kompose/vendor/github.com/spf13/pflag/uint_slice.go
Charlie Drage 63e063818a Fix failing issues with vendoring as well as compiling
Something within golang.org/x/sys messed up and it doesn't help that we
have three different projects using different versions.

This vendor update specifies a golang.org/x/sys as well as fixes the
previous compiling issues with Windows/Linux/macOS builds.

See issue:

```sh
gox -osarch="darwin/amd64 linux/amd64 linux/arm windows/amd64"
-output="bin/kompose-{{.OS}}-{{.Arch}}" -ldflags="-w -X
github.com/kubernetes/kompose/pkg/version.GITCOMMIT=42e7f0e"
Number of parallel builds: 1
-->   windows/amd64: github.com/kubernetes/kompose
-->     linux/amd64: github.com/kubernetes/kompose
-->    darwin/amd64: github.com/kubernetes/kompose
-->       linux/arm: github.com/kubernetes/kompose
1 errors occurred:
--> windows/amd64 error: exit status 2
Stderr: #
github.com/kubernetes/kompose/vendor/golang.org/x/crypto/ssh/terminal
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:42: undefined:
windows.ENABLE_ECHO_INPUT
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:42: undefined:
windows.ENABLE_PROCESSED_INPUT
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:42: undefined:
windows.ENABLE_LINE_INPUT
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:42: undefined:
windows.ENABLE_PROCESSED_OUTPUT
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:43: undefined:
windows.SetConsoleMode
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:62: undefined:
windows.SetConsoleMode
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:67: undefined:
windows.ConsoleScreenBufferInfo
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:68: undefined:
windows.GetConsoleScreenBufferInfo
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:91: undefined:
windows.ENABLE_ECHO_INPUT
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:92: undefined:
windows.ENABLE_PROCESSED_INPUT
vendor/golang.org/x/crypto/ssh/terminal/util_windows.go:92: too many
errors
```
2017-11-30 18:54:47 -05:00

127 lines
3.8 KiB
Go

package pflag
import (
"fmt"
"strconv"
"strings"
)
// -- uintSlice Value
type uintSliceValue struct {
value *[]uint
changed bool
}
func newUintSliceValue(val []uint, p *[]uint) *uintSliceValue {
uisv := new(uintSliceValue)
uisv.value = p
*uisv.value = val
return uisv
}
func (s *uintSliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]uint, len(ss))
for i, d := range ss {
u, err := strconv.ParseUint(d, 10, 0)
if err != nil {
return err
}
out[i] = uint(u)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *uintSliceValue) Type() string {
return "uintSlice"
}
func (s *uintSliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%d", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func uintSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []uint{}, nil
}
ss := strings.Split(val, ",")
out := make([]uint, len(ss))
for i, d := range ss {
u, err := strconv.ParseUint(d, 10, 0)
if err != nil {
return nil, err
}
out[i] = uint(u)
}
return out, nil
}
// GetUintSlice returns the []uint value of a flag with the given name.
func (f *FlagSet) GetUintSlice(name string) ([]uint, error) {
val, err := f.getFlagType(name, "uintSlice", uintSliceConv)
if err != nil {
return []uint{}, err
}
return val.([]uint), nil
}
// UintSliceVar defines a uintSlice flag with specified name, default value, and usage string.
// The argument p points to a []uint variable in which to store the value of the flag.
func (f *FlagSet) UintSliceVar(p *[]uint, name string, value []uint, usage string) {
f.VarP(newUintSliceValue(value, p), name, "", usage)
}
// UintSliceVarP is like UintSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintSliceVarP(p *[]uint, name, shorthand string, value []uint, usage string) {
f.VarP(newUintSliceValue(value, p), name, shorthand, usage)
}
// UintSliceVar defines a uint[] flag with specified name, default value, and usage string.
// The argument p points to a uint[] variable in which to store the value of the flag.
func UintSliceVar(p *[]uint, name string, value []uint, usage string) {
CommandLine.VarP(newUintSliceValue(value, p), name, "", usage)
}
// UintSliceVarP is like the UintSliceVar, but accepts a shorthand letter that can be used after a single dash.
func UintSliceVarP(p *[]uint, name, shorthand string, value []uint, usage string) {
CommandLine.VarP(newUintSliceValue(value, p), name, shorthand, usage)
}
// UintSlice defines a []uint flag with specified name, default value, and usage string.
// The return value is the address of a []uint variable that stores the value of the flag.
func (f *FlagSet) UintSlice(name string, value []uint, usage string) *[]uint {
p := []uint{}
f.UintSliceVarP(&p, name, "", value, usage)
return &p
}
// UintSliceP is like UintSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintSliceP(name, shorthand string, value []uint, usage string) *[]uint {
p := []uint{}
f.UintSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// UintSlice defines a []uint flag with specified name, default value, and usage string.
// The return value is the address of a []uint variable that stores the value of the flag.
func UintSlice(name string, value []uint, usage string) *[]uint {
return CommandLine.UintSliceP(name, "", value, usage)
}
// UintSliceP is like UintSlice, but accepts a shorthand letter that can be used after a single dash.
func UintSliceP(name, shorthand string, value []uint, usage string) *[]uint {
return CommandLine.UintSliceP(name, shorthand, value, usage)
}