These tests never run as the build tag excluded them from the CI
execution. As a results the (dead) code got out of sync with other
parts of Swarm and now they would not even compile. => Removed.
resolvesethersphere/go-ethereum#1238
* swarm/pss: fix data race on HandshakeController.symKeyIndex
The HandshakeController.symKeyIndex map was accessed concurrently.
Since insufficient test coverage the race is not detected every time.
However, running TestClientHandshake a 100 times seems to be enough to
reproduce the race.
Note: I've chosen HandshakeController.lock to protect
HandshakeController.symKeyIndex as that was already protected in a few
functions by that lock.
Additionally:
- removed unused testStore
- enabled tests in handshake_test.go as they pass
- removed code duplication by adding getSymKey()
* swarm/pss: fix a data race on HandshakeController.keyC
* swarm/pss: fix data races with on Pss.symKeyPool
* swarm/storage/mock: implement listings methods for mem and rpc stores
* swarm/storage/mock/rpc: add comments and newTestStore helper function
* swarm/storage/mock/mem: add missing comments
* swarm/storage/mock: add comments to new types and constants
* swarm/storage/mock/db: implement listings for mock/db global store
* swarm/storage/mock/test: add comments for MockStoreListings
* swarm/storage/mock/explorer: initial implementation
* cmd/swarm/global-store: add chunk explorer
* cmd/swarm/global-store: add chunk explorer tests
* swarm/storage/mock/explorer: add tests
* swarm/storage/mock/explorer: add swagger api definition
* swarm/storage/mock/explorer: not-zero test values for invalid addr and key
* swarm/storage/mock/explorer: test wildcard cors origin
* swarm/storage/mock/db: renames based on Fabio's suggestions
* swarm/storage/mock/explorer: add more comments to testHandler function
* cmd/swarm/global-store: terminate subprocess with Kill in tests
* swarm/storage/localstore: close localstore in two tests
* swarm/storage/localstore: fix a possible deadlock in tests
* swarm/storage/localstore: re-enable pull subs tests for travis race
* swarm/storage/localstore: stop sending to errChan on context done in tests
* swarm/storage/localstore: better want check in readPullSubscriptionBin
* swarm/storage/localstore: protect chunk put with addr lock in tests
* swamr/storage/localstore: wait for gc and writeGCSize workers on Close
* swarm/storage/localstore: more correct testDB_collectGarbageWorker
* swarm/storage/localstore: set DB Close timeout to 5s
The current loop continuation condition is always true as a uint8
is always being checked whether it is less than 255 (its maximum
value). Since the loop starts with the value 1, the loop termination
can be guarranteed to exit once the value overflows to 0.
* swarm/storage: increase mget timeout in common_test.go
TestDbStoreCorrect_1k sometimes timed out with -race on Travis.
--- FAIL: TestDbStoreCorrect_1k (24.63s)
common_test.go:194: testStore failed: timed out after 10s
* swarm: remove unused vars from TestSnapshotSyncWithServer
nodeCount and chunkCount is returned from setupSim and those values
we use.
* swarm: move race/norace helpers from stream to testutil
As we will need to use the flag in other packages, too.
* swarm: refactor TestSwarmNetwork case
Extract long running test cases for better visibility.
* swarm/network: skip TestSyncingViaGlobalSync with -race
As panics on Travis.
panic: runtime error: invalid memory address or nil pointer dereference
[signal SIGSEGV: segmentation violation code=0x1 addr=0x0 pc=0x7e351b]
* swarm: run TestSwarmNetwork with fewer nodes with -race
As otherwise we always get test failure with `network_test.go:374:
context deadline exceeded` even with raised `Timeout`.
* swarm/network: run TestDeliveryFromNodes with fewer nodes with -race
Test on Travis times out with 8 or more nodes if -race flag is present.
* swarm/network: smaller node count for discovery tests with -race
TestDiscoveryPersistenceSimulationSimAdapters failed on Travis with
`-race` flag present. The failure was due to extensive memory usage,
coming from the CGO runtime. Using a smaller node count resolves the
issue.
=== RUN TestDiscoveryPersistenceSimulationSimAdapter
==7227==ERROR: ThreadSanitizer failed to allocate 0x80000 (524288) bytes of clock allocator (error code: 12)
FATAL: ThreadSanitizer CHECK failed: ./gotsan.cc:6976 "((0 && "unable to mmap")) != (0)" (0x0, 0x0)
FAIL github.com/ethereum/go-ethereum/swarm/network/simulations/discovery 804.826s
* swarm/network: run TestFileRetrieval with fewer nodes with -race
Otherwise we get a failure due to extensive memory usage, as the CGO
runtime cannot allocate more bytes.
=== RUN TestFileRetrieval
==7366==ERROR: ThreadSanitizer failed to allocate 0x80000 (524288) bytes of clock allocator (error code: 12)
FATAL: ThreadSanitizer CHECK failed: ./gotsan.cc:6976 "((0 && "unable to mmap")) != (0)" (0x0, 0x0)
FAIL github.com/ethereum/go-ethereum/swarm/network/stream 155.165s
* swarm/network: run TestRetrieval with fewer nodes with -race
Otherwise we get a failure due to extensive memory usage, as the CGO
runtime cannot allocate more bytes ("ThreadSanitizer failed to
allocate").
* swarm/network: skip flaky TestGetSubscriptionsRPC on Travis w/ -race
Test fails a lot with something like:
streamer_test.go:1332: Real subscriptions and expected amount don't match; real: 0, expected: 20
* swarm/storage: skip TestDB_SubscribePull* tests on Travis w/ -race
Travis just hangs...
ok github.com/ethereum/go-ethereum/swarm/storage/feed/lookup 1.307s
keepalive
keepalive
keepalive
or panics after a while.
Without these tests the race detector job is now stable. Let's
invetigate these tests in a separate issue:
https://github.com/ethersphere/go-ethereum/issues/1245
* swarm/newtork: WIP Span request span until delivery and put
* swarm/storage: Introduce new trace across single fetcher lifespan
* swarm/network: Put span ids for sendpriority in context value
* swarm: Add global span store in tracing
* swarm/tracing: Add context key constants
* swarm/tracing: Add comments
* swarm/storage: Remove redundant fix for filestore
* swarm/tracing: Elaborate constants comments
* swarm/network, swarm/storage, swarm:tracing: Minor cleanup
* swarm/network/stream: fix a goroutine leak in Registry
* swarm/network, swamr/network/stream: Kademlia close addr count and depth change chans
* swarm/network/stream: rename close channel to quit
* swarm/network/stream: fix sync between NewRegistry goroutine and Close method
* swarm/network: DRY out repeated giga comment
I not necessarily agree with the way we wait for event propagation.
But I truly disagree with having duplicated giga comments.
* p2p/simulations: encapsulate Node.Up field so we avoid data races
The Node.Up field was accessed concurrently without "proper" locking.
There was a lock on Network and that was used sometimes to access
the field. Other times the locking was missed and we had
a data race.
For example: https://github.com/ethereum/go-ethereum/pull/18464
The case above was solved, but there were still intermittent/hard to
reproduce races. So let's solve the issue permanently.
resolves: ethersphere/go-ethereum#1146
* p2p/simulations: fix unmarshal of simulations.Node
Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1
broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
UnmarshalJSON does not handle unexported fields.
Important: The fix is partial and not proper to my taste. But I cut
scope as I think the fix may require a change to the current
serialization format. New ticket:
https://github.com/ethersphere/go-ethereum/issues/1177
* p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON
* p2p/simulations: revert back to defer Unlock() pattern for Network
It's a good patten to call `defer Unlock()` right after `Lock()` so
(new) error cases won't miss to unlock. Let's get back to that pattern.
The patten was abandoned in 85a79b3ad3,
while fixing a data race. That data race does not exist anymore,
since the Node.Up field got hidden behind its own lock.
* p2p/simulations: consistent naming for test providers Node.UnmarshalJSON
* p2p/simulations: remove JSON annotation from private fields of Node
As unexported fields are not serialized.
* p2p/simulations: fix deadlock in Network.GetRandomDownNode()
Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
GetNodes() tries to lock -> deadlock
On Network type, unexported functions must assume that `net.lock`
is already acquired and should not call exported functions which
might try to lock again.
* p2p/simulations: ensure method conformity for Network
Connect* methods were moved to p2p/simulations.Network from
swarm/network/simulation. However these new methods did not follow
the pattern of Network methods, i.e., all exported method locks
the whole Network either for read or write.
* p2p/simulations: fix deadlock during network shutdown
`TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
The execution was stuck on two locks, i.e, `Kademlia.lock` and
`p2p/simulations.Network.lock`. Usually the test got stuck once in each
20 executions with high confidence.
`Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
`Network.Stop()`.
Solution: in `Network.Stop()` `net.lock` must be released before
calling `node.Stop()` as stopping a node (somehow - I did not find
the exact code path) causes `Network.InitConn()` to be called from
`Kademlia.SuggestPeer()` and that blocks on `net.lock`.
Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223
* swarm/state: simplify if statement in DBStore.Put()
* p2p/simulations: remove faulty godoc from private function
The comment started with the wrong method name.
The method is simple and self explanatory. Also, it's private.
=> Let's just remove the comment.
* swarm/network: new saturation for implementation
* swarm/network: re-added saturation func in Kademlia as it is used elsewhere
* swarm/network: saturation with higher MinBinSize
* swarm/network: PeersPerBin with depth check
* swarm/network: edited tests to pass new saturated check
* swarm/network: minor fix saturated check
* swarm/network/simulations/discovery: fixed renamed RPC call
* swarm/network: renamed to isSaturated and returns bool
* swarm/network: early depth check