Merge pull request #3607 from zsfelfoldi/light-fix2

les: fix private net issues, enable adding peers manually again
This commit is contained in:
Felix Lange 2017-02-01 02:03:43 +01:00 committed by GitHub
commit 9c45b4462c
7 changed files with 65 additions and 80 deletions

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@ -654,6 +654,10 @@ func MakeNode(ctx *cli.Context, name, gitCommit string) *node.Node {
vsn += "-" + gitCommit[:8]
}
// if we're running a light client or server, force enable the v5 peer discovery unless it is explicitly disabled with --nodiscover
// note that explicitly specifying --v5disc overrides --nodiscover, in which case the later only disables v4 discovery
forceV5Discovery := (ctx.GlobalBool(LightModeFlag.Name) || ctx.GlobalInt(LightServFlag.Name) > 0) && !ctx.GlobalBool(NoDiscoverFlag.Name)
config := &node.Config{
DataDir: MakeDataDir(ctx),
KeyStoreDir: ctx.GlobalString(KeyStoreDirFlag.Name),
@ -662,8 +666,8 @@ func MakeNode(ctx *cli.Context, name, gitCommit string) *node.Node {
Name: name,
Version: vsn,
UserIdent: makeNodeUserIdent(ctx),
NoDiscovery: ctx.GlobalBool(NoDiscoverFlag.Name) || ctx.GlobalBool(LightModeFlag.Name),
DiscoveryV5: ctx.GlobalBool(DiscoveryV5Flag.Name) || ctx.GlobalBool(LightModeFlag.Name) || ctx.GlobalInt(LightServFlag.Name) > 0,
NoDiscovery: ctx.GlobalBool(NoDiscoverFlag.Name) || ctx.GlobalBool(LightModeFlag.Name), // always disable v4 discovery in light client mode
DiscoveryV5: ctx.GlobalBool(DiscoveryV5Flag.Name) || forceV5Discovery,
DiscoveryV5Addr: MakeDiscoveryV5Address(ctx),
BootstrapNodes: MakeBootstrapNodes(ctx),
BootstrapNodesV5: MakeBootstrapNodesV5(ctx),

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@ -105,7 +105,6 @@ type Config struct {
type LesServer interface {
Start(srvr *p2p.Server)
Synced()
Stop()
Protocols() []p2p.Protocol
}

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@ -173,7 +173,7 @@ func NewProtocolManager(config *params.ChainConfig, fastSync bool, networkId int
return blockchain.CurrentBlock().NumberU64()
}
inserter := func(blocks types.Blocks) (int, error) {
manager.setSynced() // Mark initial sync done on any fetcher import
atomic.StoreUint32(&manager.synced, 1) // Mark initial sync done on any fetcher import
return manager.insertChain(blocks)
}
manager.fetcher = fetcher.New(blockchain.GetBlockByHash, validator, manager.BroadcastBlock, heighter, inserter, manager.removePeer)

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@ -181,7 +181,7 @@ func (pm *ProtocolManager) synchronise(peer *peer) {
if err := pm.downloader.Synchronise(peer.id, pHead, pTd, mode); err != nil {
return
}
pm.setSynced() // Mark initial sync done
atomic.StoreUint32(&pm.synced, 1) // Mark initial sync done
// If fast sync was enabled, and we synced up, disable it
if atomic.LoadUint32(&pm.fastSync) == 1 {
@ -192,10 +192,3 @@ func (pm *ProtocolManager) synchronise(peer *peer) {
}
}
}
// setSynced sets the synced flag and notifies the light server if present
func (pm *ProtocolManager) setSynced() {
if atomic.SwapUint32(&pm.synced, 1) == 0 && pm.lesServer != nil {
pm.lesServer.Synced()
}
}

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@ -160,9 +160,6 @@ func NewProtocolManager(chainConfig *params.ChainConfig, lightSync bool, network
if manager.serverPool != nil {
addr := p.RemoteAddr().(*net.TCPAddr)
entry = manager.serverPool.connect(peer, addr.IP, uint16(addr.Port))
if entry == nil {
return fmt.Errorf("unwanted connection")
}
}
peer.poolEntry = entry
select {

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@ -42,9 +42,7 @@ type LesServer struct {
fcManager *flowcontrol.ClientManager // nil if our node is client only
fcCostStats *requestCostStats
defParams *flowcontrol.ServerParams
srvr *p2p.Server
synced, stopped bool
lock sync.Mutex
stopped bool
}
func NewLesServer(eth *eth.Ethereum, config *eth.Config) (*LesServer, error) {
@ -70,35 +68,13 @@ func (s *LesServer) Protocols() []p2p.Protocol {
return s.protocolManager.SubProtocols
}
// Start only starts the actual service if the ETH protocol has already been synced,
// otherwise it will be started by Synced()
// Start starts the LES server
func (s *LesServer) Start(srvr *p2p.Server) {
s.lock.Lock()
defer s.lock.Unlock()
s.srvr = srvr
if s.synced {
s.protocolManager.Start(s.srvr)
}
}
// Synced notifies the server that the ETH protocol has been synced and LES service can be started
func (s *LesServer) Synced() {
s.lock.Lock()
defer s.lock.Unlock()
s.synced = true
if s.srvr != nil && !s.stopped {
s.protocolManager.Start(s.srvr)
}
s.protocolManager.Start(srvr)
}
// Stop stops the LES service
func (s *LesServer) Stop() {
s.lock.Lock()
defer s.lock.Unlock()
s.stopped = true
s.fcCostStats.store()
s.fcManager.Stop()
go func() {

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@ -160,10 +160,10 @@ func (pool *serverPool) connect(p *peer, ip net.IP, port uint16) *poolEntry {
defer pool.lock.Unlock()
entry := pool.entries[p.ID()]
if entry == nil {
return nil
entry = pool.findOrNewNode(p.ID(), ip, port)
}
glog.V(logger.Debug).Infof("connecting to %v, state: %v", p.id, entry.state)
if entry.state != psDialed {
if entry.state == psConnected || entry.state == psRegistered {
return nil
}
pool.connWg.Add(1)
@ -250,11 +250,17 @@ type poolStatAdjust struct {
// adjustBlockDelay adjusts the block announce delay statistics of a node
func (pool *serverPool) adjustBlockDelay(entry *poolEntry, time time.Duration) {
if entry == nil {
return
}
pool.adjustStats <- poolStatAdjust{pseBlockDelay, entry, time}
}
// adjustResponseTime adjusts the request response time statistics of a node
func (pool *serverPool) adjustResponseTime(entry *poolEntry, time time.Duration, timeout bool) {
if entry == nil {
return
}
if timeout {
pool.adjustStats <- poolStatAdjust{pseResponseTimeout, entry, time}
} else {
@ -342,7 +348,9 @@ func (pool *serverPool) selectPeerWait(reqID uint64, canSend func(*peer) (bool,
func (pool *serverPool) eventLoop() {
lookupCnt := 0
var convTime mclock.AbsTime
pool.discSetPeriod <- time.Millisecond * 100
if pool.discSetPeriod != nil {
pool.discSetPeriod <- time.Millisecond * 100
}
for {
select {
case entry := <-pool.timeout:
@ -375,39 +383,7 @@ func (pool *serverPool) eventLoop() {
case node := <-pool.discNodes:
pool.lock.Lock()
now := mclock.Now()
id := discover.NodeID(node.ID)
entry := pool.entries[id]
if entry == nil {
glog.V(logger.Debug).Infof("discovered %v", node.String())
entry = &poolEntry{
id: id,
addr: make(map[string]*poolEntryAddress),
addrSelect: *newWeightedRandomSelect(),
shortRetry: shortRetryCnt,
}
pool.entries[id] = entry
// initialize previously unknown peers with good statistics to give a chance to prove themselves
entry.connectStats.add(1, initStatsWeight)
entry.delayStats.add(0, initStatsWeight)
entry.responseStats.add(0, initStatsWeight)
entry.timeoutStats.add(0, initStatsWeight)
}
entry.lastDiscovered = now
addr := &poolEntryAddress{
ip: node.IP,
port: node.TCP,
}
if a, ok := entry.addr[addr.strKey()]; ok {
addr = a
} else {
entry.addr[addr.strKey()] = addr
}
addr.lastSeen = now
entry.addrSelect.update(addr)
if !entry.known {
pool.newQueue.setLatest(entry)
}
entry := pool.findOrNewNode(discover.NodeID(node.ID), node.IP, node.TCP)
pool.updateCheckDial(entry)
pool.lock.Unlock()
@ -419,12 +395,16 @@ func (pool *serverPool) eventLoop() {
lookupCnt++
if pool.fastDiscover && (lookupCnt == 50 || time.Duration(mclock.Now()-convTime) > time.Minute) {
pool.fastDiscover = false
pool.discSetPeriod <- time.Minute
if pool.discSetPeriod != nil {
pool.discSetPeriod <- time.Minute
}
}
}
case <-pool.quit:
close(pool.discSetPeriod)
if pool.discSetPeriod != nil {
close(pool.discSetPeriod)
}
pool.connWg.Wait()
pool.saveNodes()
pool.wg.Done()
@ -434,6 +414,42 @@ func (pool *serverPool) eventLoop() {
}
}
func (pool *serverPool) findOrNewNode(id discover.NodeID, ip net.IP, port uint16) *poolEntry {
now := mclock.Now()
entry := pool.entries[id]
if entry == nil {
glog.V(logger.Debug).Infof("discovered %v", id.String())
entry = &poolEntry{
id: id,
addr: make(map[string]*poolEntryAddress),
addrSelect: *newWeightedRandomSelect(),
shortRetry: shortRetryCnt,
}
pool.entries[id] = entry
// initialize previously unknown peers with good statistics to give a chance to prove themselves
entry.connectStats.add(1, initStatsWeight)
entry.delayStats.add(0, initStatsWeight)
entry.responseStats.add(0, initStatsWeight)
entry.timeoutStats.add(0, initStatsWeight)
}
entry.lastDiscovered = now
addr := &poolEntryAddress{
ip: ip,
port: port,
}
if a, ok := entry.addr[addr.strKey()]; ok {
addr = a
} else {
entry.addr[addr.strKey()] = addr
}
addr.lastSeen = now
entry.addrSelect.update(addr)
if !entry.known {
pool.newQueue.setLatest(entry)
}
return entry
}
// loadNodes loads known nodes and their statistics from the database
func (pool *serverPool) loadNodes() {
enc, err := pool.db.Get(pool.dbKey)