plugeth/core/state/iterator_test.go
rjl493456442 9842301376
all: remove database commit callback, rework noderesolver (#26637)
This change ports some changes from the main PBSS PR:

  - get rid of callback function in `trie.Database.Commit` which is not required anymore
  - rework the `nodeResolver` in `trie.Iterator` to make it compatible with multiple state scheme
  - some other shallow changes in tests and typo-fixes
2023-02-08 06:14:34 -05:00

94 lines
2.7 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package state
import (
"testing"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
)
// Tests that the node iterator indeed walks over the entire database contents.
func TestNodeIteratorCoverage(t *testing.T) {
// Create some arbitrary test state to iterate
db, sdb, root, _ := makeTestState()
sdb.TrieDB().Commit(root, false)
state, err := New(root, sdb, nil)
if err != nil {
t.Fatalf("failed to create state trie at %x: %v", root, err)
}
// Gather all the node hashes found by the iterator
hashes := make(map[common.Hash]struct{})
for it := NewNodeIterator(state); it.Next(); {
if it.Hash != (common.Hash{}) {
hashes[it.Hash] = struct{}{}
}
}
// Check in-disk nodes
var (
seenNodes = make(map[common.Hash]struct{})
seenCodes = make(map[common.Hash]struct{})
)
it := db.NewIterator(nil, nil)
for it.Next() {
ok, hash := isTrieNode(sdb.TrieDB().Scheme(), it.Key(), it.Value())
if !ok {
continue
}
seenNodes[hash] = struct{}{}
}
it.Release()
// Check in-disk codes
it = db.NewIterator(nil, nil)
for it.Next() {
ok, hash := rawdb.IsCodeKey(it.Key())
if !ok {
continue
}
if _, ok := hashes[common.BytesToHash(hash)]; !ok {
t.Errorf("state entry not reported %x", it.Key())
}
seenCodes[common.BytesToHash(hash)] = struct{}{}
}
it.Release()
// Cross check the iterated hashes and the database/nodepool content
for hash := range hashes {
_, ok := seenNodes[hash]
if !ok {
_, ok = seenCodes[hash]
}
if !ok {
t.Errorf("failed to retrieve reported node %x", hash)
}
}
}
// isTrieNode is a helper function which reports if the provided
// database entry belongs to a trie node or not.
func isTrieNode(scheme string, key, val []byte) (bool, common.Hash) {
if scheme == rawdb.HashScheme {
if len(key) == common.HashLength {
return true, common.BytesToHash(key)
}
}
return false, common.Hash{}
}