forked from cerc-io/plugeth
471 lines
16 KiB
Go
471 lines
16 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package light
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import (
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"context"
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"math/big"
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/core"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/hashicorp/golang-lru"
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)
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var (
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bodyCacheLimit = 256
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blockCacheLimit = 256
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)
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// LightChain represents a canonical chain that by default only handles block
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// headers, downloading block bodies and receipts on demand through an ODR
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// interface. It only does header validation during chain insertion.
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type LightChain struct {
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hc *core.HeaderChain
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chainDb ethdb.Database
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odr OdrBackend
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eventMux *event.TypeMux
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genesisBlock *types.Block
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mu sync.RWMutex
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chainmu sync.RWMutex
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procmu sync.RWMutex
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bodyCache *lru.Cache // Cache for the most recent block bodies
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bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
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blockCache *lru.Cache // Cache for the most recent entire blocks
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quit chan struct{}
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running int32 // running must be called automically
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// procInterrupt must be atomically called
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procInterrupt int32 // interrupt signaler for block processing
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wg sync.WaitGroup
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engine consensus.Engine
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}
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// NewLightChain returns a fully initialised light chain using information
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// available in the database. It initialises the default Ethereum header
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// validator.
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func NewLightChain(odr OdrBackend, config *params.ChainConfig, engine consensus.Engine, mux *event.TypeMux) (*LightChain, error) {
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bodyCache, _ := lru.New(bodyCacheLimit)
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bodyRLPCache, _ := lru.New(bodyCacheLimit)
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blockCache, _ := lru.New(blockCacheLimit)
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bc := &LightChain{
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chainDb: odr.Database(),
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odr: odr,
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eventMux: mux,
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quit: make(chan struct{}),
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bodyCache: bodyCache,
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bodyRLPCache: bodyRLPCache,
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blockCache: blockCache,
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engine: engine,
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}
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var err error
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bc.hc, err = core.NewHeaderChain(odr.Database(), config, bc.engine, bc.getProcInterrupt)
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if err != nil {
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return nil, err
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}
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bc.genesisBlock, _ = bc.GetBlockByNumber(NoOdr, 0)
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if bc.genesisBlock == nil {
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return nil, core.ErrNoGenesis
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}
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if bc.genesisBlock.Hash() == params.MainnetGenesisHash {
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// add trusted CHT
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WriteTrustedCht(bc.chainDb, TrustedCht{Number: 805, Root: common.HexToHash("85e4286fe0a730390245c49de8476977afdae0eb5530b277f62a52b12313d50f")})
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log.Info("Added trusted CHT for mainnet")
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}
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if err := bc.loadLastState(); err != nil {
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return nil, err
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}
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// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
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for hash := range core.BadHashes {
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if header := bc.GetHeaderByHash(hash); header != nil {
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log.Error("Found bad hash, rewinding chain", "number", header.Number, "hash", header.ParentHash)
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bc.SetHead(header.Number.Uint64() - 1)
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log.Error("Chain rewind was successful, resuming normal operation")
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}
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}
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return bc, nil
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}
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func (self *LightChain) getProcInterrupt() bool {
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return atomic.LoadInt32(&self.procInterrupt) == 1
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}
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// Odr returns the ODR backend of the chain
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func (self *LightChain) Odr() OdrBackend {
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return self.odr
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}
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// loadLastState loads the last known chain state from the database. This method
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// assumes that the chain manager mutex is held.
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func (self *LightChain) loadLastState() error {
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if head := core.GetHeadHeaderHash(self.chainDb); head == (common.Hash{}) {
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// Corrupt or empty database, init from scratch
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self.Reset()
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} else {
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if header := self.GetHeaderByHash(head); header != nil {
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self.hc.SetCurrentHeader(header)
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}
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}
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// Issue a status log and return
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header := self.hc.CurrentHeader()
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headerTd := self.GetTd(header.Hash(), header.Number.Uint64())
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log.Info("Loaded most recent local header", "number", header.Number, "hash", header.Hash(), "td", headerTd)
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return nil
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}
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// SetHead rewinds the local chain to a new head. Everything above the new
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// head will be deleted and the new one set.
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func (bc *LightChain) SetHead(head uint64) {
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bc.mu.Lock()
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defer bc.mu.Unlock()
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bc.hc.SetHead(head, nil)
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bc.loadLastState()
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}
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// GasLimit returns the gas limit of the current HEAD block.
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func (self *LightChain) GasLimit() *big.Int {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.hc.CurrentHeader().GasLimit
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}
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// LastBlockHash return the hash of the HEAD block.
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func (self *LightChain) LastBlockHash() common.Hash {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.hc.CurrentHeader().Hash()
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}
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// Status returns status information about the current chain such as the HEAD Td,
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// the HEAD hash and the hash of the genesis block.
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func (self *LightChain) Status() (td *big.Int, currentBlock common.Hash, genesisBlock common.Hash) {
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self.mu.RLock()
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defer self.mu.RUnlock()
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header := self.hc.CurrentHeader()
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hash := header.Hash()
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return self.GetTd(hash, header.Number.Uint64()), hash, self.genesisBlock.Hash()
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}
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// Reset purges the entire blockchain, restoring it to its genesis state.
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func (bc *LightChain) Reset() {
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bc.ResetWithGenesisBlock(bc.genesisBlock)
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}
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// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
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// specified genesis state.
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func (bc *LightChain) ResetWithGenesisBlock(genesis *types.Block) {
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// Dump the entire block chain and purge the caches
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bc.SetHead(0)
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bc.mu.Lock()
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defer bc.mu.Unlock()
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// Prepare the genesis block and reinitialise the chain
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if err := core.WriteTd(bc.chainDb, genesis.Hash(), genesis.NumberU64(), genesis.Difficulty()); err != nil {
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log.Crit("Failed to write genesis block TD", "err", err)
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}
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if err := core.WriteBlock(bc.chainDb, genesis); err != nil {
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log.Crit("Failed to write genesis block", "err", err)
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}
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bc.genesisBlock = genesis
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bc.hc.SetGenesis(bc.genesisBlock.Header())
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bc.hc.SetCurrentHeader(bc.genesisBlock.Header())
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}
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// Accessors
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// Engine retrieves the light chain's consensus engine.
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func (bc *LightChain) Engine() consensus.Engine { return bc.engine }
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// Genesis returns the genesis block
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func (bc *LightChain) Genesis() *types.Block {
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return bc.genesisBlock
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}
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// GetBody retrieves a block body (transactions and uncles) from the database
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// or ODR service by hash, caching it if found.
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func (self *LightChain) GetBody(ctx context.Context, hash common.Hash) (*types.Body, error) {
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// Short circuit if the body's already in the cache, retrieve otherwise
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if cached, ok := self.bodyCache.Get(hash); ok {
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body := cached.(*types.Body)
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return body, nil
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}
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body, err := GetBody(ctx, self.odr, hash, self.hc.GetBlockNumber(hash))
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if err != nil {
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return nil, err
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}
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// Cache the found body for next time and return
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self.bodyCache.Add(hash, body)
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return body, nil
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}
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// GetBodyRLP retrieves a block body in RLP encoding from the database or
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// ODR service by hash, caching it if found.
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func (self *LightChain) GetBodyRLP(ctx context.Context, hash common.Hash) (rlp.RawValue, error) {
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// Short circuit if the body's already in the cache, retrieve otherwise
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if cached, ok := self.bodyRLPCache.Get(hash); ok {
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return cached.(rlp.RawValue), nil
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}
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body, err := GetBodyRLP(ctx, self.odr, hash, self.hc.GetBlockNumber(hash))
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if err != nil {
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return nil, err
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}
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// Cache the found body for next time and return
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self.bodyRLPCache.Add(hash, body)
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return body, nil
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}
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// HasBlock checks if a block is fully present in the database or not, caching
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// it if present.
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func (bc *LightChain) HasBlock(hash common.Hash) bool {
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blk, _ := bc.GetBlockByHash(NoOdr, hash)
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return blk != nil
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}
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// GetBlock retrieves a block from the database or ODR service by hash and number,
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// caching it if found.
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func (self *LightChain) GetBlock(ctx context.Context, hash common.Hash, number uint64) (*types.Block, error) {
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// Short circuit if the block's already in the cache, retrieve otherwise
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if block, ok := self.blockCache.Get(hash); ok {
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return block.(*types.Block), nil
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}
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block, err := GetBlock(ctx, self.odr, hash, number)
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if err != nil {
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return nil, err
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}
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// Cache the found block for next time and return
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self.blockCache.Add(block.Hash(), block)
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return block, nil
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}
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// GetBlockByHash retrieves a block from the database or ODR service by hash,
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// caching it if found.
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func (self *LightChain) GetBlockByHash(ctx context.Context, hash common.Hash) (*types.Block, error) {
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return self.GetBlock(ctx, hash, self.hc.GetBlockNumber(hash))
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}
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// GetBlockByNumber retrieves a block from the database or ODR service by
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// number, caching it (associated with its hash) if found.
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func (self *LightChain) GetBlockByNumber(ctx context.Context, number uint64) (*types.Block, error) {
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hash, err := GetCanonicalHash(ctx, self.odr, number)
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if hash == (common.Hash{}) || err != nil {
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return nil, err
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}
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return self.GetBlock(ctx, hash, number)
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}
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// Stop stops the blockchain service. If any imports are currently in progress
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// it will abort them using the procInterrupt.
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func (bc *LightChain) Stop() {
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if !atomic.CompareAndSwapInt32(&bc.running, 0, 1) {
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return
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}
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close(bc.quit)
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atomic.StoreInt32(&bc.procInterrupt, 1)
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bc.wg.Wait()
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log.Info("Blockchain manager stopped")
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}
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// Rollback is designed to remove a chain of links from the database that aren't
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// certain enough to be valid.
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func (self *LightChain) Rollback(chain []common.Hash) {
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self.mu.Lock()
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defer self.mu.Unlock()
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for i := len(chain) - 1; i >= 0; i-- {
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hash := chain[i]
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if head := self.hc.CurrentHeader(); head.Hash() == hash {
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self.hc.SetCurrentHeader(self.GetHeader(head.ParentHash, head.Number.Uint64()-1))
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}
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}
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}
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// postChainEvents iterates over the events generated by a chain insertion and
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// posts them into the event mux.
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func (self *LightChain) postChainEvents(events []interface{}) {
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for _, event := range events {
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if event, ok := event.(core.ChainEvent); ok {
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if self.LastBlockHash() == event.Hash {
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self.eventMux.Post(core.ChainHeadEvent{Block: event.Block})
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}
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}
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// Fire the insertion events individually too
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self.eventMux.Post(event)
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}
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}
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// InsertHeaderChain attempts to insert the given header chain in to the local
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// chain, possibly creating a reorg. If an error is returned, it will return the
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// index number of the failing header as well an error describing what went wrong.
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//
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// The verify parameter can be used to fine tune whether nonce verification
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// should be done or not. The reason behind the optional check is because some
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// of the header retrieval mechanisms already need to verfy nonces, as well as
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// because nonces can be verified sparsely, not needing to check each.
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//
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// In the case of a light chain, InsertHeaderChain also creates and posts light
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// chain events when necessary.
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func (self *LightChain) InsertHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
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start := time.Now()
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if i, err := self.hc.ValidateHeaderChain(chain, checkFreq); err != nil {
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return i, err
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}
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// Make sure only one thread manipulates the chain at once
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self.chainmu.Lock()
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defer func() {
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self.chainmu.Unlock()
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time.Sleep(time.Millisecond * 10) // ugly hack; do not hog chain lock in case syncing is CPU-limited by validation
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}()
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self.wg.Add(1)
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defer self.wg.Done()
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var events []interface{}
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whFunc := func(header *types.Header) error {
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self.mu.Lock()
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defer self.mu.Unlock()
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status, err := self.hc.WriteHeader(header)
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switch status {
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case core.CanonStatTy:
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log.Debug("Inserted new header", "number", header.Number, "hash", header.Hash())
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events = append(events, core.ChainEvent{Block: types.NewBlockWithHeader(header), Hash: header.Hash()})
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case core.SideStatTy:
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log.Debug("Inserted forked header", "number", header.Number, "hash", header.Hash())
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events = append(events, core.ChainSideEvent{Block: types.NewBlockWithHeader(header)})
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}
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return err
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}
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i, err := self.hc.InsertHeaderChain(chain, whFunc, start)
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go self.postChainEvents(events)
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return i, err
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}
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// CurrentHeader retrieves the current head header of the canonical chain. The
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// header is retrieved from the HeaderChain's internal cache.
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func (self *LightChain) CurrentHeader() *types.Header {
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self.mu.RLock()
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defer self.mu.RUnlock()
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return self.hc.CurrentHeader()
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}
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// GetTd retrieves a block's total difficulty in the canonical chain from the
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// database by hash and number, caching it if found.
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func (self *LightChain) GetTd(hash common.Hash, number uint64) *big.Int {
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return self.hc.GetTd(hash, number)
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}
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// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
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// database by hash, caching it if found.
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func (self *LightChain) GetTdByHash(hash common.Hash) *big.Int {
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return self.hc.GetTdByHash(hash)
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}
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// GetHeader retrieves a block header from the database by hash and number,
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// caching it if found.
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func (self *LightChain) GetHeader(hash common.Hash, number uint64) *types.Header {
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return self.hc.GetHeader(hash, number)
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}
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// GetHeaderByHash retrieves a block header from the database by hash, caching it if
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// found.
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func (self *LightChain) GetHeaderByHash(hash common.Hash) *types.Header {
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return self.hc.GetHeaderByHash(hash)
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}
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// HasHeader checks if a block header is present in the database or not, caching
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// it if present.
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func (bc *LightChain) HasHeader(hash common.Hash) bool {
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return bc.hc.HasHeader(hash)
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}
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// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
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// hash, fetching towards the genesis block.
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func (self *LightChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
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return self.hc.GetBlockHashesFromHash(hash, max)
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}
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// GetHeaderByNumber retrieves a block header from the database by number,
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// caching it (associated with its hash) if found.
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func (self *LightChain) GetHeaderByNumber(number uint64) *types.Header {
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return self.hc.GetHeaderByNumber(number)
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}
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// GetHeaderByNumberOdr retrieves a block header from the database or network
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// by number, caching it (associated with its hash) if found.
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func (self *LightChain) GetHeaderByNumberOdr(ctx context.Context, number uint64) (*types.Header, error) {
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if header := self.hc.GetHeaderByNumber(number); header != nil {
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return header, nil
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}
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return GetHeaderByNumber(ctx, self.odr, number)
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}
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func (self *LightChain) SyncCht(ctx context.Context) bool {
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headNum := self.CurrentHeader().Number.Uint64()
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cht := GetTrustedCht(self.chainDb)
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if headNum+1 < cht.Number*ChtFrequency {
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num := cht.Number*ChtFrequency - 1
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header, err := GetHeaderByNumber(ctx, self.odr, num)
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if header != nil && err == nil {
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self.mu.Lock()
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if self.hc.CurrentHeader().Number.Uint64() < header.Number.Uint64() {
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self.hc.SetCurrentHeader(header)
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}
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self.mu.Unlock()
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return true
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}
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}
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return false
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}
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// LockChain locks the chain mutex for reading so that multiple canonical hashes can be
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// retrieved while it is guaranteed that they belong to the same version of the chain
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func (self *LightChain) LockChain() {
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self.chainmu.RLock()
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}
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// UnlockChain unlocks the chain mutex
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func (self *LightChain) UnlockChain() {
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self.chainmu.RUnlock()
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}
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