forked from cerc-io/plugeth
p2p/discover: close Table during testing
Not closing the table used to be fine, but now the table has a database.
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f12e0161ca
commit
b23b4dbd79
@ -164,7 +164,9 @@ func randUint(max uint32) uint32 {
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// Close terminates the network listener and flushes the node database.
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// Close terminates the network listener and flushes the node database.
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func (tab *Table) Close() {
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func (tab *Table) Close() {
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if tab.net != nil {
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tab.net.close()
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tab.net.close()
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}
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tab.db.close()
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tab.db.close()
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}
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}
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@ -35,6 +35,7 @@ func TestTable_pingReplace(t *testing.T) {
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doit := func(newNodeIsResponding, lastInBucketIsResponding bool) {
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doit := func(newNodeIsResponding, lastInBucketIsResponding bool) {
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transport := newPingRecorder()
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transport := newPingRecorder()
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tab := newTable(transport, NodeID{}, &net.UDPAddr{}, "")
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tab := newTable(transport, NodeID{}, &net.UDPAddr{}, "")
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defer tab.Close()
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pingSender := newNode(MustHexID("a502af0f59b2aab7746995408c79e9ca312d2793cc997e44fc55eda62f0150bbb8c59a6f9269ba3a081518b62699ee807c7c19c20125ddfccca872608af9e370"), net.IP{}, 99, 99)
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pingSender := newNode(MustHexID("a502af0f59b2aab7746995408c79e9ca312d2793cc997e44fc55eda62f0150bbb8c59a6f9269ba3a081518b62699ee807c7c19c20125ddfccca872608af9e370"), net.IP{}, 99, 99)
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// fill up the sender's bucket.
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// fill up the sender's bucket.
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@ -158,9 +159,7 @@ func newPingRecorder() *pingRecorder {
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func (t *pingRecorder) findnode(toid NodeID, toaddr *net.UDPAddr, target NodeID) ([]*Node, error) {
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func (t *pingRecorder) findnode(toid NodeID, toaddr *net.UDPAddr, target NodeID) ([]*Node, error) {
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panic("findnode called on pingRecorder")
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panic("findnode called on pingRecorder")
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}
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}
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func (t *pingRecorder) close() {
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func (t *pingRecorder) close() {}
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panic("close called on pingRecorder")
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}
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func (t *pingRecorder) waitping(from NodeID) error {
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func (t *pingRecorder) waitping(from NodeID) error {
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return nil // remote always pings
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return nil // remote always pings
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}
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}
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@ -180,6 +179,7 @@ func TestTable_closest(t *testing.T) {
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// for any node table, Target and N
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// for any node table, Target and N
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tab := newTable(nil, test.Self, &net.UDPAddr{}, "")
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tab := newTable(nil, test.Self, &net.UDPAddr{}, "")
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tab.add(test.All)
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tab.add(test.All)
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defer tab.Close()
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// check that doClosest(Target, N) returns nodes
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// check that doClosest(Target, N) returns nodes
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result := tab.closest(test.Target, test.N).entries
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result := tab.closest(test.Target, test.N).entries
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@ -237,6 +237,7 @@ func TestTable_ReadRandomNodesGetAll(t *testing.T) {
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}
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}
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test := func(buf []*Node) bool {
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test := func(buf []*Node) bool {
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tab := newTable(nil, NodeID{}, &net.UDPAddr{}, "")
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tab := newTable(nil, NodeID{}, &net.UDPAddr{}, "")
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defer tab.Close()
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for i := 0; i < len(buf); i++ {
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for i := 0; i < len(buf); i++ {
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ld := cfg.Rand.Intn(len(tab.buckets))
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ld := cfg.Rand.Intn(len(tab.buckets))
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tab.add([]*Node{nodeAtDistance(tab.self.sha, ld)})
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tab.add([]*Node{nodeAtDistance(tab.self.sha, ld)})
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@ -279,6 +280,7 @@ func (*closeTest) Generate(rand *rand.Rand, size int) reflect.Value {
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func TestTable_Lookup(t *testing.T) {
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func TestTable_Lookup(t *testing.T) {
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self := nodeAtDistance(common.Hash{}, 0)
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self := nodeAtDistance(common.Hash{}, 0)
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tab := newTable(lookupTestnet, self.ID, &net.UDPAddr{}, "")
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tab := newTable(lookupTestnet, self.ID, &net.UDPAddr{}, "")
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defer tab.Close()
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// lookup on empty table returns no nodes
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// lookup on empty table returns no nodes
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if results := tab.Lookup(lookupTestnet.target); len(results) > 0 {
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if results := tab.Lookup(lookupTestnet.target); len(results) > 0 {
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