forked from cerc-io/plugeth
180 lines
4.4 KiB
Go
180 lines
4.4 KiB
Go
// Package ethwire provides low level access to the Ethereum network and allows
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// you to broadcast data over the network.
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package ethwire
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import (
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"bytes"
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"fmt"
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"net"
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"time"
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"github.com/ethereum/eth-go/ethutil"
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)
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// Connection interface describing the methods required to implement the wire protocol.
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type Conn interface {
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Write(typ MsgType, v ...interface{}) error
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Read() *Msg
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}
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// The magic token which should be the first 4 bytes of every message and can be used as separator between messages.
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var MagicToken = []byte{34, 64, 8, 145}
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type MsgType byte
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const (
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// Values are given explicitly instead of by iota because these values are
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// defined by the wire protocol spec; it is easier for humans to ensure
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// correctness when values are explicit.
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MsgHandshakeTy = 0x00
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MsgDiscTy = 0x01
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MsgPingTy = 0x02
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MsgPongTy = 0x03
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MsgGetPeersTy = 0x04
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MsgPeersTy = 0x05
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MsgStatusTy = 0x10
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MsgGetTxsTy = 0x11
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MsgTxTy = 0x12
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MsgGetBlockHashesTy = 0x13
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MsgBlockHashesTy = 0x14
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MsgGetBlocksTy = 0x15
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MsgBlockTy = 0x16
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)
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var msgTypeToString = map[MsgType]string{
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MsgHandshakeTy: "Handshake",
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MsgDiscTy: "Disconnect",
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MsgPingTy: "Ping",
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MsgPongTy: "Pong",
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MsgGetPeersTy: "Get peers",
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MsgStatusTy: "Status",
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MsgPeersTy: "Peers",
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MsgTxTy: "Transactions",
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MsgBlockTy: "Blocks",
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MsgGetTxsTy: "Get Txs",
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MsgGetBlockHashesTy: "Get block hashes",
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MsgBlockHashesTy: "Block hashes",
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MsgGetBlocksTy: "Get blocks",
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}
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func (mt MsgType) String() string {
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return msgTypeToString[mt]
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}
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type Msg struct {
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Type MsgType // Specifies how the encoded data should be interpreted
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//Data []byte
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Data *ethutil.Value
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}
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func NewMessage(msgType MsgType, data interface{}) *Msg {
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return &Msg{
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Type: msgType,
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Data: ethutil.NewValue(data),
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}
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}
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type Messages []*Msg
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// The basic message reader waits for data on the given connection, decoding
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// and doing a few sanity checks such as if there's a data type and
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// unmarhals the given data
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func ReadMessages(conn net.Conn) (msgs []*Msg, err error) {
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// The recovering function in case anything goes horribly wrong
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defer func() {
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if r := recover(); r != nil {
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err = fmt.Errorf("ethwire.ReadMessage error: %v", r)
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}
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}()
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var (
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buff []byte
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messages [][]byte
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msgLength int
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)
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for {
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// Give buffering some time
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conn.SetReadDeadline(time.Now().Add(5 * time.Millisecond))
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// Create a new temporarily buffer
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b := make([]byte, 1440)
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n, _ := conn.Read(b)
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if err != nil && n == 0 {
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if err.Error() != "EOF" {
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fmt.Println("err now", err)
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return nil, err
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} else {
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break
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}
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}
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fmt.Println(n, len(buff))
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if n == 0 && len(buff) == 0 {
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// If there's nothing on the wire wait for a bit
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time.Sleep(200 * time.Millisecond)
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continue
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}
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buff = append(buff, b[:n]...)
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if msgLength == 0 {
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// Check if the received 4 first bytes are the magic token
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if bytes.Compare(MagicToken, buff[:4]) != 0 {
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return nil, fmt.Errorf("MagicToken mismatch. Received %v", buff[:4])
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}
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// Read the length of the message
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msgLength = int(ethutil.BytesToNumber(buff[4:8]))
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// Remove the token and length
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buff = buff[8:]
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}
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if len(buff) >= msgLength {
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messages = append(messages, buff[:msgLength])
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buff = buff[msgLength:]
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msgLength = 0
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if len(buff) == 0 {
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break
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}
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}
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}
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for _, m := range messages {
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decoder := ethutil.NewValueFromBytes(m)
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// Type of message
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t := decoder.Get(0).Uint()
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// Actual data
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d := decoder.SliceFrom(1)
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msgs = append(msgs, &Msg{Type: MsgType(t), Data: d})
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}
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return
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}
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// The basic message writer takes care of writing data over the given
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// connection and does some basic error checking
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func WriteMessage(conn net.Conn, msg *Msg) error {
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var pack []byte
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// Encode the type and the (RLP encoded) data for sending over the wire
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encoded := ethutil.NewValue(append([]interface{}{byte(msg.Type)}, msg.Data.Slice()...)).Encode()
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payloadLength := ethutil.NumberToBytes(uint32(len(encoded)), 32)
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// Write magic token and payload length (first 8 bytes)
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pack = append(MagicToken, payloadLength...)
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pack = append(pack, encoded...)
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//fmt.Printf("payload %v (%v) %q\n", msg.Type, conn.RemoteAddr(), encoded)
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// Write to the connection
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_, err := conn.Write(pack)
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if err != nil {
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return err
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}
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return nil
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}
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