plugeth/whisper/whisperv6/peer_test.go

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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package whisperv6
import (
"bytes"
"crypto/ecdsa"
"fmt"
mrand "math/rand"
"sync"
"testing"
"time"
"net"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/hexutil"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/p2p"
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/nat"
"github.com/ethereum/go-ethereum/rlp"
)
var keys = []string{
"d49dcf37238dc8a7aac57dc61b9fee68f0a97f062968978b9fafa7d1033d03a9",
"73fd6143c48e80ed3c56ea159fe7494a0b6b393a392227b422f4c3e8f1b54f98",
"119dd32adb1daa7a4c7bf77f847fb28730785aa92947edf42fdd997b54de40dc",
"deeda8709dea935bb772248a3144dea449ffcc13e8e5a1fd4ef20ce4e9c87837",
"5bd208a079633befa349441bdfdc4d85ba9bd56081525008380a63ac38a407cf",
"1d27fb4912002d58a2a42a50c97edb05c1b3dffc665dbaa42df1fe8d3d95c9b5",
"15def52800c9d6b8ca6f3066b7767a76afc7b611786c1276165fbc61636afb68",
"51be6ab4b2dc89f251ff2ace10f3c1cc65d6855f3e083f91f6ff8efdfd28b48c",
"ef1ef7441bf3c6419b162f05da6037474664f198b58db7315a6f4de52414b4a0",
"09bdf6985aabc696dc1fbeb5381aebd7a6421727343872eb2fadfc6d82486fd9",
"15d811bf2e01f99a224cdc91d0cf76cea08e8c67905c16fee9725c9be71185c4",
"2f83e45cf1baaea779789f755b7da72d8857aeebff19362dd9af31d3c9d14620",
"73f04e34ac6532b19c2aae8f8e52f38df1ac8f5cd10369f92325b9b0494b0590",
"1e2e07b69e5025537fb73770f483dc8d64f84ae3403775ef61cd36e3faf162c1",
"8963d9bbb3911aac6d30388c786756b1c423c4fbbc95d1f96ddbddf39809e43a",
"0422da85abc48249270b45d8de38a4cc3c02032ede1fcf0864a51092d58a2f1f",
"8ae5c15b0e8c7cade201fdc149831aa9b11ff626a7ffd27188886cc108ad0fa8",
"acd8f5a71d4aecfcb9ad00d32aa4bcf2a602939b6a9dd071bab443154184f805",
"a285a922125a7481600782ad69debfbcdb0316c1e97c267aff29ef50001ec045",
"28fd4eee78c6cd4bf78f39f8ab30c32c67c24a6223baa40e6f9c9a0e1de7cef5",
"c5cca0c9e6f043b288c6f1aef448ab59132dab3e453671af5d0752961f013fc7",
"46df99b051838cb6f8d1b73f232af516886bd8c4d0ee07af9a0a033c391380fd",
"c6a06a53cbaadbb432884f36155c8f3244e244881b5ee3e92e974cfa166d793f",
"783b90c75c63dc72e2f8d11b6f1b4de54d63825330ec76ee8db34f06b38ea211",
"9450038f10ca2c097a8013e5121b36b422b95b04892232f930a29292d9935611",
"e215e6246ed1cfdcf7310d4d8cdbe370f0d6a8371e4eb1089e2ae05c0e1bc10f",
"487110939ed9d64ebbc1f300adeab358bc58875faf4ca64990fbd7fe03b78f2b",
"824a70ea76ac81366da1d4f4ac39de851c8ac49dca456bb3f0a186ceefa269a5",
"ba8f34fa40945560d1006a328fe70c42e35cc3d1017e72d26864cd0d1b150f15",
"30a5dfcfd144997f428901ea88a43c8d176b19c79dde54cc58eea001aa3d246c",
"de59f7183aca39aa245ce66a05245fecfc7e2c75884184b52b27734a4a58efa2",
"92629e2ff5f0cb4f5f08fffe0f64492024d36f045b901efb271674b801095c5a",
"7184c1701569e3a4c4d2ddce691edd983b81e42e09196d332e1ae2f1e062cff4",
}
type TestData struct {
counter [NumNodes]int
mutex sync.RWMutex
}
type TestNode struct {
shh *Whisper
id *ecdsa.PrivateKey
server *p2p.Server
filerID string
}
const NumNodes = 8 // must not exceed the number of keys (32)
var result TestData
var nodes [NumNodes]*TestNode
var sharedKey = hexutil.MustDecode("0x03ca634cae0d49acb401d8a4c6b6fe8c55b70d115bf400769cc1400f3258cd31")
var wrongKey = hexutil.MustDecode("0xf91156714d7ec88d3edc1c652c2181dbb3044e8771c683f3b30d33c12b986b11")
var sharedTopic = TopicType{0xF, 0x1, 0x2, 0}
var wrongTopic = TopicType{0, 0, 0, 0}
var expectedMessage = []byte("per aspera ad astra")
var unexpectedMessage = []byte("per rectum ad astra")
var masterBloomFilter []byte
var masterPow = 0.00000001
var round = 1
var debugMode = false
var prevTime time.Time
var cntPrev int
func TestSimulation(t *testing.T) {
// create a chain of whisper nodes,
// installs the filters with shared (predefined) parameters
initialize(t)
// each node sends one random (not decryptable) message
for i := 0; i < NumNodes; i++ {
sendMsg(t, false, i)
}
// node #0 sends one expected (decryptable) message
sendMsg(t, true, 0)
// check if each node have received and decrypted exactly one message
checkPropagation(t, true)
// check if Status message was correctly decoded
checkBloomFilterExchange(t)
checkPowExchange(t)
// send new pow and bloom exchange messages
resetParams(t)
// node #1 sends one expected (decryptable) message
sendMsg(t, true, 1)
// check if each node (except node #0) have received and decrypted exactly one message
checkPropagation(t, false)
// check if corresponding protocol-level messages were correctly decoded
checkPowExchangeForNodeZero(t)
checkBloomFilterExchange(t)
stopServers()
}
func resetParams(t *testing.T) {
// change pow only for node zero
masterPow = 7777777.0
nodes[0].shh.SetMinimumPoW(masterPow)
// change bloom for all nodes
masterBloomFilter = TopicToBloom(sharedTopic)
for i := 0; i < NumNodes; i++ {
nodes[i].shh.SetBloomFilter(masterBloomFilter)
}
round++
}
func initBloom(t *testing.T) {
masterBloomFilter = make([]byte, BloomFilterSize)
_, err := mrand.Read(masterBloomFilter)
if err != nil {
t.Fatalf("rand failed: %s.", err)
}
msgBloom := TopicToBloom(sharedTopic)
masterBloomFilter = addBloom(masterBloomFilter, msgBloom)
for i := 0; i < 32; i++ {
masterBloomFilter[i] = 0xFF
}
if !BloomFilterMatch(masterBloomFilter, msgBloom) {
t.Fatalf("bloom mismatch on initBloom.")
}
}
func initialize(t *testing.T) {
initBloom(t)
var err error
for i := 0; i < NumNodes; i++ {
var node TestNode
b := make([]byte, BloomFilterSize)
copy(b, masterBloomFilter)
node.shh = New(&DefaultConfig)
node.shh.SetMinimumPoW(masterPow)
node.shh.SetBloomFilter(b)
if !bytes.Equal(node.shh.BloomFilter(), masterBloomFilter) {
t.Fatalf("bloom mismatch on init.")
}
node.shh.Start(nil)
topics := make([]TopicType, 0)
topics = append(topics, sharedTopic)
f := Filter{KeySym: sharedKey}
f.Topics = [][]byte{topics[0][:]}
node.filerID, err = node.shh.Subscribe(&f)
if err != nil {
t.Fatalf("failed to install the filter: %s.", err)
}
node.id, err = crypto.HexToECDSA(keys[i])
if err != nil {
t.Fatalf("failed convert the key: %s.", keys[i])
}
name := common.MakeName("whisper-go", "2.0")
node.server = &p2p.Server{
Config: p2p.Config{
PrivateKey: node.id,
MaxPeers: NumNodes/2 + 1,
Name: name,
Protocols: node.shh.Protocols(),
ListenAddr: "127.0.0.1:0",
NAT: nat.Any(),
},
}
startServer(t, node.server)
nodes[i] = &node
}
for i := 0; i < NumNodes; i++ {
for j := 0; j < i; j++ {
peerNodeId := nodes[j].id
address, _ := net.ResolveTCPAddr("tcp", nodes[j].server.ListenAddr)
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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peer := enode.NewV4(&peerNodeId.PublicKey, address.IP, address.Port, address.Port)
nodes[i].server.AddPeer(peer)
}
}
}
func startServer(t *testing.T, s *p2p.Server) {
err := s.Start()
if err != nil {
t.Fatalf("failed to start the first server. err: %v", err)
}
}
func stopServers() {
for i := 0; i < NumNodes; i++ {
n := nodes[i]
if n != nil {
n.shh.Unsubscribe(n.filerID)
n.shh.Stop()
n.server.Stop()
}
}
}
func checkPropagation(t *testing.T, includingNodeZero bool) {
if t.Failed() {
return
}
prevTime = time.Now()
// (cycle * iterations) should not exceed 50 seconds, since TTL=50
const cycle = 200 // time in milliseconds
const iterations = 250
first := 0
if !includingNodeZero {
first = 1
}
for j := 0; j < iterations; j++ {
for i := first; i < NumNodes; i++ {
f := nodes[i].shh.GetFilter(nodes[i].filerID)
if f == nil {
t.Fatalf("failed to get filterId %s from node %d, round %d.", nodes[i].filerID, i, round)
}
mail := f.Retrieve()
validateMail(t, i, mail)
if isTestComplete() {
checkTestStatus()
return
}
}
checkTestStatus()
time.Sleep(cycle * time.Millisecond)
}
if !includingNodeZero {
f := nodes[0].shh.GetFilter(nodes[0].filerID)
if f != nil {
t.Fatalf("node zero received a message with low PoW.")
}
}
t.Fatalf("Test was not complete (%d round): timeout %d seconds. nodes=%v", round, iterations*cycle/1000, nodes)
}
func validateMail(t *testing.T, index int, mail []*ReceivedMessage) {
var cnt int
for _, m := range mail {
if bytes.Equal(m.Payload, expectedMessage) {
cnt++
}
}
if cnt == 0 {
// no messages received yet: nothing is wrong
return
}
if cnt > 1 {
t.Fatalf("node %d received %d.", index, cnt)
}
if cnt == 1 {
result.mutex.Lock()
defer result.mutex.Unlock()
result.counter[index] += cnt
if result.counter[index] > 1 {
t.Fatalf("node %d accumulated %d.", index, result.counter[index])
}
}
}
func checkTestStatus() {
var cnt int
var arr [NumNodes]int
for i := 0; i < NumNodes; i++ {
arr[i] = nodes[i].server.PeerCount()
envelopes := nodes[i].shh.Envelopes()
if len(envelopes) >= NumNodes {
cnt++
}
}
if debugMode {
if cntPrev != cnt {
fmt.Printf(" %v \t number of nodes that have received all msgs: %d, number of peers per node: %v \n",
time.Since(prevTime), cnt, arr)
prevTime = time.Now()
cntPrev = cnt
}
}
}
func isTestComplete() bool {
result.mutex.RLock()
defer result.mutex.RUnlock()
for i := 0; i < NumNodes; i++ {
if result.counter[i] < 1 {
return false
}
}
for i := 0; i < NumNodes; i++ {
envelopes := nodes[i].shh.Envelopes()
if len(envelopes) < NumNodes+1 {
return false
}
}
return true
}
func sendMsg(t *testing.T, expected bool, id int) {
if t.Failed() {
return
}
opt := MessageParams{KeySym: sharedKey, Topic: sharedTopic, Payload: expectedMessage, PoW: 0.00000001, WorkTime: 1}
if !expected {
opt.KeySym = wrongKey
opt.Topic = wrongTopic
opt.Payload = unexpectedMessage
opt.Payload[0] = byte(id)
}
msg, err := NewSentMessage(&opt)
if err != nil {
t.Fatalf("failed to create new message with seed %d: %s.", seed, err)
}
envelope, err := msg.Wrap(&opt)
if err != nil {
t.Fatalf("failed to seal message: %s", err)
}
err = nodes[id].shh.Send(envelope)
if err != nil {
t.Fatalf("failed to send message: %s", err)
}
}
func TestPeerBasic(t *testing.T) {
InitSingleTest()
params, err := generateMessageParams()
if err != nil {
t.Fatalf("failed generateMessageParams with seed %d.", seed)
}
params.PoW = 0.001
msg, err := NewSentMessage(params)
if err != nil {
t.Fatalf("failed to create new message with seed %d: %s.", seed, err)
}
env, err := msg.Wrap(params)
if err != nil {
t.Fatalf("failed Wrap with seed %d.", seed)
}
p := newPeer(nil, nil, nil)
p.mark(env)
if !p.marked(env) {
t.Fatalf("failed mark with seed %d.", seed)
}
}
func checkPowExchangeForNodeZero(t *testing.T) {
const iterations = 200
for j := 0; j < iterations; j++ {
lastCycle := (j == iterations-1)
ok := checkPowExchangeForNodeZeroOnce(t, lastCycle)
if ok {
break
}
time.Sleep(50 * time.Millisecond)
}
}
func checkPowExchangeForNodeZeroOnce(t *testing.T, mustPass bool) bool {
cnt := 0
for i, node := range nodes {
for peer := range node.shh.peers {
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
2018-09-24 22:59:00 +00:00
if peer.peer.ID() == nodes[0].server.Self().ID() {
cnt++
if peer.powRequirement != masterPow {
if mustPass {
t.Fatalf("node %d: failed to set the new pow requirement for node zero.", i)
} else {
return false
}
}
}
}
}
if cnt == 0 {
t.Fatalf("looking for node zero: no matching peers found.")
}
return true
}
func checkPowExchange(t *testing.T) {
for i, node := range nodes {
for peer := range node.shh.peers {
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
2018-09-24 22:59:00 +00:00
if peer.peer.ID() != nodes[0].server.Self().ID() {
if peer.powRequirement != masterPow {
t.Fatalf("node %d: failed to exchange pow requirement in round %d; expected %f, got %f",
i, round, masterPow, peer.powRequirement)
}
}
}
}
}
func checkBloomFilterExchangeOnce(t *testing.T, mustPass bool) bool {
for i, node := range nodes {
for peer := range node.shh.peers {
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peer.bloomMu.Lock()
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equals := bytes.Equal(peer.bloomFilter, masterBloomFilter)
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peer.bloomMu.Unlock()
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if !equals {
if mustPass {
t.Fatalf("node %d: failed to exchange bloom filter requirement in round %d. \n%x expected \n%x got",
i, round, masterBloomFilter, peer.bloomFilter)
} else {
return false
}
}
}
}
return true
}
func checkBloomFilterExchange(t *testing.T) {
const iterations = 200
for j := 0; j < iterations; j++ {
lastCycle := (j == iterations-1)
ok := checkBloomFilterExchangeOnce(t, lastCycle)
if ok {
break
}
time.Sleep(50 * time.Millisecond)
}
}
//two generic whisper node handshake
func TestPeerHandshakeWithTwoFullNode(t *testing.T) {
w1 := Whisper{}
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
2018-09-24 22:59:00 +00:00
p1 := newPeer(&w1, p2p.NewPeer(enode.ID{}, "test", []p2p.Cap{}), &rwStub{[]interface{}{ProtocolVersion, uint64(123), make([]byte, BloomFilterSize), false}})
err := p1.handshake()
if err != nil {
t.Fatal()
}
}
//two generic whisper node handshake. one don't send light flag
func TestHandshakeWithOldVersionWithoutLightModeFlag(t *testing.T) {
w1 := Whisper{}
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
2018-09-24 22:59:00 +00:00
p1 := newPeer(&w1, p2p.NewPeer(enode.ID{}, "test", []p2p.Cap{}), &rwStub{[]interface{}{ProtocolVersion, uint64(123), make([]byte, BloomFilterSize)}})
err := p1.handshake()
if err != nil {
t.Fatal()
}
}
//two light nodes handshake. restriction disabled
func TestTwoLightPeerHandshakeRestrictionOff(t *testing.T) {
w1 := Whisper{}
w1.settings.Store(restrictConnectionBetweenLightClientsIdx, false)
w1.SetLightClientMode(true)
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
2018-09-24 22:59:00 +00:00
p1 := newPeer(&w1, p2p.NewPeer(enode.ID{}, "test", []p2p.Cap{}), &rwStub{[]interface{}{ProtocolVersion, uint64(123), make([]byte, BloomFilterSize), true}})
err := p1.handshake()
if err != nil {
t.FailNow()
}
}
//two light nodes handshake. restriction enabled
func TestTwoLightPeerHandshakeError(t *testing.T) {
w1 := Whisper{}
w1.settings.Store(restrictConnectionBetweenLightClientsIdx, true)
w1.SetLightClientMode(true)
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
2018-09-24 22:59:00 +00:00
p1 := newPeer(&w1, p2p.NewPeer(enode.ID{}, "test", []p2p.Cap{}), &rwStub{[]interface{}{ProtocolVersion, uint64(123), make([]byte, BloomFilterSize), true}})
err := p1.handshake()
if err == nil {
t.FailNow()
}
}
type rwStub struct {
payload []interface{}
}
func (stub *rwStub) ReadMsg() (p2p.Msg, error) {
size, r, err := rlp.EncodeToReader(stub.payload)
if err != nil {
return p2p.Msg{}, err
}
return p2p.Msg{Code: statusCode, Size: uint32(size), Payload: r}, nil
}
func (stub *rwStub) WriteMsg(m p2p.Msg) error {
return nil
}