random auction params

This commit is contained in:
0xmuralik
2022-10-27 13:50:12 +05:30
parent d4b13e2859
commit 9ea31b81f5
3 changed files with 25 additions and 3 deletions
+10 -1
View File
@@ -3,15 +3,24 @@ package simulation
import (
"encoding/json"
"fmt"
"time"
"github.com/cosmos/cosmos-sdk/types/module"
"github.com/cerc-io/laconicd/x/auction/types"
sdk "github.com/cosmos/cosmos-sdk/types"
)
// RandomizedGenState generates a random GenesisState
func RandomizedGenState(simState *module.SimulationState) {
auctionGenesis := types.DefaultGenesisState()
auctionParams := types.NewParams(time.Duration(simState.Rand.Intn(1000))*time.Second,
time.Duration(simState.Rand.Intn(1000))*time.Second,
sdk.NewCoin(sdk.DefaultBondDenom, sdk.NewInt(int64(simState.Rand.Intn(10000000000)))),
sdk.NewCoin(sdk.DefaultBondDenom, sdk.NewInt(int64(simState.Rand.Intn(10000000000)))),
sdk.NewCoin(sdk.DefaultBondDenom, sdk.NewInt(int64(simState.Rand.Intn(10000000000)))),
)
auctionGenesis := types.NewGenesisState(auctionParams, []*types.Auction{})
bz, err := json.MarshalIndent(auctionGenesis, "", " ")
if err != nil {