Commit Graph

16 Commits

Author SHA1 Message Date
Ferenc Szabo
e38b227ce6 Ci race detector handle failing tests (#19143)
* swarm/storage: increase mget timeout in common_test.go

 TestDbStoreCorrect_1k sometimes timed out with -race on Travis.

--- FAIL: TestDbStoreCorrect_1k (24.63s)
    common_test.go:194: testStore failed: timed out after 10s

* swarm: remove unused vars from TestSnapshotSyncWithServer

nodeCount and chunkCount is returned from setupSim and those values
we use.

* swarm: move race/norace helpers from stream to testutil

As we will need to use the flag in other packages, too.

* swarm: refactor TestSwarmNetwork case

Extract long running test cases for better visibility.

* swarm/network: skip TestSyncingViaGlobalSync with -race

As panics on Travis.

panic: runtime error: invalid memory address or nil pointer dereference
[signal SIGSEGV: segmentation violation code=0x1 addr=0x0 pc=0x7e351b]

* swarm: run TestSwarmNetwork with fewer nodes with -race

As otherwise we always get test failure with `network_test.go:374:
context deadline exceeded` even with raised `Timeout`.

* swarm/network: run TestDeliveryFromNodes with fewer nodes with -race

Test on Travis times out with 8 or more nodes if -race flag is present.

* swarm/network: smaller node count for discovery tests with -race

TestDiscoveryPersistenceSimulationSimAdapters failed on Travis with
`-race` flag present. The failure was due to extensive memory usage,
coming from the CGO runtime. Using a smaller node count resolves the
issue.

=== RUN   TestDiscoveryPersistenceSimulationSimAdapter
==7227==ERROR: ThreadSanitizer failed to allocate 0x80000 (524288) bytes of clock allocator (error code: 12)
FATAL: ThreadSanitizer CHECK failed: ./gotsan.cc:6976 "((0 && "unable to mmap")) != (0)" (0x0, 0x0)
FAIL    github.com/ethereum/go-ethereum/swarm/network/simulations/discovery     804.826s

* swarm/network: run TestFileRetrieval with fewer nodes with -race

Otherwise we get a failure due to extensive memory usage, as the CGO
runtime cannot allocate more bytes.

=== RUN   TestFileRetrieval
==7366==ERROR: ThreadSanitizer failed to allocate 0x80000 (524288) bytes of clock allocator (error code: 12)
FATAL: ThreadSanitizer CHECK failed: ./gotsan.cc:6976 "((0 && "unable to mmap")) != (0)" (0x0, 0x0)
FAIL	github.com/ethereum/go-ethereum/swarm/network/stream	155.165s

* swarm/network: run TestRetrieval with fewer nodes with -race

Otherwise we get a failure due to extensive memory usage, as the CGO
runtime cannot allocate more bytes ("ThreadSanitizer failed to
allocate").

* swarm/network: skip flaky TestGetSubscriptionsRPC on Travis w/ -race

Test fails a lot with something like:
 streamer_test.go:1332: Real subscriptions and expected amount don't match; real: 0, expected: 20

* swarm/storage: skip TestDB_SubscribePull* tests on Travis w/ -race

Travis just hangs...

ok  	github.com/ethereum/go-ethereum/swarm/storage/feed/lookup	1.307s
keepalive
keepalive
keepalive

or panics after a while.

Without these tests the race detector job is now stable. Let's
invetigate these tests in a separate issue:
https://github.com/ethersphere/go-ethereum/issues/1245
2019-02-20 22:57:42 +01:00
Ferenc Szabo
50b872bf05 p2p, swarm: fix node up races by granular locking (#18976)
* swarm/network: DRY out repeated giga comment

I not necessarily agree with the way we wait for event propagation.
But I truly disagree with having duplicated giga comments.

* p2p/simulations: encapsulate Node.Up field so we avoid data races

The Node.Up field was accessed concurrently without "proper" locking.
There was a lock on Network and that was used sometimes to access
the  field. Other times the locking was missed and we had
a data race.

For example: https://github.com/ethereum/go-ethereum/pull/18464
The case above was solved, but there were still intermittent/hard to
reproduce races. So let's solve the issue permanently.

resolves: ethersphere/go-ethereum#1146

* p2p/simulations: fix unmarshal of simulations.Node

Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1
broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
UnmarshalJSON does not handle unexported fields.

Important: The fix is partial and not proper to my taste. But I cut
scope as I think the fix may require a change to the current
serialization format. New ticket:
https://github.com/ethersphere/go-ethereum/issues/1177

* p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON

* p2p/simulations: revert back to defer Unlock() pattern for Network

It's a good patten to call `defer Unlock()` right after `Lock()` so
(new) error cases won't miss to unlock. Let's get back to that pattern.

The patten was abandoned in 85a79b3ad3,
while fixing a data race. That data race does not exist anymore,
since the Node.Up field got hidden behind its own lock.

* p2p/simulations: consistent naming for test providers Node.UnmarshalJSON

* p2p/simulations: remove JSON annotation from private fields of Node

As unexported fields are not serialized.

* p2p/simulations: fix deadlock in Network.GetRandomDownNode()

Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
GetNodes() tries to lock -> deadlock

On Network type, unexported functions must assume that `net.lock`
is already acquired and should not call exported functions which
might try to lock again.

* p2p/simulations: ensure method conformity for Network

Connect* methods were moved to p2p/simulations.Network from
swarm/network/simulation. However these new methods did not follow
the pattern of Network methods, i.e., all exported method locks
the whole Network either for read or write.

* p2p/simulations: fix deadlock during network shutdown

`TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
The execution was stuck on two locks, i.e, `Kademlia.lock` and
`p2p/simulations.Network.lock`. Usually the test got stuck once in each
20 executions with high confidence.

`Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
`Network.Stop()`.

Solution: in `Network.Stop()` `net.lock` must be released before
calling `node.Stop()` as stopping a node (somehow - I did not find
the exact code path) causes `Network.InitConn()` to be called from
`Kademlia.SuggestPeer()` and that blocks on `net.lock`.

Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223

* swarm/state: simplify if statement in DBStore.Put()

* p2p/simulations: remove faulty godoc from private function

The comment started with the wrong method name.

The method is simple and self explanatory. Also, it's private.
=> Let's just remove the comment.
2019-02-18 07:38:14 +01:00
holisticode
2af24724dd swarm/network: Saturation check for healthy networks (#19071)
* swarm/network: new saturation for  implementation

* swarm/network: re-added saturation func in Kademlia as it is used elsewhere

* swarm/network: saturation with higher MinBinSize

* swarm/network: PeersPerBin with depth check

* swarm/network: edited tests to pass new saturated check

* swarm/network: minor fix saturated check

* swarm/network/simulations/discovery: fixed renamed RPC call

* swarm/network: renamed to isSaturated and returns bool

* swarm/network: early depth check
2019-02-14 19:01:50 +01:00
Ferenc Szabo
27e3f96819 swarm: CI race detector test adjustments (#19017) 2019-02-08 17:07:11 +01:00
Ferenc Szabo
1c3aa8d9b1 swarm/storage: fix test timeout with -race by increasing mget timeout 2019-02-05 14:34:34 +01:00
Viktor Trón
15b9b39e6c
swarm/network: unskip tests previously skipped due to suggestPeer issues (#18477) 2019-01-19 08:12:57 +01:00
Viktor Trón
bcb2594151
swarm/network: rewrite of peer suggestion engine, fix skipped tests (#18404)
* swarm/network: fix skipped tests related to suggestPeer

* swarm/network: rename depth to radius

* swarm/network: uncomment assertHealth and improve comments

* swarm/network: remove commented code

* swarm/network: kademlia suggestPeer algo correction

* swarm/network: kademlia suggest peer

 * simplify suggest Peer code
 * improve peer suggestion algo
 * add comments
 * kademlia testing improvements
   * assertHealth -> checkHealth (test helper)
   * testSuggestPeer -> checkSuggestPeer (test helper)
   * remove testSuggestPeerBug and TestKademliaCase

* swarm/network: kademlia suggestPeer cleanup, improved comments

* swarm/network: minor comment, discovery test default arg
2019-01-17 07:29:34 +01:00
Elad
34f11e752f cmd/swarm/swarm-snapshot: swarm snapshot generator (#18453)
* cmd/swarm/swarm-snapshot: add binary to create network snapshots

* cmd/swarm/swarm-snapshot: refactor and extend tests

* p2p/simulations: remove unused triggerChecks func and fix linter

* internal/cmdtest: raise the timeout for killing TestCmd

* cmd/swarm/swarm-snapshot: add more comments and other minor adjustments

* cmd/swarm/swarm-snapshot: remove redundant check in createSnapshot

* cmd/swarm/swarm-snapshot: change comment wording

* p2p/simulations: revert Simulation.Run from master

https://github.com/ethersphere/go-ethereum/pull/1077/files#r247078904

* cmd/swarm/swarm-snapshot: address pr comments

* swarm/network/simulations/discovery: removed snapshot write to file

* cmd/swarm/swarm-snapshot, swarm/network/simulations: removed redundant connection event check, fixed lint error
2019-01-16 14:33:02 +01:00
lash
7240f4d800 swarm/network: Rename minproxbinsize, add as member of simulation (#18408)
* swarm/network: Rename minproxbinsize, add as member of simulation

* swarm/network: Deactivate WaitTillHealthy, unreliable pending suggestpeer
2019-01-10 12:33:51 +01:00
lash
5e4fd8e7db swarm/network: Revised depth and health for Kademlia (#18354)
* swarm/network: Revised depth calculation with tests

* swarm/network: WIP remove redundant "full" function

* swarm/network: WIP peerpot refactor

* swarm/network: Make test methods submethod of peerpot and embed kad

* swarm/network: Remove commented out code

* swarm/network: Rename health test functions

* swarm/network: Too many n's

* swarm/network: Change hive Healthy func to accept addresses

* swarm/network: Add Healthy proxy method for api in hive

* swarm/network: Skip failing test out of scope for PR

* swarm/network: Skip all tests dependent on SuggestPeers

* swarm/network: Remove commented code and useless kad Pof member

* swarm/network: Remove more unused code, add counter on depth test errors

* swarm/network: WIP Create Healthy assertion tests

* swarm/network: Roll back health related methods receiver change

* swarm/network: Hardwire network minproxbinsize in swarm sim

* swarm/network: Rework Health test to strict

Pending add test for saturation
And add test for as many as possible up to saturation

* swarm/network: Skip discovery tests (dependent on SuggestPeer)

* swarm/network: Remove useless minProxBinSize in stream

* swarm/network: Remove unnecessary testing.T param to assert health

* swarm/network: Implement t.Helper() in checkHealth

* swarm/network: Rename check back to assert now that we have helper magic

* swarm/network: Revert WaitTillHealthy change (deferred to nxt PR)

* swarm/network: Kademlia tests GotNN => ConnectNN

* swarm/network: Renames and comments

* swarm/network: Add comments
2018-12-22 06:53:30 +01:00
Anton Evangelatov
4c181e4fb9
swarm/state: refactor InmemoryStore (#18143) 2018-11-21 14:36:56 +01:00
lash
201a0bf181 p2p/simulations, swarm/network: Custom services in snapshot (#17991)
* p2p/simulations: Add custom services to simnodes + remove sim down conn objs

* p2p/simulation, swarm/network: Add selective services to discovery sim

* p2p/simulations, swarm/network: Remove useless comments

* p2p/simulations, swarm/network: Clean up mess from rebase

* p2p/simulation: Add sleep to prevent connect flakiness in http test

* p2p/simulations: added concurrent goroutines to prevent sleeps on simulation connect/disconnect

* p2p/simulations, swarm/network/simulations: address pr comments

* reinstated dummy service

* fixed http snapshot test
2018-11-12 14:57:17 +01:00
Felix Lange
dcae0d348b
p2p/simulations: fix a deadlock and clean up adapters (#17891)
This fixes a rare deadlock with the inproc adapter:

- A node is stopped, which acquires Network.lock.
- The protocol code being simulated (swarm/network in my case)
  waits for its goroutines to shut down.
- One of those goroutines calls into the simulation to add a peer,
  which waits for Network.lock.

The fix for the deadlock is really simple, just release the lock
before stopping the simulation node.

Other changes in this PR clean up the exec adapter so it reports
node startup errors better and remove the docker adapter because
it just adds overhead.

In the exec adapter, node information is now posted to a one-shot
server. This avoids log parsing and allows reporting startup
errors to the simulation host.

A small change in package node was needed because simulation
nodes use port zero. Node.{HTTP,WS}Endpoint now return the live
endpoints after startup by checking the TCP listener.
2018-10-11 20:32:14 +02:00
Felix Lange
30cd5c1854
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 00:59:00 +02:00
Viktor Trón
bfce00385f Kademlia refactor (#17641)
* swarm/network: simplify kademlia/hive; rid interfaces

* swarm, swarm/network/stream, swarm/netork/simulations,, swarm/pss: adapt to new Kad API

* swarm/network: minor changes re review; add missing lock to NeighbourhoodDepthC
2018-09-12 11:24:56 +02:00
ethersphere
e187711c65 swarm: network rewrite merge 2018-06-21 21:10:31 +02:00