plugeth/core/state/statedb_fuzz_test.go

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// Copyright 2023 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>
package state
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
"math"
"math/rand"
"reflect"
"strings"
"testing"
"testing/quick"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/state/snapshot"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
"github.com/ethereum/go-ethereum/trie/triedb/pathdb"
"github.com/ethereum/go-ethereum/trie/triestate"
"github.com/holiman/uint256"
)
// A stateTest checks that the state changes are correctly captured. Instances
// of this test with pseudorandom content are created by Generate.
//
// The test works as follows:
//
// A list of states are created by applying actions. The state changes between
// each state instance are tracked and be verified.
type stateTest struct {
addrs []common.Address // all account addresses
actions [][]testAction // modifications to the state, grouped by block
chunk int // The number of actions per chunk
err error // failure details are reported through this field
}
// newStateTestAction creates a random action that changes state.
func newStateTestAction(addr common.Address, r *rand.Rand, index int) testAction {
actions := []testAction{
{
name: "SetBalance",
fn: func(a testAction, s *StateDB) {
s.SetBalance(addr, uint256.NewInt(uint64(a.args[0])))
},
args: make([]int64, 1),
},
{
name: "SetNonce",
fn: func(a testAction, s *StateDB) {
s.SetNonce(addr, uint64(a.args[0]))
},
args: make([]int64, 1),
},
{
name: "SetState",
fn: func(a testAction, s *StateDB) {
var key, val common.Hash
binary.BigEndian.PutUint16(key[:], uint16(a.args[0]))
binary.BigEndian.PutUint16(val[:], uint16(a.args[1]))
s.SetState(addr, key, val)
},
args: make([]int64, 2),
},
{
name: "SetCode",
fn: func(a testAction, s *StateDB) {
code := make([]byte, 16)
binary.BigEndian.PutUint64(code, uint64(a.args[0]))
binary.BigEndian.PutUint64(code[8:], uint64(a.args[1]))
s.SetCode(addr, code)
},
args: make([]int64, 2),
},
{
name: "CreateAccount",
fn: func(a testAction, s *StateDB) {
s.CreateAccount(addr)
},
},
{
name: "Selfdestruct",
fn: func(a testAction, s *StateDB) {
s.SelfDestruct(addr)
},
},
}
var nonRandom = index != -1
if index == -1 {
index = r.Intn(len(actions))
}
action := actions[index]
var names []string
if !action.noAddr {
names = append(names, addr.Hex())
}
for i := range action.args {
if nonRandom {
action.args[i] = rand.Int63n(10000) + 1 // set balance to non-zero
} else {
action.args[i] = rand.Int63n(10000)
}
names = append(names, fmt.Sprint(action.args[i]))
}
action.name += " " + strings.Join(names, ", ")
return action
}
// Generate returns a new snapshot test of the given size. All randomness is
// derived from r.
func (*stateTest) Generate(r *rand.Rand, size int) reflect.Value {
addrs := make([]common.Address, 5)
for i := range addrs {
addrs[i][0] = byte(i)
}
actions := make([][]testAction, rand.Intn(5)+1)
for i := 0; i < len(actions); i++ {
actions[i] = make([]testAction, size)
for j := range actions[i] {
if j == 0 {
// Always include a set balance action to make sure
// the state changes are not empty.
actions[i][j] = newStateTestAction(common.HexToAddress("0xdeadbeef"), r, 0)
continue
}
actions[i][j] = newStateTestAction(addrs[r.Intn(len(addrs))], r, -1)
}
}
chunk := int(math.Sqrt(float64(size)))
if size > 0 && chunk == 0 {
chunk = 1
}
return reflect.ValueOf(&stateTest{
addrs: addrs,
actions: actions,
chunk: chunk,
})
}
func (test *stateTest) String() string {
out := new(bytes.Buffer)
for i, actions := range test.actions {
fmt.Fprintf(out, "---- block %d ----\n", i)
for j, action := range actions {
if j%test.chunk == 0 {
fmt.Fprintf(out, "---- transaction %d ----\n", j/test.chunk)
}
fmt.Fprintf(out, "%4d: %s\n", j%test.chunk, action.name)
}
}
return out.String()
}
func (test *stateTest) run() bool {
var (
roots []common.Hash
accountList []map[common.Address][]byte
storageList []map[common.Address]map[common.Hash][]byte
onCommit = func(states *triestate.Set) {
accountList = append(accountList, copySet(states.Accounts))
storageList = append(storageList, copy2DSet(states.Storages))
}
disk = rawdb.NewMemoryDatabase()
tdb = trie.NewDatabase(disk, &trie.Config{PathDB: pathdb.Defaults})
sdb = NewDatabaseWithNodeDB(disk, tdb)
byzantium = rand.Intn(2) == 0
)
defer disk.Close()
defer tdb.Close()
var snaps *snapshot.Tree
if rand.Intn(3) == 0 {
snaps, _ = snapshot.New(snapshot.Config{
CacheSize: 1,
Recovery: false,
NoBuild: false,
AsyncBuild: false,
}, disk, tdb, types.EmptyRootHash)
}
for i, actions := range test.actions {
root := types.EmptyRootHash
if i != 0 {
root = roots[len(roots)-1]
}
state, err := New(root, sdb, snaps)
if err != nil {
panic(err)
}
state.onCommit = onCommit
for i, action := range actions {
if i%test.chunk == 0 && i != 0 {
if byzantium {
state.Finalise(true) // call finalise at the transaction boundary
} else {
state.IntermediateRoot(true) // call intermediateRoot at the transaction boundary
}
}
action.fn(action, state)
}
if byzantium {
state.Finalise(true) // call finalise at the transaction boundary
} else {
state.IntermediateRoot(true) // call intermediateRoot at the transaction boundary
}
nroot, err := state.Commit(0, true) // call commit at the block boundary
if err != nil {
panic(err)
}
if nroot == root {
return true // filter out non-change state transition
}
roots = append(roots, nroot)
}
for i := 0; i < len(test.actions); i++ {
root := types.EmptyRootHash
if i != 0 {
root = roots[i-1]
}
test.err = test.verify(root, roots[i], tdb, accountList[i], storageList[i])
if test.err != nil {
return false
}
}
return true
}
// verifyAccountCreation this function is called once the state diff says that
// specific account was not present. A serial of checks will be performed to
// ensure the state diff is correct, includes:
//
// - the account was indeed not present in trie
// - the account is present in new trie, nil->nil is regarded as invalid
// - the slots transition is correct
func (test *stateTest) verifyAccountCreation(next common.Hash, db *trie.Database, otr, ntr *trie.Trie, addr common.Address, slots map[common.Hash][]byte) error {
// Verify account change
addrHash := crypto.Keccak256Hash(addr.Bytes())
oBlob, err := otr.Get(addrHash.Bytes())
if err != nil {
return err
}
nBlob, err := ntr.Get(addrHash.Bytes())
if err != nil {
return err
}
if len(oBlob) != 0 {
return fmt.Errorf("unexpected account in old trie, %x", addrHash)
}
if len(nBlob) == 0 {
return fmt.Errorf("missing account in new trie, %x", addrHash)
}
// Verify storage changes
var nAcct types.StateAccount
if err := rlp.DecodeBytes(nBlob, &nAcct); err != nil {
return err
}
// Account has no slot, empty slot set is expected
if nAcct.Root == types.EmptyRootHash {
if len(slots) != 0 {
return fmt.Errorf("unexpected slot changes %x", addrHash)
}
return nil
}
// Account has slots, ensure all new slots are contained
st, err := trie.New(trie.StorageTrieID(next, addrHash, nAcct.Root), db)
if err != nil {
return err
}
for key, val := range slots {
st.Update(key.Bytes(), val)
}
if st.Hash() != types.EmptyRootHash {
return errors.New("invalid slot changes")
}
return nil
}
// verifyAccountUpdate this function is called once the state diff says that
// specific account was present. A serial of checks will be performed to
// ensure the state diff is correct, includes:
//
// - the account was indeed present in trie
// - the account in old trie matches the provided value
// - the slots transition is correct
func (test *stateTest) verifyAccountUpdate(next common.Hash, db *trie.Database, otr, ntr *trie.Trie, addr common.Address, origin []byte, slots map[common.Hash][]byte) error {
// Verify account change
addrHash := crypto.Keccak256Hash(addr.Bytes())
oBlob, err := otr.Get(addrHash.Bytes())
if err != nil {
return err
}
nBlob, err := ntr.Get(addrHash.Bytes())
if err != nil {
return err
}
if len(oBlob) == 0 {
return fmt.Errorf("missing account in old trie, %x", addrHash)
}
full, err := types.FullAccountRLP(origin)
if err != nil {
return err
}
if !bytes.Equal(full, oBlob) {
return fmt.Errorf("account value is not matched, %x", addrHash)
}
// Decode accounts
var (
oAcct types.StateAccount
nAcct types.StateAccount
nRoot common.Hash
)
if err := rlp.DecodeBytes(oBlob, &oAcct); err != nil {
return err
}
if len(nBlob) == 0 {
nRoot = types.EmptyRootHash
} else {
if err := rlp.DecodeBytes(nBlob, &nAcct); err != nil {
return err
}
nRoot = nAcct.Root
}
// Verify storage
st, err := trie.New(trie.StorageTrieID(next, addrHash, nRoot), db)
if err != nil {
return err
}
for key, val := range slots {
st.Update(key.Bytes(), val)
}
if st.Hash() != oAcct.Root {
return errors.New("invalid slot changes")
}
return nil
}
func (test *stateTest) verify(root common.Hash, next common.Hash, db *trie.Database, accountsOrigin map[common.Address][]byte, storagesOrigin map[common.Address]map[common.Hash][]byte) error {
otr, err := trie.New(trie.StateTrieID(root), db)
if err != nil {
return err
}
ntr, err := trie.New(trie.StateTrieID(next), db)
if err != nil {
return err
}
for addr, account := range accountsOrigin {
var err error
if len(account) == 0 {
err = test.verifyAccountCreation(next, db, otr, ntr, addr, storagesOrigin[addr])
} else {
err = test.verifyAccountUpdate(next, db, otr, ntr, addr, accountsOrigin[addr], storagesOrigin[addr])
}
if err != nil {
return err
}
}
return nil
}
func TestStateChanges(t *testing.T) {
config := &quick.Config{MaxCount: 1000}
err := quick.Check((*stateTest).run, config)
if cerr, ok := err.(*quick.CheckError); ok {
test := cerr.In[0].(*stateTest)
t.Errorf("%v:\n%s", test.err, test)
} else if err != nil {
t.Error(err)
}
}