plugeth/swarm/storage/feed/lookup/timesim_test.go

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package lookup_test
// This file contains simple time simulation tools for testing
// and measuring time-aware algorithms
import (
"sync"
"time"
)
// Timer tracks information about a simulated timer
type Timer struct {
deadline time.Time
signal chan time.Time
id int
}
// Stopwatch measures simulated execution time and manages simulated timers
type Stopwatch struct {
t time.Time
resolution time.Duration
timers map[int]*Timer
timerCounter int
stopSignal chan struct{}
lock sync.RWMutex
}
// NewStopwatch returns a simulated clock that ticks on `resolution` intervals
func NewStopwatch(resolution time.Duration) *Stopwatch {
s := &Stopwatch{
resolution: resolution,
}
s.Reset()
return s
}
// Reset clears all timers and sents the stopwatch to zero
func (s *Stopwatch) Reset() {
s.t = time.Time{}
s.timers = make(map[int]*Timer)
s.Stop()
}
// Tick advances simulated time by the stopwatch's resolution and triggers
// all due timers
func (s *Stopwatch) Tick() {
s.t = s.t.Add(s.resolution)
s.lock.Lock()
defer s.lock.Unlock()
for id, timer := range s.timers {
if s.t.After(timer.deadline) || s.t.Equal(timer.deadline) {
timer.signal <- s.t
close(timer.signal)
delete(s.timers, id)
}
}
}
// NewTimer returns a new timer that will trigger after `duration` elapses in the
// simulation
func (s *Stopwatch) NewTimer(duration time.Duration) <-chan time.Time {
s.lock.Lock()
defer s.lock.Unlock()
s.timerCounter++
timer := &Timer{
deadline: s.t.Add(duration),
signal: make(chan time.Time, 1),
id: s.timerCounter,
}
s.timers[timer.id] = timer
return timer.signal
}
// TimeAfter returns a simulated timer factory that can replace `time.After`
func (s *Stopwatch) TimeAfter() func(d time.Duration) <-chan time.Time {
return func(d time.Duration) <-chan time.Time {
return s.NewTimer(d)
}
}
// Elapsed returns the time that has passed in the simulation
func (s *Stopwatch) Elapsed() time.Duration {
return s.t.Sub(time.Time{})
}
// Run starts the time simulation
func (s *Stopwatch) Run() {
go func() {
stopSignal := make(chan struct{})
s.lock.Lock()
if s.stopSignal != nil {
close(s.stopSignal)
}
s.stopSignal = stopSignal
s.lock.Unlock()
for {
select {
case <-time.After(1 * time.Millisecond):
s.Tick()
case <-stopSignal:
return
}
}
}()
}
// Stop stops the time simulation
func (s *Stopwatch) Stop() {
s.lock.Lock()
defer s.lock.Unlock()
if s.stopSignal != nil {
close(s.stopSignal)
s.stopSignal = nil
}
}
func (s *Stopwatch) Measure(measuredFunc func()) time.Duration {
s.Reset()
s.Run()
defer s.Stop()
measuredFunc()
return s.Elapsed()
}