package main import ( "fmt" "github.com/ethereum/ethutil-go" "errors" "log" "math/big" ) type BlockChain struct { LastBlock *ethutil.Block genesisBlock *ethutil.Block TD *big.Int } func NewBlockChain() *BlockChain { bc := &BlockChain{} bc.genesisBlock = ethutil.NewBlock(ethutil.Encode(ethutil.Genesis)) // Set the last know difficulty (might be 0x0 as initial value, Genesis) bc.TD = new(big.Int) bc.TD.SetBytes(ethutil.Config.Db.LastKnownTD()) return bc } func (bc *BlockChain) HasBlock(hash string) bool { return bc.LastBlock.State().Get(hash) != "" } type BlockManager struct { // Ethereum virtual machine for processing contracts vm *Vm // The block chain :) bc *BlockChain } func NewBlockManager() *BlockManager { bm := &BlockManager{ vm: NewVm(), bc: NewBlockChain(), } return bm } // Process a block. func (bm *BlockManager) ProcessBlock(block *ethutil.Block) error { // Block validation if err := bm.ValidateBlock(block); err != nil { return err } // I'm not sure, but I don't know if there should be thrown // any errors at this time. if err := bm.AccumelateRewards(block); err != nil { return err } // Get the tx count. Used to create enough channels to 'join' the go routines txCount := len(block.Transactions()) // Locking channel. When it has been fully buffered this method will return lockChan := make(chan bool, txCount) // Process each transaction/contract for _, tx := range block.Transactions() { // If there's no recipient, it's a contract if tx.IsContract() { go bm.ProcessContract(tx, block, lockChan) } else { // "finish" tx which isn't a contract lockChan <- true } } // Wait for all Tx to finish processing for i := 0; i < txCount; i++ { <-lockChan } if bm.CalculateTD(block) { ethutil.Config.Db.Put(block.Hash(), block.MarshalRlp()) bm.bc.LastBlock = block } return nil } func (bm *BlockManager) CalculateTD(block *ethutil.Block) bool { uncleDiff := new(big.Int) for _, uncle := range block.Uncles { uncleDiff = uncleDiff.Add(uncleDiff, uncle.Difficulty) } // TD(genesis_block) = 0 and TD(B) = TD(B.parent) + sum(u.difficulty for u in B.uncles) + B.difficulty td := new(big.Int) td = td.Add(bm.bc.TD, uncleDiff) td = td.Add(td, block.Difficulty) // The new TD will only be accepted if the new difficulty is // is greater than the previous. if td.Cmp(bm.bc.TD) > 0 { bm.bc.LastBlock = block // Set the new total difficulty back to the block chain bm.bc.TD = td return true } return false } // Validates the current block. Returns an error if the block was invalid, // an uncle or anything that isn't on the current block chain func (bm *BlockManager) ValidateBlock(block *ethutil.Block) error { // TODO // 1. Check if the nonce of the block is valid // 2. Check if the difficulty is correct // Check if we have the parent hash, if it isn't known we discard it // Reasons might be catching up or simply an invalid block if bm.bc.HasBlock(block.PrevHash) { // Check each uncle's previous hash. In order for it to be valid // is if it has the same block hash as the current for _, uncle := range block.Uncles { if uncle.PrevHash != block.PrevHash { if Debug { log.Printf("Uncle prvhash mismatch %x %x\n", block.PrevHash, uncle.PrevHash) } return errors.New("Mismatching Prvhash from uncle") } } } else { return errors.New("Block's parent unknown") } return nil } func (bm *BlockManager) AccumelateRewards(block *ethutil.Block) error { // Get the coinbase rlp data d := block.State().Get(block.Coinbase) ether := ethutil.NewEtherFromData([]byte(d)) // Reward amount of ether to the coinbase address ether.AddFee(ethutil.CalculateBlockReward(block, len(block.Uncles))) block.State().Update(block.Coinbase, string(ether.MarshalRlp())) // TODO Reward each uncle return nil } func (bm *BlockManager) ProcessContract(tx *ethutil.Transaction, block *ethutil.Block, lockChan chan bool) { // Recovering function in case the VM had any errors defer func() { if r := recover(); r != nil { fmt.Println("Recovered from VM execution with err =", r) // Let the channel know where done even though it failed (so the execution may resume normally) lockChan <- true } }() // Process contract bm.vm.ProcContract(tx, block, func(opType OpType) bool { // TODO turn on once big ints are in place //if !block.PayFee(tx.Hash(), StepFee.Uint64()) { // return false //} return true // Continue }) // Broadcast we're done lockChan <- true }