bugfix with idle too long triggered after peer switch

- reset bestIdleTimer when launching head section process
- log chain head events
- common.Hash key in activateChain map
This commit is contained in:
zelig 2015-03-25 11:09:50 +00:00
parent 6431d088ad
commit 9d592c0445
2 changed files with 10 additions and 8 deletions

View File

@ -238,12 +238,13 @@ func (self *BlockPool) Start() {
case event := <-self.tdSub.Chan():
if ev, ok := event.(core.ChainHeadEvent); ok {
td := ev.Block.Td
plog.DebugDetailf("td: %v", td)
plog.DebugDetailf("ChainHeadEvent: height: %v, td: %v, hash: %s", ev.Block.Number(), td, hex(ev.Block.Hash()))
self.setTD(td)
self.peers.lock.Lock()
if best := self.peers.best; best != nil {
if td.Cmp(best.td) >= 0 {
// only switch if we strictly go above otherwise we may stall if only
if td.Cmp(best.td) > 0 {
self.peers.best = nil
self.switchPeer(best, nil)
}
@ -706,7 +707,7 @@ func (self *BlockPool) AddBlock(block *types.Block, peerId string) {
It activates the section process on incomplete sections with peer.
It relinks orphaned sections with their parent if root block (and its parent hash) is known.
*/
func (self *BlockPool) activateChain(sec *section, p *peer, connected map[string]*section) {
func (self *BlockPool) activateChain(sec *section, p *peer, connected map[common.Hash]*section) {
p.lock.RLock()
switchC := p.switchC
@ -720,7 +721,7 @@ LOOP:
plog.DebugDetailf("activateChain: section [%s] activated by peer <%s>", sectionhex(sec), p.id)
sec.activate(p)
if i > 0 && connected != nil {
connected[sec.top.hash.Str()] = sec
connected[sec.top.hash] = sec
}
/*
Need to relink both complete and incomplete sections

View File

@ -356,16 +356,16 @@ func (self *BlockPool) switchPeer(oldp, newp *peer) {
}
var connected = make(map[string]*section)
var connected = make(map[common.Hash]*section)
var sections []common.Hash
for _, hash := range newp.sections {
plog.DebugDetailf("activate chain starting from section [%s]", hex(hash))
// if section not connected (ie, top of a contiguous sequence of sections)
if connected[hash.Str()] == nil {
if connected[hash] == nil {
// if not deleted, then reread from pool (it can be orphaned top half of a split section)
if entry := self.get(hash); entry != nil {
self.activateChain(entry.section, newp, connected)
connected[hash.Str()] = entry.section
connected[hash] = entry.section
sections = append(sections, hash)
}
}
@ -531,6 +531,7 @@ func (self *peer) run() {
self.blocksRequestTimer = time.After(0)
self.headInfoTimer = time.After(self.bp.Config.BlockHashesTimeout)
self.bestIdleTimer = nil
var ping = time.NewTicker(5 * time.Second)
@ -581,7 +582,7 @@ LOOP:
case <-self.bp.quit:
break LOOP
// quit
// best
case <-self.bestIdleTimer:
self.peerError(self.bp.peers.errors.New(ErrIdleTooLong, "timed out without providing new blocks (td: %v, head: %s)...quitting", self.td, hex(self.currentBlockHash)))