forked from cerc-io/plugeth
p2p/simulation: Test snapshot correctness and minimal benchmark (#18287)
* p2p/simulation: WIP minimal snapshot test * p2p/simulation: Add snapshot create, load and verify to snapshot test * build: add test tag for tests * p2p/simulations, build: Revert travis change, build test sym always * p2p/simulations: Add comments, timeout check on additional events * p2p/simulation: Add benchmark template for minimal peer protocol init * p2p/simulations: Remove unused code * p2p/simulation: Correct timer reset * p2p/simulations: Put snapshot check events in buffer and call blocking * p2p/simulations: TestSnapshot fail if Load function returns early * p2p/simulations: TestSnapshot wait for all connections before returning * p2p/simulation: Revert to before wait for snap load (5e75594) * p2p/simulations: add "conns after load" subtest to TestSnapshot and nudge
This commit is contained in:
parent
27ce4eb78b
commit
e1edfe0689
@ -18,14 +18,266 @@ package simulations
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"strconv"
|
||||
"strings"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/node"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
|
||||
)
|
||||
|
||||
// Tests that a created snapshot with a minimal service only contains the expected connections
|
||||
// and that a network when loaded with this snapshot only contains those same connections
|
||||
func TestSnapshot(t *testing.T) {
|
||||
|
||||
// PART I
|
||||
// create snapshot from ring network
|
||||
|
||||
// this is a minimal service, whose protocol will take exactly one message OR close of connection before quitting
|
||||
adapter := adapters.NewSimAdapter(adapters.Services{
|
||||
"noopwoop": func(ctx *adapters.ServiceContext) (node.Service, error) {
|
||||
return NewNoopService(nil), nil
|
||||
},
|
||||
})
|
||||
|
||||
// create network
|
||||
network := NewNetwork(adapter, &NetworkConfig{
|
||||
DefaultService: "noopwoop",
|
||||
})
|
||||
// \todo consider making a member of network, set to true threadsafe when shutdown
|
||||
runningOne := true
|
||||
defer func() {
|
||||
if runningOne {
|
||||
network.Shutdown()
|
||||
}
|
||||
}()
|
||||
|
||||
// create and start nodes
|
||||
nodeCount := 20
|
||||
ids := make([]enode.ID, nodeCount)
|
||||
for i := 0; i < nodeCount; i++ {
|
||||
conf := adapters.RandomNodeConfig()
|
||||
node, err := network.NewNodeWithConfig(conf)
|
||||
if err != nil {
|
||||
t.Fatalf("error creating node: %s", err)
|
||||
}
|
||||
if err := network.Start(node.ID()); err != nil {
|
||||
t.Fatalf("error starting node: %s", err)
|
||||
}
|
||||
ids[i] = node.ID()
|
||||
}
|
||||
|
||||
// subscribe to peer events
|
||||
evC := make(chan *Event)
|
||||
sub := network.Events().Subscribe(evC)
|
||||
defer sub.Unsubscribe()
|
||||
|
||||
// connect nodes in a ring
|
||||
// spawn separate thread to avoid deadlock in the event listeners
|
||||
go func() {
|
||||
for i, id := range ids {
|
||||
peerID := ids[(i+1)%len(ids)]
|
||||
if err := network.Connect(id, peerID); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
}
|
||||
}()
|
||||
|
||||
// collect connection events up to expected number
|
||||
ctx, cancel := context.WithTimeout(context.TODO(), time.Second)
|
||||
defer cancel()
|
||||
checkIds := make(map[enode.ID][]enode.ID)
|
||||
connEventCount := nodeCount
|
||||
OUTER:
|
||||
for {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
t.Fatal(ctx.Err())
|
||||
case ev := <-evC:
|
||||
if ev.Type == EventTypeConn && !ev.Control {
|
||||
|
||||
// fail on any disconnect
|
||||
if !ev.Conn.Up {
|
||||
t.Fatalf("unexpected disconnect: %v -> %v", ev.Conn.One, ev.Conn.Other)
|
||||
}
|
||||
checkIds[ev.Conn.One] = append(checkIds[ev.Conn.One], ev.Conn.Other)
|
||||
checkIds[ev.Conn.Other] = append(checkIds[ev.Conn.Other], ev.Conn.One)
|
||||
connEventCount--
|
||||
log.Debug("ev", "count", connEventCount)
|
||||
if connEventCount == 0 {
|
||||
break OUTER
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// create snapshot of current network
|
||||
snap, err := network.Snapshot()
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
j, err := json.Marshal(snap)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
log.Debug("snapshot taken", "nodes", len(snap.Nodes), "conns", len(snap.Conns), "json", string(j))
|
||||
|
||||
// verify that the snap element numbers check out
|
||||
if len(checkIds) != len(snap.Conns) || len(checkIds) != len(snap.Nodes) {
|
||||
t.Fatalf("snapshot wrong node,conn counts %d,%d != %d", len(snap.Nodes), len(snap.Conns), len(checkIds))
|
||||
}
|
||||
|
||||
// shut down sim network
|
||||
runningOne = false
|
||||
sub.Unsubscribe()
|
||||
network.Shutdown()
|
||||
|
||||
// check that we have all the expected connections in the snapshot
|
||||
for nodid, nodConns := range checkIds {
|
||||
for _, nodConn := range nodConns {
|
||||
var match bool
|
||||
for _, snapConn := range snap.Conns {
|
||||
if snapConn.One == nodid && snapConn.Other == nodConn {
|
||||
match = true
|
||||
break
|
||||
} else if snapConn.Other == nodid && snapConn.One == nodConn {
|
||||
match = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !match {
|
||||
t.Fatalf("snapshot missing conn %v -> %v", nodid, nodConn)
|
||||
}
|
||||
}
|
||||
}
|
||||
log.Info("snapshot checked")
|
||||
|
||||
// PART II
|
||||
// load snapshot and verify that exactly same connections are formed
|
||||
|
||||
adapter = adapters.NewSimAdapter(adapters.Services{
|
||||
"noopwoop": func(ctx *adapters.ServiceContext) (node.Service, error) {
|
||||
return NewNoopService(nil), nil
|
||||
},
|
||||
})
|
||||
network = NewNetwork(adapter, &NetworkConfig{
|
||||
DefaultService: "noopwoop",
|
||||
})
|
||||
defer func() {
|
||||
network.Shutdown()
|
||||
}()
|
||||
|
||||
// subscribe to peer events
|
||||
// every node up and conn up event will generate one additional control event
|
||||
// therefore multiply the count by two
|
||||
evC = make(chan *Event, (len(snap.Conns)*2)+(len(snap.Nodes)*2))
|
||||
sub = network.Events().Subscribe(evC)
|
||||
defer sub.Unsubscribe()
|
||||
|
||||
// load the snapshot
|
||||
// spawn separate thread to avoid deadlock in the event listeners
|
||||
err = network.Load(snap)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
// collect connection events up to expected number
|
||||
ctx, cancel = context.WithTimeout(context.TODO(), time.Second*3)
|
||||
defer cancel()
|
||||
|
||||
connEventCount = nodeCount
|
||||
|
||||
OUTER_TWO:
|
||||
for {
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
t.Fatal(ctx.Err())
|
||||
case ev := <-evC:
|
||||
if ev.Type == EventTypeConn && !ev.Control {
|
||||
|
||||
// fail on any disconnect
|
||||
if !ev.Conn.Up {
|
||||
t.Fatalf("unexpected disconnect: %v -> %v", ev.Conn.One, ev.Conn.Other)
|
||||
}
|
||||
log.Debug("conn", "on", ev.Conn.One, "other", ev.Conn.Other)
|
||||
checkIds[ev.Conn.One] = append(checkIds[ev.Conn.One], ev.Conn.Other)
|
||||
checkIds[ev.Conn.Other] = append(checkIds[ev.Conn.Other], ev.Conn.One)
|
||||
connEventCount--
|
||||
log.Debug("ev", "count", connEventCount)
|
||||
if connEventCount == 0 {
|
||||
break OUTER_TWO
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// check that we have all expected connections in the network
|
||||
for _, snapConn := range snap.Conns {
|
||||
var match bool
|
||||
for nodid, nodConns := range checkIds {
|
||||
for _, nodConn := range nodConns {
|
||||
if snapConn.One == nodid && snapConn.Other == nodConn {
|
||||
match = true
|
||||
break
|
||||
} else if snapConn.Other == nodid && snapConn.One == nodConn {
|
||||
match = true
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
if !match {
|
||||
t.Fatalf("network missing conn %v -> %v", snapConn.One, snapConn.Other)
|
||||
}
|
||||
}
|
||||
|
||||
// verify that network didn't generate any other additional connection events after the ones we have collected within a reasonable period of time
|
||||
ctx, cancel = context.WithTimeout(context.TODO(), time.Second)
|
||||
defer cancel()
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
case ev := <-evC:
|
||||
if ev.Type == EventTypeConn {
|
||||
t.Fatalf("Superfluous conn found %v -> %v", ev.Conn.One, ev.Conn.Other)
|
||||
}
|
||||
}
|
||||
|
||||
// This test validates if all connections from the snapshot
|
||||
// are created in the network.
|
||||
t.Run("conns after load", func(t *testing.T) {
|
||||
// Create new network.
|
||||
n := NewNetwork(
|
||||
adapters.NewSimAdapter(adapters.Services{
|
||||
"noopwoop": func(ctx *adapters.ServiceContext) (node.Service, error) {
|
||||
return NewNoopService(nil), nil
|
||||
},
|
||||
}),
|
||||
&NetworkConfig{
|
||||
DefaultService: "noopwoop",
|
||||
},
|
||||
)
|
||||
defer n.Shutdown()
|
||||
|
||||
// Load the same snapshot.
|
||||
err := n.Load(snap)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
// Check every connection from the snapshot
|
||||
// if it is in the network, too.
|
||||
for _, c := range snap.Conns {
|
||||
if n.GetConn(c.One, c.Other) == nil {
|
||||
t.Errorf("missing connection: %s -> %s", c.One, c.Other)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// TestNetworkSimulation creates a multi-node simulation network with each node
|
||||
// connected in a ring topology, checks that all nodes successfully handshake
|
||||
// with each other and that a snapshot fully represents the desired topology
|
||||
@ -158,3 +410,78 @@ func triggerChecks(ctx context.Context, ids []enode.ID, trigger chan enode.ID, i
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// \todo: refactor to implement shapshots
|
||||
// and connect configuration methods once these are moved from
|
||||
// swarm/network/simulations/connect.go
|
||||
func BenchmarkMinimalService(b *testing.B) {
|
||||
b.Run("ring/32", benchmarkMinimalServiceTmp)
|
||||
}
|
||||
|
||||
func benchmarkMinimalServiceTmp(b *testing.B) {
|
||||
|
||||
// stop timer to discard setup time pollution
|
||||
args := strings.Split(b.Name(), "/")
|
||||
nodeCount, err := strconv.ParseInt(args[2], 10, 16)
|
||||
if err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
|
||||
for i := 0; i < b.N; i++ {
|
||||
// this is a minimal service, whose protocol will close a channel upon run of protocol
|
||||
// making it possible to bench the time it takes for the service to start and protocol actually to be run
|
||||
protoCMap := make(map[enode.ID]map[enode.ID]chan struct{})
|
||||
adapter := adapters.NewSimAdapter(adapters.Services{
|
||||
"noopwoop": func(ctx *adapters.ServiceContext) (node.Service, error) {
|
||||
protoCMap[ctx.Config.ID] = make(map[enode.ID]chan struct{})
|
||||
svc := NewNoopService(protoCMap[ctx.Config.ID])
|
||||
return svc, nil
|
||||
},
|
||||
})
|
||||
|
||||
// create network
|
||||
network := NewNetwork(adapter, &NetworkConfig{
|
||||
DefaultService: "noopwoop",
|
||||
})
|
||||
defer network.Shutdown()
|
||||
|
||||
// create and start nodes
|
||||
ids := make([]enode.ID, nodeCount)
|
||||
for i := 0; i < int(nodeCount); i++ {
|
||||
conf := adapters.RandomNodeConfig()
|
||||
node, err := network.NewNodeWithConfig(conf)
|
||||
if err != nil {
|
||||
b.Fatalf("error creating node: %s", err)
|
||||
}
|
||||
if err := network.Start(node.ID()); err != nil {
|
||||
b.Fatalf("error starting node: %s", err)
|
||||
}
|
||||
ids[i] = node.ID()
|
||||
}
|
||||
|
||||
// ready, set, go
|
||||
b.ResetTimer()
|
||||
|
||||
// connect nodes in a ring
|
||||
for i, id := range ids {
|
||||
peerID := ids[(i+1)%len(ids)]
|
||||
if err := network.Connect(id, peerID); err != nil {
|
||||
b.Fatal(err)
|
||||
}
|
||||
}
|
||||
|
||||
// wait for all protocols to signal to close down
|
||||
ctx, cancel := context.WithTimeout(context.TODO(), time.Second)
|
||||
defer cancel()
|
||||
for nodid, peers := range protoCMap {
|
||||
for peerid, peerC := range peers {
|
||||
log.Debug("getting ", "node", nodid, "peer", peerid)
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
b.Fatal(ctx.Err())
|
||||
case <-peerC:
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -26,9 +26,8 @@ import (
|
||||
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/node"
|
||||
"github.com/ethereum/go-ethereum/p2p"
|
||||
"github.com/ethereum/go-ethereum/p2p/simulations"
|
||||
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
|
||||
"github.com/ethereum/go-ethereum/rpc"
|
||||
colorable "github.com/mattn/go-colorable"
|
||||
)
|
||||
|
||||
@ -182,39 +181,23 @@ func noopServiceFunc(ctx *adapters.ServiceContext, b *sync.Map) (node.Service, f
|
||||
return newNoopService(), nil, nil
|
||||
}
|
||||
|
||||
// noopService is the service that does not do anything
|
||||
// but implements node.Service interface.
|
||||
type noopService struct{}
|
||||
|
||||
func newNoopService() node.Service {
|
||||
return &noopService{}
|
||||
}
|
||||
|
||||
func (t *noopService) Protocols() []p2p.Protocol {
|
||||
return []p2p.Protocol{}
|
||||
}
|
||||
|
||||
func (t *noopService) APIs() []rpc.API {
|
||||
return []rpc.API{}
|
||||
}
|
||||
|
||||
func (t *noopService) Start(server *p2p.Server) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (t *noopService) Stop() error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// a helper function for most basic noop service
|
||||
// of a different type then noopService to test
|
||||
// a helper function for most basic Noop service
|
||||
// of a different type then NoopService to test
|
||||
// multiple services on one node.
|
||||
func noopService2Func(ctx *adapters.ServiceContext, b *sync.Map) (node.Service, func(), error) {
|
||||
return new(noopService2), nil, nil
|
||||
}
|
||||
|
||||
// noopService2 is the service that does not do anything
|
||||
// NoopService2 is the service that does not do anything
|
||||
// but implements node.Service interface.
|
||||
type noopService2 struct {
|
||||
noopService
|
||||
simulations.NoopService
|
||||
}
|
||||
|
||||
type noopService struct {
|
||||
simulations.NoopService
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user