forked from cerc-io/plugeth
p2p, swarm: fix node up races by granular locking (#18976)
* swarm/network: DRY out repeated giga comment
I not necessarily agree with the way we wait for event propagation.
But I truly disagree with having duplicated giga comments.
* p2p/simulations: encapsulate Node.Up field so we avoid data races
The Node.Up field was accessed concurrently without "proper" locking.
There was a lock on Network and that was used sometimes to access
the field. Other times the locking was missed and we had
a data race.
For example: https://github.com/ethereum/go-ethereum/pull/18464
The case above was solved, but there were still intermittent/hard to
reproduce races. So let's solve the issue permanently.
resolves: ethersphere/go-ethereum#1146
* p2p/simulations: fix unmarshal of simulations.Node
Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1
broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
UnmarshalJSON does not handle unexported fields.
Important: The fix is partial and not proper to my taste. But I cut
scope as I think the fix may require a change to the current
serialization format. New ticket:
https://github.com/ethersphere/go-ethereum/issues/1177
* p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON
* p2p/simulations: revert back to defer Unlock() pattern for Network
It's a good patten to call `defer Unlock()` right after `Lock()` so
(new) error cases won't miss to unlock. Let's get back to that pattern.
The patten was abandoned in 85a79b3ad3
,
while fixing a data race. That data race does not exist anymore,
since the Node.Up field got hidden behind its own lock.
* p2p/simulations: consistent naming for test providers Node.UnmarshalJSON
* p2p/simulations: remove JSON annotation from private fields of Node
As unexported fields are not serialized.
* p2p/simulations: fix deadlock in Network.GetRandomDownNode()
Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
GetNodes() tries to lock -> deadlock
On Network type, unexported functions must assume that `net.lock`
is already acquired and should not call exported functions which
might try to lock again.
* p2p/simulations: ensure method conformity for Network
Connect* methods were moved to p2p/simulations.Network from
swarm/network/simulation. However these new methods did not follow
the pattern of Network methods, i.e., all exported method locks
the whole Network either for read or write.
* p2p/simulations: fix deadlock during network shutdown
`TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
The execution was stuck on two locks, i.e, `Kademlia.lock` and
`p2p/simulations.Network.lock`. Usually the test got stuck once in each
20 executions with high confidence.
`Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
`Network.Stop()`.
Solution: in `Network.Stop()` `net.lock` must be released before
calling `node.Stop()` as stopping a node (somehow - I did not find
the exact code path) causes `Network.InitConn()` to be called from
`Kademlia.SuggestPeer()` and that blocks on `net.lock`.
Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223
* swarm/state: simplify if statement in DBStore.Put()
* p2p/simulations: remove faulty godoc from private function
The comment started with the wrong method name.
The method is simple and self explanatory. Also, it's private.
=> Let's just remove the comment.
This commit is contained in:
parent
12ca3b172a
commit
50b872bf05
@ -32,6 +32,9 @@ var (
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// It is useful when constructing a chain network topology
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// when Network adds and removes nodes dynamically.
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func (net *Network) ConnectToLastNode(id enode.ID) (err error) {
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net.lock.Lock()
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defer net.lock.Unlock()
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ids := net.getUpNodeIDs()
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l := len(ids)
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if l < 2 {
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@ -41,29 +44,35 @@ func (net *Network) ConnectToLastNode(id enode.ID) (err error) {
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if last == id {
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last = ids[l-2]
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}
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return net.connect(last, id)
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return net.connectNotConnected(last, id)
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}
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// ConnectToRandomNode connects the node with provided NodeID
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// to a random node that is up.
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func (net *Network) ConnectToRandomNode(id enode.ID) (err error) {
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selected := net.GetRandomUpNode(id)
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net.lock.Lock()
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defer net.lock.Unlock()
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selected := net.getRandomUpNode(id)
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if selected == nil {
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return ErrNodeNotFound
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}
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return net.connect(selected.ID(), id)
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return net.connectNotConnected(selected.ID(), id)
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}
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// ConnectNodesFull connects all nodes one to another.
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// It provides a complete connectivity in the network
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// which should be rarely needed.
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func (net *Network) ConnectNodesFull(ids []enode.ID) (err error) {
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net.lock.Lock()
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defer net.lock.Unlock()
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if ids == nil {
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ids = net.getUpNodeIDs()
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}
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for i, lid := range ids {
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for _, rid := range ids[i+1:] {
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if err = net.connect(lid, rid); err != nil {
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if err = net.connectNotConnected(lid, rid); err != nil {
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return err
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}
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}
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@ -74,12 +83,19 @@ func (net *Network) ConnectNodesFull(ids []enode.ID) (err error) {
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// ConnectNodesChain connects all nodes in a chain topology.
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// If ids argument is nil, all nodes that are up will be connected.
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func (net *Network) ConnectNodesChain(ids []enode.ID) (err error) {
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net.lock.Lock()
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defer net.lock.Unlock()
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return net.connectNodesChain(ids)
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}
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func (net *Network) connectNodesChain(ids []enode.ID) (err error) {
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if ids == nil {
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ids = net.getUpNodeIDs()
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}
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l := len(ids)
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for i := 0; i < l-1; i++ {
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if err := net.connect(ids[i], ids[i+1]); err != nil {
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if err := net.connectNotConnected(ids[i], ids[i+1]); err != nil {
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return err
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}
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}
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@ -89,6 +105,9 @@ func (net *Network) ConnectNodesChain(ids []enode.ID) (err error) {
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// ConnectNodesRing connects all nodes in a ring topology.
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// If ids argument is nil, all nodes that are up will be connected.
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func (net *Network) ConnectNodesRing(ids []enode.ID) (err error) {
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net.lock.Lock()
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defer net.lock.Unlock()
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if ids == nil {
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ids = net.getUpNodeIDs()
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}
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@ -96,15 +115,18 @@ func (net *Network) ConnectNodesRing(ids []enode.ID) (err error) {
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if l < 2 {
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return nil
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}
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if err := net.ConnectNodesChain(ids); err != nil {
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if err := net.connectNodesChain(ids); err != nil {
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return err
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}
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return net.connect(ids[l-1], ids[0])
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return net.connectNotConnected(ids[l-1], ids[0])
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}
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// ConnectNodesStar connects all nodes into a star topology
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// If ids argument is nil, all nodes that are up will be connected.
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func (net *Network) ConnectNodesStar(ids []enode.ID, center enode.ID) (err error) {
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net.lock.Lock()
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defer net.lock.Unlock()
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if ids == nil {
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ids = net.getUpNodeIDs()
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}
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@ -112,16 +134,15 @@ func (net *Network) ConnectNodesStar(ids []enode.ID, center enode.ID) (err error
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if center == id {
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continue
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}
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if err := net.connect(center, id); err != nil {
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if err := net.connectNotConnected(center, id); err != nil {
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return err
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}
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}
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return nil
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}
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// connect connects two nodes but ignores already connected error.
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func (net *Network) connect(oneID, otherID enode.ID) error {
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return ignoreAlreadyConnectedErr(net.Connect(oneID, otherID))
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func (net *Network) connectNotConnected(oneID, otherID enode.ID) error {
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return ignoreAlreadyConnectedErr(net.connect(oneID, otherID))
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}
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func ignoreAlreadyConnectedErr(err error) error {
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@ -100,7 +100,7 @@ func ControlEvent(v interface{}) *Event {
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func (e *Event) String() string {
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switch e.Type {
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case EventTypeNode:
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return fmt.Sprintf("<node-event> id: %s up: %t", e.Node.ID().TerminalString(), e.Node.Up)
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return fmt.Sprintf("<node-event> id: %s up: %t", e.Node.ID().TerminalString(), e.Node.Up())
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case EventTypeConn:
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return fmt.Sprintf("<conn-event> nodes: %s->%s up: %t", e.Conn.One.TerminalString(), e.Conn.Other.TerminalString(), e.Conn.Up)
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case EventTypeMsg:
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@ -421,14 +421,15 @@ type expectEvents struct {
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}
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func (t *expectEvents) nodeEvent(id string, up bool) *Event {
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return &Event{
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Type: EventTypeNode,
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Node: &Node{
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node := Node{
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Config: &adapters.NodeConfig{
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ID: enode.HexID(id),
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},
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Up: up,
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},
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up: up,
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}
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return &Event{
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Type: EventTypeNode,
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Node: &node,
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}
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}
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@ -480,6 +481,7 @@ loop:
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}
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func (t *expectEvents) expect(events ...*Event) {
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t.Helper()
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timeout := time.After(10 * time.Second)
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i := 0
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for {
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@ -501,8 +503,8 @@ func (t *expectEvents) expect(events ...*Event) {
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if event.Node.ID() != expected.Node.ID() {
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t.Fatalf("expected node event %d to have id %q, got %q", i, expected.Node.ID().TerminalString(), event.Node.ID().TerminalString())
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}
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if event.Node.Up != expected.Node.Up {
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t.Fatalf("expected node event %d to have up=%t, got up=%t", i, expected.Node.Up, event.Node.Up)
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if event.Node.Up() != expected.Node.Up() {
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t.Fatalf("expected node event %d to have up=%t, got up=%t", i, expected.Node.Up(), event.Node.Up())
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}
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case EventTypeConn:
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@ -90,15 +90,12 @@ func TestMocker(t *testing.T) {
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for {
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select {
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case event := <-events:
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//if the event is a node Up event only
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if event.Node != nil && event.Node.Up {
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if isNodeUp(event) {
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//add the correspondent node ID to the map
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nodemap[event.Node.Config.ID] = true
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//this means all nodes got a nodeUp event, so we can continue the test
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if len(nodemap) == nodeCount {
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nodesComplete = true
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//wait for 3s as the mocker will need time to connect the nodes
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//time.Sleep( 3 *time.Second)
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}
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} else if event.Conn != nil && nodesComplete {
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connCount += 1
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@ -169,3 +166,7 @@ func TestMocker(t *testing.T) {
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t.Fatalf("Expected empty list of nodes, got: %d", len(nodesInfo))
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}
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}
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func isNodeUp(event *Event) bool {
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return event.Node != nil && event.Node.Up()
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}
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@ -137,7 +137,7 @@ func (net *Network) Config() *NetworkConfig {
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// StartAll starts all nodes in the network
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func (net *Network) StartAll() error {
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for _, node := range net.Nodes {
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if node.Up {
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if node.Up() {
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continue
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}
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if err := net.Start(node.ID()); err != nil {
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@ -150,7 +150,7 @@ func (net *Network) StartAll() error {
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// StopAll stops all nodes in the network
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func (net *Network) StopAll() error {
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for _, node := range net.Nodes {
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if !node.Up {
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if !node.Up() {
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continue
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}
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if err := net.Stop(node.ID()); err != nil {
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@ -169,27 +169,23 @@ func (net *Network) Start(id enode.ID) error {
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// snapshots
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func (net *Network) startWithSnapshots(id enode.ID, snapshots map[string][]byte) error {
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net.lock.Lock()
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defer net.lock.Unlock()
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node := net.getNode(id)
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if node == nil {
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net.lock.Unlock()
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return fmt.Errorf("node %v does not exist", id)
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}
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if node.Up {
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net.lock.Unlock()
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if node.Up() {
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return fmt.Errorf("node %v already up", id)
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}
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log.Trace("Starting node", "id", id, "adapter", net.nodeAdapter.Name())
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if err := node.Start(snapshots); err != nil {
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net.lock.Unlock()
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log.Warn("Node startup failed", "id", id, "err", err)
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return err
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}
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node.Up = true
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node.SetUp(true)
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log.Info("Started node", "id", id)
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ev := NewEvent(node)
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net.lock.Unlock()
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net.events.Send(ev)
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// subscribe to peer events
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@ -220,7 +216,7 @@ func (net *Network) watchPeerEvents(id enode.ID, events chan *p2p.PeerEvent, sub
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if node == nil {
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return
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}
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node.Up = false
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node.SetUp(false)
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ev := NewEvent(node)
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net.events.Send(ev)
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}()
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@ -258,30 +254,42 @@ func (net *Network) watchPeerEvents(id enode.ID, events chan *p2p.PeerEvent, sub
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// Stop stops the node with the given ID
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func (net *Network) Stop(id enode.ID) error {
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// IMPORTANT: node.Stop() must NOT be called under net.lock as
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// node.Reachable() closure has a reference to the network and
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// calls net.InitConn() what also locks the network. => DEADLOCK
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// That holds until the following ticket is not resolved:
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var err error
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node, err := func() (*Node, error) {
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net.lock.Lock()
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defer net.lock.Unlock()
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node := net.getNode(id)
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if node == nil {
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net.lock.Unlock()
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return fmt.Errorf("node %v does not exist", id)
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return nil, fmt.Errorf("node %v does not exist", id)
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}
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if !node.Up {
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net.lock.Unlock()
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return fmt.Errorf("node %v already down", id)
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if !node.Up() {
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return nil, fmt.Errorf("node %v already down", id)
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}
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node.Up = false
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net.lock.Unlock()
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err := node.Stop()
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node.SetUp(false)
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return node, nil
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}()
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if err != nil {
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return err
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}
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err = node.Stop() // must be called without net.lock
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net.lock.Lock()
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node.Up = true
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net.lock.Unlock()
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defer net.lock.Unlock()
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if err != nil {
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node.SetUp(true)
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return err
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}
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log.Info("Stopped node", "id", id, "err", err)
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net.lock.Lock()
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ev := ControlEvent(node)
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net.lock.Unlock()
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net.events.Send(ev)
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return nil
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}
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@ -289,8 +297,14 @@ func (net *Network) Stop(id enode.ID) error {
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// Connect connects two nodes together by calling the "admin_addPeer" RPC
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// method on the "one" node so that it connects to the "other" node
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func (net *Network) Connect(oneID, otherID enode.ID) error {
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net.lock.Lock()
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defer net.lock.Unlock()
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return net.connect(oneID, otherID)
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}
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func (net *Network) connect(oneID, otherID enode.ID) error {
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log.Debug("Connecting nodes with addPeer", "id", oneID, "other", otherID)
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conn, err := net.InitConn(oneID, otherID)
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conn, err := net.initConn(oneID, otherID)
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if err != nil {
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return err
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}
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@ -388,6 +402,14 @@ func (net *Network) GetNode(id enode.ID) *Node {
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return net.getNode(id)
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}
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func (net *Network) getNode(id enode.ID) *Node {
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i, found := net.nodeMap[id]
|
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if !found {
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return nil
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}
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return net.Nodes[i]
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}
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// GetNode gets the node with the given name, returning nil if the node does
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// not exist
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func (net *Network) GetNodeByName(name string) *Node {
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@ -410,28 +432,29 @@ func (net *Network) GetNodes() (nodes []*Node) {
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net.lock.RLock()
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defer net.lock.RUnlock()
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|
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nodes = append(nodes, net.Nodes...)
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return nodes
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return net.getNodes()
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}
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|
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func (net *Network) getNode(id enode.ID) *Node {
|
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i, found := net.nodeMap[id]
|
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if !found {
|
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return nil
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}
|
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return net.Nodes[i]
|
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func (net *Network) getNodes() (nodes []*Node) {
|
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nodes = append(nodes, net.Nodes...)
|
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return nodes
|
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}
|
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|
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// GetRandomUpNode returns a random node on the network, which is running.
|
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func (net *Network) GetRandomUpNode(excludeIDs ...enode.ID) *Node {
|
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net.lock.RLock()
|
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defer net.lock.RUnlock()
|
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return net.getRandomUpNode(excludeIDs...)
|
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}
|
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|
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// GetRandomUpNode returns a random node on the network, which is running.
|
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func (net *Network) getRandomUpNode(excludeIDs ...enode.ID) *Node {
|
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return net.getRandomNode(net.getUpNodeIDs(), excludeIDs)
|
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}
|
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|
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func (net *Network) getUpNodeIDs() (ids []enode.ID) {
|
||||
for _, node := range net.Nodes {
|
||||
if node.Up {
|
||||
if node.Up() {
|
||||
ids = append(ids, node.ID())
|
||||
}
|
||||
}
|
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@ -446,8 +469,8 @@ func (net *Network) GetRandomDownNode(excludeIDs ...enode.ID) *Node {
|
||||
}
|
||||
|
||||
func (net *Network) getDownNodeIDs() (ids []enode.ID) {
|
||||
for _, node := range net.GetNodes() {
|
||||
if !node.Up {
|
||||
for _, node := range net.getNodes() {
|
||||
if !node.Up() {
|
||||
ids = append(ids, node.ID())
|
||||
}
|
||||
}
|
||||
@ -539,6 +562,10 @@ func (net *Network) getConn(oneID, otherID enode.ID) *Conn {
|
||||
func (net *Network) InitConn(oneID, otherID enode.ID) (*Conn, error) {
|
||||
net.lock.Lock()
|
||||
defer net.lock.Unlock()
|
||||
return net.initConn(oneID, otherID)
|
||||
}
|
||||
|
||||
func (net *Network) initConn(oneID, otherID enode.ID) (*Conn, error) {
|
||||
if oneID == otherID {
|
||||
return nil, fmt.Errorf("refusing to connect to self %v", oneID)
|
||||
}
|
||||
@ -602,8 +629,21 @@ type Node struct {
|
||||
// Config if the config used to created the node
|
||||
Config *adapters.NodeConfig `json:"config"`
|
||||
|
||||
// Up tracks whether or not the node is running
|
||||
Up bool `json:"up"`
|
||||
// up tracks whether or not the node is running
|
||||
up bool
|
||||
upMu sync.RWMutex
|
||||
}
|
||||
|
||||
func (n *Node) Up() bool {
|
||||
n.upMu.RLock()
|
||||
defer n.upMu.RUnlock()
|
||||
return n.up
|
||||
}
|
||||
|
||||
func (n *Node) SetUp(up bool) {
|
||||
n.upMu.Lock()
|
||||
defer n.upMu.Unlock()
|
||||
n.up = up
|
||||
}
|
||||
|
||||
// ID returns the ID of the node
|
||||
@ -637,10 +677,29 @@ func (n *Node) MarshalJSON() ([]byte, error) {
|
||||
}{
|
||||
Info: n.NodeInfo(),
|
||||
Config: n.Config,
|
||||
Up: n.Up,
|
||||
Up: n.Up(),
|
||||
})
|
||||
}
|
||||
|
||||
// UnmarshalJSON implements json.Unmarshaler interface so that we don't lose
|
||||
// Node.up status. IMPORTANT: The implementation is incomplete; we lose
|
||||
// p2p.NodeInfo.
|
||||
func (n *Node) UnmarshalJSON(raw []byte) error {
|
||||
// TODO: How should we turn back NodeInfo into n.Node?
|
||||
// Ticket: https://github.com/ethersphere/go-ethereum/issues/1177
|
||||
node := struct {
|
||||
Config *adapters.NodeConfig `json:"config,omitempty"`
|
||||
Up bool `json:"up"`
|
||||
}{}
|
||||
if err := json.Unmarshal(raw, &node); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
n.SetUp(node.Up)
|
||||
n.Config = node.Config
|
||||
return nil
|
||||
}
|
||||
|
||||
// Conn represents a connection between two nodes in the network
|
||||
type Conn struct {
|
||||
// One is the node which initiated the connection
|
||||
@ -660,10 +719,10 @@ type Conn struct {
|
||||
|
||||
// nodesUp returns whether both nodes are currently up
|
||||
func (c *Conn) nodesUp() error {
|
||||
if !c.one.Up {
|
||||
if !c.one.Up() {
|
||||
return fmt.Errorf("one %v is not up", c.One)
|
||||
}
|
||||
if !c.other.Up {
|
||||
if !c.other.Up() {
|
||||
return fmt.Errorf("other %v is not up", c.Other)
|
||||
}
|
||||
return nil
|
||||
@ -735,7 +794,7 @@ func (net *Network) snapshot(addServices []string, removeServices []string) (*Sn
|
||||
}
|
||||
for i, node := range net.Nodes {
|
||||
snap.Nodes[i] = NodeSnapshot{Node: *node}
|
||||
if !node.Up {
|
||||
if !node.Up() {
|
||||
continue
|
||||
}
|
||||
snapshots, err := node.Snapshots()
|
||||
@ -790,7 +849,7 @@ func (net *Network) Load(snap *Snapshot) error {
|
||||
if _, err := net.NewNodeWithConfig(n.Node.Config); err != nil {
|
||||
return err
|
||||
}
|
||||
if !n.Node.Up {
|
||||
if !n.Node.Up() {
|
||||
continue
|
||||
}
|
||||
if err := net.startWithSnapshots(n.Node.Config.ID, n.Snapshots); err != nil {
|
||||
@ -862,7 +921,7 @@ func (net *Network) Load(snap *Snapshot) error {
|
||||
// Start connecting.
|
||||
for _, conn := range snap.Conns {
|
||||
|
||||
if !net.GetNode(conn.One).Up || !net.GetNode(conn.Other).Up {
|
||||
if !net.GetNode(conn.One).Up() || !net.GetNode(conn.Other).Up() {
|
||||
//in this case, at least one of the nodes of a connection is not up,
|
||||
//so it would result in the snapshot `Load` to fail
|
||||
continue
|
||||
@ -916,7 +975,7 @@ func (net *Network) executeControlEvent(event *Event) {
|
||||
}
|
||||
|
||||
func (net *Network) executeNodeEvent(e *Event) error {
|
||||
if !e.Node.Up {
|
||||
if !e.Node.Up() {
|
||||
return net.Stop(e.Node.ID())
|
||||
}
|
||||
|
||||
|
@ -20,6 +20,7 @@ import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"reflect"
|
||||
"strconv"
|
||||
"strings"
|
||||
"testing"
|
||||
@ -485,3 +486,137 @@ func benchmarkMinimalServiceTmp(b *testing.B) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestNode_UnmarshalJSON(t *testing.T) {
|
||||
t.Run(
|
||||
"test unmarshal of Node up field",
|
||||
func(t *testing.T) {
|
||||
runNodeUnmarshalJSON(t, casesNodeUnmarshalJSONUpField())
|
||||
},
|
||||
)
|
||||
t.Run(
|
||||
"test unmarshal of Node Config field",
|
||||
func(t *testing.T) {
|
||||
runNodeUnmarshalJSON(t, casesNodeUnmarshalJSONConfigField())
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
func runNodeUnmarshalJSON(t *testing.T, tests []nodeUnmarshalTestCase) {
|
||||
t.Helper()
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
var got Node
|
||||
if err := got.UnmarshalJSON([]byte(tt.marshaled)); err != nil {
|
||||
expectErrorMessageToContain(t, err, tt.wantErr)
|
||||
}
|
||||
expectNodeEquality(t, got, tt.want)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
type nodeUnmarshalTestCase struct {
|
||||
name string
|
||||
marshaled string
|
||||
want Node
|
||||
wantErr string
|
||||
}
|
||||
|
||||
func expectErrorMessageToContain(t *testing.T, got error, want string) {
|
||||
t.Helper()
|
||||
if got == nil && want == "" {
|
||||
return
|
||||
}
|
||||
|
||||
if got == nil && want != "" {
|
||||
t.Errorf("error was expected, got: nil, want: %v", want)
|
||||
return
|
||||
}
|
||||
|
||||
if !strings.Contains(got.Error(), want) {
|
||||
t.Errorf(
|
||||
"unexpected error message, got %v, want: %v",
|
||||
want,
|
||||
got,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
func expectNodeEquality(t *testing.T, got Node, want Node) {
|
||||
t.Helper()
|
||||
if !reflect.DeepEqual(got, want) {
|
||||
t.Errorf("Node.UnmarshalJSON() = %v, want %v", got, want)
|
||||
}
|
||||
}
|
||||
|
||||
func casesNodeUnmarshalJSONUpField() []nodeUnmarshalTestCase {
|
||||
return []nodeUnmarshalTestCase{
|
||||
{
|
||||
name: "empty json",
|
||||
marshaled: "{}",
|
||||
want: Node{
|
||||
up: false,
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "a stopped node",
|
||||
marshaled: "{\"up\": false}",
|
||||
want: Node{
|
||||
up: false,
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "a running node",
|
||||
marshaled: "{\"up\": true}",
|
||||
want: Node{
|
||||
up: true,
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "invalid JSON value on valid key",
|
||||
marshaled: "{\"up\": foo}",
|
||||
wantErr: "invalid character",
|
||||
},
|
||||
{
|
||||
name: "invalid JSON key and value",
|
||||
marshaled: "{foo: bar}",
|
||||
wantErr: "invalid character",
|
||||
},
|
||||
{
|
||||
name: "bool value expected but got something else (string)",
|
||||
marshaled: "{\"up\": \"true\"}",
|
||||
wantErr: "cannot unmarshal string into Go struct",
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
func casesNodeUnmarshalJSONConfigField() []nodeUnmarshalTestCase {
|
||||
// Don't do a big fuss around testing, as adapters.NodeConfig should
|
||||
// handle it's own serialization. Just do a sanity check.
|
||||
return []nodeUnmarshalTestCase{
|
||||
{
|
||||
name: "Config field is omitted",
|
||||
marshaled: "{}",
|
||||
want: Node{
|
||||
Config: nil,
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "Config field is nil",
|
||||
marshaled: "{\"config\": nil}",
|
||||
want: Node{
|
||||
Config: nil,
|
||||
},
|
||||
},
|
||||
{
|
||||
name: "a non default Config field",
|
||||
marshaled: "{\"config\":{\"name\":\"node_ecdd0\",\"port\":44665}}",
|
||||
want: Node{
|
||||
Config: &adapters.NodeConfig{
|
||||
Name: "node_ecdd0",
|
||||
Port: 44665,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ func (s *Simulation) NodeIDs() (ids []enode.ID) {
|
||||
func (s *Simulation) UpNodeIDs() (ids []enode.ID) {
|
||||
nodes := s.Net.GetNodes()
|
||||
for _, node := range nodes {
|
||||
if node.Up {
|
||||
if node.Up() {
|
||||
ids = append(ids, node.ID())
|
||||
}
|
||||
}
|
||||
@ -55,7 +55,7 @@ func (s *Simulation) UpNodeIDs() (ids []enode.ID) {
|
||||
func (s *Simulation) DownNodeIDs() (ids []enode.ID) {
|
||||
nodes := s.Net.GetNodes()
|
||||
for _, node := range nodes {
|
||||
if !node.Up {
|
||||
if !node.Up() {
|
||||
ids = append(ids, node.ID())
|
||||
}
|
||||
}
|
||||
|
@ -54,7 +54,7 @@ func TestUpDownNodeIDs(t *testing.T) {
|
||||
gotIDs = sim.UpNodeIDs()
|
||||
|
||||
for _, id := range gotIDs {
|
||||
if !sim.Net.GetNode(id).Up {
|
||||
if !sim.Net.GetNode(id).Up() {
|
||||
t.Errorf("node %s should not be down", id)
|
||||
}
|
||||
}
|
||||
@ -66,7 +66,7 @@ func TestUpDownNodeIDs(t *testing.T) {
|
||||
gotIDs = sim.DownNodeIDs()
|
||||
|
||||
for _, id := range gotIDs {
|
||||
if sim.Net.GetNode(id).Up {
|
||||
if sim.Net.GetNode(id).Up() {
|
||||
t.Errorf("node %s should not be up", id)
|
||||
}
|
||||
}
|
||||
@ -112,7 +112,7 @@ func TestAddNode(t *testing.T) {
|
||||
t.Fatal("node not found")
|
||||
}
|
||||
|
||||
if !n.Up {
|
||||
if !n.Up() {
|
||||
t.Error("node not started")
|
||||
}
|
||||
}
|
||||
@ -327,7 +327,7 @@ func TestStartStopNode(t *testing.T) {
|
||||
if n == nil {
|
||||
t.Fatal("node not found")
|
||||
}
|
||||
if !n.Up {
|
||||
if !n.Up() {
|
||||
t.Error("node not started")
|
||||
}
|
||||
|
||||
@ -335,26 +335,17 @@ func TestStartStopNode(t *testing.T) {
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if n.Up {
|
||||
if n.Up() {
|
||||
t.Error("node not stopped")
|
||||
}
|
||||
|
||||
// Sleep here to ensure that Network.watchPeerEvents defer function
|
||||
// has set the `node.Up = false` before we start the node again.
|
||||
// p2p/simulations/network.go:215
|
||||
//
|
||||
// The same node is stopped and started again, and upon start
|
||||
// watchPeerEvents is started in a goroutine. If the node is stopped
|
||||
// and then very quickly started, that goroutine may be scheduled later
|
||||
// then start and force `node.Up = false` in its defer function.
|
||||
// This will make this test unreliable.
|
||||
time.Sleep(time.Second)
|
||||
waitForPeerEventPropagation()
|
||||
|
||||
err = sim.StartNode(id)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if !n.Up {
|
||||
if !n.Up() {
|
||||
t.Error("node not started")
|
||||
}
|
||||
}
|
||||
@ -377,7 +368,7 @@ func TestStartStopRandomNode(t *testing.T) {
|
||||
if n == nil {
|
||||
t.Fatal("node not found")
|
||||
}
|
||||
if n.Up {
|
||||
if n.Up() {
|
||||
t.Error("node not stopped")
|
||||
}
|
||||
|
||||
@ -386,16 +377,7 @@ func TestStartStopRandomNode(t *testing.T) {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
// Sleep here to ensure that Network.watchPeerEvents defer function
|
||||
// has set the `node.Up = false` before we start the node again.
|
||||
// p2p/simulations/network.go:215
|
||||
//
|
||||
// The same node is stopped and started again, and upon start
|
||||
// watchPeerEvents is started in a goroutine. If the node is stopped
|
||||
// and then very quickly started, that goroutine may be scheduled later
|
||||
// then start and force `node.Up = false` in its defer function.
|
||||
// This will make this test unreliable.
|
||||
time.Sleep(time.Second)
|
||||
waitForPeerEventPropagation()
|
||||
|
||||
idStarted, err := sim.StartRandomNode()
|
||||
if err != nil {
|
||||
@ -426,21 +408,12 @@ func TestStartStopRandomNodes(t *testing.T) {
|
||||
if n == nil {
|
||||
t.Fatal("node not found")
|
||||
}
|
||||
if n.Up {
|
||||
if n.Up() {
|
||||
t.Error("node not stopped")
|
||||
}
|
||||
}
|
||||
|
||||
// Sleep here to ensure that Network.watchPeerEvents defer function
|
||||
// has set the `node.Up = false` before we start the node again.
|
||||
// p2p/simulations/network.go:215
|
||||
//
|
||||
// The same node is stopped and started again, and upon start
|
||||
// watchPeerEvents is started in a goroutine. If the node is stopped
|
||||
// and then very quickly started, that goroutine may be scheduled later
|
||||
// then start and force `node.Up = false` in its defer function.
|
||||
// This will make this test unreliable.
|
||||
time.Sleep(time.Second)
|
||||
waitForPeerEventPropagation()
|
||||
|
||||
ids, err = sim.StartRandomNodes(2)
|
||||
if err != nil {
|
||||
@ -452,8 +425,20 @@ func TestStartStopRandomNodes(t *testing.T) {
|
||||
if n == nil {
|
||||
t.Fatal("node not found")
|
||||
}
|
||||
if !n.Up {
|
||||
if !n.Up() {
|
||||
t.Error("node not started")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func waitForPeerEventPropagation() {
|
||||
// Sleep here to ensure that Network.watchPeerEvents defer function
|
||||
// has set the `node.Up() = false` before we start the node again.
|
||||
//
|
||||
// The same node is stopped and started again, and upon start
|
||||
// watchPeerEvents is started in a goroutine. If the node is stopped
|
||||
// and then very quickly started, that goroutine may be scheduled later
|
||||
// then start and force `node.Up() = false` in its defer function.
|
||||
// This will make this test unreliable.
|
||||
time.Sleep(1 * time.Second)
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ func (s *Simulation) Services(name string) (services map[enode.ID]node.Service)
|
||||
nodes := s.Net.GetNodes()
|
||||
services = make(map[enode.ID]node.Service)
|
||||
for _, node := range nodes {
|
||||
if !node.Up {
|
||||
if !node.Up() {
|
||||
continue
|
||||
}
|
||||
simNode, ok := node.Node.(*adapters.SimNode)
|
||||
|
@ -124,7 +124,7 @@ func TestClose(t *testing.T) {
|
||||
|
||||
var upNodeCount int
|
||||
for _, n := range sim.Net.GetNodes() {
|
||||
if n.Up {
|
||||
if n.Up() {
|
||||
upNodeCount++
|
||||
}
|
||||
}
|
||||
@ -140,7 +140,7 @@ func TestClose(t *testing.T) {
|
||||
|
||||
upNodeCount = 0
|
||||
for _, n := range sim.Net.GetNodes() {
|
||||
if n.Up {
|
||||
if n.Up() {
|
||||
upNodeCount++
|
||||
}
|
||||
}
|
||||
|
@ -178,7 +178,7 @@ func watchSimEvents(net *simulations.Network, ctx context.Context, trigger chan
|
||||
case ev := <-events:
|
||||
//only catch node up events
|
||||
if ev.Type == simulations.EventTypeNode {
|
||||
if ev.Node.Up {
|
||||
if ev.Node.Up() {
|
||||
log.Debug("got node up event", "event", ev, "node", ev.Node.Config.ID)
|
||||
select {
|
||||
case trigger <- ev.Node.Config.ID:
|
||||
|
@ -88,18 +88,15 @@ func (s *DBStore) Get(key string, i interface{}) (err error) {
|
||||
// Put stores an object that implements Binary for a specific key.
|
||||
func (s *DBStore) Put(key string, i interface{}) (err error) {
|
||||
var bytes []byte
|
||||
|
||||
marshaler, ok := i.(encoding.BinaryMarshaler)
|
||||
if !ok {
|
||||
if bytes, err = json.Marshal(i); err != nil {
|
||||
return err
|
||||
}
|
||||
} else {
|
||||
if marshaler, ok := i.(encoding.BinaryMarshaler); ok {
|
||||
if bytes, err = marshaler.MarshalBinary(); err != nil {
|
||||
return err
|
||||
}
|
||||
} else {
|
||||
if bytes, err = json.Marshal(i); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return s.db.Put([]byte(key), bytes, nil)
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user