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a8e9d7a80d
Enhancing all the .rst doc files by adding highlighting for the code snippets, including the following langs: 1. Solidity 2. bash 3. javascript 4. assembly
127 lines
3.6 KiB
ReStructuredText
127 lines
3.6 KiB
ReStructuredText
.. index:: ! using for, library
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.. _using-for:
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*********
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Using For
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*********
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The directive ``using A for B;`` can be used to attach library
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functions (from the library ``A``) to any type (``B``)
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in the context of a contract.
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These functions will receive the object they are called on
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as their first parameter (like the ``self`` variable in Python).
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The effect of ``using A for *;`` is that the functions from
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the library ``A`` are attached to *any* type.
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In both situations, *all* functions in the library are attached,
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even those where the type of the first parameter does not
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match the type of the object. The type is checked at the
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point the function is called and function overload
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resolution is performed.
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The ``using A for B;`` directive is active only within the current
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contract, including within all of its functions, and has no effect
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outside of the contract in which it is used. The directive
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may only be used inside a contract, not inside any of its functions.
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Let us rewrite the set example from the
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:ref:`libraries` in this way:
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.. code-block:: solidity
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// SPDX-License-Identifier: GPL-3.0
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pragma solidity >=0.6.0 <0.9.0;
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// This is the same code as before, just without comments
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struct Data { mapping(uint => bool) flags; }
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library Set {
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function insert(Data storage self, uint value)
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public
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returns (bool)
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{
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if (self.flags[value])
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return false; // already there
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self.flags[value] = true;
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return true;
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}
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function remove(Data storage self, uint value)
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public
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returns (bool)
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{
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if (!self.flags[value])
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return false; // not there
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self.flags[value] = false;
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return true;
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}
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function contains(Data storage self, uint value)
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public
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view
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returns (bool)
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{
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return self.flags[value];
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}
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}
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contract C {
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using Set for Data; // this is the crucial change
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Data knownValues;
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function register(uint value) public {
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// Here, all variables of type Data have
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// corresponding member functions.
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// The following function call is identical to
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// `Set.insert(knownValues, value)`
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require(knownValues.insert(value));
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}
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}
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It is also possible to extend elementary types in that way:
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.. code-block:: solidity
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// SPDX-License-Identifier: GPL-3.0
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pragma solidity >=0.6.8 <0.9.0;
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library Search {
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function indexOf(uint[] storage self, uint value)
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public
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view
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returns (uint)
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{
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for (uint i = 0; i < self.length; i++)
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if (self[i] == value) return i;
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return type(uint).max;
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}
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}
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contract C {
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using Search for uint[];
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uint[] data;
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function append(uint value) public {
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data.push(value);
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}
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function replace(uint _old, uint _new) public {
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// This performs the library function call
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uint index = data.indexOf(_old);
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if (index == type(uint).max)
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data.push(_new);
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else
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data[index] = _new;
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}
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}
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Note that all external library calls are actual EVM function calls. This means that
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if you pass memory or value types, a copy will be performed, even of the
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``self`` variable. The only situation where no copy will be performed
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is when storage reference variables are used or when internal library
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functions are called.
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