Cache whole objects instead of states only

This commit is contained in:
obscuren 2014-06-16 00:51:04 +02:00
parent d80f999a21
commit 8198fd7913
2 changed files with 117 additions and 2 deletions

View File

@ -16,14 +16,17 @@ type State struct {
// Nested states // Nested states
states map[string]*State states map[string]*State
stateObjects map[string]*StateObject
manifest *Manifest manifest *Manifest
} }
// Create a new state from a given trie // Create a new state from a given trie
func NewState(trie *ethutil.Trie) *State { func NewState(trie *ethutil.Trie) *State {
return &State{trie: trie, states: make(map[string]*State), manifest: NewManifest()} return &State{trie: trie, states: make(map[string]*State), stateObjects: make(map[string]*StateObject), manifest: NewManifest()}
} }
/*
// Resets the trie and all siblings // Resets the trie and all siblings
func (s *State) Reset() { func (s *State) Reset() {
s.trie.Undo() s.trie.Undo()
@ -43,6 +46,35 @@ func (s *State) Sync() {
s.trie.Sync() s.trie.Sync()
} }
*/
// Resets the trie and all siblings
func (s *State) Reset() {
s.trie.Undo()
// Reset all nested states
for _, stateObject := range s.stateObjects {
if stateObject.state == nil {
continue
}
stateObject.state.Reset()
}
}
// Syncs the trie and all siblings
func (s *State) Sync() {
// Sync all nested states
for _, stateObject := range s.stateObjects {
if stateObject.state == nil {
continue
}
stateObject.state.Sync()
}
s.trie.Sync()
}
// Purges the current trie. // Purges the current trie.
func (s *State) Purge() int { func (s *State) Purge() int {
@ -54,6 +86,7 @@ func (s *State) EachStorage(cb ethutil.EachCallback) {
it.Each(cb) it.Each(cb)
} }
/*
func (s *State) GetStateObject(addr []byte) *StateObject { func (s *State) GetStateObject(addr []byte) *StateObject {
data := s.trie.Get(string(addr)) data := s.trie.Get(string(addr))
if data == "" { if data == "" {
@ -78,7 +111,6 @@ func (s *State) UpdateStateObject(object *StateObject) {
if object.state != nil && s.states[string(addr)] == nil { if object.state != nil && s.states[string(addr)] == nil {
s.states[string(addr)] = object.state s.states[string(addr)] = object.state
//fmt.Printf("update cached #%d %x addr: %x\n", object.state.trie.Cache().Len(), object.state.Root(), addr[0:4])
} }
ethutil.Config.Db.Put(ethutil.Sha3Bin(object.Script()), object.Script()) ethutil.Config.Db.Put(ethutil.Sha3Bin(object.Script()), object.Script())
@ -96,13 +128,66 @@ func (s *State) GetAccount(addr []byte) (account *StateObject) {
account = NewStateObjectFromBytes(addr, []byte(data)) account = NewStateObjectFromBytes(addr, []byte(data))
} }
// Check if there's a cached state for this contract
cachedStateObject := s.states[string(addr)]
if cachedStateObject != nil {
account.state = cachedStateObject
}
return return
} }
*/
func (self *State) UpdateStateObject(stateObject *StateObject) {
addr := stateObject.Address()
if self.stateObjects[string(addr)] == nil {
self.stateObjects[string(addr)] = stateObject
}
ethutil.Config.Db.Put(ethutil.Sha3Bin(stateObject.Script()), stateObject.Script())
self.trie.Update(string(addr), string(stateObject.RlpEncode()))
self.manifest.AddObjectChange(stateObject)
}
func (self *State) GetStateObject(addr []byte) *StateObject {
stateObject := self.stateObjects[string(addr)]
if stateObject != nil {
return stateObject
}
data := self.trie.Get(string(addr))
if len(data) == 0 {
return nil
}
stateObject = NewStateObjectFromBytes(addr, []byte(data))
self.stateObjects[string(addr)] = stateObject
return stateObject
}
func (self *State) GetOrNewStateObject(addr []byte) *StateObject {
stateObject := self.GetStateObject(addr)
if stateObject == nil {
stateObject = NewStateObject(addr)
self.stateObjects[string(addr)] = stateObject
}
return stateObject
}
func (self *State) GetAccount(addr []byte) *StateObject {
return self.GetOrNewStateObject(addr)
}
func (s *State) Cmp(other *State) bool { func (s *State) Cmp(other *State) bool {
return s.trie.Cmp(other.trie) return s.trie.Cmp(other.trie)
} }
/*
func (s *State) Copy() *State { func (s *State) Copy() *State {
state := NewState(s.trie.Copy()) state := NewState(s.trie.Copy())
for k, subState := range s.states { for k, subState := range s.states {
@ -111,6 +196,15 @@ func (s *State) Copy() *State {
return state return state
} }
*/
func (self *State) Copy() *State {
state := NewState(self.trie.Copy())
for k, stateObject := range self.stateObjects {
state.stateObjects[k] = stateObject.Copy()
}
return state
}
func (s *State) Snapshot() *State { func (s *State) Snapshot() *State {
return s.Copy() return s.Copy()

View File

@ -38,6 +38,10 @@ func MakeContract(tx *Transaction, state *State) *StateObject {
return nil return nil
} }
func NewStateObject(addr []byte) *StateObject {
return &StateObject{address: addr, Amount: new(big.Int)}
}
func NewContract(address []byte, Amount *big.Int, root []byte) *StateObject { func NewContract(address []byte, Amount *big.Int, root []byte) *StateObject {
contract := &StateObject{address: address, Amount: Amount, Nonce: 0} contract := &StateObject{address: address, Amount: Amount, Nonce: 0}
contract.state = NewState(ethutil.NewTrie(ethutil.Config.Db, string(root))) contract.state = NewState(ethutil.NewTrie(ethutil.Config.Db, string(root)))
@ -146,6 +150,23 @@ func (self *StateObject) BuyGas(gas, price *big.Int) error {
return nil return nil
} }
func (self *StateObject) Copy() *StateObject {
stCopy := &StateObject{}
stCopy.address = make([]byte, len(self.address))
copy(stCopy.address, self.address)
stCopy.Amount = new(big.Int).Set(self.Amount)
stCopy.ScriptHash = make([]byte, len(self.ScriptHash))
copy(stCopy.ScriptHash, self.ScriptHash)
stCopy.Nonce = self.Nonce
stCopy.state = self.state.Copy()
stCopy.script = make([]byte, len(self.script))
copy(stCopy.script, self.script)
stCopy.initScript = make([]byte, len(self.initScript))
copy(stCopy.initScript, self.initScript)
return stCopy
}
// Returns the address of the contract/account // Returns the address of the contract/account
func (c *StateObject) Address() []byte { func (c *StateObject) Address() []byte {
return c.address return c.address