forked from cerc-io/ipld-eth-server
293dd2e848
* Add vendor dir so builds dont require dep * Pin specific version go-eth version
315 lines
7.5 KiB
Go
315 lines
7.5 KiB
Go
// Copyright (c) 2014 Arista Networks, Inc.
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// Use of this source code is governed by the Apache License 2.0
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// that can be found in the COPYING file.
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package test
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import (
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"bytes"
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"math"
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"reflect"
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"github.com/aristanetworks/goarista/areflect"
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"github.com/aristanetworks/goarista/key"
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)
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var comparableType = reflect.TypeOf((*key.Comparable)(nil)).Elem()
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// DeepEqual is a faster implementation of reflect.DeepEqual that:
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// - Has a reflection-free fast-path for all the common types we use.
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// - Gives data types the ability to exclude some of their fields from the
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// consideration of DeepEqual by tagging them with `deepequal:"ignore"`.
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// - Gives data types the ability to define their own comparison method by
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// implementing the comparable interface.
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// - Supports "composite" (or "complex") keys in maps that are pointers.
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func DeepEqual(a, b interface{}) bool {
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return deepEqual(a, b, nil)
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}
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func deepEqual(a, b interface{}, seen map[edge]struct{}) bool {
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if a == nil || b == nil {
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return a == b
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}
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switch a := a.(type) {
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// Short circuit fast-path for common built-in types.
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// Note: the cases are listed by frequency.
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case bool:
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return a == b
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case map[string]interface{}:
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v, ok := b.(map[string]interface{})
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if !ok || len(a) != len(v) {
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return false
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}
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for key, value := range a {
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if other, ok := v[key]; !ok || !deepEqual(value, other, seen) {
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return false
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}
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}
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return true
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case string, uint32, uint64, int32,
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uint16, int16, uint8, int8, int64:
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return a == b
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case *map[string]interface{}:
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v, ok := b.(*map[string]interface{})
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if !ok || a == nil || v == nil {
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return ok && a == v
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}
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return deepEqual(*a, *v, seen)
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case map[interface{}]interface{}:
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v, ok := b.(map[interface{}]interface{})
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if !ok {
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return false
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}
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// We compare in both directions to catch keys that are in b but not
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// in a. It sucks to have to do another O(N^2) for this, but oh well.
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return mapEqual(a, v) && mapEqual(v, a)
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case float32:
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v, ok := b.(float32)
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return ok && (a == b || (math.IsNaN(float64(a)) && math.IsNaN(float64(v))))
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case float64:
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v, ok := b.(float64)
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return ok && (a == b || (math.IsNaN(a) && math.IsNaN(v)))
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case []string:
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v, ok := b.([]string)
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if !ok || len(a) != len(v) {
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return false
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}
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for i, s := range a {
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if s != v[i] {
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return false
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}
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}
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return true
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case []byte:
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v, ok := b.([]byte)
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return ok && bytes.Equal(a, v)
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case map[uint64]interface{}:
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v, ok := b.(map[uint64]interface{})
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if !ok || len(a) != len(v) {
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return false
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}
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for key, value := range a {
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if other, ok := v[key]; !ok || !deepEqual(value, other, seen) {
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return false
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}
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}
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return true
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case *map[interface{}]interface{}:
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v, ok := b.(*map[interface{}]interface{})
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if !ok || a == nil || v == nil {
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return ok && a == v
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}
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return deepEqual(*a, *v, seen)
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case key.Comparable:
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return a.Equal(b)
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case []uint32:
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v, ok := b.([]uint32)
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if !ok || len(a) != len(v) {
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return false
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}
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for i, s := range a {
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if s != v[i] {
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return false
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}
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}
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return true
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case []uint64:
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v, ok := b.([]uint64)
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if !ok || len(a) != len(v) {
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return false
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}
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for i, s := range a {
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if s != v[i] {
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return false
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}
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}
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return true
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case []interface{}:
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v, ok := b.([]interface{})
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if !ok || len(a) != len(v) {
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return false
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}
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for i, s := range a {
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if !deepEqual(s, v[i], seen) {
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return false
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}
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}
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return true
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case *[]string:
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v, ok := b.(*[]string)
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if !ok || a == nil || v == nil {
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return ok && a == v
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}
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return deepEqual(*a, *v, seen)
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case *[]interface{}:
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v, ok := b.(*[]interface{})
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if !ok || a == nil || v == nil {
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return ok && a == v
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}
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return deepEqual(*a, *v, seen)
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default:
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// Handle other kinds of non-comparable objects.
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return genericDeepEqual(a, b, seen)
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}
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}
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type edge struct {
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from uintptr
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to uintptr
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}
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func genericDeepEqual(a, b interface{}, seen map[edge]struct{}) bool {
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av := reflect.ValueOf(a)
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bv := reflect.ValueOf(b)
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if avalid, bvalid := av.IsValid(), bv.IsValid(); !avalid || !bvalid {
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return avalid == bvalid
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}
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if bv.Type() != av.Type() {
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return false
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}
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switch av.Kind() {
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case reflect.Ptr:
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if av.IsNil() || bv.IsNil() {
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return a == b
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}
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av = av.Elem()
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bv = bv.Elem()
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if av.CanAddr() && bv.CanAddr() {
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e := edge{from: av.UnsafeAddr(), to: bv.UnsafeAddr()}
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// Detect and prevent cycles.
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if seen == nil {
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seen = make(map[edge]struct{})
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} else if _, ok := seen[e]; ok {
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return true
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}
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seen[e] = struct{}{}
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}
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return deepEqual(av.Interface(), bv.Interface(), seen)
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case reflect.Slice, reflect.Array:
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l := av.Len()
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if l != bv.Len() {
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return false
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}
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for i := 0; i < l; i++ {
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if !deepEqual(av.Index(i).Interface(), bv.Index(i).Interface(), seen) {
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return false
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}
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}
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return true
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case reflect.Map:
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if av.IsNil() != bv.IsNil() {
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return false
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}
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if av.Len() != bv.Len() {
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return false
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}
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if av.Pointer() == bv.Pointer() {
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return true
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}
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for _, k := range av.MapKeys() {
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// Upon finding the first key that's a pointer, we bail out and do
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// a O(N^2) comparison.
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if kk := k.Kind(); kk == reflect.Ptr || kk == reflect.Interface {
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ok, _, _ := complexKeyMapEqual(av, bv, seen)
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return ok
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}
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ea := av.MapIndex(k)
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eb := bv.MapIndex(k)
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if !eb.IsValid() {
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return false
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}
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if !deepEqual(ea.Interface(), eb.Interface(), seen) {
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return false
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}
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}
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return true
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case reflect.Struct:
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typ := av.Type()
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if typ.Implements(comparableType) {
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return av.Interface().(key.Comparable).Equal(bv.Interface())
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}
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for i, n := 0, av.NumField(); i < n; i++ {
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if typ.Field(i).Tag.Get("deepequal") == "ignore" {
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continue
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}
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af := areflect.ForceExport(av.Field(i))
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bf := areflect.ForceExport(bv.Field(i))
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if !deepEqual(af.Interface(), bf.Interface(), seen) {
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return false
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}
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}
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return true
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default:
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// Other the basic types.
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return a == b
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}
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}
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// Compares two maps with complex keys (that are pointers). This assumes the
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// maps have already been checked to have the same sizes. The cost of this
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// function is O(N^2) in the size of the input maps.
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//
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// The return is to be interpreted this way:
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// true, _, _ => av == bv
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// false, key, invalid => the given key wasn't found in bv
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// false, key, value => the given key had the given value in bv,
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// which is different in av
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func complexKeyMapEqual(av, bv reflect.Value,
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seen map[edge]struct{}) (bool, reflect.Value, reflect.Value) {
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for _, ka := range av.MapKeys() {
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var eb reflect.Value // The entry in bv with a key equal to ka
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for _, kb := range bv.MapKeys() {
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if deepEqual(ka.Elem().Interface(), kb.Elem().Interface(), seen) {
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// Found the corresponding entry in bv.
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eb = bv.MapIndex(kb)
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break
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}
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}
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if !eb.IsValid() { // We didn't find a key equal to `ka' in 'bv'.
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return false, ka, reflect.Value{}
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}
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ea := av.MapIndex(ka)
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if !deepEqual(ea.Interface(), eb.Interface(), seen) {
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return false, ka, eb
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}
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}
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return true, reflect.Value{}, reflect.Value{}
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}
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// mapEqual does O(N^2) comparisons to check that all the keys present in the
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// first map are also present in the second map and have identical values.
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func mapEqual(a, b map[interface{}]interface{}) bool {
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if len(a) != len(b) {
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return false
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}
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for akey, avalue := range a {
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found := false
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for bkey, bvalue := range b {
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if DeepEqual(akey, bkey) {
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if !DeepEqual(avalue, bvalue) {
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return false
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}
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found = true
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break
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}
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}
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if !found {
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return false
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}
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}
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return true
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}
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