all: remove notion of trusted checkpoints in the post-merge world (#27147)

* all: remove notion of trusted checkpoints in the post-merge world

* light: remove unused function

* eth/ethconfig, les: remove unused config option

* les: make linter happy

---------

Co-authored-by: Gary Rong <garyrong0905@gmail.com>
This commit is contained in:
Péter Szilágyi
2023-04-24 09:37:10 +03:00
committed by GitHub
co-authored by Gary Rong
parent d3ece3a07c
commit 1e556d220c
35 changed files with 65 additions and 3271 deletions
-145
View File
@@ -19,8 +19,6 @@ package eth
import (
"fmt"
"math/big"
"math/rand"
"sync/atomic"
"testing"
"time"
@@ -38,7 +36,6 @@ import (
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/rlp"
)
// testEthHandler is a mock event handler to listen for inbound network requests
@@ -459,148 +456,6 @@ func testTransactionPropagation(t *testing.T, protocol uint) {
}
}
// Tests that post eth protocol handshake, clients perform a mutual checkpoint
// challenge to validate each other's chains. Hash mismatches, or missing ones
// during a fast sync should lead to the peer getting dropped.
func TestCheckpointChallenge(t *testing.T) {
tests := []struct {
syncmode downloader.SyncMode
checkpoint bool
timeout bool
empty bool
match bool
drop bool
}{
// If checkpointing is not enabled locally, don't challenge and don't drop
{downloader.FullSync, false, false, false, false, false},
{downloader.SnapSync, false, false, false, false, false},
// If checkpointing is enabled locally and remote response is empty, only drop during fast sync
{downloader.FullSync, true, false, true, false, false},
{downloader.SnapSync, true, false, true, false, true}, // Special case, fast sync, unsynced peer
// If checkpointing is enabled locally and remote response mismatches, always drop
{downloader.FullSync, true, false, false, false, true},
{downloader.SnapSync, true, false, false, false, true},
// If checkpointing is enabled locally and remote response matches, never drop
{downloader.FullSync, true, false, false, true, false},
{downloader.SnapSync, true, false, false, true, false},
// If checkpointing is enabled locally and remote times out, always drop
{downloader.FullSync, true, true, false, true, true},
{downloader.SnapSync, true, true, false, true, true},
}
for _, tt := range tests {
t.Run(fmt.Sprintf("sync %v checkpoint %v timeout %v empty %v match %v", tt.syncmode, tt.checkpoint, tt.timeout, tt.empty, tt.match), func(t *testing.T) {
testCheckpointChallenge(t, tt.syncmode, tt.checkpoint, tt.timeout, tt.empty, tt.match, tt.drop)
})
}
}
func testCheckpointChallenge(t *testing.T, syncmode downloader.SyncMode, checkpoint bool, timeout bool, empty bool, match bool, drop bool) {
// Reduce the checkpoint handshake challenge timeout
defer func(old time.Duration) { syncChallengeTimeout = old }(syncChallengeTimeout)
syncChallengeTimeout = 250 * time.Millisecond
// Create a test handler and inject a CHT into it. The injection is a bit
// ugly, but it beats creating everything manually just to avoid reaching
// into the internals a bit.
handler := newTestHandler()
defer handler.close()
if syncmode == downloader.SnapSync {
atomic.StoreUint32(&handler.handler.snapSync, 1)
} else {
atomic.StoreUint32(&handler.handler.snapSync, 0)
}
var response *types.Header
if checkpoint {
number := (uint64(rand.Intn(500))+1)*params.CHTFrequency - 1
response = &types.Header{Number: big.NewInt(int64(number)), Extra: []byte("valid")}
handler.handler.checkpointNumber = number
handler.handler.checkpointHash = response.Hash()
}
// Create a challenger peer and a challenged one.
p2pLocal, p2pRemote := p2p.MsgPipe()
defer p2pLocal.Close()
defer p2pRemote.Close()
local := eth.NewPeer(eth.ETH66, p2p.NewPeerPipe(enode.ID{1}, "", nil, p2pLocal), p2pLocal, handler.txpool)
remote := eth.NewPeer(eth.ETH66, p2p.NewPeerPipe(enode.ID{2}, "", nil, p2pRemote), p2pRemote, handler.txpool)
defer local.Close()
defer remote.Close()
handlerDone := make(chan struct{})
go func() {
defer close(handlerDone)
handler.handler.runEthPeer(local, func(peer *eth.Peer) error {
return eth.Handle((*ethHandler)(handler.handler), peer)
})
}()
// Run the handshake locally to avoid spinning up a remote handler.
var (
genesis = handler.chain.Genesis()
head = handler.chain.CurrentBlock()
td = handler.chain.GetTd(head.Hash(), head.Number.Uint64())
)
if err := remote.Handshake(1, td, head.Hash(), genesis.Hash(), forkid.NewIDWithChain(handler.chain), forkid.NewFilter(handler.chain)); err != nil {
t.Fatalf("failed to run protocol handshake")
}
// Connect a new peer and check that we receive the checkpoint challenge.
if checkpoint {
msg, err := p2pRemote.ReadMsg()
if err != nil {
t.Fatalf("failed to read checkpoint challenge: %v", err)
}
request := new(eth.GetBlockHeadersPacket66)
if err := msg.Decode(request); err != nil {
t.Fatalf("failed to decode checkpoint challenge: %v", err)
}
query := request.GetBlockHeadersPacket
if query.Origin.Number != response.Number.Uint64() || query.Amount != 1 || query.Skip != 0 || query.Reverse {
t.Fatalf("challenge mismatch: have [%d, %d, %d, %v] want [%d, %d, %d, %v]",
query.Origin.Number, query.Amount, query.Skip, query.Reverse,
response.Number.Uint64(), 1, 0, false)
}
// Create a block to reply to the challenge if no timeout is simulated.
if !timeout {
if empty {
if err := remote.ReplyBlockHeadersRLP(request.RequestId, []rlp.RawValue{}); err != nil {
t.Fatalf("failed to answer challenge: %v", err)
}
} else if match {
responseRlp, _ := rlp.EncodeToBytes(response)
if err := remote.ReplyBlockHeadersRLP(request.RequestId, []rlp.RawValue{responseRlp}); err != nil {
t.Fatalf("failed to answer challenge: %v", err)
}
} else {
responseRlp, _ := rlp.EncodeToBytes(&types.Header{Number: response.Number})
if err := remote.ReplyBlockHeadersRLP(request.RequestId, []rlp.RawValue{responseRlp}); err != nil {
t.Fatalf("failed to answer challenge: %v", err)
}
}
}
}
// Wait until the test timeout passes to ensure proper cleanup
time.Sleep(syncChallengeTimeout + 300*time.Millisecond)
// Verify that the remote peer is maintained or dropped.
if drop {
<-handlerDone
if peers := handler.handler.peers.len(); peers != 0 {
t.Fatalf("peer count mismatch: have %d, want %d", peers, 0)
}
} else {
if peers := handler.handler.peers.len(); peers != 1 {
t.Fatalf("peer count mismatch: have %d, want %d", peers, 1)
}
}
}
// Tests that blocks are broadcast to a sqrt number of peers only.
func TestBroadcastBlock1Peer(t *testing.T) { testBroadcastBlock(t, 1, 1) }
func TestBroadcastBlock2Peers(t *testing.T) { testBroadcastBlock(t, 2, 1) }