forked from cerc-io/plugeth
all: fix spelling mistakes (#25961)
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@@ -142,7 +142,7 @@ func (r *resultStore) HasCompletedItems() bool {
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// countCompleted returns the number of items ready for delivery, stopping at
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// the first non-complete item.
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//
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// The mthod assumes (at least) rlock is held.
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// The method assumes (at least) rlock is held.
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func (r *resultStore) countCompleted() int {
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// We iterate from the already known complete point, and see
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// if any more has completed since last count
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+1
-1
@@ -282,7 +282,7 @@ func testInvalidAnnounces(t *testing.T, protocol int) {
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peer.cpeer.sendAnnounce(announce)
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<-done // Wait syncing
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// Ensure the bad peer is evicited
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// Ensure the bad peer is evicted
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if c.handler.backend.peers.len() != 0 {
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t.Fatalf("Failed to evict invalid peer")
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}
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@@ -223,7 +223,7 @@ func (cm *ClientManager) processed(node *ClientNode, maxCost, realCost uint64, n
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cm.updateBuffer(node, int64(maxCost-realCost), now)
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}
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// updateBuffer recalulates the corrected buffer value, adds the given value to it
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// updateBuffer recalculates the corrected buffer value, adds the given value to it
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// and updates the node's actual buffer value if possible
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func (cm *ClientManager) updateBuffer(node *ClientNode, add int64, now mclock.AbsTime) {
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cm.lock.Lock()
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+1
-1
@@ -119,7 +119,7 @@ func (h peerByTxHistory) Less(i, j int) bool {
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func (h peerByTxHistory) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
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const (
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maxTxStatusRetry = 3 // The maximum retrys will be made for tx status request.
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maxTxStatusRetry = 3 // The maximum retries will be made for tx status request.
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maxTxStatusCandidates = 5 // The maximum les servers the tx status requests will be sent to.
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)
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@@ -434,7 +434,7 @@ func handleGetProofs(msg Decoder) (serveRequestFn, uint64, uint64, error) {
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continue
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}
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}
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// Prove the user's request from the account or stroage trie
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// Prove the user's request from the account or storage trie
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if err := trie.Prove(request.Key, request.FromLevel, nodes); err != nil {
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p.Log().Warn("Failed to prove state request", "block", header.Number, "hash", header.Hash(), "err", err)
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continue
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@@ -53,7 +53,7 @@ var (
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// each client can have several minutes of connection time.
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//
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// Balances of disconnected clients are stored in nodeDB including positive balance
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// and negative banalce. Boeth positive balance and negative balance will decrease
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// and negative balance. Both positive balance and negative balance will decrease
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// exponentially. If the balance is low enough, then the record will be dropped.
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type ClientPool struct {
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*priorityPool
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