forked from cerc-io/plugeth
995fab2ebc
Peer.readLoop will only terminate if the connection is closed. Fix the hang by closing the connection before waiting for readLoop to terminate. This also removes the british disconnect procedure where we're waiting for the remote end to close the connection. I have confirmed with @subtly that cpp-ethereum doesn't adhere to it either.
306 lines
7.0 KiB
Go
306 lines
7.0 KiB
Go
package p2p
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import (
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"errors"
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"fmt"
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"io"
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"net"
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"sort"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/rlp"
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)
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const (
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baseProtocolVersion = 3
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baseProtocolLength = uint64(16)
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baseProtocolMaxMsgSize = 10 * 1024 * 1024
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pingInterval = 15 * time.Second
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)
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const (
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// devp2p message codes
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handshakeMsg = 0x00
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discMsg = 0x01
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pingMsg = 0x02
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pongMsg = 0x03
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getPeersMsg = 0x04
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peersMsg = 0x05
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)
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// Peer represents a connected remote node.
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type Peer struct {
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// Peers have all the log methods.
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// Use them to display messages related to the peer.
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*logger.Logger
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conn net.Conn
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rw *conn
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running map[string]*protoRW
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wg sync.WaitGroup
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protoErr chan error
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closed chan struct{}
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disc chan DiscReason
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}
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// NewPeer returns a peer for testing purposes.
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func NewPeer(id discover.NodeID, name string, caps []Cap) *Peer {
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pipe, _ := net.Pipe()
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msgpipe, _ := MsgPipe()
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conn := &conn{msgpipe, &protoHandshake{ID: id, Name: name, Caps: caps}}
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peer := newPeer(pipe, conn, nil)
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close(peer.closed) // ensures Disconnect doesn't block
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return peer
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}
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// ID returns the node's public key.
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func (p *Peer) ID() discover.NodeID {
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return p.rw.ID
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}
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// Name returns the node name that the remote node advertised.
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func (p *Peer) Name() string {
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return p.rw.Name
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}
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// Caps returns the capabilities (supported subprotocols) of the remote peer.
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func (p *Peer) Caps() []Cap {
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// TODO: maybe return copy
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return p.rw.Caps
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}
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// RemoteAddr returns the remote address of the network connection.
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func (p *Peer) RemoteAddr() net.Addr {
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return p.conn.RemoteAddr()
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}
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// LocalAddr returns the local address of the network connection.
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func (p *Peer) LocalAddr() net.Addr {
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return p.conn.LocalAddr()
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}
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// Disconnect terminates the peer connection with the given reason.
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// It returns immediately and does not wait until the connection is closed.
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func (p *Peer) Disconnect(reason DiscReason) {
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select {
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case p.disc <- reason:
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case <-p.closed:
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}
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}
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// String implements fmt.Stringer.
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func (p *Peer) String() string {
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return fmt.Sprintf("Peer %.8x %v", p.rw.ID[:], p.RemoteAddr())
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}
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func newPeer(fd net.Conn, conn *conn, protocols []Protocol) *Peer {
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logtag := fmt.Sprintf("Peer %.8x %v", conn.ID[:], fd.RemoteAddr())
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protomap := matchProtocols(protocols, conn.Caps, conn)
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p := &Peer{
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Logger: logger.NewLogger(logtag),
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conn: fd,
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rw: conn,
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running: protomap,
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disc: make(chan DiscReason),
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protoErr: make(chan error, len(protomap)+1), // protocols + pingLoop
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closed: make(chan struct{}),
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}
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return p
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}
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func (p *Peer) run() DiscReason {
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readErr := make(chan error, 1)
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p.wg.Add(2)
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go p.readLoop(readErr)
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go p.pingLoop()
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p.startProtocols()
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// Wait for an error or disconnect.
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var reason DiscReason
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select {
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case err := <-readErr:
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if r, ok := err.(DiscReason); ok {
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reason = r
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} else {
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// Note: We rely on protocols to abort if there is a write
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// error. It might be more robust to handle them here as well.
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p.DebugDetailf("Read error: %v\n", err)
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reason = DiscNetworkError
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}
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case err := <-p.protoErr:
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reason = discReasonForError(err)
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case reason = <-p.disc:
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}
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close(p.closed)
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p.politeDisconnect(reason)
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p.wg.Wait()
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p.Debugf("Disconnected: %v\n", reason)
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return reason
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}
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func (p *Peer) politeDisconnect(reason DiscReason) {
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if reason != DiscNetworkError {
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SendItems(p.rw, discMsg, uint(reason))
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}
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p.conn.Close()
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}
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func (p *Peer) pingLoop() {
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ping := time.NewTicker(pingInterval)
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defer p.wg.Done()
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defer ping.Stop()
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for {
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select {
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case <-ping.C:
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if err := SendItems(p.rw, pingMsg); err != nil {
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p.protoErr <- err
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return
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}
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case <-p.closed:
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return
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}
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}
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}
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func (p *Peer) readLoop(errc chan<- error) {
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defer p.wg.Done()
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for {
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msg, err := p.rw.ReadMsg()
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if err != nil {
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errc <- err
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return
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}
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if err = p.handle(msg); err != nil {
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errc <- err
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return
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}
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}
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}
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func (p *Peer) handle(msg Msg) error {
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switch {
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case msg.Code == pingMsg:
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msg.Discard()
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go SendItems(p.rw, pongMsg)
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case msg.Code == discMsg:
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var reason [1]DiscReason
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// This is the last message. We don't need to discard or
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// check errors because, the connection will be closed after it.
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rlp.Decode(msg.Payload, &reason)
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p.Debugf("Disconnect requested: %v\n", reason[0])
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return DiscRequested
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case msg.Code < baseProtocolLength:
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// ignore other base protocol messages
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return msg.Discard()
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default:
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// it's a subprotocol message
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proto, err := p.getProto(msg.Code)
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if err != nil {
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return fmt.Errorf("msg code out of range: %v", msg.Code)
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}
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select {
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case proto.in <- msg:
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return nil
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case <-p.closed:
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return io.EOF
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}
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}
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return nil
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}
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// matchProtocols creates structures for matching named subprotocols.
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func matchProtocols(protocols []Protocol, caps []Cap, rw MsgReadWriter) map[string]*protoRW {
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sort.Sort(capsByName(caps))
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offset := baseProtocolLength
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result := make(map[string]*protoRW)
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outer:
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for _, cap := range caps {
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for _, proto := range protocols {
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if proto.Name == cap.Name && proto.Version == cap.Version && result[cap.Name] == nil {
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result[cap.Name] = &protoRW{Protocol: proto, offset: offset, in: make(chan Msg), w: rw}
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offset += proto.Length
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continue outer
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}
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}
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}
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return result
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}
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func (p *Peer) startProtocols() {
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p.wg.Add(len(p.running))
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for _, proto := range p.running {
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proto := proto
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proto.closed = p.closed
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p.DebugDetailf("Starting protocol %s/%d\n", proto.Name, proto.Version)
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go func() {
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err := proto.Run(p, proto)
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if err == nil {
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p.DebugDetailf("Protocol %s/%d returned\n", proto.Name, proto.Version)
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err = errors.New("protocol returned")
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} else {
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p.DebugDetailf("Protocol %s/%d error: %v\n", proto.Name, proto.Version, err)
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}
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p.protoErr <- err
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p.wg.Done()
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}()
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}
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}
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// getProto finds the protocol responsible for handling
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// the given message code.
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func (p *Peer) getProto(code uint64) (*protoRW, error) {
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for _, proto := range p.running {
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if code >= proto.offset && code < proto.offset+proto.Length {
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return proto, nil
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}
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}
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return nil, newPeerError(errInvalidMsgCode, "%d", code)
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}
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// writeProtoMsg sends the given message on behalf of the given named protocol.
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// this exists because of Server.Broadcast.
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func (p *Peer) writeProtoMsg(protoName string, msg Msg) error {
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proto, ok := p.running[protoName]
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if !ok {
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return fmt.Errorf("protocol %s not handled by peer", protoName)
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}
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if msg.Code >= proto.Length {
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return newPeerError(errInvalidMsgCode, "code %x is out of range for protocol %q", msg.Code, protoName)
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}
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msg.Code += proto.offset
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return p.rw.WriteMsg(msg)
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}
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type protoRW struct {
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Protocol
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in chan Msg
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closed <-chan struct{}
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offset uint64
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w MsgWriter
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}
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func (rw *protoRW) WriteMsg(msg Msg) error {
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if msg.Code >= rw.Length {
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return newPeerError(errInvalidMsgCode, "not handled")
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}
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msg.Code += rw.offset
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return rw.w.WriteMsg(msg)
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}
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func (rw *protoRW) ReadMsg() (Msg, error) {
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select {
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case msg := <-rw.in:
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msg.Code -= rw.offset
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return msg, nil
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case <-rw.closed:
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return Msg{}, io.EOF
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}
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}
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