mirror of
https://github.com/ethereum/solidity
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794 lines
41 KiB
ReStructuredText
794 lines
41 KiB
ReStructuredText
#################
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Solidity Assembly
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#################
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.. index:: ! assembly, ! asm, ! evmasm
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Solidity defines an assembly language that can also be used without Solidity.
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This assembly language can also be used as "inline assembly" inside Solidity
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source code. We start with describing how to use inline assembly and how it
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differs from standalone assembly and then specify assembly itself.
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.. _inline-assembly:
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Inline Assembly
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===============
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For more fine-grained control especially in order to enhance the language by writing libraries,
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it is possible to interleave Solidity statements with inline assembly in a language close
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to the one of the virtual machine. Due to the fact that the EVM is a stack machine, it is
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often hard to address the correct stack slot and provide arguments to opcodes at the correct
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point on the stack. Solidity's inline assembly tries to facilitate that and other issues
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arising when writing manual assembly by the following features:
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* functional-style opcodes: ``mul(1, add(2, 3))``
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* assembly-local variables: ``let x := add(2, 3) let y := mload(0x40) x := add(x, y)``
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* access to external variables: ``function f(uint x) public { assembly { x := sub(x, 1) } }``
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* loops: ``for { let i := 0 } lt(i, x) { i := add(i, 1) } { y := mul(2, y) }``
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* if statements: ``if slt(x, 0) { x := sub(0, x) }``
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* switch statements: ``switch x case 0 { y := mul(x, 2) } default { y := 0 }``
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* function calls: ``function f(x) -> y { switch x case 0 { y := 1 } default { y := mul(x, f(sub(x, 1))) } }``
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We now want to describe the inline assembly language in detail.
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.. warning::
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Inline assembly is a way to access the Ethereum Virtual Machine
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at a low level. This discards several important safety
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features of Solidity.
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.. note::
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TODO: Write about how scoping rules of inline assembly are a bit different
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and the complications that arise when for example using internal functions
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of libraries. Furthermore, write about the symbols defined by the compiler.
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Example
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-------
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The following example provides library code to access the code of another contract and
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load it into a ``bytes`` variable. This is not possible at all with "plain Solidity" and the
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idea is that assembly libraries will be used to enhance the language in such ways.
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.. code::
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pragma solidity ^0.4.0;
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library GetCode {
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function at(address _addr) public view returns (bytes memory o_code) {
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assembly {
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// retrieve the size of the code, this needs assembly
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let size := extcodesize(_addr)
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// allocate output byte array - this could also be done without assembly
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// by using o_code = new bytes(size)
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o_code := mload(0x40)
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// new "memory end" including padding
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mstore(0x40, add(o_code, and(add(add(size, 0x20), 0x1f), not(0x1f))))
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// store length in memory
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mstore(o_code, size)
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// actually retrieve the code, this needs assembly
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extcodecopy(_addr, add(o_code, 0x20), 0, size)
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}
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}
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}
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Inline assembly could also be beneficial in cases where the optimizer fails to produce
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efficient code. Please be aware that assembly is much more difficult to write because
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the compiler does not perform checks, so you should use it for complex things only if
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you really know what you are doing.
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.. code::
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pragma solidity ^0.4.16;
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library VectorSum {
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// This function is less efficient because the optimizer currently fails to
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// remove the bounds checks in array access.
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function sumSolidity(uint[] memory _data) public view returns (uint o_sum) {
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for (uint i = 0; i < _data.length; ++i)
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o_sum += _data[i];
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}
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// We know that we only access the array in bounds, so we can avoid the check.
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// 0x20 needs to be added to an array because the first slot contains the
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// array length.
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function sumAsm(uint[] memory _data) public view returns (uint o_sum) {
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for (uint i = 0; i < _data.length; ++i) {
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assembly {
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o_sum := add(o_sum, mload(add(add(_data, 0x20), mul(i, 0x20))))
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}
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}
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}
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// Same as above, but accomplish the entire code within inline assembly.
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function sumPureAsm(uint[] memory _data) public view returns (uint o_sum) {
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assembly {
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// Load the length (first 32 bytes)
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let len := mload(_data)
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// Skip over the length field.
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//
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// Keep temporary variable so it can be incremented in place.
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//
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// NOTE: incrementing _data would result in an unusable
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// _data variable after this assembly block
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let data := add(_data, 0x20)
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// Iterate until the bound is not met.
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for
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{ let end := add(data, mul(len, 0x20)) }
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lt(data, end)
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{ data := add(data, 0x20) }
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{
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o_sum := add(o_sum, mload(data))
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}
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}
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}
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}
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Syntax
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------
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Assembly parses comments, literals and identifiers exactly as Solidity, so you can use the
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usual ``//`` and ``/* */`` comments. Inline assembly is marked by ``assembly { ... }`` and inside
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these curly braces, the following can be used (see the later sections for more details)
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- literals, i.e. ``0x123``, ``42`` or ``"abc"`` (strings up to 32 characters)
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- opcodes in functional style, e.g. ``add(1, mlod(0))``
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- labels, e.g. ``name:``
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- variable declarations, e.g. ``let x := 7``, ``let x := add(y, 3)`` or ``let x`` (initial value of empty (0) is assigned)
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- identifiers (labels or assembly-local variables and externals if used as inline assembly), e.g. ``jump(name)``, ``3 x add``
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- assignments (in "instruction style"), e.g. ``3 =: x``
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- assignments in functional style, e.g. ``x := add(y, 3)``
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- blocks where local variables are scoped inside, e.g. ``{ let x := 3 { let y := add(x, 1) } }``
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Opcodes
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-------
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This document does not want to be a full description of the Ethereum virtual machine, but the
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following list can be used as a reference of its opcodes.
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If an opcode takes arguments (always from the top of the stack), they are given in parentheses.
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Note that the order of arguments can be seen to be reversed in non-functional style (explained below).
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Opcodes marked with ``-`` do not push an item onto the stack, those marked with ``*`` are
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special and all others push exactly one item onto the stack.
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Opcodes marked with ``F``, ``H``, ``B`` or ``C`` are present since Frontier, Homestead, Byzantium or Constantinople, respectively.
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Constantinople is still in planning and all instructions marked as such will result in an invalid instruction exception.
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In the following, ``mem[a...b)`` signifies the bytes of memory starting at position ``a`` up to
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(excluding) position ``b`` and ``storage[p]`` signifies the storage contents at position ``p``.
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The opcodes ``pushi`` and ``jumpdest`` cannot be used directly.
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In the grammar, opcodes are represented as pre-defined identifiers.
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| Instruction | | | Explanation |
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+=========================+=====+===+=================================================================+
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| stop + `-` | F | stop execution, identical to return(0,0) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| add(x, y) | | F | x + y |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| sub(x, y) | | F | x - y |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| mul(x, y) | | F | x * y |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| div(x, y) | | F | x / y |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| sdiv(x, y) | | F | x / y, for signed numbers in two's complement |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| mod(x, y) | | F | x % y |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| smod(x, y) | | F | x % y, for signed numbers in two's complement |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| exp(x, y) | | F | x to the power of y |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| not(x) | | F | ~x, every bit of x is negated |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| lt(x, y) | | F | 1 if x < y, 0 otherwise |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| gt(x, y) | | F | 1 if x > y, 0 otherwise |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| slt(x, y) | | F | 1 if x < y, 0 otherwise, for signed numbers in two's complement |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| sgt(x, y) | | F | 1 if x > y, 0 otherwise, for signed numbers in two's complement |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| eq(x, y) | | F | 1 if x == y, 0 otherwise |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| iszero(x) | | F | 1 if x == 0, 0 otherwise |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| and(x, y) | | F | bitwise and of x and y |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| or(x, y) | | F | bitwise or of x and y |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| xor(x, y) | | F | bitwise xor of x and y |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| byte(n, x) | | F | nth byte of x, where the most significant byte is the 0th byte |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| shl(x, y) | | C | logical shift left y by x bits |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| shr(x, y) | | C | logical shift right y by x bits |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| sar(x, y) | | C | arithmetic shift right y by x bits |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| addmod(x, y, m) | | F | (x + y) % m with arbitrary precision arithmetic |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| mulmod(x, y, m) | | F | (x * y) % m with arbitrary precision arithmetic |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| signextend(i, x) | | F | sign extend from (i*8+7)th bit counting from least significant |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| keccak256(p, n) | | F | keccak(mem[p...(p+n))) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| jump(label) | `-` | F | jump to label / code position |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| jumpi(label, cond) | `-` | F | jump to label if cond is nonzero |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| pc | | F | current position in code |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| pop(x) | `-` | F | remove the element pushed by x |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| dup1 ... dup16 | | F | copy nth stack slot to the top (counting from top) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| swap1 ... swap16 | `*` | F | swap topmost and nth stack slot below it |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| mload(p) | | F | mem[p...(p+32)) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| mstore(p, v) | `-` | F | mem[p...(p+32)) := v |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| mstore8(p, v) | `-` | F | mem[p] := v & 0xff (only modifies a single byte) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| sload(p) | | F | storage[p] |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| sstore(p, v) | `-` | F | storage[p] := v |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| msize | | F | size of memory, i.e. largest accessed memory index |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| gas | | F | gas still available to execution |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| address | | F | address of the current contract / execution context |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| balance(a) | | F | wei balance at address a |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| caller | | F | call sender (excluding ``delegatecall``) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| callvalue | | F | wei sent together with the current call |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| calldataload(p) | | F | call data starting from position p (32 bytes) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| calldatasize | | F | size of call data in bytes |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| calldatacopy(t, f, s) | `-` | F | copy s bytes from calldata at position f to mem at position t |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| codesize | | F | size of the code of the current contract / execution context |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| codecopy(t, f, s) | `-` | F | copy s bytes from code at position f to mem at position t |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| extcodesize(a) | | F | size of the code at address a |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| extcodecopy(a, t, f, s) | `-` | F | like codecopy(t, f, s) but take code at address a |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| returndatasize | | B | size of the last returndata |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| returndatacopy(t, f, s) | `-` | B | copy s bytes from returndata at position f to mem at position t |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| create(v, p, s) | | F | create new contract with code mem[p...(p+s)) and send v wei |
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| | | | and return the new address |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| create2(v, n, p, s) | | C | create new contract with code mem[p...(p+s)) at address |
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| | | | keccak256(<address> . n . keccak256(mem[p...(p+s))) and send v |
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| | | | wei and return the new address |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| call(g, a, v, in, | | F | call contract at address a with input mem[in...(in+insize)) |
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| insize, out, outsize) | | | providing g gas and v wei and output area |
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| | | | mem[out...(out+outsize)) returning 0 on error (eg. out of gas) |
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| | | | and 1 on success |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| callcode(g, a, v, in, | | F | identical to ``call`` but only use the code from a and stay |
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| insize, out, outsize) | | | in the context of the current contract otherwise |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| delegatecall(g, a, in, | | H | identical to ``callcode`` but also keep ``caller`` |
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| insize, out, outsize) | | | and ``callvalue`` |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| staticcall(g, a, in, | | B | identical to ``call(g, a, 0, in, insize, out, outsize)`` but do |
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| insize, out, outsize) | | | not allow state modifications |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| return(p, s) | `-` | F | end execution, return data mem[p...(p+s)) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| revert(p, s) | `-` | B | end execution, revert state changes, return data mem[p...(p+s)) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| selfdestruct(a) | `-` | F | end execution, destroy current contract and send funds to a |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| invalid | `-` | F | end execution with invalid instruction |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| log0(p, s) | `-` | F | log without topics and data mem[p...(p+s)) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| log1(p, s, t1) | `-` | F | log with topic t1 and data mem[p...(p+s)) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| log2(p, s, t1, t2) | `-` | F | log with topics t1, t2 and data mem[p...(p+s)) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| log3(p, s, t1, t2, t3) | `-` | F | log with topics t1, t2, t3 and data mem[p...(p+s)) |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| log4(p, s, t1, t2, t3, | `-` | F | log with topics t1, t2, t3, t4 and data mem[p...(p+s)) |
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| t4) | | | |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| origin | | F | transaction sender |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| gasprice | | F | gas price of the transaction |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| blockhash(b) | | F | hash of block nr b - only for last 256 blocks excluding current |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| coinbase | | F | current mining beneficiary |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| timestamp | | F | timestamp of the current block in seconds since the epoch |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| number | | F | current block number |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| difficulty | | F | difficulty of the current block |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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| gaslimit | | F | block gas limit of the current block |
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+-------------------------+-----+---+-----------------------------------------------------------------+
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Literals
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--------
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You can use integer constants by typing them in decimal or hexadecimal notation and an
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appropriate ``PUSHi`` instruction will automatically be generated. The following creates code
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to add 2 and 3 resulting in 5 and then computes the bitwise and with the string "abc".
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Strings are stored left-aligned and cannot be longer than 32 bytes.
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.. code::
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assembly { 2 3 add "abc" and }
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Functional Style
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-----------------
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You can type opcode after opcode in the same way they will end up in bytecode. For example
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adding ``3`` to the contents in memory at position ``0x80`` would be
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.. code::
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3 0x80 mload add 0x80 mstore
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As it is often hard to see what the actual arguments for certain opcodes are,
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Solidity inline assembly also provides a "functional style" notation where the same code
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would be written as follows
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.. code::
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mstore(0x80, add(mload(0x80), 3))
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Functional style expressions cannot use instructional style internally, i.e.
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``1 2 mstore(0x80, add)`` is not valid assembly, it has to be written as
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``mstore(0x80, add(2, 1))``. For opcodes that do not take arguments, the
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parentheses can be omitted.
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Note that the order of arguments is reversed in functional-style as opposed to the instruction-style
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way. If you use functional-style, the first argument will end up on the stack top.
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Access to External Variables and Functions
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------------------------------------------
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Solidity variables and other identifiers can be accessed by simply using their name.
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For memory variables, this will push the address and not the value onto the
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stack. Storage variables are different: Values in storage might not occupy a
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full storage slot, so their "address" is composed of a slot and a byte-offset
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inside that slot. To retrieve the slot pointed to by the variable ``x``, you
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used ``x_slot`` and to retrieve the byte-offset you used ``x_offset``.
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In assignments (see below), we can even use local Solidity variables to assign to.
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Functions external to inline assembly can also be accessed: The assembly will
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push their entry label (with virtual function resolution applied). The calling semantics
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in solidity are:
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- the caller pushes ``return label``, ``arg1``, ``arg2``, ..., ``argn``
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- the call returns with ``ret1``, ``ret2``, ..., ``retm``
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This feature is still a bit cumbersome to use, because the stack offset essentially
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changes during the call, and thus references to local variables will be wrong.
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.. code::
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pragma solidity ^0.4.11;
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contract C {
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uint b;
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function f(uint x) public returns (uint r) {
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assembly {
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r := mul(x, sload(b_slot)) // ignore the offset, we know it is zero
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}
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}
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}
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.. note::
|
|
If you access variables of a type that spans less than 256 bits
|
|
(for example ``uint64``, ``address``, ``bytes16`` or ``byte``),
|
|
you cannot make any assumptions about bits not part of the
|
|
encoding of the type. Especially, do not assume them to be zero.
|
|
To be safe, always clear the data properly before you use it
|
|
in a context where this is important:
|
|
``uint32 x = f(); assembly { x := and(x, 0xffffffff) /* now use x */ }``
|
|
To clean signed types, you can use the ``signextend`` opcode.
|
|
|
|
Labels
|
|
------
|
|
|
|
Support for labels has been removed in version 0.5.0 of Solidity.
|
|
Please use functions, loops, if or switch statements instead.
|
|
|
|
Declaring Assembly-Local Variables
|
|
----------------------------------
|
|
|
|
You can use the ``let`` keyword to declare variables that are only visible in
|
|
inline assembly and actually only in the current ``{...}``-block. What happens
|
|
is that the ``let`` instruction will create a new stack slot that is reserved
|
|
for the variable and automatically removed again when the end of the block
|
|
is reached. You need to provide an initial value for the variable which can
|
|
be just ``0``, but it can also be a complex functional-style expression.
|
|
|
|
.. code::
|
|
|
|
pragma solidity ^0.4.16;
|
|
|
|
contract C {
|
|
function f(uint x) public view returns (uint b) {
|
|
assembly {
|
|
let v := add(x, 1)
|
|
mstore(0x80, v)
|
|
{
|
|
let y := add(sload(v), 1)
|
|
b := y
|
|
} // y is "deallocated" here
|
|
b := add(b, v)
|
|
} // v is "deallocated" here
|
|
}
|
|
}
|
|
|
|
|
|
Assignments
|
|
-----------
|
|
|
|
Assignments are possible to assembly-local variables and to function-local
|
|
variables. Take care that when you assign to variables that point to
|
|
memory or storage, you will only change the pointer and not the data.
|
|
|
|
There are two kinds of assignments: functional-style and instruction-style.
|
|
For functional-style assignments (``variable := value``), you need to provide a value in a
|
|
functional-style expression that results in exactly one stack value
|
|
and for instruction-style (``=: variable``), the value is just taken from the stack top.
|
|
For both ways, the colon points to the name of the variable. The assignment
|
|
is performed by replacing the variable's value on the stack by the new value.
|
|
|
|
.. code::
|
|
|
|
{
|
|
let v := 0 // functional-style assignment as part of variable declaration
|
|
let g := add(v, 2)
|
|
sload(10)
|
|
=: v // instruction style assignment, puts the result of sload(10) into v
|
|
}
|
|
|
|
.. note::
|
|
Instruction-style assignment is deprecated.
|
|
|
|
|
|
If
|
|
--
|
|
|
|
The if statement can be used for conditionally executing code.
|
|
There is no "else" part, consider using "switch" (see below) if
|
|
you need multiple alternatives.
|
|
|
|
.. code::
|
|
|
|
{
|
|
if eq(value, 0) { revert(0, 0) }
|
|
}
|
|
|
|
The curly braces for the body are required.
|
|
|
|
Switch
|
|
------
|
|
|
|
You can use a switch statement as a very basic version of "if/else".
|
|
It takes the value of an expression and compares it to several constants.
|
|
The branch corresponding to the matching constant is taken. Contrary to the
|
|
error-prone behaviour of some programming languages, control flow does
|
|
not continue from one case to the next. There can be a fallback or default
|
|
case called ``default``.
|
|
|
|
.. code::
|
|
|
|
{
|
|
let x := 0
|
|
switch calldataload(4)
|
|
case 0 {
|
|
x := calldataload(0x24)
|
|
}
|
|
default {
|
|
x := calldataload(0x44)
|
|
}
|
|
sstore(0, div(x, 2))
|
|
}
|
|
|
|
The list of cases does not require curly braces, but the body of a
|
|
case does require them.
|
|
|
|
Loops
|
|
-----
|
|
|
|
Assembly supports a simple for-style loop. For-style loops have
|
|
a header containing an initializing part, a condition and a post-iteration
|
|
part. The condition has to be a functional-style expression, while
|
|
the other two are blocks. If the initializing part
|
|
declares any variables, the scope of these variables is extended into the
|
|
body (including the condition and the post-iteration part).
|
|
|
|
The following example computes the sum of an area in memory.
|
|
|
|
.. code::
|
|
|
|
{
|
|
let x := 0
|
|
for { let i := 0 } lt(i, 0x100) { i := add(i, 0x20) } {
|
|
x := add(x, mload(i))
|
|
}
|
|
}
|
|
|
|
For loops can also be written so that they behave like while loops:
|
|
Simply leave the initialization and post-iteration parts empty.
|
|
|
|
.. code::
|
|
|
|
{
|
|
let x := 0
|
|
let i := 0
|
|
for { } lt(i, 0x100) { } { // while(i < 0x100)
|
|
x := add(x, mload(i))
|
|
i := add(i, 0x20)
|
|
}
|
|
}
|
|
|
|
Functions
|
|
---------
|
|
|
|
Assembly allows the definition of low-level functions. These take their
|
|
arguments (and a return PC) from the stack and also put the results onto the
|
|
stack. Calling a function looks the same way as executing a functional-style
|
|
opcode.
|
|
|
|
Functions can be defined anywhere and are visible in the block they are
|
|
declared in. Inside a function, you cannot access local variables
|
|
defined outside of that function. There is no explicit ``return``
|
|
statement.
|
|
|
|
If you call a function that returns multiple values, you have to assign
|
|
them to a tuple using ``a, b := f(x)`` or ``let a, b := f(x)``.
|
|
|
|
The following example implements the power function by square-and-multiply.
|
|
|
|
.. code::
|
|
|
|
{
|
|
function power(base, exponent) -> result {
|
|
switch exponent
|
|
case 0 { result := 1 }
|
|
case 1 { result := base }
|
|
default {
|
|
result := power(mul(base, base), div(exponent, 2))
|
|
switch mod(exponent, 2)
|
|
case 1 { result := mul(base, result) }
|
|
}
|
|
}
|
|
}
|
|
|
|
Things to Avoid
|
|
---------------
|
|
|
|
Inline assembly might have a quite high-level look, but it actually is extremely
|
|
low-level. Function calls, loops, ifs and switches are converted by simple
|
|
rewriting rules and after that, the only thing the assembler does for you is re-arranging
|
|
functional-style opcodes, managing jump labels, counting stack height for
|
|
variable access and removing stack slots for assembly-local variables when the end
|
|
of their block is reached. Especially for those two last cases, it is important
|
|
to know that the assembler only counts stack height from top to bottom, not
|
|
necessarily following control flow. Furthermore, operations like swap will only
|
|
swap the contents of the stack but not the location of variables.
|
|
|
|
Conventions in Solidity
|
|
-----------------------
|
|
|
|
In contrast to EVM assembly, Solidity knows types which are narrower than 256 bits,
|
|
e.g. ``uint24``. In order to make them more efficient, most arithmetic operations just
|
|
treat them as 256-bit numbers and the higher-order bits are only cleaned at the
|
|
point where it is necessary, i.e. just shortly before they are written to memory
|
|
or before comparisons are performed. This means that if you access such a variable
|
|
from within inline assembly, you might have to manually clean the higher order bits
|
|
first.
|
|
|
|
Solidity manages memory in a very simple way: There is a "free memory pointer"
|
|
at position ``0x40`` in memory. If you want to allocate memory, just use the memory
|
|
starting from where this pointer points at and update it accordingly.
|
|
There is no built-in mechanism to release or free allocated memory.
|
|
Here is an assembly snippet that can be used for allocating memory::
|
|
|
|
function allocate(length) -> pos {
|
|
pos := mload(0x40)
|
|
mstore(0x40, add(pos, length))
|
|
}
|
|
|
|
The first 64 bytes of memory can be used as "scratch space" for short-term
|
|
allocation. The 32 bytes after the free memory pointer (i.e. starting at ``0x60``)
|
|
is meant to be zero permanently and is used as the initial value for
|
|
empty dynamic memory arrays.
|
|
This means that the allocatable memory starts at ``0x80``, which is the initial value
|
|
of the free memory pointer.
|
|
|
|
Elements in memory arrays in Solidity always occupy multiples of 32 bytes (yes, this is
|
|
even true for ``byte[]``, but not for ``bytes`` and ``string``). Multi-dimensional memory
|
|
arrays are pointers to memory arrays. The length of a dynamic array is stored at the
|
|
first slot of the array and then only the array elements follow.
|
|
|
|
.. warning::
|
|
Statically-sized memory arrays do not have a length field, but it will be added soon
|
|
to allow better convertibility between statically- and dynamically-sized arrays, so
|
|
please do not rely on that.
|
|
|
|
|
|
Standalone Assembly
|
|
===================
|
|
|
|
The assembly language described as inline assembly above can also be used
|
|
standalone and in fact, the plan is to use it as an intermediate language
|
|
for the Solidity compiler. In this form, it tries to achieve several goals:
|
|
|
|
1. Programs written in it should be readable, even if the code is generated by a compiler from Solidity.
|
|
2. The translation from assembly to bytecode should contain as few "surprises" as possible.
|
|
3. Control flow should be easy to detect to help in formal verification and optimization.
|
|
|
|
In order to achieve the first and last goal, assembly provides high-level constructs
|
|
like ``for`` loops, ``if`` and ``switch`` statements and function calls. It should be possible
|
|
to write assembly programs that do not make use of explicit ``SWAP``, ``DUP``,
|
|
``JUMP`` and ``JUMPI`` statements, because the first two obfuscate the data flow
|
|
and the last two obfuscate control flow. Furthermore, functional statements of
|
|
the form ``mul(add(x, y), 7)`` are preferred over pure opcode statements like
|
|
``7 y x add mul`` because in the first form, it is much easier to see which
|
|
operand is used for which opcode.
|
|
|
|
The second goal is achieved by compiling the
|
|
higher level constructs to bytecode in a very regular way.
|
|
The only non-local operation performed
|
|
by the assembler is name lookup of user-defined identifiers (functions, variables, ...),
|
|
which follow very simple and regular scoping rules and cleanup of local variables from the stack.
|
|
|
|
Scoping: An identifier that is declared (label, variable, function, assembly)
|
|
is only visible in the block where it was declared (including nested blocks
|
|
inside the current block). It is not legal to access local variables across
|
|
function borders, even if they would be in scope. Shadowing is not allowed.
|
|
Local variables cannot be accessed before they were declared, but labels,
|
|
functions and assemblies can. Assemblies are special blocks that are used
|
|
for e.g. returning runtime code or creating contracts. No identifier from an
|
|
outer assembly is visible in a sub-assembly.
|
|
|
|
If control flow passes over the end of a block, pop instructions are inserted
|
|
that match the number of local variables declared in that block.
|
|
Whenever a local variable is referenced, the code generator needs
|
|
to know its current relative position in the stack and thus it needs to
|
|
keep track of the current so-called stack height. Since all local variables
|
|
are removed at the end of a block, the stack height before and after the block
|
|
should be the same. If this is not the case, a warning is issued.
|
|
|
|
Using ``switch``, ``for`` and functions, it should be possible to write
|
|
complex code without using ``jump`` or ``jumpi`` manually. This makes it much
|
|
easier to analyze the control flow, which allows for improved formal
|
|
verification and optimization.
|
|
|
|
Furthermore, if manual jumps are allowed, computing the stack height is rather complicated.
|
|
The position of all local variables on the stack needs to be known, otherwise
|
|
neither references to local variables nor removing local variables automatically
|
|
from the stack at the end of a block will work properly.
|
|
|
|
Example:
|
|
|
|
We will follow an example compilation from Solidity to assembly.
|
|
We consider the runtime bytecode of the following Solidity program::
|
|
|
|
pragma solidity ^0.4.16;
|
|
|
|
contract C {
|
|
function f(uint x) public pure returns (uint y) {
|
|
y = 1;
|
|
for (uint i = 0; i < x; i++)
|
|
y = 2 * y;
|
|
}
|
|
}
|
|
|
|
The following assembly will be generated::
|
|
|
|
{
|
|
mstore(0x40, 0x80) // store the "free memory pointer"
|
|
// function dispatcher
|
|
switch div(calldataload(0), exp(2, 226))
|
|
case 0xb3de648b {
|
|
let r := f(calldataload(4))
|
|
let ret := $allocate(0x20)
|
|
mstore(ret, r)
|
|
return(ret, 0x20)
|
|
}
|
|
default { revert(0, 0) }
|
|
// memory allocator
|
|
function $allocate(size) -> pos {
|
|
pos := mload(0x40)
|
|
mstore(0x40, add(pos, size))
|
|
}
|
|
// the contract function
|
|
function f(x) -> y {
|
|
y := 1
|
|
for { let i := 0 } lt(i, x) { i := add(i, 1) } {
|
|
y := mul(2, y)
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
Assembly Grammar
|
|
----------------
|
|
|
|
The tasks of the parser are the following:
|
|
|
|
- Turn the byte stream into a token stream, discarding C++-style comments
|
|
(a special comment exists for source references, but we will not explain it here).
|
|
- Turn the token stream into an AST according to the grammar below
|
|
- Register identifiers with the block they are defined in (annotation to the
|
|
AST node) and note from which point on, variables can be accessed.
|
|
|
|
The assembly lexer follows the one defined by Solidity itself.
|
|
|
|
Whitespace is used to delimit tokens and it consists of the characters
|
|
Space, Tab and Linefeed. Comments are regular JavaScript/C++ comments and
|
|
are interpreted in the same way as Whitespace.
|
|
|
|
Grammar::
|
|
|
|
AssemblyBlock = '{' AssemblyItem* '}'
|
|
AssemblyItem =
|
|
Identifier |
|
|
AssemblyBlock |
|
|
AssemblyExpression |
|
|
AssemblyLocalDefinition |
|
|
AssemblyAssignment |
|
|
AssemblyStackAssignment |
|
|
LabelDefinition |
|
|
AssemblyIf |
|
|
AssemblySwitch |
|
|
AssemblyFunctionDefinition |
|
|
AssemblyFor |
|
|
'break' |
|
|
'continue' |
|
|
SubAssembly
|
|
AssemblyExpression = AssemblyCall | Identifier | AssemblyLiteral
|
|
AssemblyLiteral = NumberLiteral | StringLiteral | HexLiteral
|
|
Identifier = [a-zA-Z_$] [a-zA-Z_0-9]*
|
|
AssemblyCall = Identifier '(' ( AssemblyExpression ( ',' AssemblyExpression )* )? ')'
|
|
AssemblyLocalDefinition = 'let' IdentifierOrList ( ':=' AssemblyExpression )?
|
|
AssemblyAssignment = IdentifierOrList ':=' AssemblyExpression
|
|
IdentifierOrList = Identifier | '(' IdentifierList ')'
|
|
IdentifierList = Identifier ( ',' Identifier)*
|
|
AssemblyStackAssignment = '=:' Identifier
|
|
LabelDefinition = Identifier ':'
|
|
AssemblyIf = 'if' AssemblyExpression AssemblyBlock
|
|
AssemblySwitch = 'switch' AssemblyExpression AssemblyCase*
|
|
( 'default' AssemblyBlock )?
|
|
AssemblyCase = 'case' AssemblyExpression AssemblyBlock
|
|
AssemblyFunctionDefinition = 'function' Identifier '(' IdentifierList? ')'
|
|
( '->' '(' IdentifierList ')' )? AssemblyBlock
|
|
AssemblyFor = 'for' ( AssemblyBlock | AssemblyExpression )
|
|
AssemblyExpression ( AssemblyBlock | AssemblyExpression ) AssemblyBlock
|
|
SubAssembly = 'assembly' Identifier AssemblyBlock
|
|
NumberLiteral = HexNumber | DecimalNumber
|
|
HexLiteral = 'hex' ('"' ([0-9a-fA-F]{2})* '"' | '\'' ([0-9a-fA-F]{2})* '\'')
|
|
StringLiteral = '"' ([^"\r\n\\] | '\\' .)* '"'
|
|
HexNumber = '0x' [0-9a-fA-F]+
|
|
DecimalNumber = [0-9]+
|