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package core
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import (
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"fmt"
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"math/big"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethutil"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/state"
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)
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var chainlogger = logger . NewLogger ( "CHAIN" )
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func AddTestNetFunds ( block * types . Block ) {
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for _ , addr := range [ ] string {
"51ba59315b3a95761d0863b05ccc7a7f54703d99" ,
"e4157b34ea9615cfbde6b4fda419828124b70c78" ,
"b9c015918bdaba24b4ff057a92a3873d6eb201be" ,
"6c386a4b26f73c802f34673f7248bb118f97424a" ,
"cd2a3d9f938e13cd947ec05abc7fe734df8dd826" ,
"2ef47100e0787b915105fd5e3f4ff6752079d5cb" ,
"e6716f9544a56c530d868e4bfbacb172315bdead" ,
"1a26338f0d905e295fccb71fa9ea849ffa12aaf4" ,
} {
codedAddr := ethutil . Hex2Bytes ( addr )
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account := block . State ( ) . GetAccount ( codedAddr )
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account . SetBalance ( ethutil . Big ( "1606938044258990275541962092341162602522202993782792835301376" ) ) //ethutil.BigPow(2, 200)
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block . State ( ) . UpdateStateObject ( account )
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}
}
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func CalcDifficulty ( block , parent * types . Block ) * big . Int {
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diff := new ( big . Int )
adjust := new ( big . Int ) . Rsh ( parent . Difficulty , 10 )
if block . Time >= parent . Time + 5 {
diff . Sub ( parent . Difficulty , adjust )
} else {
diff . Add ( parent . Difficulty , adjust )
}
return diff
}
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type ChainManager struct {
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//eth EthManager
processor types . BlockProcessor
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eventMux * event . TypeMux
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genesisBlock * types . Block
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// Last known total difficulty
TD * big . Int
LastBlockNumber uint64
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CurrentBlock * types . Block
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LastBlockHash [ ] byte
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transState * state . StateDB
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}
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func NewChainManager ( mux * event . TypeMux ) * ChainManager {
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bc := & ChainManager { }
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bc . genesisBlock = types . NewBlockFromBytes ( ethutil . Encode ( Genesis ) )
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bc . eventMux = mux
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bc . setLastBlock ( )
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bc . transState = bc . State ( ) . Copy ( )
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return bc
}
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func ( self * ChainManager ) Status ( ) ( td * big . Int , currentBlock [ ] byte , genesisBlock [ ] byte ) {
return self . TD , self . CurrentBlock . Hash ( ) , self . Genesis ( ) . Hash ( )
}
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func ( self * ChainManager ) SetProcessor ( proc types . BlockProcessor ) {
self . processor = proc
}
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func ( self * ChainManager ) State ( ) * state . StateDB {
return self . CurrentBlock . State ( )
}
func ( self * ChainManager ) TransState ( ) * state . StateDB {
return self . transState
}
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func ( bc * ChainManager ) setLastBlock ( ) {
data , _ := ethutil . Config . Db . Get ( [ ] byte ( "LastBlock" ) )
if len ( data ) != 0 {
// Prep genesis
AddTestNetFunds ( bc . genesisBlock )
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block := types . NewBlockFromBytes ( data )
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bc . CurrentBlock = block
bc . LastBlockHash = block . Hash ( )
bc . LastBlockNumber = block . Number . Uint64 ( )
// Set the last know difficulty (might be 0x0 as initial value, Genesis)
bc . TD = ethutil . BigD ( ethutil . Config . Db . LastKnownTD ( ) )
} else {
bc . Reset ( )
}
chainlogger . Infof ( "Last block (#%d) %x\n" , bc . LastBlockNumber , bc . CurrentBlock . Hash ( ) )
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}
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// Block creation & chain handling
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func ( bc * ChainManager ) NewBlock ( coinbase [ ] byte ) * types . Block {
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var root interface { }
hash := ZeroHash256
if bc . CurrentBlock != nil {
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root = bc . CurrentBlock . Root ( )
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hash = bc . LastBlockHash
}
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block := types . CreateBlock (
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root ,
hash ,
coinbase ,
ethutil . BigPow ( 2 , 32 ) ,
nil ,
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"" )
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parent := bc . CurrentBlock
if parent != nil {
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block . Difficulty = CalcDifficulty ( block , parent )
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block . Number = new ( big . Int ) . Add ( bc . CurrentBlock . Number , ethutil . Big1 )
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block . GasLimit = block . CalcGasLimit ( bc . CurrentBlock )
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}
return block
}
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func ( self * ChainManager ) Status ( ) ( td * big . Int , currentBlock [ ] byte , genesisBlock [ ] byte ) {
return self . TD , self . CurrentBlock . Hash ( ) , self . Genesis ( ) . Hash ( )
}
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func ( bc * ChainManager ) Reset ( ) {
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AddTestNetFunds ( bc . genesisBlock )
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bc . genesisBlock . Trie ( ) . Sync ( )
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// Prepare the genesis block
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bc . write ( bc . genesisBlock )
bc . insert ( bc . genesisBlock )
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bc . CurrentBlock = bc . genesisBlock
bc . SetTotalDifficulty ( ethutil . Big ( "0" ) )
// Set the last know difficulty (might be 0x0 as initial value, Genesis)
bc . TD = ethutil . BigD ( ethutil . Config . Db . LastKnownTD ( ) )
}
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func ( bc * ChainManager ) insert ( block * types . Block ) {
encodedBlock := block . RlpEncode ( )
ethutil . Config . Db . Put ( [ ] byte ( "LastBlock" ) , encodedBlock )
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bc . CurrentBlock = block
bc . LastBlockHash = block . Hash ( )
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}
func ( bc * ChainManager ) write ( block * types . Block ) {
bc . writeBlockInfo ( block )
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encodedBlock := block . RlpEncode ( )
ethutil . Config . Db . Put ( block . Hash ( ) , encodedBlock )
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}
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// Accessors
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func ( bc * ChainManager ) Genesis ( ) * types . Block {
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return bc . genesisBlock
}
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// Block fetching methods
func ( bc * ChainManager ) HasBlock ( hash [ ] byte ) bool {
data , _ := ethutil . Config . Db . Get ( hash )
return len ( data ) != 0
}
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func ( self * ChainManager ) GetBlockHashesFromHash ( hash [ ] byte , max uint64 ) ( chain [ ] [ ] byte ) {
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block := self . GetBlock ( hash )
if block == nil {
return
}
// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
for i := uint64 ( 0 ) ; i < max ; i ++ {
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chain = append ( chain , block . Hash ( ) )
if block . Number . Cmp ( ethutil . Big0 ) <= 0 {
break
}
block = self . GetBlock ( block . PrevHash )
}
return
}
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func ( self * ChainManager ) GetBlock ( hash [ ] byte ) * types . Block {
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data , _ := ethutil . Config . Db . Get ( hash )
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if len ( data ) == 0 {
return nil
}
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return types . NewBlockFromBytes ( data )
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}
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func ( self * ChainManager ) GetBlockByNumber ( num uint64 ) * types . Block {
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block := self . CurrentBlock
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for ; block != nil ; block = self . GetBlock ( block . PrevHash ) {
if block . Number . Uint64 ( ) == num {
break
}
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}
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if block != nil && block . Number . Uint64 ( ) == 0 && num != 0 {
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return nil
}
return block
}
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func ( bc * ChainManager ) SetTotalDifficulty ( td * big . Int ) {
ethutil . Config . Db . Put ( [ ] byte ( "LTD" ) , td . Bytes ( ) )
bc . TD = td
}
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func ( self * ChainManager ) CalcTotalDiff ( block * types . Block ) ( * big . Int , error ) {
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parent := self . GetBlock ( block . PrevHash )
if parent == nil {
return nil , fmt . Errorf ( "Unable to calculate total diff without known parent %x" , block . PrevHash )
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}
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parentTd := parent . BlockInfo ( ) . TD
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uncleDiff := new ( big . Int )
for _ , uncle := range block . Uncles {
uncleDiff = uncleDiff . Add ( uncleDiff , uncle . Difficulty )
}
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td := new ( big . Int )
td = td . Add ( parentTd , uncleDiff )
td = td . Add ( td , block . Difficulty )
return td , nil
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}
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func ( bc * ChainManager ) BlockInfo ( block * types . Block ) types . BlockInfo {
bi := types . BlockInfo { }
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data , _ := ethutil . Config . Db . Get ( append ( block . Hash ( ) , [ ] byte ( "Info" ) ... ) )
bi . RlpDecode ( data )
return bi
}
// Unexported method for writing extra non-essential block info to the db
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func ( bc * ChainManager ) writeBlockInfo ( block * types . Block ) {
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bc . LastBlockNumber ++
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bi := types . BlockInfo { Number : bc . LastBlockNumber , Hash : block . Hash ( ) , Parent : block . PrevHash , TD : bc . TD }
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// For now we use the block hash with the words "info" appended as key
ethutil . Config . Db . Put ( append ( block . Hash ( ) , [ ] byte ( "Info" ) ... ) , bi . RlpEncode ( ) )
}
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func ( bc * ChainManager ) Stop ( ) {
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if bc . CurrentBlock != nil {
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chainlogger . Infoln ( "Stopped" )
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}
}
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func ( self * ChainManager ) InsertChain ( chain types . Blocks ) error {
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for _ , block := range chain {
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td , messages , err := self . processor . Process ( block )
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if err != nil {
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if IsKnownBlockErr ( err ) {
continue
}
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chainlogger . Infof ( "block #%v process failed (%x)\n" , block . Number , block . Hash ( ) [ : 4 ] )
chainlogger . Infoln ( block )
chainlogger . Infoln ( err )
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return err
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}
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self . write ( block )
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if td . Cmp ( self . TD ) > 0 {
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if block . Number . Cmp ( new ( big . Int ) . Add ( self . CurrentBlock . Number , ethutil . Big1 ) ) < 0 {
chainlogger . Infof ( "Split detected. New head #%v (%x), was #%v (%x)\n" , block . Number , block . Hash ( ) [ : 4 ] , self . CurrentBlock . Number , self . CurrentBlock . Hash ( ) [ : 4 ] )
}
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self . SetTotalDifficulty ( td )
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self . insert ( block )
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self . transState = self . State ( ) . Copy ( )
//sm.eth.TxPool().RemoveSet(block.Transactions())
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}
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self . eventMux . Post ( NewBlockEvent { block } )
self . eventMux . Post ( messages )
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}
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return nil
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}