forked from cerc-io/plugeth
504 lines
11 KiB
Go
504 lines
11 KiB
Go
package ethutil
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import (
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"fmt"
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"reflect"
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)
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// TODO
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// A StateObject is an object that has a state root
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// This is goig to be the object for the second level caching (the caching of object which have a state such as contracts)
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type StateObject interface {
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State() *Trie
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Sync()
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Undo()
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}
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type Node struct {
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Key []byte
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Value *Value
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Dirty bool
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}
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func NewNode(key []byte, val *Value, dirty bool) *Node {
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return &Node{Key: key, Value: val, Dirty: dirty}
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}
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func (n *Node) Copy() *Node {
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return NewNode(n.Key, n.Value, n.Dirty)
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}
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type Cache struct {
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nodes map[string]*Node
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db Database
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IsDirty bool
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}
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func NewCache(db Database) *Cache {
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return &Cache{db: db, nodes: make(map[string]*Node)}
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}
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func (cache *Cache) Put(v interface{}) interface{} {
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value := NewValue(v)
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enc := value.Encode()
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if len(enc) >= 32 {
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sha := Sha3Bin(enc)
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cache.nodes[string(sha)] = NewNode(sha, value, true)
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cache.IsDirty = true
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return sha
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}
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return v
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}
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func (cache *Cache) Get(key []byte) *Value {
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// First check if the key is the cache
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if cache.nodes[string(key)] != nil {
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return cache.nodes[string(key)].Value
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}
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// Get the key of the database instead and cache it
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data, _ := cache.db.Get(key)
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// Create the cached value
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value := NewValueFromBytes(data)
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// Create caching node
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cache.nodes[string(key)] = NewNode(key, value, false)
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return value
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}
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func (cache *Cache) Delete(key []byte) {
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delete(cache.nodes, string(key))
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cache.db.Delete(key)
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}
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func (cache *Cache) Commit() {
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// Don't try to commit if it isn't dirty
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if !cache.IsDirty {
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return
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}
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for key, node := range cache.nodes {
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if node.Dirty {
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cache.db.Put([]byte(key), node.Value.Encode())
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node.Dirty = false
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}
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}
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cache.IsDirty = false
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// If the nodes grows beyond the 200 entries we simple empty it
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// FIXME come up with something better
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if len(cache.nodes) > 200 {
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cache.nodes = make(map[string]*Node)
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}
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}
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func (cache *Cache) Undo() {
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for key, node := range cache.nodes {
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if node.Dirty {
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delete(cache.nodes, key)
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}
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}
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cache.IsDirty = false
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}
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// A (modified) Radix Trie implementation. The Trie implements
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// a caching mechanism and will used cached values if they are
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// present. If a node is not present in the cache it will try to
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// fetch it from the database and store the cached value.
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// Please note that the data isn't persisted unless `Sync` is
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// explicitly called.
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type Trie struct {
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prevRoot interface{}
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Root interface{}
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//db Database
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cache *Cache
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}
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func copyRoot(root interface{}) interface{} {
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var prevRootCopy interface{}
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if b, ok := root.([]byte); ok {
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prevRootCopy = CopyBytes(b)
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} else {
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prevRootCopy = root
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}
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return prevRootCopy
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}
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func NewTrie(db Database, Root interface{}) *Trie {
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// Make absolute sure the root is copied
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r := copyRoot(Root)
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p := copyRoot(Root)
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return &Trie{cache: NewCache(db), Root: r, prevRoot: p}
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}
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// Save the cached value to the database.
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func (t *Trie) Sync() {
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t.cache.Commit()
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t.prevRoot = copyRoot(t.Root)
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}
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func (t *Trie) Undo() {
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t.cache.Undo()
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t.Root = t.prevRoot
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}
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func (t *Trie) Cache() *Cache {
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return t.cache
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}
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/*
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* Public (query) interface functions
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*/
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func (t *Trie) Update(key string, value string) {
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k := CompactHexDecode(key)
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t.Root = t.UpdateState(t.Root, k, value)
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}
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func (t *Trie) Get(key string) string {
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k := CompactHexDecode(key)
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c := NewValue(t.GetState(t.Root, k))
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return c.Str()
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}
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func (t *Trie) Delete(key string) {
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t.Update(key, "")
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}
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func (t *Trie) GetState(node interface{}, key []int) interface{} {
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n := NewValue(node)
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// Return the node if key is empty (= found)
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if len(key) == 0 || n.IsNil() || n.Len() == 0 {
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return node
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}
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currentNode := t.GetNode(node)
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length := currentNode.Len()
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if length == 0 {
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return ""
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} else if length == 2 {
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// Decode the key
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k := CompactDecode(currentNode.Get(0).Str())
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v := currentNode.Get(1).Raw()
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if len(key) >= len(k) && CompareIntSlice(k, key[:len(k)]) {
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return t.GetState(v, key[len(k):])
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} else {
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return ""
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}
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} else if length == 17 {
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return t.GetState(currentNode.Get(key[0]).Raw(), key[1:])
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}
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// It shouldn't come this far
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fmt.Println("GetState unexpected return")
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return ""
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}
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func (t *Trie) GetNode(node interface{}) *Value {
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n := NewValue(node)
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if !n.Get(0).IsNil() {
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return n
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}
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str := n.Str()
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if len(str) == 0 {
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return n
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} else if len(str) < 32 {
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return NewValueFromBytes([]byte(str))
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}
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return t.cache.Get(n.Bytes())
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}
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func (t *Trie) UpdateState(node interface{}, key []int, value string) interface{} {
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if value != "" {
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return t.InsertState(node, key, value)
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} else {
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// delete it
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return t.DeleteState(node, key)
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}
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return t.Root
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}
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func (t *Trie) Put(node interface{}) interface{} {
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/*
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TODO?
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c := Conv(t.Root)
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fmt.Println(c.Type(), c.Length())
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if c.Type() == reflect.String && c.AsString() == "" {
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return enc
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}
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*/
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return t.cache.Put(node)
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}
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func EmptyStringSlice(l int) []interface{} {
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slice := make([]interface{}, l)
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for i := 0; i < l; i++ {
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slice[i] = ""
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}
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return slice
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}
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func (t *Trie) InsertState(node interface{}, key []int, value interface{}) interface{} {
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if len(key) == 0 {
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return value
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}
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// New node
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n := NewValue(node)
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if node == nil || (n.Type() == reflect.String && (n.Str() == "" || n.Get(0).IsNil())) || n.Len() == 0 {
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newNode := []interface{}{CompactEncode(key), value}
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return t.Put(newNode)
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}
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currentNode := t.GetNode(node)
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// Check for "special" 2 slice type node
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if currentNode.Len() == 2 {
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// Decode the key
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k := CompactDecode(currentNode.Get(0).Str())
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v := currentNode.Get(1).Raw()
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// Matching key pair (ie. there's already an object with this key)
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if CompareIntSlice(k, key) {
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newNode := []interface{}{CompactEncode(key), value}
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return t.Put(newNode)
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}
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var newHash interface{}
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matchingLength := MatchingNibbleLength(key, k)
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if matchingLength == len(k) {
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// Insert the hash, creating a new node
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newHash = t.InsertState(v, key[matchingLength:], value)
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} else {
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// Expand the 2 length slice to a 17 length slice
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oldNode := t.InsertState("", k[matchingLength+1:], v)
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newNode := t.InsertState("", key[matchingLength+1:], value)
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// Create an expanded slice
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scaledSlice := EmptyStringSlice(17)
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// Set the copied and new node
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scaledSlice[k[matchingLength]] = oldNode
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scaledSlice[key[matchingLength]] = newNode
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newHash = t.Put(scaledSlice)
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}
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if matchingLength == 0 {
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// End of the chain, return
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return newHash
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} else {
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newNode := []interface{}{CompactEncode(key[:matchingLength]), newHash}
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return t.Put(newNode)
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}
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} else {
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// Copy the current node over to the new node and replace the first nibble in the key
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newNode := EmptyStringSlice(17)
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for i := 0; i < 17; i++ {
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cpy := currentNode.Get(i).Raw()
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if cpy != nil {
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newNode[i] = cpy
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}
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}
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newNode[key[0]] = t.InsertState(currentNode.Get(key[0]).Raw(), key[1:], value)
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return t.Put(newNode)
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}
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return ""
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}
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func (t *Trie) DeleteState(node interface{}, key []int) interface{} {
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if len(key) == 0 {
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return ""
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}
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// New node
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n := NewValue(node)
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if node == nil || (n.Type() == reflect.String && (n.Str() == "" || n.Get(0).IsNil())) || n.Len() == 0 {
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return ""
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}
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currentNode := t.GetNode(node)
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// Check for "special" 2 slice type node
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if currentNode.Len() == 2 {
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// Decode the key
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k := CompactDecode(currentNode.Get(0).Str())
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v := currentNode.Get(1).Raw()
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// Matching key pair (ie. there's already an object with this key)
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if CompareIntSlice(k, key) {
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return ""
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} else if CompareIntSlice(key[:len(k)], k) {
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hash := t.DeleteState(v, key[len(k):])
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child := t.GetNode(hash)
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var newNode []interface{}
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if child.Len() == 2 {
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newKey := append(k, CompactDecode(child.Get(0).Str())...)
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newNode = []interface{}{CompactEncode(newKey), child.Get(1).Raw()}
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} else {
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newNode = []interface{}{currentNode.Get(0).Str(), hash}
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}
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return t.Put(newNode)
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} else {
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return node
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}
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} else {
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// Copy the current node over to the new node and replace the first nibble in the key
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n := EmptyStringSlice(17)
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var newNode []interface{}
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for i := 0; i < 17; i++ {
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cpy := currentNode.Get(i).Raw()
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if cpy != nil {
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n[i] = cpy
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}
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}
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n[key[0]] = t.DeleteState(n[key[0]], key[1:])
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amount := -1
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for i := 0; i < 17; i++ {
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if n[i] != "" {
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if amount == -1 {
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amount = i
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} else {
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amount = -2
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}
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}
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}
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if amount == 16 {
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newNode = []interface{}{CompactEncode([]int{16}), n[amount]}
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} else if amount >= 0 {
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child := t.GetNode(n[amount])
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if child.Len() == 17 {
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newNode = []interface{}{CompactEncode([]int{amount}), n[amount]}
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} else if child.Len() == 2 {
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key := append([]int{amount}, CompactDecode(child.Get(0).Str())...)
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newNode = []interface{}{CompactEncode(key), child.Get(1).Str()}
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}
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} else {
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newNode = n
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}
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return t.Put(newNode)
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}
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return ""
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}
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// Simple compare function which creates a rlp value out of the evaluated objects
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func (t *Trie) Cmp(trie *Trie) bool {
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return NewValue(t.Root).Cmp(NewValue(trie.Root))
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}
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// Returns a copy of this trie
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func (t *Trie) Copy() *Trie {
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trie := NewTrie(t.cache.db, t.Root)
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for key, node := range t.cache.nodes {
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trie.cache.nodes[key] = node.Copy()
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}
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return trie
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}
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type TrieIterator struct {
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trie *Trie
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key string
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value string
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shas [][]byte
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values []string
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}
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func (t *Trie) NewIterator() *TrieIterator {
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return &TrieIterator{trie: t}
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}
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// Some time in the near future this will need refactoring :-)
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// XXX Note to self, IsSlice == inline node. Str == sha3 to node
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func (it *TrieIterator) workNode(currentNode *Value) {
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if currentNode.Len() == 2 {
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k := CompactDecode(currentNode.Get(0).Str())
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if currentNode.Get(1).Str() == "" {
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it.workNode(currentNode.Get(1))
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} else {
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if k[len(k)-1] == 16 {
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it.values = append(it.values, currentNode.Get(1).Str())
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} else {
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it.shas = append(it.shas, currentNode.Get(1).Bytes())
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it.getNode(currentNode.Get(1).Bytes())
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}
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}
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} else {
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for i := 0; i < currentNode.Len(); i++ {
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if i == 16 && currentNode.Get(i).Len() != 0 {
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it.values = append(it.values, currentNode.Get(i).Str())
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} else {
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if currentNode.Get(i).Str() == "" {
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it.workNode(currentNode.Get(i))
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} else {
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val := currentNode.Get(i).Str()
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if val != "" {
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it.shas = append(it.shas, currentNode.Get(1).Bytes())
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it.getNode([]byte(val))
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}
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}
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}
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}
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}
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}
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func (it *TrieIterator) getNode(node []byte) {
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currentNode := it.trie.cache.Get(node)
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it.workNode(currentNode)
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}
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func (it *TrieIterator) Collect() [][]byte {
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if it.trie.Root == "" {
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return nil
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}
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it.getNode(NewValue(it.trie.Root).Bytes())
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return it.shas
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}
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func (it *TrieIterator) Purge() int {
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shas := it.Collect()
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for _, sha := range shas {
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it.trie.cache.Delete(sha)
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}
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return len(it.values)
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}
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func (it *TrieIterator) Key() string {
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return ""
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}
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func (it *TrieIterator) Value() string {
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return ""
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}
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