forked from cerc-io/plugeth
p2p/discover: improve table addition code (#18974)
This change clears up confusion around the two ways in which nodes can be added to the table. When a neighbors packet is received as a reply to findnode, the nodes contained in the reply are added as 'seen' entries if sufficient space is available. When a ping is received and the endpoint verification has taken place, the remote node is added as a 'verified' entry or moved to the front of the bucket if present. This also updates the node's IP address and port if they have changed.
This commit is contained in:
parent
43e1b7b124
commit
a89170cfb2
@ -328,7 +328,7 @@ func (tab *Table) findnode(n *node, targetKey encPubkey, reply chan<- []*node) {
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// Grab as many nodes as possible. Some of them might not be alive anymore, but we'll
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// just remove those again during revalidation.
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for _, n := range r {
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tab.add(n)
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tab.addSeenNode(n)
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}
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reply <- r
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}
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@ -443,7 +443,7 @@ func (tab *Table) loadSeedNodes() {
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seed := seeds[i]
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age := log.Lazy{Fn: func() interface{} { return time.Since(tab.db.LastPongReceived(seed.ID(), seed.IP())) }}
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log.Trace("Found seed node in database", "id", seed.ID(), "addr", seed.addr(), "age", age)
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tab.add(seed)
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tab.addSeenNode(seed)
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}
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}
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@ -468,7 +468,7 @@ func (tab *Table) doRevalidate(done chan<- struct{}) {
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// The node responded, move it to the front.
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last.livenessChecks++
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log.Debug("Revalidated node", "b", bi, "id", last.ID(), "checks", last.livenessChecks)
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b.bump(last)
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tab.bumpInBucket(b, last)
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return
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}
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// No reply received, pick a replacement or delete the node if there aren't
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@ -551,12 +551,12 @@ func (tab *Table) bucket(id enode.ID) *bucket {
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return tab.buckets[d-bucketMinDistance-1]
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}
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// add attempts to add the given node to its corresponding bucket. If the bucket has space
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// available, adding the node succeeds immediately. Otherwise, the node is added if the
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// least recently active node in the bucket does not respond to a ping packet.
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// addSeenNode adds a node which may or may not be live to the end of a bucket. If the
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// bucket has space available, adding the node succeeds immediately. Otherwise, the node is
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// added to the replacements list.
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//
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// The caller must not hold tab.mutex.
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func (tab *Table) add(n *node) {
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func (tab *Table) addSeenNode(n *node) {
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if n.ID() == tab.self().ID() {
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return
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}
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@ -564,23 +564,68 @@ func (tab *Table) add(n *node) {
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tab.mutex.Lock()
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defer tab.mutex.Unlock()
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b := tab.bucket(n.ID())
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if !tab.bumpOrAdd(b, n) {
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// Node is not in table. Add it to the replacement list.
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if contains(b.entries, n.ID()) {
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// Already in bucket, don't add.
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return
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}
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if len(b.entries) >= bucketSize {
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// Bucket full, maybe add as replacement.
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tab.addReplacement(b, n)
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return
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}
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if !tab.addIP(b, n.IP()) {
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// Can't add: IP limit reached.
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return
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}
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// Add to end of bucket:
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b.entries = append(b.entries, n)
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b.replacements = deleteNode(b.replacements, n)
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n.addedAt = time.Now()
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if tab.nodeAddedHook != nil {
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tab.nodeAddedHook(n)
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}
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}
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// addThroughPing adds the given node to the table. Compared to plain
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// 'add' there is an additional safety measure: if the table is still
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// initializing the node is not added. This prevents an attack where the
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// table could be filled by just sending ping repeatedly.
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// addVerifiedNode adds a node whose existence has been verified recently to the front of a
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// bucket. If the node is already in the bucket, it is moved to the front. If the bucket
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// has no space, the node is added to the replacements list.
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//
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// There is an additional safety measure: if the table is still initializing the node
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// is not added. This prevents an attack where the table could be filled by just sending
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// ping repeatedly.
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//
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// The caller must not hold tab.mutex.
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func (tab *Table) addThroughPing(n *node) {
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func (tab *Table) addVerifiedNode(n *node) {
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if !tab.isInitDone() {
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return
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}
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tab.add(n)
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if n.ID() == tab.self().ID() {
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return
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}
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tab.mutex.Lock()
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defer tab.mutex.Unlock()
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b := tab.bucket(n.ID())
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if tab.bumpInBucket(b, n) {
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// Already in bucket, moved to front.
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return
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}
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if len(b.entries) >= bucketSize {
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// Bucket full, maybe add as replacement.
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tab.addReplacement(b, n)
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return
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}
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if !tab.addIP(b, n.IP()) {
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// Can't add: IP limit reached.
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return
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}
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// Add to front of bucket.
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b.entries, _ = pushNode(b.entries, n, bucketSize)
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b.replacements = deleteNode(b.replacements, n)
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n.addedAt = time.Now()
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if tab.nodeAddedHook != nil {
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tab.nodeAddedHook(n)
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}
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}
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// delete removes an entry from the node table. It is used to evacuate dead nodes.
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@ -651,12 +696,21 @@ func (tab *Table) replace(b *bucket, last *node) *node {
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return r
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}
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// bump moves the given node to the front of the bucket entry list
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// bumpInBucket moves the given node to the front of the bucket entry list
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// if it is contained in that list.
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func (b *bucket) bump(n *node) bool {
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func (tab *Table) bumpInBucket(b *bucket, n *node) bool {
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for i := range b.entries {
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if b.entries[i].ID() == n.ID() {
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// move it to the front
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if !n.IP().Equal(b.entries[i].IP()) {
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// Endpoint has changed, ensure that the new IP fits into table limits.
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tab.removeIP(b, b.entries[i].IP())
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if !tab.addIP(b, n.IP()) {
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// It doesn't, put the previous one back.
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tab.addIP(b, b.entries[i].IP())
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return false
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}
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}
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// Move it to the front.
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copy(b.entries[1:], b.entries[:i])
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b.entries[0] = n
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return true
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@ -665,29 +719,20 @@ func (b *bucket) bump(n *node) bool {
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return false
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}
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// bumpOrAdd moves n to the front of the bucket entry list or adds it if the list isn't
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// full. The return value is true if n is in the bucket.
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func (tab *Table) bumpOrAdd(b *bucket, n *node) bool {
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if b.bump(n) {
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return true
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}
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if len(b.entries) >= bucketSize || !tab.addIP(b, n.IP()) {
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return false
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}
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b.entries, _ = pushNode(b.entries, n, bucketSize)
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b.replacements = deleteNode(b.replacements, n)
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n.addedAt = time.Now()
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if tab.nodeAddedHook != nil {
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tab.nodeAddedHook(n)
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}
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return true
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}
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func (tab *Table) deleteInBucket(b *bucket, n *node) {
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b.entries = deleteNode(b.entries, n)
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tab.removeIP(b, n.IP())
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}
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func contains(ns []*node, id enode.ID) bool {
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for _, n := range ns {
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if n.ID() == id {
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return true
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}
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}
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return false
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}
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// pushNode adds n to the front of list, keeping at most max items.
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func pushNode(list []*node, n *node, max int) ([]*node, *node) {
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if len(list) < max {
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@ -30,6 +30,7 @@ import (
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/enr"
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"github.com/ethereum/go-ethereum/p2p/netutil"
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)
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func TestTable_pingReplace(t *testing.T) {
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@ -64,7 +65,7 @@ func testPingReplace(t *testing.T, newNodeIsResponding, lastInBucketIsResponding
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// its bucket if it is unresponsive. Revalidate again to ensure that
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transport.dead[last.ID()] = !lastInBucketIsResponding
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transport.dead[pingSender.ID()] = !newNodeIsResponding
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tab.add(pingSender)
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tab.addSeenNode(pingSender)
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tab.doRevalidate(make(chan struct{}, 1))
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tab.doRevalidate(make(chan struct{}, 1))
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@ -114,10 +115,14 @@ func TestBucket_bumpNoDuplicates(t *testing.T) {
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}
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prop := func(nodes []*node, bumps []int) (ok bool) {
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tab, db := newTestTable(newPingRecorder())
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defer db.Close()
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defer tab.Close()
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b := &bucket{entries: make([]*node, len(nodes))}
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copy(b.entries, nodes)
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for i, pos := range bumps {
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b.bump(b.entries[pos])
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tab.bumpInBucket(b, b.entries[pos])
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if hasDuplicates(b.entries) {
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t.Logf("bucket has duplicates after %d/%d bumps:", i+1, len(bumps))
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for _, n := range b.entries {
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@ -126,6 +131,7 @@ func TestBucket_bumpNoDuplicates(t *testing.T) {
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return false
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}
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}
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checkIPLimitInvariant(t, tab)
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return true
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}
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if err := quick.Check(prop, cfg); err != nil {
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@ -142,11 +148,12 @@ func TestTable_IPLimit(t *testing.T) {
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for i := 0; i < tableIPLimit+1; i++ {
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n := nodeAtDistance(tab.self().ID(), i, net.IP{172, 0, 1, byte(i)})
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tab.add(n)
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tab.addSeenNode(n)
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}
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if tab.len() > tableIPLimit {
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t.Errorf("too many nodes in table")
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}
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checkIPLimitInvariant(t, tab)
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}
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// This checks that the per-bucket IP limit is applied correctly.
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@ -159,11 +166,28 @@ func TestTable_BucketIPLimit(t *testing.T) {
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d := 3
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for i := 0; i < bucketIPLimit+1; i++ {
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n := nodeAtDistance(tab.self().ID(), d, net.IP{172, 0, 1, byte(i)})
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tab.add(n)
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tab.addSeenNode(n)
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}
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if tab.len() > bucketIPLimit {
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t.Errorf("too many nodes in table")
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}
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checkIPLimitInvariant(t, tab)
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}
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// checkIPLimitInvariant checks that ip limit sets contain an entry for every
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// node in the table and no extra entries.
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func checkIPLimitInvariant(t *testing.T, tab *Table) {
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t.Helper()
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tabset := netutil.DistinctNetSet{Subnet: tableSubnet, Limit: tableIPLimit}
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for _, b := range tab.buckets {
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for _, n := range b.entries {
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tabset.Add(n.IP())
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}
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}
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if tabset.String() != tab.ips.String() {
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t.Errorf("table IP set is incorrect:\nhave: %v\nwant: %v", tab.ips, tabset)
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}
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}
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func TestTable_closest(t *testing.T) {
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@ -281,6 +305,69 @@ func (*closeTest) Generate(rand *rand.Rand, size int) reflect.Value {
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return reflect.ValueOf(t)
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}
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func TestTable_addVerifiedNode(t *testing.T) {
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tab, db := newTestTable(newPingRecorder())
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<-tab.initDone
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defer db.Close()
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defer tab.Close()
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// Insert two nodes.
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n1 := nodeAtDistance(tab.self().ID(), 256, net.IP{88, 77, 66, 1})
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n2 := nodeAtDistance(tab.self().ID(), 256, net.IP{88, 77, 66, 2})
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tab.addSeenNode(n1)
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tab.addSeenNode(n2)
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// Verify bucket content:
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bcontent := []*node{n1, n2}
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if !reflect.DeepEqual(tab.bucket(n1.ID()).entries, bcontent) {
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t.Fatalf("wrong bucket content: %v", tab.bucket(n1.ID()).entries)
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}
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// Add a changed version of n2.
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newrec := n2.Record()
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newrec.Set(enr.IP{99, 99, 99, 99})
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newn2 := wrapNode(enode.SignNull(newrec, n2.ID()))
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tab.addVerifiedNode(newn2)
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// Check that bucket is updated correctly.
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newBcontent := []*node{newn2, n1}
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if !reflect.DeepEqual(tab.bucket(n1.ID()).entries, newBcontent) {
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t.Fatalf("wrong bucket content after update: %v", tab.bucket(n1.ID()).entries)
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}
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checkIPLimitInvariant(t, tab)
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}
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func TestTable_addSeenNode(t *testing.T) {
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tab, db := newTestTable(newPingRecorder())
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<-tab.initDone
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defer db.Close()
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defer tab.Close()
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// Insert two nodes.
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n1 := nodeAtDistance(tab.self().ID(), 256, net.IP{88, 77, 66, 1})
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n2 := nodeAtDistance(tab.self().ID(), 256, net.IP{88, 77, 66, 2})
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tab.addSeenNode(n1)
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tab.addSeenNode(n2)
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// Verify bucket content:
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bcontent := []*node{n1, n2}
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if !reflect.DeepEqual(tab.bucket(n1.ID()).entries, bcontent) {
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t.Fatalf("wrong bucket content: %v", tab.bucket(n1.ID()).entries)
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}
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// Add a changed version of n2.
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newrec := n2.Record()
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newrec.Set(enr.IP{99, 99, 99, 99})
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newn2 := wrapNode(enode.SignNull(newrec, n2.ID()))
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tab.addSeenNode(newn2)
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// Check that bucket content is unchanged.
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if !reflect.DeepEqual(tab.bucket(n1.ID()).entries, bcontent) {
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t.Fatalf("wrong bucket content after update: %v", tab.bucket(n1.ID()).entries)
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}
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checkIPLimitInvariant(t, tab)
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}
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func TestTable_Lookup(t *testing.T) {
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tab, db := newTestTable(lookupTestnet)
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defer db.Close()
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@ -535,7 +622,6 @@ func (tn *preminedTestnet) findnode(toid enode.ID, toaddr *net.UDPAddr, target e
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}
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func (*preminedTestnet) close() {}
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func (*preminedTestnet) waitping(from enode.ID) error { return nil }
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func (*preminedTestnet) ping(toid enode.ID, toaddr *net.UDPAddr) error { return nil }
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// mine generates a testnet struct literal with nodes at
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@ -86,17 +86,8 @@ func fillBucket(tab *Table, n *node) (last *node) {
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// fillTable adds nodes the table to the end of their corresponding bucket
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// if the bucket is not full. The caller must not hold tab.mutex.
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func fillTable(tab *Table, nodes []*node) {
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tab.mutex.Lock()
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defer tab.mutex.Unlock()
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for _, n := range nodes {
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if n.ID() == tab.self().ID() {
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continue // don't add self
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}
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b := tab.bucket(n.ID())
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if len(b.entries) < bucketSize {
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tab.bumpOrAdd(b, n)
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}
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tab.addSeenNode(n)
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}
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}
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@ -154,15 +145,6 @@ func hasDuplicates(slice []*node) bool {
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return false
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}
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func contains(ns []*node, id enode.ID) bool {
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for _, n := range ns {
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if n.ID() == id {
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return true
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}
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}
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return false
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}
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func sortedByDistanceTo(distbase enode.ID, slice []*node) bool {
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var last enode.ID
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for i, e := range slice {
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@ -661,10 +661,10 @@ func (req *ping) handle(t *udp, from *net.UDPAddr, fromID enode.ID, mac []byte)
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n := wrapNode(enode.NewV4(req.senderKey, from.IP, int(req.From.TCP), from.Port))
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if time.Since(t.db.LastPongReceived(n.ID(), from.IP)) > bondExpiration {
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t.sendPing(fromID, from, func() {
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t.tab.addThroughPing(n)
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t.tab.addVerifiedNode(n)
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})
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} else {
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t.tab.addThroughPing(n)
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t.tab.addVerifiedNode(n)
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}
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// Update node database and endpoint predictor.
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