// Copyright ©2014 The gonum Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package concrete import ( "github.com/gonum/graph" "github.com/gonum/matrix/mat64" ) // UndirectedDenseGraph represents a graph such that all IDs are in a contiguous // block from 0 to n-1. type UndirectedDenseGraph struct { absent float64 mat *mat64.SymDense } // NewUndirectedDenseGraph creates an undirected dense graph with n nodes. // If passable is true all pairs of nodes will be connected by an edge // with unit cost, otherwise every node will start unconnected with // the cost specified by absent. func NewUndirectedDenseGraph(n int, passable bool, absent float64) *UndirectedDenseGraph { mat := make([]float64, n*n) v := 1. if !passable { v = absent } for i := range mat { mat[i] = v } return &UndirectedDenseGraph{mat: mat64.NewSymDense(n, mat), absent: absent} } func (g *UndirectedDenseGraph) Has(n graph.Node) bool { id := n.ID() r := g.mat.Symmetric() return 0 <= id && id < r } func (g *UndirectedDenseGraph) Nodes() []graph.Node { r := g.mat.Symmetric() nodes := make([]graph.Node, r) for i := 0; i < r; i++ { nodes[i] = Node(i) } return nodes } func (g *UndirectedDenseGraph) Edges() []graph.Edge { var edges []graph.Edge r, _ := g.mat.Dims() for i := 0; i < r; i++ { for j := i + 1; j < r; j++ { if !isSame(g.mat.At(i, j), g.absent) { edges = append(edges, Edge{Node(i), Node(j)}) } } } return edges } func (g *UndirectedDenseGraph) Degree(n graph.Node) int { id := n.ID() var deg int r := g.mat.Symmetric() for i := 0; i < r; i++ { if i == id { continue } if !isSame(g.mat.At(id, i), g.absent) { deg++ } } return deg } func (g *UndirectedDenseGraph) From(n graph.Node) []graph.Node { var neighbors []graph.Node id := n.ID() r := g.mat.Symmetric() for i := 0; i < r; i++ { if i == id { continue } if !isSame(g.mat.At(id, i), g.absent) { neighbors = append(neighbors, Node(i)) } } return neighbors } func (g *UndirectedDenseGraph) HasEdge(u, v graph.Node) bool { uid := u.ID() vid := v.ID() return uid != vid && !isSame(g.mat.At(uid, vid), g.absent) } func (g *UndirectedDenseGraph) Edge(u, v graph.Node) graph.Edge { return g.EdgeBetween(u, v) } func (g *UndirectedDenseGraph) EdgeBetween(u, v graph.Node) graph.Edge { if g.HasEdge(u, v) { return Edge{u, v} } return nil } func (g *UndirectedDenseGraph) Weight(e graph.Edge) float64 { return g.mat.At(e.From().ID(), e.To().ID()) } func (g *UndirectedDenseGraph) SetEdgeWeight(e graph.Edge, weight float64) { fid := e.From().ID() tid := e.To().ID() if fid == tid { panic("concrete: set edge cost of illegal edge") } g.mat.SetSym(fid, tid, weight) } func (g *UndirectedDenseGraph) RemoveEdge(e graph.Edge) { g.mat.SetSym(e.From().ID(), e.To().ID(), g.absent) } func (g *UndirectedDenseGraph) Matrix() mat64.Matrix { // Prevent alteration of dimensions of the returned matrix. m := *g.mat return &m }