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Readme updates
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README.md
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README.md
@ -77,6 +77,26 @@ operations.
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function. This can be useful for certain behaviors like manipulating Geth's
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database without having to build a separate binary.
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#### Initialize
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* **Name**: Initialize
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* **Type**: func(*cli.Context, *PluginLoader)
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* **Behavior**: Called as soon as the plugin is loaded, with the cli context
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and a reference to the plugin loader. This is your plugin's opportunity to
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initialize required variables as needed. Note that using the context object
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you can check arguments, and optionally can manipulate arguments if needed
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for your plugin.
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#### InitializeNode
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* **Name**: InitializeNode
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* **Type**: func(*node.Node, interfaces.Backend)
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* **Behavior**: This is called as soon as the Geth node is initialized. The
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`*node.Node` object represents the running node with p2p and RPC capabilities,
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while the Backend gives you access to a wide array of data you may need to
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access.
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#### Tracers
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* **Name**: Tracer
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@ -167,27 +187,167 @@ func (h *MyService) HelloWorld(ctx context.Context) string {
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}
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```
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And the user could then access this with
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And the client could then access this with an rpc call to `mynaespace_helloWorld`.
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#### PreProcessBlock
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* **Name**: PreProcessBlock
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* **Type**: func(*types.Block)
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* **Behavior**: Invoked before the transactions of a block are processed.
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#### PreProcessTransaction
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* **Name**: PreProcessTransaction
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* **Type**: func(*types.Transaction, *types.Block, int)
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* **Behavior**: Invoked before each individual transaction of a block is
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processed.
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#### BlockProcessingError
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* **Name**: BlockProcessingError
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* **Type**: func(*types.Transaction, *types.Block, error)
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* **Behavior**: Invoked if an error occurs while processing a transaction. This
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only applies to errors that would invalidate the block were this transaction
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included, not errors such as reverts or opcode errors.
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#### PostProcessTransaction
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* **Name**: PostProcessTransaction
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* **Type**: func(*types.Transaction, *types.Block, int, *types.Receipt)
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* **Behavior**: Invoked after each individual transaction of a block is processed.
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#### PostProcessBlock
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* **Name**: PostProcessBlock
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* **Type**: func(*types.Block)
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* **Behavior**: Invoked after all transactions of a block are processed. Note
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that this does not mean that the block can be considered canonical - it may
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end up being uncled or side-chained. You should rely on `NewHead` to
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determine which blocks are canonical.
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#### NewHead
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* **Name**: NewHead
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* **Type**: func(*types.Block, common.Hash, []*types.Log)
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* **Behavior**: Invoked when a new block becomes the canonical latest block.
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Note that if several blocks are processed in a group (such as during a reorg)
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this may not be called for each block. You should track the prior latest head
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if you need to process intermediate blocks.
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#### NewSideBlock
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* **Name**: NewSideBlock
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* **Type**: func(*types.Block, common.Hash, []*types.Log)
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* **Behavior**: Invoked when a block is side-chained. Blocks passed to this
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method are non-canonical blocks
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#### Reorg
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* **Name**: Reorg
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* **Type**: func(common *types.Block, oldChain, newChain types.Blocks)
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* **Behavior**: Invoked when a chain reorg occurs (at least one block is
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removed and one block is added). `oldChain` is a list of removed blocks,
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`newChain` is a list of newly added blocks, and `common` is the latest block
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that is an ancestor to both oldChain and newChain.
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#### StateUpdate
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* **Name**: StateUpdate
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* **Type**: func(root common.Hash, parentRoot common.Hash, destructs map[common.Hash]struct{}, accounts map[common.Hash][]byte, storage map[common.Hash]map[common.Hash][]byte)
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* **Behavior**: Invoked for each new block, StateUpdate provides the changes to
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the blockchain state. `root` corresponds to the state root of the new block.
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`parentRoot` corresponds to the state root of the parent block. `destructs`
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serves as a set of accounts that self-destructed in this block. `accounts`
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maps the hash of each account address to the SlimRLP encoding of the account
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data. `storage` maps the hash of each account to a map of that account's
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stored data.
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#### AppendAncient
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* **Name**: AppendAncient
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* **Type**: func(number uint64, hash, header, body, receipts, td []byte)
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* **Behavior**: Invoked when the freezer moves a block from LevelDB to the
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ancients database. `number` is the number of the block. `hash` is the 32 byte
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hash of the block as a raw `[]byte`. `header`, `body`, and `receipts` are the
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RLP encoded versions of their respective block elements. `td` is the byte
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encoded total difficulty of the block.
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## Extending The Plugin API
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.Lookup("GetAPIs", func(item interface{}) bool {
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.Lookup("InitializeNode", func(item interface{}) bool {
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.Lookup("PreProcessBlock", func(item interface{}) bool {
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.Lookup("PreProcessTransaction", func(item interface{}) bool {
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.Lookup("BlockProcessingError", func(item interface{}) bool {
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.Lookup("PostProcessTransaction", func(item interface{}) bool {
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.Lookup("PostProcessBlock", func(item interface{}) bool {
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.Lookup("NewHead", func(item interface{}) bool {
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.Lookup("NewSideBlock", func(item interface{}) bool {
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.Lookup("Reorg", func(item interface{}) bool {
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.Lookup("AppendAncient", func(item interface{}) bool {
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.Lookup("StateUpdate", func(item interface{}) bool {
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.Lookup("CreateConsensusEngine", func(item interface{}) bool {
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.Lookup("UpdateBlockchainVMConfig", func(item interface{}) bool {
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.Lookup("BlockUpdates", func(item interface{}) bool {
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.Lookup("Subcommands")
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.Lookup("Initialize", func(i interface{}) bool {
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When extending the plugin API, a primary concern is leaving a minimal footprint
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in the core Geth codebase to avoid future merge conflicts. To achieve this,
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when we want to add a hook within some existing Geth code, we create a
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`plugin_hooks.go` in the same package. For example, in the core/rawdb package
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we have:
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```
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// This file is part of the package we are adding hooks to
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package rawdb
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// Import whatever is necessary
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import (
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"github.com/ethereum/go-ethereum/plugins"
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"github.com/ethereum/go-ethereum/log"
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)
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// PluginAppendAncient is the public plugin hook function, available for testing
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func PluginAppendAncient(pl *plugins.PluginLoader, number uint64, hash, header, body, receipts, td []byte) {
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fnList := pl.Lookup("AppendAncient", func(item interface{}) bool {
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_, ok := item.(func(number uint64, hash, header, body, receipts, td []byte))
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return ok
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})
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for _, fni := range fnList {
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if fn, ok := fni.(func(number uint64, hash, header, body, receipts, td []byte)); ok {
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fn(number, hash, header, body, receipts, td)
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}
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}
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}
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// pluginAppendAncient is the private plugin hook function
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func pluginAppendAncient(number uint64, hash, header, body, receipts, td []byte) {
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if plugins.DefaultPluginLoader == nil {
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log.Warn("Attempting AppendAncient, but default PluginLoader has not been initialized")
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return
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}
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PluginAppendAncient(plugins.DefaultPluginLoader, number, hash, header, body, receipts, td)
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}
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```
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### The Public Plugin Hook Function
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The public plugin hook function should follow the naming convention
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`Plugin$HookName`. The first argument should be a *plugins.PluginLoader,
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followed by any arguments required by the functions to be provided by nay
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plugins implementing this hook.
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The plugin hook function should use `PluginLoader.Lookup("$HookName", func(item interface{}) bool`
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to get a list of the plugin-provided functions to be invoked. The provided
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function should verify that the provided function implements the expected
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interface. After the first time a given hook is looked up through the plugin
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loader, the PluginLoader will cache references to those hooks.
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Given the function list provided by the plugin loader, the public plugin hook
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function should iterate over the list, cast the elements to the appropriate
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type, and call the function with the provided arguments.
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Unless there is a clear justification to the contrary, the function should be
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called in the current goroutine. Plugins may choose to spawn off a separate
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goroutine as appropriate, but for the sake of thread safety we should generally
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not assume that plugins will be implemented in a threadsafe manner. If a plugin
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degrades the performance of Geth significantly, that will generally be obvious,
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and plugin authors can take appropriate measures to improve performance. If a
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plugin introduces thread safety issues, those can go unnoticed during testing.
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### The Private Plugin Hook Function
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The private plugin hook function should bear the same name as the public plugin
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hook function, but with a lower case first letter. The signature should match
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the public plugin hook function, except that the first argument referencing the
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PluginLoader should be removed. It should invoke the public plugin hook
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function on `plugins.DefaultPluginLoader`. It should always verify that the
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DefaultPluginLoader is non-nil, log warning and return if the
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DefaultPluginLoader has not been initialized.
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### In-Line Invocation
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Within the Geth codebase, the private plugin hook function should be invoked
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with the appropriate arguments in a single line, to minimize unexpected
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conflicts merging the upstream geth codebase into plugeth.
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### Contact Us
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While we can imagine lots of ways plugins might like to extract or change
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information in Geth, we're trying not to go too crazy with the plugin API based
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