forked from cerc-io/plugeth
les: do not disconnect another server (#20453)
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parent
a67fe48b43
commit
3bb6815fc1
16
les/peer.go
16
les/peer.go
@ -113,7 +113,7 @@ type peer struct {
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fcParams flowcontrol.ServerParams
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fcCosts requestCostTable
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trusted bool
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trusted, server bool
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onlyAnnounce bool
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chainSince, chainRecent uint64
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stateSince, stateRecent uint64
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@ -675,11 +675,16 @@ func (p *peer) Handshake(td *big.Int, head common.Hash, headNum uint64, genesis
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}
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if server != nil {
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if recv.get("announceType", &p.announceType) != nil {
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// set default announceType on server side
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p.announceType = announceTypeSimple
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p.server = recv.get("flowControl/MRR", nil) == nil
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if p.server {
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p.announceType = announceTypeNone // connected to another server, send no messages
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} else {
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if recv.get("announceType", &p.announceType) != nil {
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// set default announceType on server side
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p.announceType = announceTypeSimple
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}
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p.fcClient = flowcontrol.NewClientNode(server.fcManager, server.defParams)
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}
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p.fcClient = flowcontrol.NewClientNode(server.fcManager, server.defParams)
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} else {
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if recv.get("serveChainSince", &p.chainSince) != nil {
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p.onlyAnnounce = true
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@ -726,6 +731,7 @@ func (p *peer) Handshake(td *big.Int, head common.Hash, headNum uint64, genesis
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}
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}
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}
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p.server = true
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}
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p.headInfo = &announceData{Td: rTd, Hash: rHash, Number: rNum}
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return nil
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@ -108,10 +108,6 @@ func (h *serverHandler) runPeer(version uint, p *p2p.Peer, rw p2p.MsgReadWriter)
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}
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func (h *serverHandler) handle(p *peer) error {
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// Reject light clients if server is not synced.
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if !h.synced() {
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return p2p.DiscRequested
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}
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p.Log().Debug("Light Ethereum peer connected", "name", p.Name())
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// Execute the LES handshake
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@ -125,6 +121,15 @@ func (h *serverHandler) handle(p *peer) error {
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p.Log().Debug("Light Ethereum handshake failed", "err", err)
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return err
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}
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if p.server {
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// connected to another server, no messages expected, just wait for disconnection
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_, err := p.rw.ReadMsg()
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return err
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}
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// Reject light clients if server is not synced.
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if !h.synced() {
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return p2p.DiscRequested
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}
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defer p.fcClient.Disconnect()
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// Disconnect the inbound peer if it's rejected by clientPool
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