Commit Graph

13 Commits

Author SHA1 Message Date
gluk256
d9403690ec swarm/pss: Fix flaky TestProxNetwork (#19471) 2019-04-19 11:15:17 +02:00
lash
2f5b6cb442 swarm/network: Use different privatekey for bzz overlay in sim (#19313)
* cmd/swarm, p2p, swarm: Enable ENR in binary/execadapter

* cmd/p2p/swarm: Remove comments + config.Enode nomarshal

* p2p/simulations: Remove superfluous error check

* p2p/simulation: Move init enode comment

* swarm, p2p/simulations, cmd/swarm: Use nodekey in binary record sign

* swarm/network, swarm/pss: Dervice bzzkey

* swarm/pss: Remove unused function

* swarm/network: Store swarm private key in simulation bucket

* swarm/pss: Shorten TextProxNetwork shortrunning test timeout

* swarm/pss: Increase prox test timeout

* swarm/pss: Increase timeout slightly on shortrunning proxtest

* swarm/network: Simplify bucket instantiation in servicectx func

* p2p/simulations: Tcpport -> udpport

* swarm/network, swarm/pss: Simplify + correct lock in servicefunc sim

* swarm/network: Cleanup after rebase on extract swarm enode new

* p2p/simulations, swarm/network: Make exec disc test pass

* swarm/network: Prune ye olde comment

* swarm/pss: Correct revised bzzkey method call

* swarm/network: Clarify comment about privatekey generation data

* swarm/pss: Fix syntax errors after rebase

* swarm/network: Rename misleadingly named method

(amend commit to trigger ci - attempt 5)
2019-03-22 21:37:25 +01:00
gluk256
8d04154691 p2p/simulations: wait until all connections are recreated when uploading snapshot (#19312)
* swarm/network/simulation: test cases refactored

* swarm/pss: minor refactoring

* swarm/simulation: UploadSnapshot updated

* swarm/network: style fix

* swarm/pss: bugfix
2019-03-22 11:20:17 +01:00
lash
09924cbcaa cmd/swarm, p2p, swarm: Enable ENR in binary/execadapter (#19309)
* cmd/swarm, p2p, swarm: Enable ENR in binary/execadapter

* cmd/p2p/swarm: Remove comments + config.Enode nomarshal

* p2p/simulations: Remove superfluous error check

* p2p/simulation: Move init enode comment

* swarm/api: Check error in config test

* swarm, p2p/simulations, cmd/swarm: Use nodekey in binary record sign

* cmd/swarm: Make nodekey available for swarm api config
2019-03-22 05:55:47 +01:00
lash
4b4f03ca37 swarm, p2p: Prerequities for ENR replacing handshake (#19275)
* swarm/api, swarm/network, p2p/simulations: Prerequisites for handshake remove

* swarm, p2p: Add full sim node configs for protocoltester

* swarm/network: Make stream package pass tests

* swarm/network: Extract peer and addr types out of protocol file

* p2p, swarm: Make p2p/protocols tests pass + rename types.go

* swarm/network: Deactivate ExecAdapter test until binary ENR prep

* swarm/api: Remove comments

* swarm/network: Uncomment bootnode record load
2019-03-15 11:27:17 +01:00
Janoš Guljaš
872370e3bc swarm/network/simulation: do not copy node mutex in UploadSnapshot (#19160) 2019-02-25 10:03:31 +01:00
Ferenc Szabo
50b872bf05 p2p, swarm: fix node up races by granular locking (#18976)
* swarm/network: DRY out repeated giga comment

I not necessarily agree with the way we wait for event propagation.
But I truly disagree with having duplicated giga comments.

* p2p/simulations: encapsulate Node.Up field so we avoid data races

The Node.Up field was accessed concurrently without "proper" locking.
There was a lock on Network and that was used sometimes to access
the  field. Other times the locking was missed and we had
a data race.

For example: https://github.com/ethereum/go-ethereum/pull/18464
The case above was solved, but there were still intermittent/hard to
reproduce races. So let's solve the issue permanently.

resolves: ethersphere/go-ethereum#1146

* p2p/simulations: fix unmarshal of simulations.Node

Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1
broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
UnmarshalJSON does not handle unexported fields.

Important: The fix is partial and not proper to my taste. But I cut
scope as I think the fix may require a change to the current
serialization format. New ticket:
https://github.com/ethersphere/go-ethereum/issues/1177

* p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON

* p2p/simulations: revert back to defer Unlock() pattern for Network

It's a good patten to call `defer Unlock()` right after `Lock()` so
(new) error cases won't miss to unlock. Let's get back to that pattern.

The patten was abandoned in 85a79b3ad3,
while fixing a data race. That data race does not exist anymore,
since the Node.Up field got hidden behind its own lock.

* p2p/simulations: consistent naming for test providers Node.UnmarshalJSON

* p2p/simulations: remove JSON annotation from private fields of Node

As unexported fields are not serialized.

* p2p/simulations: fix deadlock in Network.GetRandomDownNode()

Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
GetNodes() tries to lock -> deadlock

On Network type, unexported functions must assume that `net.lock`
is already acquired and should not call exported functions which
might try to lock again.

* p2p/simulations: ensure method conformity for Network

Connect* methods were moved to p2p/simulations.Network from
swarm/network/simulation. However these new methods did not follow
the pattern of Network methods, i.e., all exported method locks
the whole Network either for read or write.

* p2p/simulations: fix deadlock during network shutdown

`TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
The execution was stuck on two locks, i.e, `Kademlia.lock` and
`p2p/simulations.Network.lock`. Usually the test got stuck once in each
20 executions with high confidence.

`Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
`Network.Stop()`.

Solution: in `Network.Stop()` `net.lock` must be released before
calling `node.Stop()` as stopping a node (somehow - I did not find
the exact code path) causes `Network.InitConn()` to be called from
`Kademlia.SuggestPeer()` and that blocks on `net.lock`.

Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223

* swarm/state: simplify if statement in DBStore.Put()

* p2p/simulations: remove faulty godoc from private function

The comment started with the wrong method name.

The method is simple and self explanatory. Also, it's private.
=> Let's just remove the comment.
2019-02-18 07:38:14 +01:00
Ferenc Szabo
2eb838ed97 p2p/simulations: eliminate concept of pivot (#18426) 2019-01-11 10:23:45 +01:00
Ferenc Szabo
fe03b76ffe A few minor code inspection fixes (#18393)
* swarm/network: fix code inspection problems

- typos
- redundant import alias

* p2p/simulations: fix code inspection problems

- typos
- unused function parameters
- redundant import alias
- code style issue: snake case

* swarm/network: fix unused method parameters inspections
2019-01-06 11:58:57 +01:00
Elad
472c23a801 p2p/simulation: move connection methods from swarm/network/simulation (#18323) 2018-12-17 12:19:01 +01:00
Felix Lange
30cd5c1854
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 00:59:00 +02:00
holisticode
d6efa69187 Merge netsim mig to master (#17241)
* swarm: merged stream-tests migration to develop

* swarm/network: expose simulation RandomUpNode to use in stream tests

* swarm/network: wait for subs in PeerEvents and fix stream.runSyncTest

* swarm: enforce waitkademlia for snapshot tests

* swarm: fixed syncer tests and snapshot_sync_test

* swarm: linting of simulation package

* swarm: address review comments

* swarm/network/stream: fix delivery_test bugs and refactor

* swarm/network/stream: addressed PR comments @janos

* swarm/network/stream: enforce waitKademlia, improve TestIntervals

* swarm/network/stream: TestIntervals not waiting for chunk to be stored
2018-07-30 22:55:25 +02:00
Janoš Guljaš
dcaaa3c804 swarm: network simulation for swarm tests (#769)
* cmd/swarm: minor cli flag text adjustments

* cmd/swarm, swarm/storage, swarm: fix  mingw on windows test issues

* cmd/swarm: support for smoke tests on the production swarm cluster

* cmd/swarm/swarm-smoke: simplify cluster logic as per suggestion

* changed colour of landing page

* landing page reacts to enter keypress

* swarm/api/http: sticky footer for swarm landing page using flex

* swarm/api/http: sticky footer for error pages and fix for multiple choices

* swarm: propagate ctx to internal apis (#754)

* swarm/simnet: add basic node/service functions

* swarm/netsim: add buckets for global state and kademlia health check

* swarm/netsim: Use sync.Map as bucket and provide cleanup function for...

* swarm, swarm/netsim: adjust SwarmNetworkTest

* swarm/netsim: fix tests

* swarm: added visualization option to sim net redesign

* swarm/netsim: support multiple services per node

* swarm/netsim: remove redundant return statement

* swarm/netsim: add comments

* swarm: shutdown HTTP in Simulation.Close

* swarm: sim HTTP server timeout

* swarm/netsim: add more simulation methods and peer events examples

* swarm/netsim: add WaitKademlia example

* swarm/netsim: fix comments

* swarm/netsim: terminate peer events goroutines on simulation done

* swarm, swarm/netsim: naming updates

* swarm/netsim: return not healthy kademlias on WaitTillHealthy

* swarm: fix WaitTillHealthy call in testSwarmNetwork

* swarm/netsim: allow bucket to have any type for a key

* swarm: Added snapshots to new netsim

* swarm/netsim: add more tests for bucket

* swarm/netsim: move http related things into separate files

* swarm/netsim: add AddNodeWithService option

* swarm/netsim: add more tests and Start* methods

* swarm/netsim: add peer events and kademlia tests

* swarm/netsim: fix some tests flakiness

* swarm/netsim: improve random nodes selection, fix TestStartStop* tests

* swarm/netsim: remove time measurement from TestClose to avoid flakiness

* swarm/netsim: builder pattern for netsim HTTP server (#773)

* swarm/netsim: add connect related tests

* swarm/netsim: add comment for TestPeerEvents

* swarm: rename netsim package to network/simulation
2018-07-23 15:33:25 +02:00