forked from cerc-io/plugeth
9123eceb0f
* p2p: add DialRatio for configuration of inbound vs. dialed connections * p2p: add connection flags to PeerInfo * p2p/netutil: add SameNet, DistinctNetSet * p2p/discover: improve revalidation and seeding This changes node revalidation to be periodic instead of on-demand. This should prevent issues where dead nodes get stuck in closer buckets because no other node will ever come along to replace them. Every 5 seconds (on average), the last node in a random bucket is checked and moved to the front of the bucket if it is still responding. If revalidation fails, the last node is replaced by an entry of the 'replacement list' containing recently-seen nodes. Most close buckets are removed because it's very unlikely we'll ever encounter a node that would fall into any of those buckets. Table seeding is also improved: we now require a few minutes of table membership before considering a node as a potential seed node. This should make it less likely to store short-lived nodes as potential seeds. * p2p/discover: fix nits in UDP transport We would skip sending neighbors replies if there were fewer than maxNeighbors results and CheckRelayIP returned an error for the last one. While here, also resolve a TODO about pong reply tokens.
463 lines
12 KiB
Go
463 lines
12 KiB
Go
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package p2p
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import (
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"fmt"
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"io"
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"net"
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"sort"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/rlp"
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)
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const (
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baseProtocolVersion = 5
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baseProtocolLength = uint64(16)
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baseProtocolMaxMsgSize = 2 * 1024
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snappyProtocolVersion = 5
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pingInterval = 15 * time.Second
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)
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const (
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// devp2p message codes
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handshakeMsg = 0x00
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discMsg = 0x01
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pingMsg = 0x02
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pongMsg = 0x03
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getPeersMsg = 0x04
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peersMsg = 0x05
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)
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// protoHandshake is the RLP structure of the protocol handshake.
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type protoHandshake struct {
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Version uint64
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Name string
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Caps []Cap
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ListenPort uint64
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ID discover.NodeID
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// Ignore additional fields (for forward compatibility).
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Rest []rlp.RawValue `rlp:"tail"`
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}
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// PeerEventType is the type of peer events emitted by a p2p.Server
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type PeerEventType string
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const (
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// PeerEventTypeAdd is the type of event emitted when a peer is added
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// to a p2p.Server
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PeerEventTypeAdd PeerEventType = "add"
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// PeerEventTypeDrop is the type of event emitted when a peer is
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// dropped from a p2p.Server
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PeerEventTypeDrop PeerEventType = "drop"
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// PeerEventTypeMsgSend is the type of event emitted when a
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// message is successfully sent to a peer
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PeerEventTypeMsgSend PeerEventType = "msgsend"
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// PeerEventTypeMsgRecv is the type of event emitted when a
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// message is received from a peer
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PeerEventTypeMsgRecv PeerEventType = "msgrecv"
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)
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// PeerEvent is an event emitted when peers are either added or dropped from
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// a p2p.Server or when a message is sent or received on a peer connection
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type PeerEvent struct {
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Type PeerEventType `json:"type"`
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Peer discover.NodeID `json:"peer"`
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Error string `json:"error,omitempty"`
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Protocol string `json:"protocol,omitempty"`
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MsgCode *uint64 `json:"msg_code,omitempty"`
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MsgSize *uint32 `json:"msg_size,omitempty"`
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}
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// Peer represents a connected remote node.
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type Peer struct {
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rw *conn
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running map[string]*protoRW
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log log.Logger
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created mclock.AbsTime
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wg sync.WaitGroup
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protoErr chan error
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closed chan struct{}
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disc chan DiscReason
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// events receives message send / receive events if set
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events *event.Feed
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}
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// NewPeer returns a peer for testing purposes.
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func NewPeer(id discover.NodeID, name string, caps []Cap) *Peer {
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pipe, _ := net.Pipe()
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conn := &conn{fd: pipe, transport: nil, id: id, caps: caps, name: name}
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peer := newPeer(conn, nil)
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close(peer.closed) // ensures Disconnect doesn't block
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return peer
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}
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// ID returns the node's public key.
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func (p *Peer) ID() discover.NodeID {
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return p.rw.id
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}
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// Name returns the node name that the remote node advertised.
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func (p *Peer) Name() string {
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return p.rw.name
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}
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// Caps returns the capabilities (supported subprotocols) of the remote peer.
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func (p *Peer) Caps() []Cap {
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// TODO: maybe return copy
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return p.rw.caps
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}
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// RemoteAddr returns the remote address of the network connection.
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func (p *Peer) RemoteAddr() net.Addr {
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return p.rw.fd.RemoteAddr()
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}
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// LocalAddr returns the local address of the network connection.
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func (p *Peer) LocalAddr() net.Addr {
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return p.rw.fd.LocalAddr()
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}
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// Disconnect terminates the peer connection with the given reason.
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// It returns immediately and does not wait until the connection is closed.
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func (p *Peer) Disconnect(reason DiscReason) {
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select {
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case p.disc <- reason:
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case <-p.closed:
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}
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}
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// String implements fmt.Stringer.
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func (p *Peer) String() string {
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return fmt.Sprintf("Peer %x %v", p.rw.id[:8], p.RemoteAddr())
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}
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// Inbound returns true if the peer is an inbound connection
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func (p *Peer) Inbound() bool {
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return p.rw.flags&inboundConn != 0
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}
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func newPeer(conn *conn, protocols []Protocol) *Peer {
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protomap := matchProtocols(protocols, conn.caps, conn)
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p := &Peer{
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rw: conn,
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running: protomap,
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created: mclock.Now(),
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disc: make(chan DiscReason),
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protoErr: make(chan error, len(protomap)+1), // protocols + pingLoop
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closed: make(chan struct{}),
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log: log.New("id", conn.id, "conn", conn.flags),
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}
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return p
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}
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func (p *Peer) Log() log.Logger {
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return p.log
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}
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func (p *Peer) run() (remoteRequested bool, err error) {
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var (
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writeStart = make(chan struct{}, 1)
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writeErr = make(chan error, 1)
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readErr = make(chan error, 1)
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reason DiscReason // sent to the peer
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)
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p.wg.Add(2)
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go p.readLoop(readErr)
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go p.pingLoop()
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// Start all protocol handlers.
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writeStart <- struct{}{}
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p.startProtocols(writeStart, writeErr)
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// Wait for an error or disconnect.
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loop:
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for {
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select {
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case err = <-writeErr:
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// A write finished. Allow the next write to start if
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// there was no error.
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if err != nil {
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reason = DiscNetworkError
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break loop
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}
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writeStart <- struct{}{}
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case err = <-readErr:
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if r, ok := err.(DiscReason); ok {
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remoteRequested = true
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reason = r
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} else {
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reason = DiscNetworkError
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}
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break loop
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case err = <-p.protoErr:
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reason = discReasonForError(err)
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break loop
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case err = <-p.disc:
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break loop
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}
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}
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close(p.closed)
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p.rw.close(reason)
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p.wg.Wait()
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return remoteRequested, err
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}
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func (p *Peer) pingLoop() {
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ping := time.NewTimer(pingInterval)
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defer p.wg.Done()
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defer ping.Stop()
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for {
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select {
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case <-ping.C:
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if err := SendItems(p.rw, pingMsg); err != nil {
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p.protoErr <- err
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return
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}
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ping.Reset(pingInterval)
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case <-p.closed:
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return
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}
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}
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}
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func (p *Peer) readLoop(errc chan<- error) {
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defer p.wg.Done()
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for {
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msg, err := p.rw.ReadMsg()
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if err != nil {
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errc <- err
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return
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}
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msg.ReceivedAt = time.Now()
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if err = p.handle(msg); err != nil {
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errc <- err
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return
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}
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}
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}
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func (p *Peer) handle(msg Msg) error {
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switch {
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case msg.Code == pingMsg:
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msg.Discard()
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go SendItems(p.rw, pongMsg)
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case msg.Code == discMsg:
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var reason [1]DiscReason
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// This is the last message. We don't need to discard or
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// check errors because, the connection will be closed after it.
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rlp.Decode(msg.Payload, &reason)
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return reason[0]
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case msg.Code < baseProtocolLength:
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// ignore other base protocol messages
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return msg.Discard()
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default:
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// it's a subprotocol message
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proto, err := p.getProto(msg.Code)
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if err != nil {
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return fmt.Errorf("msg code out of range: %v", msg.Code)
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}
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select {
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case proto.in <- msg:
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return nil
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case <-p.closed:
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return io.EOF
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}
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}
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return nil
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}
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func countMatchingProtocols(protocols []Protocol, caps []Cap) int {
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n := 0
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for _, cap := range caps {
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for _, proto := range protocols {
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if proto.Name == cap.Name && proto.Version == cap.Version {
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n++
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}
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}
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}
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return n
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}
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// matchProtocols creates structures for matching named subprotocols.
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func matchProtocols(protocols []Protocol, caps []Cap, rw MsgReadWriter) map[string]*protoRW {
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sort.Sort(capsByNameAndVersion(caps))
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offset := baseProtocolLength
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result := make(map[string]*protoRW)
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outer:
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for _, cap := range caps {
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for _, proto := range protocols {
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if proto.Name == cap.Name && proto.Version == cap.Version {
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// If an old protocol version matched, revert it
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if old := result[cap.Name]; old != nil {
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offset -= old.Length
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}
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// Assign the new match
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result[cap.Name] = &protoRW{Protocol: proto, offset: offset, in: make(chan Msg), w: rw}
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offset += proto.Length
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continue outer
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}
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}
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}
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return result
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}
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func (p *Peer) startProtocols(writeStart <-chan struct{}, writeErr chan<- error) {
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p.wg.Add(len(p.running))
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for _, proto := range p.running {
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proto := proto
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proto.closed = p.closed
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proto.wstart = writeStart
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proto.werr = writeErr
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var rw MsgReadWriter = proto
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if p.events != nil {
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rw = newMsgEventer(rw, p.events, p.ID(), proto.Name)
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}
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p.log.Trace(fmt.Sprintf("Starting protocol %s/%d", proto.Name, proto.Version))
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go func() {
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err := proto.Run(p, rw)
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if err == nil {
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p.log.Trace(fmt.Sprintf("Protocol %s/%d returned", proto.Name, proto.Version))
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err = errProtocolReturned
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} else if err != io.EOF {
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p.log.Trace(fmt.Sprintf("Protocol %s/%d failed", proto.Name, proto.Version), "err", err)
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}
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p.protoErr <- err
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p.wg.Done()
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}()
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}
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}
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// getProto finds the protocol responsible for handling
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// the given message code.
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func (p *Peer) getProto(code uint64) (*protoRW, error) {
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for _, proto := range p.running {
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if code >= proto.offset && code < proto.offset+proto.Length {
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return proto, nil
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}
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}
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return nil, newPeerError(errInvalidMsgCode, "%d", code)
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}
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type protoRW struct {
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Protocol
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in chan Msg // receices read messages
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closed <-chan struct{} // receives when peer is shutting down
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wstart <-chan struct{} // receives when write may start
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werr chan<- error // for write results
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offset uint64
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w MsgWriter
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}
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func (rw *protoRW) WriteMsg(msg Msg) (err error) {
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if msg.Code >= rw.Length {
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return newPeerError(errInvalidMsgCode, "not handled")
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}
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msg.Code += rw.offset
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select {
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case <-rw.wstart:
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err = rw.w.WriteMsg(msg)
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// Report write status back to Peer.run. It will initiate
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// shutdown if the error is non-nil and unblock the next write
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// otherwise. The calling protocol code should exit for errors
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// as well but we don't want to rely on that.
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rw.werr <- err
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case <-rw.closed:
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err = fmt.Errorf("shutting down")
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}
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return err
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}
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func (rw *protoRW) ReadMsg() (Msg, error) {
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select {
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case msg := <-rw.in:
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msg.Code -= rw.offset
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return msg, nil
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case <-rw.closed:
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return Msg{}, io.EOF
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}
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}
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// PeerInfo represents a short summary of the information known about a connected
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// peer. Sub-protocol independent fields are contained and initialized here, with
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// protocol specifics delegated to all connected sub-protocols.
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type PeerInfo struct {
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ID string `json:"id"` // Unique node identifier (also the encryption key)
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Name string `json:"name"` // Name of the node, including client type, version, OS, custom data
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Caps []string `json:"caps"` // Sum-protocols advertised by this particular peer
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Network struct {
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LocalAddress string `json:"localAddress"` // Local endpoint of the TCP data connection
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RemoteAddress string `json:"remoteAddress"` // Remote endpoint of the TCP data connection
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Inbound bool `json:"inbound"`
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Trusted bool `json:"trusted"`
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Static bool `json:"static"`
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} `json:"network"`
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Protocols map[string]interface{} `json:"protocols"` // Sub-protocol specific metadata fields
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}
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// Info gathers and returns a collection of metadata known about a peer.
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func (p *Peer) Info() *PeerInfo {
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// Gather the protocol capabilities
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var caps []string
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for _, cap := range p.Caps() {
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caps = append(caps, cap.String())
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}
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// Assemble the generic peer metadata
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info := &PeerInfo{
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ID: p.ID().String(),
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Name: p.Name(),
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Caps: caps,
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Protocols: make(map[string]interface{}),
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}
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info.Network.LocalAddress = p.LocalAddr().String()
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info.Network.RemoteAddress = p.RemoteAddr().String()
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info.Network.Inbound = p.rw.is(inboundConn)
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info.Network.Trusted = p.rw.is(trustedConn)
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info.Network.Static = p.rw.is(staticDialedConn)
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// Gather all the running protocol infos
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for _, proto := range p.running {
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protoInfo := interface{}("unknown")
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if query := proto.Protocol.PeerInfo; query != nil {
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if metadata := query(p.ID()); metadata != nil {
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protoInfo = metadata
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} else {
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protoInfo = "handshake"
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}
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}
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info.Protocols[proto.Name] = protoInfo
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}
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return info
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}
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