forked from cerc-io/plugeth
681618275c
This PR implements the following modifications - Don't shortcut check if block is present, thus avoid disk lookup - Don't check hash ancestry in early-check (it's still done in parallel checker) - Don't check time.Now for every single header Charts and background info can be found here: https://github.com/holiman/headerimport/blob/main/README.md With these changes, writing 1M headers goes down to from 80s to 62s.
654 lines
22 KiB
Go
654 lines
22 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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crand "crypto/rand"
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"errors"
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"fmt"
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"math"
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"math/big"
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mrand "math/rand"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/core/rawdb"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/params"
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lru "github.com/hashicorp/golang-lru"
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)
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const (
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headerCacheLimit = 512
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tdCacheLimit = 1024
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numberCacheLimit = 2048
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)
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// HeaderChain implements the basic block header chain logic that is shared by
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// core.BlockChain and light.LightChain. It is not usable in itself, only as
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// a part of either structure.
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//
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// HeaderChain is responsible for maintaining the header chain including the
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// header query and updating.
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//
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// The components maintained by headerchain includes: (1) total difficult
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// (2) header (3) block hash -> number mapping (4) canonical number -> hash mapping
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// and (5) head header flag.
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//
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// It is not thread safe either, the encapsulating chain structures should do
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// the necessary mutex locking/unlocking.
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type HeaderChain struct {
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config *params.ChainConfig
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chainDb ethdb.Database
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genesisHeader *types.Header
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currentHeader atomic.Value // Current head of the header chain (may be above the block chain!)
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currentHeaderHash common.Hash // Hash of the current head of the header chain (prevent recomputing all the time)
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headerCache *lru.Cache // Cache for the most recent block headers
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tdCache *lru.Cache // Cache for the most recent block total difficulties
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numberCache *lru.Cache // Cache for the most recent block numbers
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procInterrupt func() bool
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rand *mrand.Rand
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engine consensus.Engine
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}
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// NewHeaderChain creates a new HeaderChain structure. ProcInterrupt points
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// to the parent's interrupt semaphore.
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func NewHeaderChain(chainDb ethdb.Database, config *params.ChainConfig, engine consensus.Engine, procInterrupt func() bool) (*HeaderChain, error) {
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headerCache, _ := lru.New(headerCacheLimit)
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tdCache, _ := lru.New(tdCacheLimit)
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numberCache, _ := lru.New(numberCacheLimit)
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// Seed a fast but crypto originating random generator
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seed, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
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if err != nil {
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return nil, err
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}
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hc := &HeaderChain{
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config: config,
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chainDb: chainDb,
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headerCache: headerCache,
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tdCache: tdCache,
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numberCache: numberCache,
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procInterrupt: procInterrupt,
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rand: mrand.New(mrand.NewSource(seed.Int64())),
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engine: engine,
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}
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hc.genesisHeader = hc.GetHeaderByNumber(0)
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if hc.genesisHeader == nil {
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return nil, ErrNoGenesis
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}
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hc.currentHeader.Store(hc.genesisHeader)
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if head := rawdb.ReadHeadBlockHash(chainDb); head != (common.Hash{}) {
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if chead := hc.GetHeaderByHash(head); chead != nil {
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hc.currentHeader.Store(chead)
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}
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}
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hc.currentHeaderHash = hc.CurrentHeader().Hash()
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headHeaderGauge.Update(hc.CurrentHeader().Number.Int64())
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return hc, nil
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}
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// GetBlockNumber retrieves the block number belonging to the given hash
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// from the cache or database
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func (hc *HeaderChain) GetBlockNumber(hash common.Hash) *uint64 {
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if cached, ok := hc.numberCache.Get(hash); ok {
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number := cached.(uint64)
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return &number
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}
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number := rawdb.ReadHeaderNumber(hc.chainDb, hash)
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if number != nil {
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hc.numberCache.Add(hash, *number)
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}
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return number
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}
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type headerWriteResult struct {
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status WriteStatus
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ignored int
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imported int
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lastHash common.Hash
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lastHeader *types.Header
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}
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// WriteHeaders writes a chain of headers into the local chain, given that the parents
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// are already known. If the total difficulty of the newly inserted chain becomes
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// greater than the current known TD, the canonical chain is reorged.
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//
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// Note: This method is not concurrent-safe with inserting blocks simultaneously
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// into the chain, as side effects caused by reorganisations cannot be emulated
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// without the real blocks. Hence, writing headers directly should only be done
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// in two scenarios: pure-header mode of operation (light clients), or properly
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// separated header/block phases (non-archive clients).
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func (hc *HeaderChain) writeHeaders(headers []*types.Header) (result *headerWriteResult, err error) {
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if len(headers) == 0 {
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return &headerWriteResult{}, nil
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}
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ptd := hc.GetTd(headers[0].ParentHash, headers[0].Number.Uint64()-1)
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if ptd == nil {
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return &headerWriteResult{}, consensus.ErrUnknownAncestor
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}
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var (
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lastNumber = headers[0].Number.Uint64() - 1 // Last successfully imported number
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lastHash = headers[0].ParentHash // Last imported header hash
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newTD = new(big.Int).Set(ptd) // Total difficulty of inserted chain
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lastHeader *types.Header
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inserted []numberHash // Ephemeral lookup of number/hash for the chain
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firstInserted = -1 // Index of the first non-ignored header
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)
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batch := hc.chainDb.NewBatch()
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for i, header := range headers {
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var hash common.Hash
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// The headers have already been validated at this point, so we already
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// know that it's a contiguous chain, where
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// headers[i].Hash() == headers[i+1].ParentHash
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if i < len(headers)-1 {
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hash = headers[i+1].ParentHash
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} else {
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hash = header.Hash()
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}
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number := header.Number.Uint64()
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newTD.Add(newTD, header.Difficulty)
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// If the header is already known, skip it, otherwise store
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if !hc.HasHeader(hash, number) {
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// Irrelevant of the canonical status, write the TD and header to the database.
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rawdb.WriteTd(batch, hash, number, newTD)
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hc.tdCache.Add(hash, new(big.Int).Set(newTD))
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rawdb.WriteHeader(batch, header)
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inserted = append(inserted, numberHash{number, hash})
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hc.headerCache.Add(hash, header)
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hc.numberCache.Add(hash, number)
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if firstInserted < 0 {
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firstInserted = i
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}
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}
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lastHeader, lastHash, lastNumber = header, hash, number
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}
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// Skip the slow disk write of all headers if interrupted.
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if hc.procInterrupt() {
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log.Debug("Premature abort during headers import")
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return &headerWriteResult{}, errors.New("aborted")
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}
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// Commit to disk!
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if err := batch.Write(); err != nil {
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log.Crit("Failed to write headers", "error", err)
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}
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batch.Reset()
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var (
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head = hc.CurrentHeader().Number.Uint64()
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localTD = hc.GetTd(hc.currentHeaderHash, head)
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status = SideStatTy
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)
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// If the total difficulty is higher than our known, add it to the canonical chain
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// Second clause in the if statement reduces the vulnerability to selfish mining.
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// Please refer to http://www.cs.cornell.edu/~ie53/publications/btcProcFC.pdf
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reorg := newTD.Cmp(localTD) > 0
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if !reorg && newTD.Cmp(localTD) == 0 {
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if lastNumber < head {
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reorg = true
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} else if lastNumber == head {
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reorg = mrand.Float64() < 0.5
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}
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}
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// If the parent of the (first) block is already the canon header,
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// we don't have to go backwards to delete canon blocks, but
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// simply pile them onto the existing chain
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chainAlreadyCanon := headers[0].ParentHash == hc.currentHeaderHash
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if reorg {
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// If the header can be added into canonical chain, adjust the
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// header chain markers(canonical indexes and head header flag).
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//
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// Note all markers should be written atomically.
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markerBatch := batch // we can reuse the batch to keep allocs down
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if !chainAlreadyCanon {
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// Delete any canonical number assignments above the new head
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for i := lastNumber + 1; ; i++ {
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hash := rawdb.ReadCanonicalHash(hc.chainDb, i)
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if hash == (common.Hash{}) {
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break
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}
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rawdb.DeleteCanonicalHash(markerBatch, i)
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}
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// Overwrite any stale canonical number assignments, going
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// backwards from the first header in this import
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var (
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headHash = headers[0].ParentHash // inserted[0].parent?
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headNumber = headers[0].Number.Uint64() - 1 // inserted[0].num-1 ?
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headHeader = hc.GetHeader(headHash, headNumber)
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)
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for rawdb.ReadCanonicalHash(hc.chainDb, headNumber) != headHash {
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rawdb.WriteCanonicalHash(markerBatch, headHash, headNumber)
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headHash = headHeader.ParentHash
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headNumber = headHeader.Number.Uint64() - 1
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headHeader = hc.GetHeader(headHash, headNumber)
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}
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// If some of the older headers were already known, but obtained canon-status
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// during this import batch, then we need to write that now
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// Further down, we continue writing the staus for the ones that
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// were not already known
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for i := 0; i < firstInserted; i++ {
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hash := headers[i].Hash()
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num := headers[i].Number.Uint64()
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rawdb.WriteCanonicalHash(markerBatch, hash, num)
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rawdb.WriteHeadHeaderHash(markerBatch, hash)
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}
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}
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// Extend the canonical chain with the new headers
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for _, hn := range inserted {
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rawdb.WriteCanonicalHash(markerBatch, hn.hash, hn.number)
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rawdb.WriteHeadHeaderHash(markerBatch, hn.hash)
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}
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if err := markerBatch.Write(); err != nil {
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log.Crit("Failed to write header markers into disk", "err", err)
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}
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markerBatch.Reset()
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// Last step update all in-memory head header markers
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hc.currentHeaderHash = lastHash
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hc.currentHeader.Store(types.CopyHeader(lastHeader))
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headHeaderGauge.Update(lastHeader.Number.Int64())
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// Chain status is canonical since this insert was a reorg.
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// Note that all inserts which have higher TD than existing are 'reorg'.
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status = CanonStatTy
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}
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if len(inserted) == 0 {
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status = NonStatTy
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}
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return &headerWriteResult{
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status: status,
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ignored: len(headers) - len(inserted),
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imported: len(inserted),
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lastHash: lastHash,
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lastHeader: lastHeader,
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}, nil
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}
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func (hc *HeaderChain) ValidateHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
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// Do a sanity check that the provided chain is actually ordered and linked
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for i := 1; i < len(chain); i++ {
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if chain[i].Number.Uint64() != chain[i-1].Number.Uint64()+1 {
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hash := chain[i].Hash()
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parentHash := chain[i-1].Hash()
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// Chain broke ancestry, log a message (programming error) and skip insertion
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log.Error("Non contiguous header insert", "number", chain[i].Number, "hash", hash,
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"parent", chain[i].ParentHash, "prevnumber", chain[i-1].Number, "prevhash", parentHash)
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return 0, fmt.Errorf("non contiguous insert: item %d is #%d [%x…], item %d is #%d [%x…] (parent [%x…])", i-1, chain[i-1].Number,
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parentHash.Bytes()[:4], i, chain[i].Number, hash.Bytes()[:4], chain[i].ParentHash[:4])
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}
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// If the header is a banned one, straight out abort
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if BadHashes[chain[i].ParentHash] {
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return i - 1, ErrBlacklistedHash
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}
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// If it's the last header in the cunk, we need to check it too
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if i == len(chain)-1 && BadHashes[chain[i].Hash()] {
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return i, ErrBlacklistedHash
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}
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}
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// Generate the list of seal verification requests, and start the parallel verifier
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seals := make([]bool, len(chain))
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if checkFreq != 0 {
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// In case of checkFreq == 0 all seals are left false.
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for i := 0; i < len(seals)/checkFreq; i++ {
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index := i*checkFreq + hc.rand.Intn(checkFreq)
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if index >= len(seals) {
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index = len(seals) - 1
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}
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seals[index] = true
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}
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// Last should always be verified to avoid junk.
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seals[len(seals)-1] = true
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}
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abort, results := hc.engine.VerifyHeaders(hc, chain, seals)
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defer close(abort)
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// Iterate over the headers and ensure they all check out
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for i := range chain {
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// If the chain is terminating, stop processing blocks
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if hc.procInterrupt() {
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log.Debug("Premature abort during headers verification")
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return 0, errors.New("aborted")
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}
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// Otherwise wait for headers checks and ensure they pass
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if err := <-results; err != nil {
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return i, err
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}
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}
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return 0, nil
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}
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// InsertHeaderChain inserts the given headers.
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//
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// The validity of the headers is NOT CHECKED by this method, i.e. they need to be
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// validated by ValidateHeaderChain before calling InsertHeaderChain.
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//
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// This insert is all-or-nothing. If this returns an error, no headers were written,
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// otherwise they were all processed successfully.
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//
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// The returned 'write status' says if the inserted headers are part of the canonical chain
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// or a side chain.
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func (hc *HeaderChain) InsertHeaderChain(chain []*types.Header, start time.Time) (WriteStatus, error) {
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if hc.procInterrupt() {
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return 0, errors.New("aborted")
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}
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res, err := hc.writeHeaders(chain)
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// Report some public statistics so the user has a clue what's going on
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context := []interface{}{
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"count", res.imported,
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"elapsed", common.PrettyDuration(time.Since(start)),
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}
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if err != nil {
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context = append(context, "err", err)
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}
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if last := res.lastHeader; last != nil {
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context = append(context, "number", last.Number, "hash", res.lastHash)
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if timestamp := time.Unix(int64(last.Time), 0); time.Since(timestamp) > time.Minute {
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context = append(context, []interface{}{"age", common.PrettyAge(timestamp)}...)
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}
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}
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if res.ignored > 0 {
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context = append(context, []interface{}{"ignored", res.ignored}...)
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}
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log.Info("Imported new block headers", context...)
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return res.status, err
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}
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// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
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// hash, fetching towards the genesis block.
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func (hc *HeaderChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
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// Get the origin header from which to fetch
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header := hc.GetHeaderByHash(hash)
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if header == nil {
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return nil
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}
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// Iterate the headers until enough is collected or the genesis reached
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chain := make([]common.Hash, 0, max)
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for i := uint64(0); i < max; i++ {
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next := header.ParentHash
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if header = hc.GetHeader(next, header.Number.Uint64()-1); header == nil {
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break
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}
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chain = append(chain, next)
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if header.Number.Sign() == 0 {
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break
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}
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}
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return chain
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}
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// GetAncestor retrieves the Nth ancestor of a given block. It assumes that either the given block or
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// a close ancestor of it is canonical. maxNonCanonical points to a downwards counter limiting the
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// number of blocks to be individually checked before we reach the canonical chain.
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//
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// Note: ancestor == 0 returns the same block, 1 returns its parent and so on.
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func (hc *HeaderChain) GetAncestor(hash common.Hash, number, ancestor uint64, maxNonCanonical *uint64) (common.Hash, uint64) {
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if ancestor > number {
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return common.Hash{}, 0
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}
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if ancestor == 1 {
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// in this case it is cheaper to just read the header
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if header := hc.GetHeader(hash, number); header != nil {
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return header.ParentHash, number - 1
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}
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return common.Hash{}, 0
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}
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for ancestor != 0 {
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if rawdb.ReadCanonicalHash(hc.chainDb, number) == hash {
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ancestorHash := rawdb.ReadCanonicalHash(hc.chainDb, number-ancestor)
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if rawdb.ReadCanonicalHash(hc.chainDb, number) == hash {
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number -= ancestor
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return ancestorHash, number
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}
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}
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if *maxNonCanonical == 0 {
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return common.Hash{}, 0
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}
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*maxNonCanonical--
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ancestor--
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header := hc.GetHeader(hash, number)
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if header == nil {
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return common.Hash{}, 0
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}
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hash = header.ParentHash
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number--
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}
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return hash, number
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}
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// GetTd retrieves a block's total difficulty in the canonical chain from the
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// database by hash and number, caching it if found.
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func (hc *HeaderChain) GetTd(hash common.Hash, number uint64) *big.Int {
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// Short circuit if the td's already in the cache, retrieve otherwise
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if cached, ok := hc.tdCache.Get(hash); ok {
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return cached.(*big.Int)
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}
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td := rawdb.ReadTd(hc.chainDb, hash, number)
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if td == nil {
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return nil
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}
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// Cache the found body for next time and return
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hc.tdCache.Add(hash, td)
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return td
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}
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// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
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// database by hash, caching it if found.
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func (hc *HeaderChain) GetTdByHash(hash common.Hash) *big.Int {
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number := hc.GetBlockNumber(hash)
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if number == nil {
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return nil
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}
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return hc.GetTd(hash, *number)
|
|
}
|
|
|
|
// GetHeader retrieves a block header from the database by hash and number,
|
|
// caching it if found.
|
|
func (hc *HeaderChain) GetHeader(hash common.Hash, number uint64) *types.Header {
|
|
// Short circuit if the header's already in the cache, retrieve otherwise
|
|
if header, ok := hc.headerCache.Get(hash); ok {
|
|
return header.(*types.Header)
|
|
}
|
|
header := rawdb.ReadHeader(hc.chainDb, hash, number)
|
|
if header == nil {
|
|
return nil
|
|
}
|
|
// Cache the found header for next time and return
|
|
hc.headerCache.Add(hash, header)
|
|
return header
|
|
}
|
|
|
|
// GetHeaderByHash retrieves a block header from the database by hash, caching it if
|
|
// found.
|
|
func (hc *HeaderChain) GetHeaderByHash(hash common.Hash) *types.Header {
|
|
number := hc.GetBlockNumber(hash)
|
|
if number == nil {
|
|
return nil
|
|
}
|
|
return hc.GetHeader(hash, *number)
|
|
}
|
|
|
|
// HasHeader checks if a block header is present in the database or not.
|
|
// In theory, if header is present in the database, all relative components
|
|
// like td and hash->number should be present too.
|
|
func (hc *HeaderChain) HasHeader(hash common.Hash, number uint64) bool {
|
|
if hc.numberCache.Contains(hash) || hc.headerCache.Contains(hash) {
|
|
return true
|
|
}
|
|
return rawdb.HasHeader(hc.chainDb, hash, number)
|
|
}
|
|
|
|
// GetHeaderByNumber retrieves a block header from the database by number,
|
|
// caching it (associated with its hash) if found.
|
|
func (hc *HeaderChain) GetHeaderByNumber(number uint64) *types.Header {
|
|
hash := rawdb.ReadCanonicalHash(hc.chainDb, number)
|
|
if hash == (common.Hash{}) {
|
|
return nil
|
|
}
|
|
return hc.GetHeader(hash, number)
|
|
}
|
|
|
|
func (hc *HeaderChain) GetCanonicalHash(number uint64) common.Hash {
|
|
return rawdb.ReadCanonicalHash(hc.chainDb, number)
|
|
}
|
|
|
|
// CurrentHeader retrieves the current head header of the canonical chain. The
|
|
// header is retrieved from the HeaderChain's internal cache.
|
|
func (hc *HeaderChain) CurrentHeader() *types.Header {
|
|
return hc.currentHeader.Load().(*types.Header)
|
|
}
|
|
|
|
// SetCurrentHeader sets the in-memory head header marker of the canonical chan
|
|
// as the given header.
|
|
func (hc *HeaderChain) SetCurrentHeader(head *types.Header) {
|
|
hc.currentHeader.Store(head)
|
|
hc.currentHeaderHash = head.Hash()
|
|
headHeaderGauge.Update(head.Number.Int64())
|
|
}
|
|
|
|
type (
|
|
// UpdateHeadBlocksCallback is a callback function that is called by SetHead
|
|
// before head header is updated. The method will return the actual block it
|
|
// updated the head to (missing state) and a flag if setHead should continue
|
|
// rewinding till that forcefully (exceeded ancient limits)
|
|
UpdateHeadBlocksCallback func(ethdb.KeyValueWriter, *types.Header) (uint64, bool)
|
|
|
|
// DeleteBlockContentCallback is a callback function that is called by SetHead
|
|
// before each header is deleted.
|
|
DeleteBlockContentCallback func(ethdb.KeyValueWriter, common.Hash, uint64)
|
|
)
|
|
|
|
// SetHead rewinds the local chain to a new head. Everything above the new head
|
|
// will be deleted and the new one set.
|
|
func (hc *HeaderChain) SetHead(head uint64, updateFn UpdateHeadBlocksCallback, delFn DeleteBlockContentCallback) {
|
|
var (
|
|
parentHash common.Hash
|
|
batch = hc.chainDb.NewBatch()
|
|
origin = true
|
|
)
|
|
for hdr := hc.CurrentHeader(); hdr != nil && hdr.Number.Uint64() > head; hdr = hc.CurrentHeader() {
|
|
num := hdr.Number.Uint64()
|
|
|
|
// Rewind block chain to new head.
|
|
parent := hc.GetHeader(hdr.ParentHash, num-1)
|
|
if parent == nil {
|
|
parent = hc.genesisHeader
|
|
}
|
|
parentHash = hdr.ParentHash
|
|
|
|
// Notably, since geth has the possibility for setting the head to a low
|
|
// height which is even lower than ancient head.
|
|
// In order to ensure that the head is always no higher than the data in
|
|
// the database (ancient store or active store), we need to update head
|
|
// first then remove the relative data from the database.
|
|
//
|
|
// Update head first(head fast block, head full block) before deleting the data.
|
|
markerBatch := hc.chainDb.NewBatch()
|
|
if updateFn != nil {
|
|
newHead, force := updateFn(markerBatch, parent)
|
|
if force && newHead < head {
|
|
log.Warn("Force rewinding till ancient limit", "head", newHead)
|
|
head = newHead
|
|
}
|
|
}
|
|
// Update head header then.
|
|
rawdb.WriteHeadHeaderHash(markerBatch, parentHash)
|
|
if err := markerBatch.Write(); err != nil {
|
|
log.Crit("Failed to update chain markers", "error", err)
|
|
}
|
|
hc.currentHeader.Store(parent)
|
|
hc.currentHeaderHash = parentHash
|
|
headHeaderGauge.Update(parent.Number.Int64())
|
|
|
|
// If this is the first iteration, wipe any leftover data upwards too so
|
|
// we don't end up with dangling daps in the database
|
|
var nums []uint64
|
|
if origin {
|
|
for n := num + 1; len(rawdb.ReadAllHashes(hc.chainDb, n)) > 0; n++ {
|
|
nums = append([]uint64{n}, nums...) // suboptimal, but we don't really expect this path
|
|
}
|
|
origin = false
|
|
}
|
|
nums = append(nums, num)
|
|
|
|
// Remove the related data from the database on all sidechains
|
|
for _, num := range nums {
|
|
// Gather all the side fork hashes
|
|
hashes := rawdb.ReadAllHashes(hc.chainDb, num)
|
|
if len(hashes) == 0 {
|
|
// No hashes in the database whatsoever, probably frozen already
|
|
hashes = append(hashes, hdr.Hash())
|
|
}
|
|
for _, hash := range hashes {
|
|
if delFn != nil {
|
|
delFn(batch, hash, num)
|
|
}
|
|
rawdb.DeleteHeader(batch, hash, num)
|
|
rawdb.DeleteTd(batch, hash, num)
|
|
}
|
|
rawdb.DeleteCanonicalHash(batch, num)
|
|
}
|
|
}
|
|
// Flush all accumulated deletions.
|
|
if err := batch.Write(); err != nil {
|
|
log.Crit("Failed to rewind block", "error", err)
|
|
}
|
|
// Clear out any stale content from the caches
|
|
hc.headerCache.Purge()
|
|
hc.tdCache.Purge()
|
|
hc.numberCache.Purge()
|
|
}
|
|
|
|
// SetGenesis sets a new genesis block header for the chain
|
|
func (hc *HeaderChain) SetGenesis(head *types.Header) {
|
|
hc.genesisHeader = head
|
|
}
|
|
|
|
// Config retrieves the header chain's chain configuration.
|
|
func (hc *HeaderChain) Config() *params.ChainConfig { return hc.config }
|
|
|
|
// Engine retrieves the header chain's consensus engine.
|
|
func (hc *HeaderChain) Engine() consensus.Engine { return hc.engine }
|
|
|
|
// GetBlock implements consensus.ChainReader, and returns nil for every input as
|
|
// a header chain does not have blocks available for retrieval.
|
|
func (hc *HeaderChain) GetBlock(hash common.Hash, number uint64) *types.Block {
|
|
return nil
|
|
}
|