// Copyright 2018 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . /* Package lookup defines Feed lookup algorithms and provides tools to place updates so they can be found */ package lookup const maxuint64 = ^uint64(0) // LowestLevel establishes the frequency resolution of the lookup algorithm as a power of 2. const LowestLevel uint8 = 0 // default is 0 (1 second) // HighestLevel sets the lowest frequency the algorithm will operate at, as a power of 2. // 25 -> 2^25 equals to roughly one year. const HighestLevel = 25 // default is 25 (~1 year) // DefaultLevel sets what level will be chosen to search when there is no hint const DefaultLevel = HighestLevel //Algorithm is the function signature of a lookup algorithm type Algorithm func(now uint64, hint Epoch, read ReadFunc) (value interface{}, err error) // Lookup finds the update with the highest timestamp that is smaller or equal than 'now' // It takes a hint which should be the epoch where the last known update was // If you don't know in what epoch the last update happened, simply submit lookup.NoClue // read() will be called on each lookup attempt // Returns an error only if read() returns an error // Returns nil if an update was not found var Lookup Algorithm = FluzCapacitorAlgorithm // ReadFunc is a handler called by Lookup each time it attempts to find a value // It should return if a value is not found // It should return if a value is found, but its timestamp is higher than "now" // It should only return an error in case the handler wants to stop the // lookup process entirely. type ReadFunc func(epoch Epoch, now uint64) (interface{}, error) // NoClue is a hint that can be provided when the Lookup caller does not have // a clue about where the last update may be var NoClue = Epoch{} // getBaseTime returns the epoch base time of the given // time and level func getBaseTime(t uint64, level uint8) uint64 { return t & (maxuint64 << level) } // Hint creates a hint based only on the last known update time func Hint(last uint64) Epoch { return Epoch{ Time: last, Level: DefaultLevel, } } // GetNextLevel returns the frequency level a next update should be placed at, provided where // the last update was and what time it is now. // This is the first nonzero bit of the XOR of 'last' and 'now', counting from the highest significant bit // but limited to not return a level that is smaller than the last-1 func GetNextLevel(last Epoch, now uint64) uint8 { // First XOR the last epoch base time with the current clock. // This will set all the common most significant bits to zero. mix := (last.Base() ^ now) // Then, make sure we stop the below loop before one level below the current, by setting // that level's bit to 1. // If the next level is lower than the current one, it must be exactly level-1 and not lower. mix |= (1 << (last.Level - 1)) // if the last update was more than 2^highestLevel seconds ago, choose the highest level if mix > (maxuint64 >> (64 - HighestLevel - 1)) { return HighestLevel } // set up a mask to scan for nonzero bits, starting at the highest level mask := uint64(1 << (HighestLevel)) for i := uint8(HighestLevel); i > LowestLevel; i-- { if mix&mask != 0 { // if we find a nonzero bit, this is the level the next update should be at. return i } mask = mask >> 1 // move our bit one position to the right } return 0 } // GetNextEpoch returns the epoch where the next update should be located // according to where the previous update was // and what time it is now. func GetNextEpoch(last Epoch, now uint64) Epoch { if last == NoClue { return GetFirstEpoch(now) } level := GetNextLevel(last, now) return Epoch{ Level: level, Time: now, } } // GetFirstEpoch returns the epoch where the first update should be located // based on what time it is now. func GetFirstEpoch(now uint64) Epoch { return Epoch{Level: HighestLevel, Time: now} } var worstHint = Epoch{Time: 0, Level: 63} // FluzCapacitorAlgorithm works by narrowing the epoch search area if an update is found // going back and forth in time // First, it will attempt to find an update where it should be now if the hint was // really the last update. If that lookup fails, then the last update must be either the hint itself // or the epochs right below. If however, that lookup succeeds, then the update must be // that one or within the epochs right below. // see the guide for a more graphical representation func FluzCapacitorAlgorithm(now uint64, hint Epoch, read ReadFunc) (value interface{}, err error) { var lastFound interface{} var epoch Epoch if hint == NoClue { hint = worstHint } t := now for { epoch = GetNextEpoch(hint, t) value, err = read(epoch, now) if err != nil { return nil, err } if value != nil { lastFound = value if epoch.Level == LowestLevel || epoch.Equals(hint) { return value, nil } hint = epoch continue } if epoch.Base() == hint.Base() { if lastFound != nil { return lastFound, nil } // we have reached the hint itself if hint == worstHint { return nil, nil } // check it out value, err = read(hint, now) if err != nil { return nil, err } if value != nil { return value, nil } // bad hint. epoch = hint hint = worstHint } base := epoch.Base() if base == 0 { return nil, nil } t = base - 1 } }