forked from cerc-io/plugeth
8e9cc36979
- packages use tagged logger sending log messages to shared (process-wide) logging engine - log writers (interface ethlog.LogSystem) can be added to the logging engine by wrappers/guis/clients - shared logging engine dispatching to multiple log systems - log level can be set separately per log system - async logging thread: logging IO does not block main thread - log messages are synchronously stringified to avoid incorrectly logging of changed states - README.md - loggers_test
180 lines
3.6 KiB
Go
180 lines
3.6 KiB
Go
package ethlog
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import (
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"fmt"
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"sync"
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"log"
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"io"
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"os"
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)
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type LogSystem interface {
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GetLogLevel() LogLevel
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SetLogLevel(i LogLevel)
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Println(v ...interface{})
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Printf(format string, v ...interface{})
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}
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type logMessage struct {
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LogLevel LogLevel
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format bool
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msg string
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}
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func newPrintlnLogMessage(level LogLevel, tag string, v...interface{}) *logMessage {
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return &logMessage{level, false, fmt.Sprintf("[%s] %s", tag, fmt.Sprint(v...))}
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}
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func newPrintfLogMessage(level LogLevel, tag string, format string, v...interface{}) *logMessage {
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return &logMessage{level, true, fmt.Sprintf("[%s] %s", tag, fmt.Sprintf(format, v...))}
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}
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func (msg *logMessage) send(logger LogSystem) {
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if msg.format {
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logger.Printf(msg.msg)
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} else {
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logger.Println(msg.msg)
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}
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}
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var logMessages chan(*logMessage)
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var logSystems []LogSystem
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var drained = true
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type LogLevel uint8
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const (
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Silence LogLevel = iota
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ErrorLevel
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WarnLevel
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InfoLevel
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DebugLevel
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)
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// log messages are dispatched to log writers
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func start() {
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for {
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select {
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case msg := <- logMessages:
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for _, logSystem := range logSystems {
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if logSystem.GetLogLevel() >= msg.LogLevel {
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msg.send(logSystem)
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}
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}
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default:
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drained = true
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}
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}
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}
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// waits until log messages are drained (dispatched to log writers)
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func Flush() {
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for !drained {}
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}
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type Logger struct {
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tag string
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}
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func NewLogger(tag string) *Logger {
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return &Logger{tag}
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}
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func AddLogSystem(logSystem LogSystem) {
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var mutex = &sync.Mutex{}
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mutex.Lock()
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defer mutex.Unlock()
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if logSystems == nil {
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logMessages = make(chan *logMessage)
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go start()
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}
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logSystems = append(logSystems, logSystem)
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}
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func (logger *Logger) sendln(level LogLevel, v...interface{}) {
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if logMessages != nil {
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msg := newPrintlnLogMessage(level, logger.tag, v...)
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drained = false
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logMessages <- msg
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}
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}
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func (logger *Logger) sendf(level LogLevel, format string, v...interface{}) {
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if logMessages != nil {
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msg := newPrintfLogMessage(level, logger.tag, format, v...)
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drained = false
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logMessages <- msg
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}
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}
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func (logger *Logger) Errorln(v...interface{}) {
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logger.sendln(ErrorLevel, v...)
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}
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func (logger *Logger) Warnln(v...interface{}) {
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logger.sendln(WarnLevel, v...)
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}
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func (logger *Logger) Infoln(v...interface{}) {
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logger.sendln(InfoLevel, v...)
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}
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func (logger *Logger) Debugln(v...interface{}) {
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logger.sendln(DebugLevel, v...)
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}
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func (logger *Logger) Errorf(format string, v...interface{}) {
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logger.sendf(ErrorLevel, format, v...)
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}
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func (logger *Logger) Warnf(format string, v...interface{}) {
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logger.sendf(WarnLevel, format, v...)
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}
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func (logger *Logger) Infof(format string, v...interface{}) {
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logger.sendf(InfoLevel, format, v...)
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}
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func (logger *Logger) Debugf(format string, v...interface{}) {
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logger.sendf(DebugLevel, format, v...)
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}
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func (logger *Logger) Fatalln (v...interface{}) {
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logger.sendln(ErrorLevel, v...)
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Flush()
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os.Exit(0)
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}
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func (logger *Logger) Fatalf (format string, v...interface{}) {
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logger.sendf(ErrorLevel, format, v...)
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Flush()
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os.Exit(0)
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}
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type StdLogSystem struct {
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logger *log.Logger
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level LogLevel
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}
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func (t *StdLogSystem) Println(v ...interface{}) {
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t.logger.Println(v...)
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}
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func (t *StdLogSystem) Printf(format string, v ...interface{}) {
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t.logger.Printf(format, v...)
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}
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func (t *StdLogSystem) SetLogLevel(i LogLevel) {
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t.level = i
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}
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func (t *StdLogSystem) GetLogLevel() LogLevel {
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return t.level
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}
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func NewStdLogSystem(writer io.Writer, flags int, level LogLevel) *StdLogSystem {
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logger := log.New(writer, "", flags)
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return &StdLogSystem{logger, level}
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}
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