forked from cerc-io/plugeth
05ade19302
* dashboard: footer, deep state update * dashboard: resolve asset path * dashboard: prevent state update on every reconnection * dashboard: fix linter issue * dashboard, cmd: minor UI fix, include commit hash * dashboard: gitCommit renamed to commit * dashboard: move the geth version to the right, make commit optional * dashboard: memory, traffic and CPU on footer * dashboard: fix merge * dashboard: CPU, diskIO on footer * dashboard: rename variables, use group declaration * dashboard: docs
273 lines
7.3 KiB
Go
273 lines
7.3 KiB
Go
// +build windows
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package windows
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import (
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"bytes"
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"encoding/binary"
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"encoding/json"
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"fmt"
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"runtime"
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"strings"
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"sync"
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"syscall"
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"github.com/pkg/errors"
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"golang.org/x/sys/windows"
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)
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// Cache of privilege names to LUIDs.
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var (
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privNames = make(map[string]int64)
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privNameMutex sync.Mutex
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)
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const (
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// SeDebugPrivilege is the name of the privilege used to debug programs.
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SeDebugPrivilege = "SeDebugPrivilege"
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)
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// Errors returned by AdjustTokenPrivileges.
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const (
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ERROR_NOT_ALL_ASSIGNED syscall.Errno = 1300
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)
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// Attribute bits for privileges.
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const (
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_SE_PRIVILEGE_ENABLED_BY_DEFAULT uint32 = 0x00000001
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_SE_PRIVILEGE_ENABLED uint32 = 0x00000002
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_SE_PRIVILEGE_REMOVED uint32 = 0x00000004
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_SE_PRIVILEGE_USED_FOR_ACCESS uint32 = 0x80000000
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)
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// Privilege contains information about a single privilege associated with a
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// Token.
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type Privilege struct {
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LUID int64 `json:"-"` // Locally unique identifier (guaranteed only until the system is restarted).
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Name string `json:"-"`
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EnabledByDefault bool `json:"enabled_by_default,omitempty"`
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Enabled bool `json:"enabled"`
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Removed bool `json:"removed,omitempty"`
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Used bool `json:"used,omitempty"`
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}
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func (p Privilege) String() string {
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var buf bytes.Buffer
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buf.WriteString(p.Name)
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buf.WriteString("=(")
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opts := make([]string, 0, 4)
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if p.EnabledByDefault {
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opts = append(opts, "Default")
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}
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if p.Enabled {
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opts = append(opts, "Enabled")
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}
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if !p.EnabledByDefault && !p.Enabled {
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opts = append(opts, "Disabled")
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}
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if p.Removed {
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opts = append(opts, "Removed")
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}
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if p.Used {
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opts = append(opts, "Used")
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}
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buf.WriteString(strings.Join(opts, ", "))
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buf.WriteString(")")
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// Example: SeDebugPrivilege=(Default, Enabled)
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return buf.String()
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}
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// User represent the information about a Windows account.
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type User struct {
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SID string
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Account string
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Domain string
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Type uint32
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}
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func (u User) String() string {
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return fmt.Sprintf(`User:%v\%v, SID:%v, Type:%v`, u.Domain, u.Account, u.SID, u.Type)
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}
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// DebugInfo contains general debug info about the current process.
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type DebugInfo struct {
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OSVersion Version // OS version info.
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Arch string // Architecture of the machine.
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NumCPU int // Number of CPUs.
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User User // User that this process is running as.
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ProcessPrivs map[string]Privilege // Privileges held by the process.
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}
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func (d DebugInfo) String() string {
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bytes, _ := json.Marshal(d)
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return string(bytes)
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}
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// LookupPrivilegeName looks up a privilege name given a LUID value.
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func LookupPrivilegeName(systemName string, luid int64) (string, error) {
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buf := make([]uint16, 256)
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bufSize := uint32(len(buf))
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err := _LookupPrivilegeName(systemName, &luid, &buf[0], &bufSize)
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if err != nil {
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return "", errors.Wrapf(err, "LookupPrivilegeName failed for luid=%v", luid)
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}
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return syscall.UTF16ToString(buf), nil
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}
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// mapPrivileges maps privilege names to LUID values.
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func mapPrivileges(names []string) ([]int64, error) {
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var privileges []int64
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privNameMutex.Lock()
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defer privNameMutex.Unlock()
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for _, name := range names {
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p, ok := privNames[name]
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if !ok {
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err := _LookupPrivilegeValue("", name, &p)
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if err != nil {
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return nil, errors.Wrapf(err, "LookupPrivilegeValue failed on '%v'", name)
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}
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privNames[name] = p
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}
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privileges = append(privileges, p)
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}
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return privileges, nil
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}
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// EnableTokenPrivileges enables the specified privileges in the given
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// Token. The token must have TOKEN_ADJUST_PRIVILEGES access. If the token
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// does not already contain the privilege it cannot be enabled.
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func EnableTokenPrivileges(token syscall.Token, privileges ...string) error {
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privValues, err := mapPrivileges(privileges)
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if err != nil {
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return err
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}
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var b bytes.Buffer
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binary.Write(&b, binary.LittleEndian, uint32(len(privValues)))
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for _, p := range privValues {
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binary.Write(&b, binary.LittleEndian, p)
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binary.Write(&b, binary.LittleEndian, uint32(_SE_PRIVILEGE_ENABLED))
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}
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success, err := _AdjustTokenPrivileges(token, false, &b.Bytes()[0], uint32(b.Len()), nil, nil)
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if !success {
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return err
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}
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if err == ERROR_NOT_ALL_ASSIGNED {
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return errors.Wrap(err, "error not all privileges were assigned")
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}
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return nil
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}
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// GetTokenPrivileges returns a list of privileges associated with a token.
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// The provided token must have at a minimum TOKEN_QUERY access. This is a
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// wrapper around the GetTokenInformation function.
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// https://msdn.microsoft.com/en-us/library/windows/desktop/aa446671(v=vs.85).aspx
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func GetTokenPrivileges(token syscall.Token) (map[string]Privilege, error) {
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// Determine the required buffer size.
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var size uint32
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syscall.GetTokenInformation(token, syscall.TokenPrivileges, nil, 0, &size)
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// This buffer will receive a TOKEN_PRIVILEGE structure.
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b := bytes.NewBuffer(make([]byte, size))
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err := syscall.GetTokenInformation(token, syscall.TokenPrivileges, &b.Bytes()[0], uint32(b.Len()), &size)
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if err != nil {
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return nil, errors.Wrap(err, "GetTokenInformation failed")
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}
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var privilegeCount uint32
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err = binary.Read(b, binary.LittleEndian, &privilegeCount)
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if err != nil {
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return nil, errors.Wrap(err, "failed to read PrivilegeCount")
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}
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rtn := make(map[string]Privilege, privilegeCount)
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for i := 0; i < int(privilegeCount); i++ {
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var luid int64
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err = binary.Read(b, binary.LittleEndian, &luid)
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if err != nil {
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return nil, errors.Wrap(err, "failed to read LUID value")
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}
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var attributes uint32
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err = binary.Read(b, binary.LittleEndian, &attributes)
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if err != nil {
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return nil, errors.Wrap(err, "failed to read attributes")
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}
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name, err := LookupPrivilegeName("", luid)
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if err != nil {
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return nil, errors.Wrapf(err, "LookupPrivilegeName failed for LUID=%v", luid)
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}
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rtn[name] = Privilege{
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LUID: luid,
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Name: name,
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EnabledByDefault: (attributes & _SE_PRIVILEGE_ENABLED_BY_DEFAULT) > 0,
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Enabled: (attributes & _SE_PRIVILEGE_ENABLED) > 0,
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Removed: (attributes & _SE_PRIVILEGE_REMOVED) > 0,
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Used: (attributes & _SE_PRIVILEGE_USED_FOR_ACCESS) > 0,
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}
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}
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return rtn, nil
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}
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// GetTokenUser returns the User associated with the given Token.
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func GetTokenUser(token syscall.Token) (User, error) {
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tokenUser, err := token.GetTokenUser()
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if err != nil {
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return User{}, errors.Wrap(err, "GetTokenUser failed")
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}
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var user User
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user.SID, err = tokenUser.User.Sid.String()
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if err != nil {
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return user, errors.Wrap(err, "ConvertSidToStringSid failed")
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}
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user.Account, user.Domain, user.Type, err = tokenUser.User.Sid.LookupAccount("")
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if err != nil {
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return user, errors.Wrap(err, "LookupAccountSid failed")
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}
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return user, nil
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}
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// GetDebugInfo returns general debug info about the current process.
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func GetDebugInfo() (*DebugInfo, error) {
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h, err := windows.GetCurrentProcess()
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if err != nil {
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return nil, err
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}
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var token syscall.Token
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err = syscall.OpenProcessToken(syscall.Handle(h), syscall.TOKEN_QUERY, &token)
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if err != nil {
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return nil, err
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}
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privs, err := GetTokenPrivileges(token)
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if err != nil {
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return nil, err
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}
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user, err := GetTokenUser(token)
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if err != nil {
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return nil, err
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}
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return &DebugInfo{
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User: user,
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ProcessPrivs: privs,
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OSVersion: GetWindowsVersion(),
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Arch: runtime.GOARCH,
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NumCPU: runtime.NumCPU(),
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}, nil
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}
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