forked from cerc-io/plugeth
parent
155795be99
commit
fc01a7ce8e
@ -63,7 +63,11 @@ type ServerPoolTest struct {
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trusted []string
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trusted []string
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waitCount, waitEnded int32
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waitCount, waitEnded int32
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lock sync.Mutex
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// preNegLock protects the cycle counter, testNodes list and its connected field
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// (accessed from both the main thread and the preNeg callback)
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preNegLock sync.Mutex
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queryWg *sync.WaitGroup // a new wait group is created each time the simulation is started
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stopping bool // stopping avoid callind queryWg.Add after queryWg.Wait
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cycle, conn, servedConn int
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cycle, conn, servedConn int
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serviceCycles, dialCount int
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serviceCycles, dialCount int
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@ -111,13 +115,21 @@ func (s *ServerPoolTest) addTrusted(i int) {
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func (s *ServerPoolTest) start() {
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func (s *ServerPoolTest) start() {
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var testQuery QueryFunc
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var testQuery QueryFunc
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s.queryWg = new(sync.WaitGroup)
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if s.preNeg {
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if s.preNeg {
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testQuery = func(node *enode.Node) int {
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testQuery = func(node *enode.Node) int {
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s.preNegLock.Lock()
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if s.stopping {
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s.preNegLock.Unlock()
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return 0
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}
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s.queryWg.Add(1)
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idx := testNodeIndex(node.ID())
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idx := testNodeIndex(node.ID())
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n := &s.testNodes[idx]
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n := &s.testNodes[idx]
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s.lock.Lock()
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canConnect := !n.connected && n.connectCycles != 0 && s.cycle >= n.nextConnCycle
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canConnect := !n.connected && n.connectCycles != 0 && s.cycle >= n.nextConnCycle
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s.lock.Unlock()
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s.preNegLock.Unlock()
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defer s.queryWg.Done()
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if s.preNegFail {
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if s.preNegFail {
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// simulate a scenario where UDP queries never work
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// simulate a scenario where UDP queries never work
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s.beginWait()
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s.beginWait()
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@ -181,11 +193,20 @@ func (s *ServerPoolTest) start() {
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}
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}
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func (s *ServerPoolTest) stop() {
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func (s *ServerPoolTest) stop() {
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// disable further queries and wait if one is currently running
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s.preNegLock.Lock()
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s.stopping = true
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s.preNegLock.Unlock()
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s.queryWg.Wait()
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quit := make(chan struct{})
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quit := make(chan struct{})
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s.quit <- quit
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s.quit <- quit
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<-quit
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<-quit
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s.sp.Stop()
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s.sp.Stop()
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s.spi.Close()
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s.spi.Close()
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s.preNegLock.Lock()
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s.stopping = false
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s.preNegLock.Unlock()
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for i := range s.testNodes {
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for i := range s.testNodes {
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n := &s.testNodes[i]
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n := &s.testNodes[i]
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if n.connected {
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if n.connected {
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@ -205,7 +226,9 @@ func (s *ServerPoolTest) run() {
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n := &s.testNodes[idx]
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n := &s.testNodes[idx]
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s.sp.UnregisterNode(n.node)
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s.sp.UnregisterNode(n.node)
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n.totalConn += s.cycle
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n.totalConn += s.cycle
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s.preNegLock.Lock()
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n.connected = false
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n.connected = false
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s.preNegLock.Unlock()
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n.node = nil
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n.node = nil
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s.conn--
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s.conn--
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if n.service {
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if n.service {
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@ -230,7 +253,9 @@ func (s *ServerPoolTest) run() {
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s.servedConn++
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s.servedConn++
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}
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}
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n.totalConn -= s.cycle
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n.totalConn -= s.cycle
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s.preNegLock.Lock()
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n.connected = true
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n.connected = true
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s.preNegLock.Unlock()
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dc := s.cycle + n.connectCycles
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dc := s.cycle + n.connectCycles
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s.disconnect[dc] = append(s.disconnect[dc], idx)
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s.disconnect[dc] = append(s.disconnect[dc], idx)
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n.node = dial
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n.node = dial
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@ -242,9 +267,9 @@ func (s *ServerPoolTest) run() {
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}
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}
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s.serviceCycles += s.servedConn
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s.serviceCycles += s.servedConn
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s.clock.Run(time.Second)
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s.clock.Run(time.Second)
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s.lock.Lock()
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s.preNegLock.Lock()
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s.cycle++
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s.cycle++
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s.lock.Unlock()
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s.preNegLock.Unlock()
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}
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}
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}
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}
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@ -255,11 +280,13 @@ func (s *ServerPoolTest) setNodes(count, conn, wait int, service, trusted bool)
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idx = rand.Intn(spTestNodes)
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idx = rand.Intn(spTestNodes)
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}
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}
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res = append(res, idx)
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res = append(res, idx)
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s.preNegLock.Lock()
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s.testNodes[idx] = spTestNode{
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s.testNodes[idx] = spTestNode{
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connectCycles: conn,
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connectCycles: conn,
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waitCycles: wait,
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waitCycles: wait,
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service: service,
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service: service,
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}
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}
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s.preNegLock.Unlock()
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if trusted {
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if trusted {
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s.addTrusted(idx)
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s.addTrusted(idx)
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}
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}
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@ -273,7 +300,9 @@ func (s *ServerPoolTest) resetNodes() {
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n.totalConn += s.cycle
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n.totalConn += s.cycle
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s.sp.UnregisterNode(n.node)
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s.sp.UnregisterNode(n.node)
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}
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}
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s.preNegLock.Lock()
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s.testNodes[i] = spTestNode{totalConn: n.totalConn}
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s.testNodes[i] = spTestNode{totalConn: n.totalConn}
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s.preNegLock.Unlock()
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}
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}
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s.conn, s.servedConn = 0, 0
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s.conn, s.servedConn = 0, 0
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s.disconnect = make(map[int][]int)
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s.disconnect = make(map[int][]int)
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@ -808,7 +808,14 @@ func (ns *NodeStateMachine) addTimeout(n *enode.Node, mask bitMask, timeout time
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ns.removeTimeouts(node, mask)
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ns.removeTimeouts(node, mask)
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t := &nodeStateTimeout{mask: mask}
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t := &nodeStateTimeout{mask: mask}
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t.timer = ns.clock.AfterFunc(timeout, func() {
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t.timer = ns.clock.AfterFunc(timeout, func() {
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ns.SetState(n, Flags{}, Flags{mask: t.mask, setup: ns.setup}, 0)
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ns.lock.Lock()
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defer ns.lock.Unlock()
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if !ns.opStart() {
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return
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}
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ns.setState(n, Flags{}, Flags{mask: t.mask, setup: ns.setup}, 0)
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ns.opFinish()
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})
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})
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node.timeouts = append(node.timeouts, t)
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node.timeouts = append(node.timeouts, t)
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if mask&ns.saveFlags != 0 {
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if mask&ns.saveFlags != 0 {
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