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			68 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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	This file is part of solidity.
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	solidity is free software: you can redistribute it and/or modify
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	it under the terms of the GNU General Public License as published by
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	the Free Software Foundation, either version 3 of the License, or
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	(at your option) any later version.
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	solidity is distributed in the hope that it will be useful,
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	but WITHOUT ANY WARRANTY; without even the implied warranty of
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	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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	GNU General Public License for more details.
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	You should have received a copy of the GNU General Public License
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	along with solidity.  If not, see <http://www.gnu.org/licenses/>.
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*/
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// SPDX-License-Identifier: GPL-3.0
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/**
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 * @author Christian <c@ethdev.com>
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 * @date 2017
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 * Converts a parsed assembly into its textual form.
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 */
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#pragma once
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#include <libyul/AsmDataForward.h>
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#include <libyul/YulString.h>
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namespace solidity::yul
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{
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struct Dialect;
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/**
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 * Converts a parsed Yul AST into readable string representation.
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 * Ignores source locations.
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 * If a dialect is provided, the dialect's default type is omitted.
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 */
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class AsmPrinter
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{
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public:
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	AsmPrinter() {}
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	explicit AsmPrinter(Dialect const& _dialect): m_dialect(&_dialect) {}
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	std::string operator()(Literal const& _literal) const;
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	std::string operator()(Identifier const& _identifier) const;
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	std::string operator()(ExpressionStatement const& _expr) const;
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	std::string operator()(Assignment const& _assignment) const;
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	std::string operator()(VariableDeclaration const& _variableDeclaration) const;
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	std::string operator()(FunctionDefinition const& _functionDefinition) const;
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	std::string operator()(FunctionCall const& _functionCall) const;
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	std::string operator()(If const& _if) const;
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	std::string operator()(Switch const& _switch) const;
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	std::string operator()(ForLoop const& _forLoop) const;
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	std::string operator()(Break const& _break) const;
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	std::string operator()(Continue const& _continue) const;
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	std::string operator()(Leave const& _continue) const;
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	std::string operator()(Block const& _block) const;
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private:
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	std::string formatTypedName(TypedName _variable) const;
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	std::string appendTypeName(YulString _type, bool _isBoolLiteral = false) const;
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	Dialect const* m_dialect = nullptr;
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};
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}
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