Commit Graph

9 Commits

Author SHA1 Message Date
Fabio Berger
a3efdb13f2 README, core, rpc: fix various typos 2016-06-21 17:38:35 +01:00
zsfelfoldi
f9917c8c7b core: improved chainDb using sequential keys 2016-06-07 16:38:56 +02:00
Jeffrey Wilcke
fe532a98f9 core: fixed pointer assignment
This fixes an issue where it's theoretical possible to cause a consensus
failure when hitting the lower end of the difficulty, though pratically
impossible it's worth a fix.
2016-05-13 12:12:46 +02:00
Felix Lange
d04a2e7557 all: update license information 2016-04-15 09:48:05 +02:00
Jeffrey Wilcke
f0cbebb19f core: added basic chain configuration
Added chain configuration options and write out during genesis database
insertion. If no "config" was found, nothing is written to the database.

Configurations are written on a per genesis base. This means
that any chain (which is identified by it's genesis hash) can have their
own chain settings.
2016-04-01 01:01:10 +02:00
Leif Jurvetson
b7bb2d8589 core: various typos 2016-03-15 11:08:18 -07:00
Jeffrey Wilcke
b6d88a0e9f core, core/vm, crypto: fixes for homestead
* Removed some strange code that didn't apply state reverting properly
* Refactored code setting from vm & state transition to the executioner
* Updated tests
2016-02-18 10:11:48 +01:00
Gustav Simonsson
371871d685 parmas, crypto, core, core/vm: homestead consensus protocol changes
* change gas cost for contract creating txs
* invalidate signature with s value greater than secp256k1 N / 2
* OOG contract creation if not enough gas to store code
* new difficulty adjustment algorithm
* new DELEGATECALL op code
2016-02-18 10:08:11 +01:00
Jeffrey Wilcke
a1d9ef48c5 core, eth, rpc: split out block validator and state processor
This removes the burden on a single object to take care of all
validation and state processing. Now instead the validation is done by
the `core.BlockValidator` (`types.Validator`) that takes care of both
header and uncle validation through the `ValidateBlock` method and state
validation through the `ValidateState` method. The state processing is
done by a new object `core.StateProcessor` (`types.Processor`) and
accepts a new state as input and uses that to process the given block's
transactions (and uncles for rewords) to calculate the state root for
the next block (P_n + 1).
2015-11-18 14:24:42 +01:00