forked from cerc-io/ipld-eth-server
518bfbaf54
* Bump geth to 1.8.21 * Bump vendored crypto library for go-ethereum
219 lines
6.1 KiB
Go
219 lines
6.1 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package trie
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import (
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"hash"
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"sync"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/rlp"
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"golang.org/x/crypto/sha3"
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)
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type hasher struct {
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tmp sliceBuffer
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sha keccakState
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cachegen uint16
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cachelimit uint16
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onleaf LeafCallback
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}
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// keccakState wraps sha3.state. In addition to the usual hash methods, it also supports
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// Read to get a variable amount of data from the hash state. Read is faster than Sum
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// because it doesn't copy the internal state, but also modifies the internal state.
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type keccakState interface {
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hash.Hash
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Read([]byte) (int, error)
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}
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type sliceBuffer []byte
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func (b *sliceBuffer) Write(data []byte) (n int, err error) {
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*b = append(*b, data...)
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return len(data), nil
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}
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func (b *sliceBuffer) Reset() {
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*b = (*b)[:0]
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}
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// hashers live in a global db.
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var hasherPool = sync.Pool{
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New: func() interface{} {
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return &hasher{
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tmp: make(sliceBuffer, 0, 550), // cap is as large as a full fullNode.
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sha: sha3.NewLegacyKeccak256().(keccakState),
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}
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},
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}
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func newHasher(cachegen, cachelimit uint16, onleaf LeafCallback) *hasher {
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h := hasherPool.Get().(*hasher)
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h.cachegen, h.cachelimit, h.onleaf = cachegen, cachelimit, onleaf
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return h
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}
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func returnHasherToPool(h *hasher) {
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hasherPool.Put(h)
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}
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// hash collapses a node down into a hash node, also returning a copy of the
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// original node initialized with the computed hash to replace the original one.
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func (h *hasher) hash(n node, db *Database, force bool) (node, node, error) {
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// If we're not storing the node, just hashing, use available cached data
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if hash, dirty := n.cache(); hash != nil {
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if db == nil {
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return hash, n, nil
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}
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if n.canUnload(h.cachegen, h.cachelimit) {
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// Unload the node from cache. All of its subnodes will have a lower or equal
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// cache generation number.
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cacheUnloadCounter.Inc(1)
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return hash, hash, nil
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}
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if !dirty {
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return hash, n, nil
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}
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}
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// Trie not processed yet or needs storage, walk the children
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collapsed, cached, err := h.hashChildren(n, db)
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if err != nil {
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return hashNode{}, n, err
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}
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hashed, err := h.store(collapsed, db, force)
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if err != nil {
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return hashNode{}, n, err
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}
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// Cache the hash of the node for later reuse and remove
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// the dirty flag in commit mode. It's fine to assign these values directly
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// without copying the node first because hashChildren copies it.
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cachedHash, _ := hashed.(hashNode)
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switch cn := cached.(type) {
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case *shortNode:
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cn.flags.hash = cachedHash
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if db != nil {
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cn.flags.dirty = false
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}
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case *fullNode:
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cn.flags.hash = cachedHash
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if db != nil {
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cn.flags.dirty = false
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}
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}
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return hashed, cached, nil
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}
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// hashChildren replaces the children of a node with their hashes if the encoded
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// size of the child is larger than a hash, returning the collapsed node as well
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// as a replacement for the original node with the child hashes cached in.
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func (h *hasher) hashChildren(original node, db *Database) (node, node, error) {
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var err error
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switch n := original.(type) {
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case *shortNode:
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// Hash the short node's child, caching the newly hashed subtree
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collapsed, cached := n.copy(), n.copy()
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collapsed.Key = hexToCompact(n.Key)
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cached.Key = common.CopyBytes(n.Key)
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if _, ok := n.Val.(valueNode); !ok {
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collapsed.Val, cached.Val, err = h.hash(n.Val, db, false)
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if err != nil {
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return original, original, err
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}
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}
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return collapsed, cached, nil
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case *fullNode:
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// Hash the full node's children, caching the newly hashed subtrees
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collapsed, cached := n.copy(), n.copy()
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for i := 0; i < 16; i++ {
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if n.Children[i] != nil {
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collapsed.Children[i], cached.Children[i], err = h.hash(n.Children[i], db, false)
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if err != nil {
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return original, original, err
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}
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}
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}
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cached.Children[16] = n.Children[16]
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return collapsed, cached, nil
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default:
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// Value and hash nodes don't have children so they're left as were
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return n, original, nil
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}
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}
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// store hashes the node n and if we have a storage layer specified, it writes
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// the key/value pair to it and tracks any node->child references as well as any
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// node->external trie references.
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func (h *hasher) store(n node, db *Database, force bool) (node, error) {
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// Don't store hashes or empty nodes.
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if _, isHash := n.(hashNode); n == nil || isHash {
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return n, nil
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}
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// Generate the RLP encoding of the node
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h.tmp.Reset()
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if err := rlp.Encode(&h.tmp, n); err != nil {
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panic("encode error: " + err.Error())
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}
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if len(h.tmp) < 32 && !force {
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return n, nil // Nodes smaller than 32 bytes are stored inside their parent
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}
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// Larger nodes are replaced by their hash and stored in the database.
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hash, _ := n.cache()
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if hash == nil {
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hash = h.makeHashNode(h.tmp)
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}
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if db != nil {
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// We are pooling the trie nodes into an intermediate memory cache
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hash := common.BytesToHash(hash)
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db.lock.Lock()
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db.insert(hash, h.tmp, n)
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db.lock.Unlock()
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// Track external references from account->storage trie
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if h.onleaf != nil {
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switch n := n.(type) {
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case *shortNode:
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if child, ok := n.Val.(valueNode); ok {
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h.onleaf(child, hash)
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}
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case *fullNode:
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for i := 0; i < 16; i++ {
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if child, ok := n.Children[i].(valueNode); ok {
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h.onleaf(child, hash)
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}
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}
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}
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}
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}
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return hash, nil
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}
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func (h *hasher) makeHashNode(data []byte) hashNode {
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n := make(hashNode, h.sha.Size())
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h.sha.Reset()
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h.sha.Write(data)
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h.sha.Read(n)
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return n
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}
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