forked from cerc-io/plugeth
core: added chain reset mechanism on bad blocks
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parent
45da3e17e2
commit
97a9753f87
7
core/blocks.go
Normal file
7
core/blocks.go
Normal file
@ -0,0 +1,7 @@
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package core
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import "github.com/ethereum/go-ethereum/common"
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var badHashes = []common.Hash{
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common.HexToHash("f269c503aed286caaa0d114d6a5320e70abbc2febe37953207e76a2873f2ba79"),
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}
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@ -97,6 +97,21 @@ type ChainManager struct {
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func NewChainManager(blockDb, stateDb common.Database, mux *event.TypeMux) *ChainManager {
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bc := &ChainManager{blockDb: blockDb, stateDb: stateDb, genesisBlock: GenesisBlock(stateDb), eventMux: mux, quit: make(chan struct{}), cache: NewBlockCache(blockCacheLimit)}
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bc.setLastBlock()
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// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
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for _, hash := range badHashes {
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if block := bc.GetBlock(hash); block != nil {
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glog.V(logger.Error).Infof("Found bad hash. Reorganising chain to state %x\n", block.ParentHash().Bytes()[:4])
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block = bc.GetBlock(block.ParentHash())
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if block == nil {
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glog.Fatal("Unable to complete. Parent block not found. Corrupted DB?")
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}
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bc.SetHead(block)
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glog.V(logger.Error).Infoln("Chain reorg was successfull. Resuming normal operation")
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}
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}
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bc.transState = bc.State().Copy()
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// Take ownership of this particular state
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bc.txState = state.ManageState(bc.State().Copy())
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@ -109,27 +124,23 @@ func NewChainManager(blockDb, stateDb common.Database, mux *event.TypeMux) *Chai
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return bc
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}
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func (bc *ChainManager) SetHead(block *types.Block) {
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func (bc *ChainManager) SetHead(head *types.Block) {
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bc.mu.Lock()
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defer bc.mu.Unlock()
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for block := bc.currentBlock; block != nil && block.Hash() != block.Hash(); block = bc.GetBlock(block.Header().ParentHash) {
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for block := bc.currentBlock; block != nil && block.Hash() != head.Hash(); block = bc.GetBlock(block.Header().ParentHash) {
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bc.removeBlock(block)
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}
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if bc.cache == nil {
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bc.cache = NewBlockCache(blockCacheLimit)
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}
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bc.currentBlock = block
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bc.currentBlock = head
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bc.makeCache()
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statedb := state.New(block.Root(), bc.stateDb)
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statedb := state.New(head.Root(), bc.stateDb)
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bc.txState = state.ManageState(statedb)
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bc.transState = statedb.Copy()
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bc.setTotalDifficulty(block.Td)
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bc.setLastBlock()
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bc.insert(block)
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bc.setTotalDifficulty(head.Td)
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bc.insert(head)
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bc.setLastBlock()
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}
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@ -510,7 +521,7 @@ func (self *ChainManager) InsertChain(chain types.Blocks) error {
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h := block.Header()
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glog.V(logger.Error).Infof("INVALID block #%v (%x)\n", h.Number, h.Hash().Bytes()[:4])
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glog.V(logger.Error).Infof("INVALID block #%v (%x)\n", h.Number, h.Hash().Bytes())
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glog.V(logger.Error).Infoln(err)
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glog.V(logger.Debug).Infoln(block)
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