodes.
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func newSyncMemBatch() *syncMemBatch {
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return &syncMemBatch{
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batch: make(map[common.Hash][]byte),
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}
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}
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// Sync is the main state trie synchronisation scheduler, which provides yet
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// unknown trie hashes to retrieve, accepts node data associated with said hashes
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// and reconstructs the trie step by step until all is done.
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type Sync struct {
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database ethdb.KeyValueReader // Persistent database to check for existing entries
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membatch *syncMemBatch // Memory buffer to avoid frequent database writes
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requests map[common.Hash]*request // Pending requests pertaining to a key hash
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queue *prque.Prque // Priority queue with the pending requests
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bloom *SyncBloom // Bloom filter for fast node existence checks
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}
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// NewSync creates a new trie data download scheduler.
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func NewSync(root common.Hash, database ethdb.KeyValueReader, callback LeafCallback, bloom *SyncBloom) *Sync {
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ts := &Sync{
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database: database,
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membatch: newSyncMemBatch(),
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requests: make(map[common.Hash]*request),
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queue: prque.New(nil),
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bloom: bloom,
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}
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ts.AddSubTrie(root, 0, common.Hash{}, callback)
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return ts
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}
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// AddSubTrie registers a new trie to the sync code, rooted at the designated parent.
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func (s *Sync) AddSubTrie(root common.Hash, depth int, parent common.Hash, callback LeafCallback) {
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// Short circuit if the trie is empty or already known
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if root == emptyRoot {
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return
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}
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if _, ok := s.membatch.batch[root]; ok {
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return
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}
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if s.bloom.Contains(root[:]) {
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// Bloom filter says this might be a duplicate, double check
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blob, _ := s.database.Get(root[:])
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if local, err := decodeNode(root[:], blob); local != nil && err == nil {
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return
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}
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// False positive, bump fault meter
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bloomFaultMeter.Mark(1)
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}
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// Assemble the new sub-trie sync request
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req := &request{
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hash: root,
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depth: depth,
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callback: callback,
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}
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// If this sub-trie has a designated parent, link them together
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if parent != (common.Hash{}) {
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ancestor := s.requests[parent]
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if ancestor == nil {
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panic(fmt.Sprintf("sub-trie ancestor not found: %x", parent))
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}
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ancestor.deps++
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req.parents = append(req.parents, ancestor)
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}
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s.schedule(req)
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}
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// AddRawEntry schedules the direct retrieval of a state entry that should not be
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// interpreted as a trie node, but rather accepted and stored into the database
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// as is. This method's goal is to support misc state metadata retrievals (e.g.
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// contract code).
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func (s *Sync) AddRawEntry(hash common.Hash, depth int, parent common.Hash) {
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// Short circuit if the entry is empty or already known
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if hash == emptyState {
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return
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}
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if _, ok := s.membatch.batch[hash]; ok {
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return
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}
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if s.bloom.Contains(hash[:]) {
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// Bloom filter says this might be a duplicate, double check
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if ok, _ := s.database.Has(hash[:]); ok {
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return
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}
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// False positive, bump fault meter
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bloomFaultMeter.Mark(1)
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}
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// Assemble the new sub-trie sync request
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req := &request{
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hash: hash,
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raw: true,
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depth: depth,
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}
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// If this sub-trie has a designated parent, link them together
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if parent != (common.Hash{}) {
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ancestor := s.requests[parent]
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if ancestor == nil {
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panic(fmt.Sprintf("raw-entry ancestor not found: %x", parent))
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}
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ancestor.deps++
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req.parents = append(req.parents, ancestor)
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}
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s.schedule(req)
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}
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// Missing retrieves the known missing nodes from the trie for retrieval.
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func (s *Sync) Missing(max int) []common.Hash {
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var requests []common.Hash
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for !s.queue.Empty() && (max == 0 || len(requests) < max) {
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requests = append(requests, s.queue.PopItem().(common.Hash))
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}
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return requests
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}
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// Process injects a batch of retrieved trie nodes data, returning if something
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// was committed to the database and also the index of an entry if processing of
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// it failed.
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func (s *Sync) Process(results []SyncResult) (bool, int, error) {
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committed := false
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for i, item := range results {
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// If the item was not requested, bail out
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request := s.requests[item.Hash]
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if request == nil {
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return committed, i, ErrNotRequested
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}
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if request.data != nil {
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return committed, i, ErrAlreadyProcessed
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}
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// If the item is a raw entry request, commit directly
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if request.raw {
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request.data = item.Data
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s.commit(request)
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committed = true
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continue
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}
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// Decode the node data content and update the request
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node, err := decodeNode(item.Hash[:], item.Data)
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if err != nil {
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return committed, i, err
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}
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request.data = item.Data
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// Create and schedule a request for all the children nodes
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requests, err := s.children(request, node)
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if err != nil {
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return committed, i, err
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}
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if len(requests) == 0 && request.deps == 0 {
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s.commit(request)
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committed = true
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continue
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}
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request.deps += len(requests)
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for _, child := range requests {
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s.schedule(child)
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}
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}
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return committed, 0, nil
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}
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// Commit flushes the data stored in the internal membatch out to persistent
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// storage, returning any occurred error.
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func (s *Sync) Commit(dbw ethdb.Batch) error {
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// Dump the membatch into a database dbw
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for key, value := range s.membatch.batch {
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if err := dbw.Put(key[:], value); err != nil {
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return err
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}
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s.bloom.Add(key[:])
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}
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// Drop the membatch data and return
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s.membatch = newSyncMemBatch()
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return nil
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}
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// Pending returns the number of state entries currently pending for download.
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func (s *Sync) Pending() int {
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return len(s.requests)
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}
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// schedule inserts a new state retrieval request into the fetch queue. If there
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// is already a pending request for this node, the new request will be discarded
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// and only a parent reference added to the old one.
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func (s *Sync) schedule(req *request) {
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// If we're already requesting this node, add a new reference and stop
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if old, ok := s.requests[req.hash]; ok {
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old.parents = append(old.parents, req.parents...)
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return
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}
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// Schedule the request for future retrieval
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s.queue.Push(req.hash, int64(req.depth))
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s.requests[req.hash] = req
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}
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// children retrieves all the missing children of a state trie entry for future
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// retrieval scheduling.
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func (s *Sync) children(req *request, object node) ([]*request, error) {
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// Gather all the children of the node, irrelevant whether known or not
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type child struct {
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node node
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depth int
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}
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var children []child
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switch node := (object).(type) {
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case *shortNode:
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children = []child{{
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node: node.Val,
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depth: req.depth + len(node.Key),
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}}
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case *fullNode:
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for i := 0; i < 17; i++ {
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if node.Children[i] != nil {
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children = append(children, child{
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node: node.Children[i],
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depth: req.depth + 1,
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})
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}
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}
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default:
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panic(fmt.Sprintf("unknown node: %+v", node))
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}
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// Iterate over the children, and request all unknown ones
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requests := make([]*request, 0, len(children))
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for _, child := range children {
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// Notify any external watcher of a new key/value node
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if req.callback != nil {
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if node, ok := (child.node).(valueNode); ok {
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if err := req.callback(node, req.hash); err != nil {
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return nil, err
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}
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}
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}
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// If the child references another node, resolve or schedule
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if node, ok := (child.node).(hashNode); ok {
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// Try to resolve the node from the local database
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hash := common.BytesToHash(node)
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if _, ok := s.membatch.batch[hash]; ok {
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continue
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}
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if s.bloom.Contains(node) {
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// Bloom filter says this might be a duplicate, double check
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if ok, _ := s.database.Has(node); ok {
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continue
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}
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// False positive, bump fault meter
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bloomFaultMeter.Mark(1)
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}
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// Locally unknown node, schedule for retrieval
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requests = append(requests, &request{
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hash: hash,
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parents: []*request{req},
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depth: child.depth,
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callback: req.callback,
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})
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}
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}
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return requests, nil
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}
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// commit finalizes a retrieval request and stores it into the membatch. If any
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// of the referencing parent requests complete due to this commit, they are also
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// committed themselves.
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func (s *Sync) commit(req *request) (err error) {
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// Write the node content to the membatch
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s.membatch.batch[req.hash] = req.data
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delete(s.requests, req.hash)
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// Check all parents for completion
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for _, parent := range req.parents {
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parent.deps--
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if parent.deps == 0 {
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if err := s.commit(parent); err != nil {
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return err
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}
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}
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}
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return nil
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}
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