light: make chain receiver names consistent (#18997)

This commit is contained in:
Matthew Halpern 2019-02-07 02:53:45 -08:00 committed by Péter Szilágyi
parent 7c339ff442
commit 6f714ed73e

View File

@ -117,45 +117,45 @@ func NewLightChain(odr OdrBackend, config *params.ChainConfig, engine consensus.
}
// addTrustedCheckpoint adds a trusted checkpoint to the blockchain
func (self *LightChain) addTrustedCheckpoint(cp *params.TrustedCheckpoint) {
if self.odr.ChtIndexer() != nil {
StoreChtRoot(self.chainDb, cp.SectionIndex, cp.SectionHead, cp.CHTRoot)
self.odr.ChtIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
func (lc *LightChain) addTrustedCheckpoint(cp *params.TrustedCheckpoint) {
if lc.odr.ChtIndexer() != nil {
StoreChtRoot(lc.chainDb, cp.SectionIndex, cp.SectionHead, cp.CHTRoot)
lc.odr.ChtIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
}
if self.odr.BloomTrieIndexer() != nil {
StoreBloomTrieRoot(self.chainDb, cp.SectionIndex, cp.SectionHead, cp.BloomRoot)
self.odr.BloomTrieIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
if lc.odr.BloomTrieIndexer() != nil {
StoreBloomTrieRoot(lc.chainDb, cp.SectionIndex, cp.SectionHead, cp.BloomRoot)
lc.odr.BloomTrieIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
}
if self.odr.BloomIndexer() != nil {
self.odr.BloomIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
if lc.odr.BloomIndexer() != nil {
lc.odr.BloomIndexer().AddCheckpoint(cp.SectionIndex, cp.SectionHead)
}
log.Info("Added trusted checkpoint", "chain", cp.Name, "block", (cp.SectionIndex+1)*self.indexerConfig.ChtSize-1, "hash", cp.SectionHead)
log.Info("Added trusted checkpoint", "chain", cp.Name, "block", (cp.SectionIndex+1)*lc.indexerConfig.ChtSize-1, "hash", cp.SectionHead)
}
func (self *LightChain) getProcInterrupt() bool {
return atomic.LoadInt32(&self.procInterrupt) == 1
func (lc *LightChain) getProcInterrupt() bool {
return atomic.LoadInt32(&lc.procInterrupt) == 1
}
// Odr returns the ODR backend of the chain
func (self *LightChain) Odr() OdrBackend {
return self.odr
func (lc *LightChain) Odr() OdrBackend {
return lc.odr
}
// loadLastState loads the last known chain state from the database. This method
// assumes that the chain manager mutex is held.
func (self *LightChain) loadLastState() error {
if head := rawdb.ReadHeadHeaderHash(self.chainDb); head == (common.Hash{}) {
func (lc *LightChain) loadLastState() error {
if head := rawdb.ReadHeadHeaderHash(lc.chainDb); head == (common.Hash{}) {
// Corrupt or empty database, init from scratch
self.Reset()
lc.Reset()
} else {
if header := self.GetHeaderByHash(head); header != nil {
self.hc.SetCurrentHeader(header)
if header := lc.GetHeaderByHash(head); header != nil {
lc.hc.SetCurrentHeader(header)
}
}
// Issue a status log and return
header := self.hc.CurrentHeader()
headerTd := self.GetTd(header.Hash(), header.Number.Uint64())
header := lc.hc.CurrentHeader()
headerTd := lc.GetTd(header.Hash(), header.Number.Uint64())
log.Info("Loaded most recent local header", "number", header.Number, "hash", header.Hash(), "td", headerTd, "age", common.PrettyAge(time.Unix(header.Time.Int64(), 0)))
return nil
@ -163,181 +163,181 @@ func (self *LightChain) loadLastState() error {
// SetHead rewinds the local chain to a new head. Everything above the new
// head will be deleted and the new one set.
func (bc *LightChain) SetHead(head uint64) {
bc.chainmu.Lock()
defer bc.chainmu.Unlock()
func (lc *LightChain) SetHead(head uint64) {
lc.chainmu.Lock()
defer lc.chainmu.Unlock()
bc.hc.SetHead(head, nil)
bc.loadLastState()
lc.hc.SetHead(head, nil)
lc.loadLastState()
}
// GasLimit returns the gas limit of the current HEAD block.
func (self *LightChain) GasLimit() uint64 {
return self.hc.CurrentHeader().GasLimit
func (lc *LightChain) GasLimit() uint64 {
return lc.hc.CurrentHeader().GasLimit
}
// Reset purges the entire blockchain, restoring it to its genesis state.
func (bc *LightChain) Reset() {
bc.ResetWithGenesisBlock(bc.genesisBlock)
func (lc *LightChain) Reset() {
lc.ResetWithGenesisBlock(lc.genesisBlock)
}
// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
// specified genesis state.
func (bc *LightChain) ResetWithGenesisBlock(genesis *types.Block) {
func (lc *LightChain) ResetWithGenesisBlock(genesis *types.Block) {
// Dump the entire block chain and purge the caches
bc.SetHead(0)
lc.SetHead(0)
bc.chainmu.Lock()
defer bc.chainmu.Unlock()
lc.chainmu.Lock()
defer lc.chainmu.Unlock()
// Prepare the genesis block and reinitialise the chain
rawdb.WriteTd(bc.chainDb, genesis.Hash(), genesis.NumberU64(), genesis.Difficulty())
rawdb.WriteBlock(bc.chainDb, genesis)
rawdb.WriteTd(lc.chainDb, genesis.Hash(), genesis.NumberU64(), genesis.Difficulty())
rawdb.WriteBlock(lc.chainDb, genesis)
bc.genesisBlock = genesis
bc.hc.SetGenesis(bc.genesisBlock.Header())
bc.hc.SetCurrentHeader(bc.genesisBlock.Header())
lc.genesisBlock = genesis
lc.hc.SetGenesis(lc.genesisBlock.Header())
lc.hc.SetCurrentHeader(lc.genesisBlock.Header())
}
// Accessors
// Engine retrieves the light chain's consensus engine.
func (bc *LightChain) Engine() consensus.Engine { return bc.engine }
func (lc *LightChain) Engine() consensus.Engine { return lc.engine }
// Genesis returns the genesis block
func (bc *LightChain) Genesis() *types.Block {
return bc.genesisBlock
func (lc *LightChain) Genesis() *types.Block {
return lc.genesisBlock
}
// State returns a new mutable state based on the current HEAD block.
func (bc *LightChain) State() (*state.StateDB, error) {
func (lc *LightChain) State() (*state.StateDB, error) {
return nil, errors.New("not implemented, needs client/server interface split")
}
// GetBody retrieves a block body (transactions and uncles) from the database
// or ODR service by hash, caching it if found.
func (self *LightChain) GetBody(ctx context.Context, hash common.Hash) (*types.Body, error) {
func (lc *LightChain) GetBody(ctx context.Context, hash common.Hash) (*types.Body, error) {
// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := self.bodyCache.Get(hash); ok {
if cached, ok := lc.bodyCache.Get(hash); ok {
body := cached.(*types.Body)
return body, nil
}
number := self.hc.GetBlockNumber(hash)
number := lc.hc.GetBlockNumber(hash)
if number == nil {
return nil, errors.New("unknown block")
}
body, err := GetBody(ctx, self.odr, hash, *number)
body, err := GetBody(ctx, lc.odr, hash, *number)
if err != nil {
return nil, err
}
// Cache the found body for next time and return
self.bodyCache.Add(hash, body)
lc.bodyCache.Add(hash, body)
return body, nil
}
// GetBodyRLP retrieves a block body in RLP encoding from the database or
// ODR service by hash, caching it if found.
func (self *LightChain) GetBodyRLP(ctx context.Context, hash common.Hash) (rlp.RawValue, error) {
func (lc *LightChain) GetBodyRLP(ctx context.Context, hash common.Hash) (rlp.RawValue, error) {
// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := self.bodyRLPCache.Get(hash); ok {
if cached, ok := lc.bodyRLPCache.Get(hash); ok {
return cached.(rlp.RawValue), nil
}
number := self.hc.GetBlockNumber(hash)
number := lc.hc.GetBlockNumber(hash)
if number == nil {
return nil, errors.New("unknown block")
}
body, err := GetBodyRLP(ctx, self.odr, hash, *number)
body, err := GetBodyRLP(ctx, lc.odr, hash, *number)
if err != nil {
return nil, err
}
// Cache the found body for next time and return
self.bodyRLPCache.Add(hash, body)
lc.bodyRLPCache.Add(hash, body)
return body, nil
}
// HasBlock checks if a block is fully present in the database or not, caching
// it if present.
func (bc *LightChain) HasBlock(hash common.Hash, number uint64) bool {
blk, _ := bc.GetBlock(NoOdr, hash, number)
func (lc *LightChain) HasBlock(hash common.Hash, number uint64) bool {
blk, _ := lc.GetBlock(NoOdr, hash, number)
return blk != nil
}
// GetBlock retrieves a block from the database or ODR service by hash and number,
// caching it if found.
func (self *LightChain) GetBlock(ctx context.Context, hash common.Hash, number uint64) (*types.Block, error) {
func (lc *LightChain) GetBlock(ctx context.Context, hash common.Hash, number uint64) (*types.Block, error) {
// Short circuit if the block's already in the cache, retrieve otherwise
if block, ok := self.blockCache.Get(hash); ok {
if block, ok := lc.blockCache.Get(hash); ok {
return block.(*types.Block), nil
}
block, err := GetBlock(ctx, self.odr, hash, number)
block, err := GetBlock(ctx, lc.odr, hash, number)
if err != nil {
return nil, err
}
// Cache the found block for next time and return
self.blockCache.Add(block.Hash(), block)
lc.blockCache.Add(block.Hash(), block)
return block, nil
}
// GetBlockByHash retrieves a block from the database or ODR service by hash,
// caching it if found.
func (self *LightChain) GetBlockByHash(ctx context.Context, hash common.Hash) (*types.Block, error) {
number := self.hc.GetBlockNumber(hash)
func (lc *LightChain) GetBlockByHash(ctx context.Context, hash common.Hash) (*types.Block, error) {
number := lc.hc.GetBlockNumber(hash)
if number == nil {
return nil, errors.New("unknown block")
}
return self.GetBlock(ctx, hash, *number)
return lc.GetBlock(ctx, hash, *number)
}
// GetBlockByNumber retrieves a block from the database or ODR service by
// number, caching it (associated with its hash) if found.
func (self *LightChain) GetBlockByNumber(ctx context.Context, number uint64) (*types.Block, error) {
hash, err := GetCanonicalHash(ctx, self.odr, number)
func (lc *LightChain) GetBlockByNumber(ctx context.Context, number uint64) (*types.Block, error) {
hash, err := GetCanonicalHash(ctx, lc.odr, number)
if hash == (common.Hash{}) || err != nil {
return nil, err
}
return self.GetBlock(ctx, hash, number)
return lc.GetBlock(ctx, hash, number)
}
// Stop stops the blockchain service. If any imports are currently in progress
// it will abort them using the procInterrupt.
func (bc *LightChain) Stop() {
if !atomic.CompareAndSwapInt32(&bc.running, 0, 1) {
func (lc *LightChain) Stop() {
if !atomic.CompareAndSwapInt32(&lc.running, 0, 1) {
return
}
close(bc.quit)
atomic.StoreInt32(&bc.procInterrupt, 1)
close(lc.quit)
atomic.StoreInt32(&lc.procInterrupt, 1)
bc.wg.Wait()
lc.wg.Wait()
log.Info("Blockchain manager stopped")
}
// Rollback is designed to remove a chain of links from the database that aren't
// certain enough to be valid.
func (self *LightChain) Rollback(chain []common.Hash) {
self.chainmu.Lock()
defer self.chainmu.Unlock()
func (lc *LightChain) Rollback(chain []common.Hash) {
lc.chainmu.Lock()
defer lc.chainmu.Unlock()
for i := len(chain) - 1; i >= 0; i-- {
hash := chain[i]
if head := self.hc.CurrentHeader(); head.Hash() == hash {
self.hc.SetCurrentHeader(self.GetHeader(head.ParentHash, head.Number.Uint64()-1))
if head := lc.hc.CurrentHeader(); head.Hash() == hash {
lc.hc.SetCurrentHeader(lc.GetHeader(head.ParentHash, head.Number.Uint64()-1))
}
}
}
// postChainEvents iterates over the events generated by a chain insertion and
// posts them into the event feed.
func (self *LightChain) postChainEvents(events []interface{}) {
func (lc *LightChain) postChainEvents(events []interface{}) {
for _, event := range events {
switch ev := event.(type) {
case core.ChainEvent:
if self.CurrentHeader().Hash() == ev.Hash {
self.chainHeadFeed.Send(core.ChainHeadEvent{Block: ev.Block})
if lc.CurrentHeader().Hash() == ev.Hash {
lc.chainHeadFeed.Send(core.ChainHeadEvent{Block: ev.Block})
}
self.chainFeed.Send(ev)
lc.chainFeed.Send(ev)
case core.ChainSideEvent:
self.chainSideFeed.Send(ev)
lc.chainSideFeed.Send(ev)
}
}
}
@ -353,25 +353,25 @@ func (self *LightChain) postChainEvents(events []interface{}) {
//
// In the case of a light chain, InsertHeaderChain also creates and posts light
// chain events when necessary.
func (self *LightChain) InsertHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
if atomic.LoadInt32(&self.disableCheckFreq) == 1 {
func (lc *LightChain) InsertHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
if atomic.LoadInt32(&lc.disableCheckFreq) == 1 {
checkFreq = 0
}
start := time.Now()
if i, err := self.hc.ValidateHeaderChain(chain, checkFreq); err != nil {
if i, err := lc.hc.ValidateHeaderChain(chain, checkFreq); err != nil {
return i, err
}
// Make sure only one thread manipulates the chain at once
self.chainmu.Lock()
defer self.chainmu.Unlock()
lc.chainmu.Lock()
defer lc.chainmu.Unlock()
self.wg.Add(1)
defer self.wg.Done()
lc.wg.Add(1)
defer lc.wg.Done()
var events []interface{}
whFunc := func(header *types.Header) error {
status, err := self.hc.WriteHeader(header)
status, err := lc.hc.WriteHeader(header)
switch status {
case core.CanonStatTy:
@ -384,51 +384,51 @@ func (self *LightChain) InsertHeaderChain(chain []*types.Header, checkFreq int)
}
return err
}
i, err := self.hc.InsertHeaderChain(chain, whFunc, start)
self.postChainEvents(events)
i, err := lc.hc.InsertHeaderChain(chain, whFunc, start)
lc.postChainEvents(events)
return i, err
}
// CurrentHeader retrieves the current head header of the canonical chain. The
// header is retrieved from the HeaderChain's internal cache.
func (self *LightChain) CurrentHeader() *types.Header {
return self.hc.CurrentHeader()
func (lc *LightChain) CurrentHeader() *types.Header {
return lc.hc.CurrentHeader()
}
// GetTd retrieves a block's total difficulty in the canonical chain from the
// database by hash and number, caching it if found.
func (self *LightChain) GetTd(hash common.Hash, number uint64) *big.Int {
return self.hc.GetTd(hash, number)
func (lc *LightChain) GetTd(hash common.Hash, number uint64) *big.Int {
return lc.hc.GetTd(hash, number)
}
// GetTdByHash retrieves a block's total difficulty in the canonical chain from the
// database by hash, caching it if found.
func (self *LightChain) GetTdByHash(hash common.Hash) *big.Int {
return self.hc.GetTdByHash(hash)
func (lc *LightChain) GetTdByHash(hash common.Hash) *big.Int {
return lc.hc.GetTdByHash(hash)
}
// GetHeader retrieves a block header from the database by hash and number,
// caching it if found.
func (self *LightChain) GetHeader(hash common.Hash, number uint64) *types.Header {
return self.hc.GetHeader(hash, number)
func (lc *LightChain) GetHeader(hash common.Hash, number uint64) *types.Header {
return lc.hc.GetHeader(hash, number)
}
// GetHeaderByHash retrieves a block header from the database by hash, caching it if
// found.
func (self *LightChain) GetHeaderByHash(hash common.Hash) *types.Header {
return self.hc.GetHeaderByHash(hash)
func (lc *LightChain) GetHeaderByHash(hash common.Hash) *types.Header {
return lc.hc.GetHeaderByHash(hash)
}
// HasHeader checks if a block header is present in the database or not, caching
// it if present.
func (bc *LightChain) HasHeader(hash common.Hash, number uint64) bool {
return bc.hc.HasHeader(hash, number)
func (lc *LightChain) HasHeader(hash common.Hash, number uint64) bool {
return lc.hc.HasHeader(hash, number)
}
// GetBlockHashesFromHash retrieves a number of block hashes starting at a given
// hash, fetching towards the genesis block.
func (self *LightChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
return self.hc.GetBlockHashesFromHash(hash, max)
func (lc *LightChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []common.Hash {
return lc.hc.GetBlockHashesFromHash(hash, max)
}
// GetAncestor retrieves the Nth ancestor of a given block. It assumes that either the given block or
@ -436,56 +436,56 @@ func (self *LightChain) GetBlockHashesFromHash(hash common.Hash, max uint64) []c
// number of blocks to be individually checked before we reach the canonical chain.
//
// Note: ancestor == 0 returns the same block, 1 returns its parent and so on.
func (bc *LightChain) GetAncestor(hash common.Hash, number, ancestor uint64, maxNonCanonical *uint64) (common.Hash, uint64) {
bc.chainmu.RLock()
defer bc.chainmu.RUnlock()
func (lc *LightChain) GetAncestor(hash common.Hash, number, ancestor uint64, maxNonCanonical *uint64) (common.Hash, uint64) {
lc.chainmu.RLock()
defer lc.chainmu.RUnlock()
return bc.hc.GetAncestor(hash, number, ancestor, maxNonCanonical)
return lc.hc.GetAncestor(hash, number, ancestor, maxNonCanonical)
}
// GetHeaderByNumber retrieves a block header from the database by number,
// caching it (associated with its hash) if found.
func (self *LightChain) GetHeaderByNumber(number uint64) *types.Header {
return self.hc.GetHeaderByNumber(number)
func (lc *LightChain) GetHeaderByNumber(number uint64) *types.Header {
return lc.hc.GetHeaderByNumber(number)
}
// GetHeaderByNumberOdr retrieves a block header from the database or network
// by number, caching it (associated with its hash) if found.
func (self *LightChain) GetHeaderByNumberOdr(ctx context.Context, number uint64) (*types.Header, error) {
if header := self.hc.GetHeaderByNumber(number); header != nil {
func (lc *LightChain) GetHeaderByNumberOdr(ctx context.Context, number uint64) (*types.Header, error) {
if header := lc.hc.GetHeaderByNumber(number); header != nil {
return header, nil
}
return GetHeaderByNumber(ctx, self.odr, number)
return GetHeaderByNumber(ctx, lc.odr, number)
}
// Config retrieves the header chain's chain configuration.
func (self *LightChain) Config() *params.ChainConfig { return self.hc.Config() }
func (lc *LightChain) Config() *params.ChainConfig { return lc.hc.Config() }
func (self *LightChain) SyncCht(ctx context.Context) bool {
func (lc *LightChain) SyncCht(ctx context.Context) bool {
// If we don't have a CHT indexer, abort
if self.odr.ChtIndexer() == nil {
if lc.odr.ChtIndexer() == nil {
return false
}
// Ensure the remote CHT head is ahead of us
head := self.CurrentHeader().Number.Uint64()
sections, _, _ := self.odr.ChtIndexer().Sections()
head := lc.CurrentHeader().Number.Uint64()
sections, _, _ := lc.odr.ChtIndexer().Sections()
latest := sections*self.indexerConfig.ChtSize - 1
if clique := self.hc.Config().Clique; clique != nil {
latest := sections*lc.indexerConfig.ChtSize - 1
if clique := lc.hc.Config().Clique; clique != nil {
latest -= latest % clique.Epoch // epoch snapshot for clique
}
if head >= latest {
return false
}
// Retrieve the latest useful header and update to it
if header, err := GetHeaderByNumber(ctx, self.odr, latest); header != nil && err == nil {
self.chainmu.Lock()
defer self.chainmu.Unlock()
if header, err := GetHeaderByNumber(ctx, lc.odr, latest); header != nil && err == nil {
lc.chainmu.Lock()
defer lc.chainmu.Unlock()
// Ensure the chain didn't move past the latest block while retrieving it
if self.hc.CurrentHeader().Number.Uint64() < header.Number.Uint64() {
if lc.hc.CurrentHeader().Number.Uint64() < header.Number.Uint64() {
log.Info("Updated latest header based on CHT", "number", header.Number, "hash", header.Hash(), "age", common.PrettyAge(time.Unix(header.Time.Int64(), 0)))
self.hc.SetCurrentHeader(header)
lc.hc.SetCurrentHeader(header)
}
return true
}
@ -494,48 +494,48 @@ func (self *LightChain) SyncCht(ctx context.Context) bool {
// LockChain locks the chain mutex for reading so that multiple canonical hashes can be
// retrieved while it is guaranteed that they belong to the same version of the chain
func (self *LightChain) LockChain() {
self.chainmu.RLock()
func (lc *LightChain) LockChain() {
lc.chainmu.RLock()
}
// UnlockChain unlocks the chain mutex
func (self *LightChain) UnlockChain() {
self.chainmu.RUnlock()
func (lc *LightChain) UnlockChain() {
lc.chainmu.RUnlock()
}
// SubscribeChainEvent registers a subscription of ChainEvent.
func (self *LightChain) SubscribeChainEvent(ch chan<- core.ChainEvent) event.Subscription {
return self.scope.Track(self.chainFeed.Subscribe(ch))
func (lc *LightChain) SubscribeChainEvent(ch chan<- core.ChainEvent) event.Subscription {
return lc.scope.Track(lc.chainFeed.Subscribe(ch))
}
// SubscribeChainHeadEvent registers a subscription of ChainHeadEvent.
func (self *LightChain) SubscribeChainHeadEvent(ch chan<- core.ChainHeadEvent) event.Subscription {
return self.scope.Track(self.chainHeadFeed.Subscribe(ch))
func (lc *LightChain) SubscribeChainHeadEvent(ch chan<- core.ChainHeadEvent) event.Subscription {
return lc.scope.Track(lc.chainHeadFeed.Subscribe(ch))
}
// SubscribeChainSideEvent registers a subscription of ChainSideEvent.
func (self *LightChain) SubscribeChainSideEvent(ch chan<- core.ChainSideEvent) event.Subscription {
return self.scope.Track(self.chainSideFeed.Subscribe(ch))
func (lc *LightChain) SubscribeChainSideEvent(ch chan<- core.ChainSideEvent) event.Subscription {
return lc.scope.Track(lc.chainSideFeed.Subscribe(ch))
}
// SubscribeLogsEvent implements the interface of filters.Backend
// LightChain does not send logs events, so return an empty subscription.
func (self *LightChain) SubscribeLogsEvent(ch chan<- []*types.Log) event.Subscription {
return self.scope.Track(new(event.Feed).Subscribe(ch))
func (lc *LightChain) SubscribeLogsEvent(ch chan<- []*types.Log) event.Subscription {
return lc.scope.Track(new(event.Feed).Subscribe(ch))
}
// SubscribeRemovedLogsEvent implements the interface of filters.Backend
// LightChain does not send core.RemovedLogsEvent, so return an empty subscription.
func (self *LightChain) SubscribeRemovedLogsEvent(ch chan<- core.RemovedLogsEvent) event.Subscription {
return self.scope.Track(new(event.Feed).Subscribe(ch))
func (lc *LightChain) SubscribeRemovedLogsEvent(ch chan<- core.RemovedLogsEvent) event.Subscription {
return lc.scope.Track(new(event.Feed).Subscribe(ch))
}
// DisableCheckFreq disables header validation. This is used for ultralight mode.
func (self *LightChain) DisableCheckFreq() {
atomic.StoreInt32(&self.disableCheckFreq, 1)
func (lc *LightChain) DisableCheckFreq() {
atomic.StoreInt32(&lc.disableCheckFreq, 1)
}
// EnableCheckFreq enables header validation.
func (self *LightChain) EnableCheckFreq() {
atomic.StoreInt32(&self.disableCheckFreq, 0)
func (lc *LightChain) EnableCheckFreq() {
atomic.StoreInt32(&lc.disableCheckFreq, 0)
}