forked from cerc-io/plugeth
bf693228a3
This adds a JS tracer runtime environment based on the Goja VM. The new runtime replaces the duktape runtime, which will be removed soon. Goja is implemented in Go and is faster for cases where the Go <-> JS transition overhead dominates overall performance. It is faster because duktape is written in C, and the transition cost includes the cost of using cgo. Another reason for using Goja is that go-duktape is not maintained anymore. We expect the performace of JS tracing to be at least as good or better with this change.
339 lines
10 KiB
Go
339 lines
10 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package console
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import (
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"bytes"
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"errors"
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"fmt"
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"os"
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"strings"
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"testing"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/consensus/ethash"
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"github.com/ethereum/go-ethereum/console/prompt"
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"github.com/ethereum/go-ethereum/core"
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"github.com/ethereum/go-ethereum/eth"
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"github.com/ethereum/go-ethereum/eth/ethconfig"
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"github.com/ethereum/go-ethereum/internal/jsre"
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"github.com/ethereum/go-ethereum/miner"
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"github.com/ethereum/go-ethereum/node"
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)
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const (
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testInstance = "console-tester"
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testAddress = "0x8605cdbbdb6d264aa742e77020dcbc58fcdce182"
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)
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// hookedPrompter implements UserPrompter to simulate use input via channels.
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type hookedPrompter struct {
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scheduler chan string
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}
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func (p *hookedPrompter) PromptInput(prompt string) (string, error) {
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// Send the prompt to the tester
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select {
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case p.scheduler <- prompt:
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case <-time.After(time.Second):
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return "", errors.New("prompt timeout")
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}
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// Retrieve the response and feed to the console
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select {
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case input := <-p.scheduler:
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return input, nil
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case <-time.After(time.Second):
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return "", errors.New("input timeout")
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}
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}
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func (p *hookedPrompter) PromptPassword(prompt string) (string, error) {
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return "", errors.New("not implemented")
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}
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func (p *hookedPrompter) PromptConfirm(prompt string) (bool, error) {
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return false, errors.New("not implemented")
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}
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func (p *hookedPrompter) SetHistory(history []string) {}
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func (p *hookedPrompter) AppendHistory(command string) {}
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func (p *hookedPrompter) ClearHistory() {}
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func (p *hookedPrompter) SetWordCompleter(completer prompt.WordCompleter) {}
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// tester is a console test environment for the console tests to operate on.
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type tester struct {
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workspace string
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stack *node.Node
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ethereum *eth.Ethereum
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console *Console
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input *hookedPrompter
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output *bytes.Buffer
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}
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// newTester creates a test environment based on which the console can operate.
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// Please ensure you call Close() on the returned tester to avoid leaks.
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func newTester(t *testing.T, confOverride func(*ethconfig.Config)) *tester {
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// Create a temporary storage for the node keys and initialize it
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workspace := t.TempDir()
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// Create a networkless protocol stack and start an Ethereum service within
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stack, err := node.New(&node.Config{DataDir: workspace, UseLightweightKDF: true, Name: testInstance})
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if err != nil {
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t.Fatalf("failed to create node: %v", err)
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}
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ethConf := ðconfig.Config{
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Genesis: core.DeveloperGenesisBlock(15, 11_500_000, common.Address{}),
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Miner: miner.Config{
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Etherbase: common.HexToAddress(testAddress),
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},
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Ethash: ethash.Config{
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PowMode: ethash.ModeTest,
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},
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}
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if confOverride != nil {
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confOverride(ethConf)
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}
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ethBackend, err := eth.New(stack, ethConf)
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if err != nil {
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t.Fatalf("failed to register Ethereum protocol: %v", err)
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}
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// Start the node and assemble the JavaScript console around it
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if err = stack.Start(); err != nil {
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t.Fatalf("failed to start test stack: %v", err)
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}
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client, err := stack.Attach()
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if err != nil {
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t.Fatalf("failed to attach to node: %v", err)
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}
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prompter := &hookedPrompter{scheduler: make(chan string)}
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printer := new(bytes.Buffer)
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console, err := New(Config{
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DataDir: stack.DataDir(),
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DocRoot: "testdata",
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Client: client,
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Prompter: prompter,
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Printer: printer,
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Preload: []string{"preload.js"},
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})
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if err != nil {
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t.Fatalf("failed to create JavaScript console: %v", err)
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}
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// Create the final tester and return
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return &tester{
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workspace: workspace,
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stack: stack,
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ethereum: ethBackend,
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console: console,
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input: prompter,
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output: printer,
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}
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}
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// Close cleans up any temporary data folders and held resources.
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func (env *tester) Close(t *testing.T) {
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if err := env.console.Stop(false); err != nil {
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t.Errorf("failed to stop embedded console: %v", err)
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}
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if err := env.stack.Close(); err != nil {
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t.Errorf("failed to tear down embedded node: %v", err)
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}
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os.RemoveAll(env.workspace)
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}
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// Tests that the node lists the correct welcome message, notably that it contains
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// the instance name, coinbase account, block number, data directory and supported
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// console modules.
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func TestWelcome(t *testing.T) {
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tester := newTester(t, nil)
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defer tester.Close(t)
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tester.console.Welcome()
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output := tester.output.String()
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if want := "Welcome"; !strings.Contains(output, want) {
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t.Fatalf("console output missing welcome message: have\n%s\nwant also %s", output, want)
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}
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if want := fmt.Sprintf("instance: %s", testInstance); !strings.Contains(output, want) {
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t.Fatalf("console output missing instance: have\n%s\nwant also %s", output, want)
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}
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if want := fmt.Sprintf("coinbase: %s", testAddress); !strings.Contains(output, want) {
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t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
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}
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if want := "at block: 0"; !strings.Contains(output, want) {
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t.Fatalf("console output missing sync status: have\n%s\nwant also %s", output, want)
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}
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if want := fmt.Sprintf("datadir: %s", tester.workspace); !strings.Contains(output, want) {
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t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
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}
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}
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// Tests that JavaScript statement evaluation works as intended.
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func TestEvaluate(t *testing.T) {
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tester := newTester(t, nil)
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defer tester.Close(t)
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tester.console.Evaluate("2 + 2")
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if output := tester.output.String(); !strings.Contains(output, "4") {
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t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
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}
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}
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// Tests that the console can be used in interactive mode.
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func TestInteractive(t *testing.T) {
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// Create a tester and run an interactive console in the background
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tester := newTester(t, nil)
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defer tester.Close(t)
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go tester.console.Interactive()
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// Wait for a prompt and send a statement back
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select {
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case <-tester.input.scheduler:
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case <-time.After(time.Second):
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t.Fatalf("initial prompt timeout")
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}
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select {
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case tester.input.scheduler <- "2+2":
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case <-time.After(time.Second):
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t.Fatalf("input feedback timeout")
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}
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// Wait for the second prompt and ensure first statement was evaluated
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select {
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case <-tester.input.scheduler:
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case <-time.After(time.Second):
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t.Fatalf("secondary prompt timeout")
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}
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if output := tester.output.String(); !strings.Contains(output, "4") {
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t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
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}
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}
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// Tests that preloaded JavaScript files have been executed before user is given
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// input.
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func TestPreload(t *testing.T) {
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tester := newTester(t, nil)
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defer tester.Close(t)
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tester.console.Evaluate("preloaded")
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if output := tester.output.String(); !strings.Contains(output, "some-preloaded-string") {
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t.Fatalf("preloaded variable missing: have %s, want %s", output, "some-preloaded-string")
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}
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}
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// Tests that JavaScript scripts can be executes from the configured asset path.
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func TestExecute(t *testing.T) {
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tester := newTester(t, nil)
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defer tester.Close(t)
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tester.console.Execute("exec.js")
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tester.console.Evaluate("execed")
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if output := tester.output.String(); !strings.Contains(output, "some-executed-string") {
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t.Fatalf("execed variable missing: have %s, want %s", output, "some-executed-string")
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}
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}
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// Tests that the JavaScript objects returned by statement executions are properly
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// pretty printed instead of just displaying "[object]".
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func TestPrettyPrint(t *testing.T) {
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tester := newTester(t, nil)
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defer tester.Close(t)
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tester.console.Evaluate("obj = {int: 1, string: 'two', list: [3, 3, 3], obj: {null: null, func: function(){}}}")
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// Define some specially formatted fields
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var (
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one = jsre.NumberColor("1")
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two = jsre.StringColor("\"two\"")
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three = jsre.NumberColor("3")
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null = jsre.SpecialColor("null")
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fun = jsre.FunctionColor("function()")
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)
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// Assemble the actual output we're after and verify
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want := `{
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int: ` + one + `,
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list: [` + three + `, ` + three + `, ` + three + `],
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obj: {
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null: ` + null + `,
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func: ` + fun + `
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},
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string: ` + two + `
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}
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`
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if output := tester.output.String(); output != want {
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t.Fatalf("pretty print mismatch: have %s, want %s", output, want)
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}
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}
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// Tests that the JavaScript exceptions are properly formatted and colored.
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func TestPrettyError(t *testing.T) {
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tester := newTester(t, nil)
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defer tester.Close(t)
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tester.console.Evaluate("throw 'hello'")
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want := jsre.ErrorColor("hello") + "\n\tat <eval>:1:1(1)\n\n"
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if output := tester.output.String(); output != want {
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t.Fatalf("pretty error mismatch: have %s, want %s", output, want)
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}
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}
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// Tests that tests if the number of indents for JS input is calculated correct.
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func TestIndenting(t *testing.T) {
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testCases := []struct {
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input string
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expectedIndentCount int
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}{
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{`var a = 1;`, 0},
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{`"some string"`, 0},
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{`"some string with (parenthesis`, 0},
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{`"some string with newline
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("`, 0},
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{`function v(a,b) {}`, 0},
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{`function f(a,b) { var str = "asd("; };`, 0},
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{`function f(a) {`, 1},
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{`function f(a, function(b) {`, 2},
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{`function f(a, function(b) {
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var str = "a)}";
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});`, 0},
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{`function f(a,b) {
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var str = "a{b(" + a, ", " + b;
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}`, 0},
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{`var str = "\"{"`, 0},
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{`var str = "'("`, 0},
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{`var str = "\\{"`, 0},
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{`var str = "\\\\{"`, 0},
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{`var str = 'a"{`, 0},
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{`var obj = {`, 1},
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{`var obj = { {a:1`, 2},
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{`var obj = { {a:1}`, 1},
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{`var obj = { {a:1}, b:2}`, 0},
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{`var obj = {}`, 0},
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{`var obj = {
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a: 1, b: 2
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}`, 0},
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{`var test = }`, -1},
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{`var str = "a\""; var obj = {`, 1},
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}
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for i, tt := range testCases {
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counted := countIndents(tt.input)
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if counted != tt.expectedIndentCount {
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t.Errorf("test %d: invalid indenting: have %d, want %d", i, counted, tt.expectedIndentCount)
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}
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}
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}
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